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/**
* \file radeon_state.h
* \brief State management.
*
* \authors Kevin E. Martin <martin@valinux.com>
* \author Gareth Hughes <gareth@valinux.com>
*
*/
/*
*
* Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
* VA Linux Systems Inc., Fremont, California.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_state.h,v 1.3 2002/09/16 18:05:20 eich Exp $ */
#ifndef __RADEON_STATE_H__
#define __RADEON_STATE_H__
#include "radeon_context.h"
extern void radeonInitState( radeonContextPtr rmesa );
extern void radeonInitStateFuncs( GLcontext *ctx );
extern void radeonUpdateMaterial( GLcontext *ctx );
extern void radeonSetCliprects( radeonContextPtr rmesa, GLenum mode );
extern void radeonRecalcScissorRects( radeonContextPtr rmesa );
extern void radeonUpdateViewportOffset( GLcontext *ctx );
extern void radeonUpdateWindow( GLcontext *ctx );
extern void radeonValidateState( GLcontext *ctx );
extern void radeonPrintDirty( radeonContextPtr rmesa,
const char *msg );
extern void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode );
#define FALLBACK( rmesa, bit, mode ) do { \
if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
__FUNCTION__, bit, mode ); \
radeonFallback( rmesa->glCtx, bit, mode ); \
} while (0)
#define MODEL_PROJ 0
#define MODEL 1
#define MODEL_IT 2
#define TEXMAT_0 3
#define TEXMAT_1 4
#define TEXMAT_2 5
extern void radeonUpdateSpecular( GLcontext *ctx );
extern void radeonUploadMatrixTranspose( radeonContextPtr rmesa, GLfloat *src,
int idx );
extern void radeonUploadMatrix( radeonContextPtr rmesa, GLfloat *src, int idx );
extern void radeonUpdateScissor( GLcontext *ctx );
/* radeon_lighting.c
*/
extern void radeonInitLightStateFuncs( GLcontext *ctx );
extern void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode );
extern void check_twoside_fallback( GLcontext *ctx );
extern void radeonUpdateLighting( GLcontext *ctx );
/* radeon_userclip.c
*/
extern void radeonClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq );
extern void radeonInitUserClip( GLcontext *ctx );
extern void radeonUpdateClipPlanes( GLcontext *ctx );
#endif
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