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Diffstat (limited to 'tests/spec/glsl-1.10/execution/fs-texture-select.shader_test')
-rw-r--r-- | tests/spec/glsl-1.10/execution/fs-texture-select.shader_test | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/spec/glsl-1.10/execution/fs-texture-select.shader_test b/tests/spec/glsl-1.10/execution/fs-texture-select.shader_test index bedd36586..a0ad4dc2d 100644 --- a/tests/spec/glsl-1.10/execution/fs-texture-select.shader_test +++ b/tests/spec/glsl-1.10/execution/fs-texture-select.shader_test @@ -1,5 +1,5 @@ # Even columns fetch from tex0 (black), while odd columns fetch from tex1 (white). -# The shader inverts the color of even collumns to get make them white, +# The shader inverts the color of even columns to get make them white, # so the final image should be completely white. # # At the moment, radeonsi miscompiles this shader and only fetches from tex0 |