diff options
Diffstat (limited to 'tests/spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-simple.shader_test')
-rw-r--r-- | tests/spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-simple.shader_test | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/tests/spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-simple.shader_test b/tests/spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-simple.shader_test index 20389f6fa..70b55079c 100644 --- a/tests/spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-simple.shader_test +++ b/tests/spec/arb_gpu_shader5/execution/sampler_array_indexing/vs-simple.shader_test @@ -19,7 +19,7 @@ out vec4 color; void main() { gl_Position = piglit_vertex; - color = texture(s[n], vec2(0.5, 0.5)); + color = texture(s[n], vec2(0.75, 0.25)); } [fragment shader] @@ -43,19 +43,19 @@ uniform int s[1] 1 uniform int s[2] 2 uniform int s[3] 3 -texture checkerboard 0 0 (32, 32) (1.0, 0.0, 0.0, 0.0) (1.0, 0.0, 0.0, 0.0) +texture checkerboard 0 0 (32, 32) (0.5, 0.0, 0.0, 0.0) (1.0, 0.0, 0.0, 0.0) texparameter 2D min nearest texparameter 2D mag nearest -texture checkerboard 1 0 (32, 32) (0.0, 1.0, 0.0, 0.0) (0.0, 1.0, 0.0, 0.0) +texture checkerboard 1 0 (32, 32) (0.5, 0.0, 0.0, 0.0) (0.0, 1.0, 0.0, 0.0) texparameter 2D min nearest texparameter 2D mag nearest -texture checkerboard 2 0 (32, 32) (0.0, 0.0, 1.0, 0.0) (0.0, 0.0, 1.0, 0.0) +texture checkerboard 2 0 (32, 32) (0.5, 0.0, 0.0, 0.0) (0.0, 0.0, 1.0, 0.0) texparameter 2D min nearest texparameter 2D mag nearest -texture checkerboard 3 0 (32, 32) (1.0, 1.0, 1.0, 1.0) (1.0, 1.0, 1.0, 1.0) +texture checkerboard 3 0 (32, 32) (0.5, 0.0, 0.0, 0.0) (1.0, 1.0, 1.0, 1.0) texparameter 2D min nearest texparameter 2D mag nearest |