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authorDavid Herrmann <dh.herrmann@gmail.com>2014-08-29 12:12:38 +0200
committerDave Airlie <airlied@redhat.com>2014-09-10 17:41:20 +1000
commitedf0ac7c67ce596f43d66a781660889bbdcc9505 (patch)
tree3dc84b9857549790628b9173c4f5d120507f6298 /drivers/gpu/drm/drm_vm.c
parent969939087da7aca386ff166a1c67ee9707215feb (diff)
drm: drop DRM_DEBUG_CODE
DRM_DEBUG_CODE is currently always set, so distributions enable it. The only reason to keep support in code is if developers wanted to disable debug support. Sounds unlikely. All the DRM_DEBUG() printks are still guarded by a drm_debug read. So if its cacheline is read once, they're discarded pretty fast.. There should hardly be any performance penalty, it's even guarded by unlikely(). Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/drm_vm.c')
-rw-r--r--drivers/gpu/drm/drm_vm.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/drivers/gpu/drm/drm_vm.c b/drivers/gpu/drm/drm_vm.c
index 967e570bb0d1..4b3e9c4754d1 100644
--- a/drivers/gpu/drm/drm_vm.c
+++ b/drivers/gpu/drm/drm_vm.c
@@ -683,8 +683,6 @@ void drm_legacy_vma_flush(struct drm_device *dev)
}
}
-#if DRM_DEBUG_CODE
-
int drm_vma_info(struct seq_file *m, void *data)
{
struct drm_info_node *node = (struct drm_info_node *) m->private;
@@ -738,5 +736,3 @@ int drm_vma_info(struct seq_file *m, void *data)
mutex_unlock(&dev->struct_mutex);
return 0;
}
-
-#endif