summaryrefslogtreecommitdiff
path: root/src/glx/mini/miniglx_events.c
blob: d367dba395ac94d20f464d8fe6a614c47d4988c0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
/**
 * \file miniglx_events.c
 * \brief Mini GLX client/server communication functions.
 * \author Keith Whitwell
 *
 * The Mini GLX interface is a subset of the GLX interface, plus a
 * minimal set of Xlib functions.  This file adds interfaces to
 * arbitrate a single cliprect between multiple direct rendering
 * clients.
 *
 * A fairly complete client/server non-blocking communication
 * mechanism.  Probably overkill given that none of our messages
 * currently exceed 1 byte in length and take place over the
 * relatively benign channel provided by a Unix domain socket.
 */

/*
 * Mesa 3-D graphics library
 * Version:  5.0
 *
 * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/* $Id: miniglx_events.c,v 1.1 2003/08/22 20:11:43 brianp Exp $ */


#include <assert.h>
#include <errno.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <dlfcn.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <sys/stat.h>

#include <linux/kd.h>
#include <linux/vt.h>

#include "miniglxP.h"

#include "xf86drm.h"
#include "sarea.h"

#define MINIGLX_FIFO_NAME "/tmp/miniglx.fifo"

/** Character messages. */
enum msgs {
   _CanIHaveFocus,
   _IDontWantFocus,
   _YouveGotFocus,
   _YouveLostFocus,
   _RepaintPlease,
};

/**
 * \brief Allocate an XEvent structure on the event queue.
 *
 * \param dpy the display handle.
 *
 * \return Pointer to the queued event structure or NULL on failure.
 * 
 * \internal 
 * If there is space on the XEvent queue, return a pointer
 * to the next free event and increment the eventqueue tail value.
 * Otherwise return null.
 */
static XEvent *queue_event( Display *dpy )
{
   int incr = (dpy->eventqueue.tail + 1) & MINIGLX_EVENT_QUEUE_MASK;
   if (incr == dpy->eventqueue.head) {
      return 0;
   }
   else {
      XEvent *ev = &dpy->eventqueue.queue[dpy->eventqueue.tail];
      dpy->eventqueue.tail = incr;
      return ev;
   }
}

/**
 * \brief Dequeue an XEvent and copy it into provided storage.
 *
 * \param dpy the display handle.
 * \param event_return pointer to copy the queued event to.
 *
 * \return True or False depending on success.
 * 
 * \internal 
 * If there is a queued XEvent on the queue, copy it to the provided
 * pointer and increment the eventqueue head value.  Otherwise return
 * null.
 */
static int dequeue_event( Display *dpy, XEvent *event_return )
{
   if (dpy->eventqueue.tail == dpy->eventqueue.head) {
      return False;
   }
   else {
      *event_return = dpy->eventqueue.queue[dpy->eventqueue.head];      
      dpy->eventqueue.head += 1;
      dpy->eventqueue.head &= MINIGLX_EVENT_QUEUE_MASK;
      return True;
   }
}

/**
 * \brief Shutdown a socket connection.
 *
 * \param dpy the display handle.
 * \param i the index in dpy->fd of the socket connection.
 *
 * \internal 
 * Shutdown and close the file descriptor.  If this is the special
 * connection in fd[0], issue an error message and exit - there's been
 * some sort of failure somewhere.  Otherwise, let the application
 * know about whats happened by issuing a DestroyNotify event.
 */
static void shut_fd( Display *dpy, int i )
{
   if (dpy->fd[i].fd < 0) 
      return;

   shutdown (dpy->fd[i].fd, SHUT_RDWR);
   close (dpy->fd[i].fd);
   dpy->fd[i].fd = -1;
   dpy->fd[i].readbuf_count = 0;
   dpy->fd[i].writebuf_count = 0;

   if (i == 0) {
      fprintf(stderr, "server connection lost\n");
      exit(1);
   }
   else {
      /* Pass this to the application as a DestroyNotify event.
       */
      XEvent *er = queue_event(dpy);
      if (!er) return;
      er->xdestroywindow.type = DestroyNotify;
      er->xdestroywindow.serial = 0;
      er->xdestroywindow.send_event = 0;
      er->xdestroywindow.display = dpy;
      er->xdestroywindow.window = (Window)i;	
   }
}

/**
 * \brief Send a message to a socket connection.
 *
 * \param dpy the display handle.
 * \param i the index in dpy->fd of the socket connection.
 * \param msg the message to send.
 * \param sz the size of the message
 *
 * \internal 
 * Copy the message to the write buffer for the nominated connection.
 * This will be actually sent to that file descriptor from
 * __miniglx_Select().
 */
static int send_msg( Display *dpy, int i,
		     const void *msg, size_t sz )
{
   int cnt = dpy->fd[i].writebuf_count;
   if (MINIGLX_BUF_SIZE - cnt < sz) {
      fprintf(stderr, "client %d: writebuf overflow\n", i);
      return False;
   }
   
   memcpy( dpy->fd[i].writebuf + cnt, msg, sz ); cnt += sz;
   dpy->fd[i].writebuf_count = cnt;
   return True;
}

/**
 * \brief Send a message to a socket connection.
 *
 * \param dpy the display handle.
 * \param i the index in dpy->fd of the socket connection.
 * \param msg the message to send.
 *
 * \internal 
 * Use send_msg() to send a one-byte message to a socket.
 */
static int send_char_msg( Display *dpy, int i, char msg )
{
   return send_msg( dpy, i, &msg, sizeof(char));
}


/**
 * \brief Block and receive a message from a socket connection.
 *
 * \param dpy the display handle.
 * \param connection the index in dpy->fd of the socket connection.
 * \param msg storage for the received message.
 * \param msg_size the number of bytes to read.
 *
 * \internal 
 * Block and read from the connection's file descriptor
 * until msg_size bytes have been received.  
 *
 * Only called from welcome_message_part().
 */
static int blocking_read( Display *dpy, int connection, 
			  char *msg, size_t msg_size )
{
   int i, r;

   for (i = 0 ; i < msg_size ; i += r) {
      r = read(dpy->fd[connection].fd, msg + i, msg_size - i);
      if (r < 1) {
	 fprintf(stderr, "blocking_read: %d %s\n", r, strerror(errno));
	 shut_fd(dpy,connection);
	 return False;
      }
   }

   return True;
}

/**
 * \brief Send/receive a part of the welcome message.
 *
 * \param dpy the display handle.
 * \param i the index in dpy->fd of the socket connection.
 * \param msg storage for the sent/received message.
 * \param sz the number of bytes to write/read.
 *
 * \return True on success, or False on failure.
 *
 * This function is called by welcome_message_part(), to either send or receive
 * (via blocking_read()) part of the welcome message, according to whether
 * Display::IsClient is set.
 *
 * Each part of the welcome message on the wire consists of a count and then the
 * actual message data with that number of bytes.
 */
static int welcome_message_part( Display *dpy, int i, void **msg, int sz )
{
   if (dpy->IsClient) {
      int sz;
      if (!blocking_read( dpy, i, (char *)&sz, sizeof(sz))) return False;
      if (!*msg) *msg = malloc(sz);
      if (!*msg) return False;
      if (!blocking_read( dpy, i, *msg, sz )) return False;
   }
   else {
      if (!send_msg( dpy, i, &sz, sizeof(sz))) return False;
      if (!send_msg( dpy, i, *msg, sz )) return False;
   }

   return True;
}

/**
 * \brief Send/receive the welcome message.
 *
 * \param dpy the display handle.
 * \param i the index in dpy->fd of the socket connection.
 *
 * \return True on success, or False on failure.
 *
 * Using welcome_message_part(), sends/receives the client ID, the client
 * configuration details in DRIDriverContext::shared, and the driver private
 * message in DRIDriverContext::driverClientMsg.
 */
static int welcome_message( Display *dpy, int i )
{
   void *tmp = &dpy->driverContext.shared;
   int *clientid = dpy->IsClient ? &dpy->clientID : &i;
   
   if (!welcome_message_part( dpy, i, (void **)&clientid, sizeof(*clientid)))
      return False;

   if (!welcome_message_part( dpy, i, &tmp, sizeof(dpy->driverContext.shared)))
      return False;
      
   if (!welcome_message_part( dpy, i,
                              (void **)&dpy->driverContext.driverClientMsg, 
			      dpy->driverContext.driverClientMsgSize ))
      return False;

   return True;
}


/**
 * \brief Handle a new client connection.
 *
 * \param dpy the display handle.
 *
 * \return True on success or False on failure.
 * 
 * Accepts the connection, sets it in non-blocking operation, and finds a free
 * slot in Display::fd for it.
 */
static int handle_new_client( Display *dpy )
{
   struct sockaddr_un client_address;
   unsigned int l = sizeof(client_address);
   int r, i;

   r = accept(dpy->fd[0].fd, (struct sockaddr *) &client_address, &l);
   if (r < 0) {
      perror ("accept()");
      shut_fd(dpy,0);
      return False;
   } 

   if (fcntl(r, F_SETFL, O_NONBLOCK) != 0) {
      perror("fcntl");
      close(r);
      return False;
   }


   /* Some rough & ready adaption of the XEvent semantics.
    */ 
   for (i = 1 ; i < dpy->nrFds ; i++) {
      if (dpy->fd[i].fd < 0) {
	 XEvent *er = queue_event(dpy);
	 if (!er) {
	    close(r);
	    return False;
	 }

	 dpy->fd[i].fd = r;
	 er->xcreatewindow.type = CreateNotify;
	 er->xcreatewindow.serial = 0;
	 er->xcreatewindow.send_event = 0;
	 er->xcreatewindow.display = dpy;
	 er->xcreatewindow.window = (Window)i;	/* fd slot == window, now? */

	 /* Send the driver client message - this is expected as the
	  * first message on a new connection.  The recpient already
	  * knows the size of the message.
	  */
	 welcome_message( dpy, i );
	 return True;
      }	    
   }


   fprintf(stderr, "[miniglx] %s: Max nr clients exceeded\n", __FUNCTION__);
   close(r);
   return False;
}

/**
 * This routine "puffs out" the very basic communications between
 * client and server to full-sized X Events that can be handled by the
 * application.
 *
 * \param dpy the display handle.
 * \param i the index in dpy->fd of the socket connection.
 *
 * \return True on success or False on failure.
 *
 * \internal
 * Interprets the message (see msg) into a XEvent and advances the file FIFO
 * buffer.
 */
static int
handle_fifo_read( Display *dpy, int i )
{
   while (dpy->fd[i].readbuf_count) {
      char id = dpy->fd[i].readbuf[0];
      XEvent *er;
      int count = 1;

      if (dpy->IsClient) {
	 switch (id) {
	    /* The server has called XMapWindow on a client window */
	 case _YouveGotFocus:
	    er = queue_event(dpy);
	    if (!er) return False;
	    er->xmap.type = MapNotify;
	    er->xmap.serial = 0;
	    er->xmap.send_event = False;
	    er->xmap.display = dpy;
	    er->xmap.event = dpy->TheWindow;
	    er->xmap.window = dpy->TheWindow;
	    er->xmap.override_redirect = False;
	    if (dpy->driver->notifyFocus)
	       dpy->driver->notifyFocus( 1 ); 
	    break;

	    /* The server has called XMapWindow on a client window */
	 case _RepaintPlease:
	    er = queue_event(dpy);
	    if (!er) return False;
	    er->xexpose.type = Expose;
	    er->xexpose.serial = 0;
	    er->xexpose.send_event = False;
	    er->xexpose.display = dpy;
	    er->xexpose.window = dpy->TheWindow;
	    if (dpy->rotateMode) {
	       er->xexpose.x = dpy->TheWindow->y;
	       er->xexpose.y = dpy->TheWindow->x;
	       er->xexpose.width = dpy->TheWindow->h;
	       er->xexpose.height = dpy->TheWindow->w;
	    }
	    else {
	       er->xexpose.x = dpy->TheWindow->x;
	       er->xexpose.y = dpy->TheWindow->y;
	       er->xexpose.width = dpy->TheWindow->w;
	       er->xexpose.height = dpy->TheWindow->h;
	    }
	    er->xexpose.count = 0;
	    break;

	    /* The server has called 'XUnmapWindow' on a client
	     * window.
	     */
	 case _YouveLostFocus:
	    er = queue_event(dpy);
	    if (!er) return False;
	    er->xunmap.type = UnmapNotify;
	    er->xunmap.serial = 0;
	    er->xunmap.send_event = False;
	    er->xunmap.display = dpy;
	    er->xunmap.event = dpy->TheWindow;
	    er->xunmap.window = dpy->TheWindow;
	    er->xunmap.from_configure = False;
	    if (dpy->driver->notifyFocus)
	       dpy->driver->notifyFocus( 0 ); 
	    break;
	 
	 default:
	    fprintf(stderr, "Client received unhandled message type %d\n", id);
	    shut_fd(dpy, i);		/* Actually shuts down the client */
	    return False;
	 }
      }
      else {
	 switch (id) {
	    /* Lets the server know that the client is ready to render
	     * (having called 'XMapWindow' locally).
	     */
	 case _CanIHaveFocus:	 
	    er = queue_event(dpy);
	    if (!er) return False;
	    er->xmaprequest.type = MapRequest;
	    er->xmaprequest.serial = 0;
	    er->xmaprequest.send_event = False;
	    er->xmaprequest.display = dpy;
	    er->xmaprequest.parent = 0;
	    er->xmaprequest.window = (Window)i;
	    break;

	    /* Both _YouveLostFocus and _IDontWantFocus generate unmap
	     * events.  The idea is that _YouveLostFocus lets the client
	     * know that it has had focus revoked by the server, whereas
	     * _IDontWantFocus lets the server know that the client has
	     * unmapped its own window.
	     */
	 case _IDontWantFocus:
	    er = queue_event(dpy);
	    if (!er) return False;
	    er->xunmap.type = UnmapNotify;
	    er->xunmap.serial = 0;
	    er->xunmap.send_event = False;
	    er->xunmap.display = dpy;
	    er->xunmap.event = (Window)i;
	    er->xunmap.window = (Window)i;
	    er->xunmap.from_configure = False;
	    break;

	 default:
	    fprintf(stderr, "Server received unhandled message type %d\n", id);
	    shut_fd(dpy, i);		/* Generates DestroyNotify event */
	    return False;
	 }
      }

      dpy->fd[i].readbuf_count -= count;

      if (dpy->fd[i].readbuf_count) {
	 memmove(dpy->fd[i].readbuf,
		 dpy->fd[i].readbuf + count,
		 dpy->fd[i].readbuf_count);
      }
   }

   return True;
}

/**
 * Handle a VT signal
 *
 * \param dpy display handle.
 *
 * The VT switches is detected by comparing Display::haveVT and
 * Display::hwActive. When loosing the VT the hardware lock is acquired, the
 * hardware is shutdown via a call to DRIDriverRec::shutdownHardware(), and the
 * VT released. When acquiring the VT back the hardware state is restored via a
 * call to DRIDriverRec::restoreHardware() and the hardware lock released.
 */
static void __driHandleVtSignals( Display *dpy )
{
   dpy->vtSignalFlag = 0;

   fprintf(stderr, "%s: haveVT %d hwActive %d\n", __FUNCTION__,
	   dpy->haveVT, dpy->hwActive);

   if (!dpy->haveVT && dpy->hwActive) {
      /* Need to get lock and shutdown hardware */
      DRM_LIGHT_LOCK( dpy->driverContext.drmFD,
                      dpy->driverContext.pSAREA,
                      dpy->driverContext.serverContext ); 
      dpy->driver->shutdownHardware( &dpy->driverContext ); 

      /* Can now give up control of the VT */
      ioctl( dpy->ConsoleFD, VT_RELDISP, 1 ); 
      dpy->hwActive = 0;
   }
   else if (dpy->haveVT && !dpy->hwActive) {
      /* Get VT (wait??) */
      ioctl( dpy->ConsoleFD, VT_RELDISP, VT_ACTIVATE );

      /* restore HW state, release lock */
      dpy->driver->restoreHardware( &dpy->driverContext ); 
      DRM_UNLOCK( dpy->driverContext.drmFD,
                  dpy->driverContext.pSAREA,
                  dpy->driverContext.serverContext ); 
      dpy->hwActive = 1;
   }
}


#undef max
#define max(x,y) ((x) > (y) ? (x) : (y))

/**
 * Logic for the select() call.
 *
 * \param dpy display handle.
 * \param n highest fd in any set plus one.
 * \param rfds fd set to be watched for reading, or NULL to create one.
 * \param wfds fd set to be watched for writing, or NULL to create one.
 * \param xfds fd set to be watched for exceptions or error, or NULL to create one.
 * \param tv timeout value, or NULL for no timeout.
 * 
 * \return number of file descriptors contained in the sets, or a negative number on failure.
 * 
 * \note
 * This all looks pretty complex, but is necessary especially on the
 * server side to prevent a poorly-behaved client from causing the
 * server to block in a read or write and hence not service the other
 * clients.
 *
 * \sa
 * See select_tut in the Linux manual pages for more discussion.
 *
 * \internal
 * Creates and initializes the file descriptor sets by inspecting Display::fd
 * if these aren't passed in the function call. Calls select() and fulfill the
 * demands by trying to fill MiniGLXConnection::readbuf and draining
 * MiniGLXConnection::writebuf. 
 * The server fd[0] is handled specially for new connections, by calling
 * handle_new_client().
 * 
 */
int 
__miniglx_Select( Display *dpy, int n, fd_set *rfds, fd_set *wfds, fd_set *xfds,
		  struct timeval *tv )
{
   int i;
   int retval;
   fd_set my_rfds, my_wfds;
   struct timeval my_tv;

   if (!rfds) {
      rfds = &my_rfds;
      FD_ZERO(rfds);
   }

   if (!wfds) {
      wfds = &my_wfds;
      FD_ZERO(wfds);
   }

   /* Don't block if there are events queued.  Review this if the
    * flush in XMapWindow is changed to blocking.  (Test case:
    * miniglxtest).
    */
   if (dpy->eventqueue.head != dpy->eventqueue.tail) {
      my_tv.tv_sec = my_tv.tv_usec = 0;
      tv = &my_tv;
   }

   for (i = 0 ; i < dpy->nrFds; i++) {
      if (dpy->fd[i].fd < 0)
	 continue;
      
      if (dpy->fd[i].writebuf_count)
	 FD_SET(dpy->fd[i].fd, wfds);
	 
      if (dpy->fd[i].readbuf_count < MINIGLX_BUF_SIZE) 
	 FD_SET(dpy->fd[i].fd, rfds);
      
      n = max(n, dpy->fd[i].fd + 1);
   }

   if (dpy->vtSignalFlag) 
      __driHandleVtSignals( dpy ); 

   retval = select( n, rfds, wfds, xfds, tv );

   if (dpy->vtSignalFlag) {
      int tmp = errno;
      __driHandleVtSignals( dpy ); 
      errno = tmp;
   }

   if (retval < 0) {
      FD_ZERO(rfds);
      FD_ZERO(wfds);
      return retval;
   }

   /* Handle server fd[0] specially on the server - accept new client
    * connections.
    */
   if (!dpy->IsClient) {
      if (FD_ISSET(dpy->fd[0].fd, rfds)) {
	 FD_CLR(dpy->fd[0].fd, rfds);
	 handle_new_client( dpy );
      }
   }

   /* Otherwise, try and fill readbuffer and drain writebuffer:
    */
   for (i = 0 ; i < dpy->nrFds ; i++) {
      if (dpy->fd[i].fd < 0) 
	 continue;

      /* If there aren't any event slots left, don't examine
       * any more file events.  This will prevent lost events.
       */
      if (dpy->eventqueue.head == 
	  ((dpy->eventqueue.tail + 1) & MINIGLX_EVENT_QUEUE_MASK)) {
	 fprintf(stderr, "leaving event loop as event queue is full\n");
	 return retval;
      }

      if (FD_ISSET(dpy->fd[i].fd, wfds)) {
	 int r = write(dpy->fd[i].fd,
		       dpy->fd[i].writebuf,
		       dpy->fd[i].writebuf_count);
	 
	 if (r < 1) 
	    shut_fd(dpy,i);
	 else {
	    dpy->fd[i].writebuf_count -= r;
	    if (dpy->fd[i].writebuf_count) {
	       memmove(dpy->fd[i].writebuf,
		       dpy->fd[i].writebuf + r,
		       dpy->fd[i].writebuf_count);
	    }
	 }
      }

      if (FD_ISSET(dpy->fd[i].fd, rfds)) {
	 int r = read(dpy->fd[i].fd, 
		      dpy->fd[i].readbuf + dpy->fd[i].readbuf_count,
		      MINIGLX_BUF_SIZE - dpy->fd[i].readbuf_count);
	 
	 if (r < 1) 
	    shut_fd(dpy,i);
	 else {
	    dpy->fd[i].readbuf_count += r;
	 
	    handle_fifo_read( dpy, i );
	 }
      }
   }

   return retval;
}

/**
 * \brief Handle socket events.
 *
 * \param dpy the display handle.
 * \param nonblock whether to return immediately or wait for an event.
 *
 * \return True on success, False on failure. Aborts on critical error.
 *
 * \internal
 * This function is the select() main loop.
 */
static int handle_fd_events( Display *dpy, int nonblock )
{
   while (1) {
      struct timeval tv = {0, 0};
      int r = __miniglx_Select( dpy, 0, 0, 0, 0, nonblock ? &tv : 0 );
      if (r >= 0) 
	 return True;
      if (errno == EINTR || errno == EAGAIN)
	 continue;
      perror ("select()");
      exit (1);
   }
}

/**
 * Initializes the connections.
 *
 * \param dpy the display handle.
 *
 * \return True on success or False on failure.
 *
 * Allocates and initializes the Display::fd array and create a Unix socket on
 * the first entry. For a server binds the socket to a filename and listen for
 * connections. For a client connects to the server and waits for a welcome
 * message. Sets the socket in nonblocking mode.
 */
int __miniglx_open_connections( Display *dpy )
{
   struct sockaddr_un sa;
   int i;

   dpy->nrFds = dpy->IsClient ? 1 : MINIGLX_MAX_SERVER_FDS;
   dpy->fd = calloc(1, dpy->nrFds * sizeof(struct MiniGLXConnection));
   if (!dpy->fd)
      return False;

   for (i = 0 ; i < dpy->nrFds ; i++)
      dpy->fd[i].fd = -1;

   if (!dpy->IsClient) {
      if (unlink(MINIGLX_FIFO_NAME) != 0 && errno != ENOENT) { 
	 perror("unlink " MINIGLX_FIFO_NAME);
 	 return False; 
      } 
      
   } 

   /* Create a Unix socket -- Note this is *not* a network connection!
    */
   dpy->fd[0].fd = socket(PF_UNIX, SOCK_STREAM, 0);
   if (dpy->fd[0].fd < 0) {
      perror("socket " MINIGLX_FIFO_NAME);
      return False;
   }

   memset(&sa, 0, sizeof(sa));
   sa.sun_family = AF_UNIX;
   strcpy(sa.sun_path, MINIGLX_FIFO_NAME);

   if (dpy->IsClient) {
      /* Connect to server
       */
      if (connect(dpy->fd[0].fd, (struct sockaddr *)&sa, sizeof(sa)) != 0) {
	 perror("connect");
	 shut_fd(dpy,0);
	 return False;
      }

      /* Wait for configuration messages from the server.
       */
      welcome_message( dpy, 0 );
   }
   else {
      mode_t tmp = umask( 0000 );		/* open to everybody ? */

      /* Bind socket to our filename
       */
      if (bind(dpy->fd[0].fd, (struct sockaddr *)&sa, sizeof(sa)) != 0) {
	 perror("bind");
	 shut_fd(dpy,0);
	 return False;
      }
      
      umask( tmp );

      /* Listen for connections
       */
      if (listen(dpy->fd[0].fd, 5) != 0) {
	 perror("listen");
	 shut_fd(dpy,0);
	 return False;
      }
   }

   if (fcntl(dpy->fd[0].fd, F_SETFL, O_NONBLOCK) != 0) {
      perror("fcntl");
      shut_fd(dpy,0);
      return False;
   }


   return True;
}


/**
 * Frees the connections initialized by __miniglx_open_connections().
 *
 * \param dpy the display handle.
 */
void __miniglx_close_connections( Display *dpy )
{
   int i;

   for (i = 0 ; i < dpy->nrFds ; i++) {
      if (dpy->fd[i].fd >= 0) {
	 shutdown (dpy->fd[i].fd, SHUT_RDWR);
	 close (dpy->fd[i].fd);
      }
   }

   dpy->nrFds = 0;
   free(dpy->fd);
}


/**
 * Set a drawable flag.
 *
 * \param dpy the display handle.
 * \param w drawable (window).
 * \param flag flag.
 *
 * Sets the specified drawable flag in the SAREA and increment its stamp while
 * holding the light hardware lock.
 */
static void set_drawable_flag( Display *dpy, int w, int flag )
{
   if (dpy->driverContext.pSAREA) {
      if (dpy->hwActive) 
	 DRM_LIGHT_LOCK( dpy->driverContext.drmFD,
			 dpy->driverContext.pSAREA,
			 dpy->driverContext.serverContext ); 

      dpy->driverContext.pSAREA->drawableTable[w].stamp++;
      dpy->driverContext.pSAREA->drawableTable[w].flags = flag;

      if (dpy->hwActive) 
	 DRM_UNLOCK( dpy->driverContext.drmFD,
		     dpy->driverContext.pSAREA,
		     dpy->driverContext.serverContext ); 
   }
}



/**
 * \brief Map Window.
 *
 * \param dpy the display handle as returned by XOpenDisplay().
 * \param w the window handle.
 * 
 * If called by a client, sends a request for focus to the server.  If
 * called by the server, will generate a MapNotify and Expose event at
 * the client.
 * 
 */
void
XMapWindow( Display *dpy, Window w )
{
   if (dpy->IsClient) 
      send_char_msg( dpy, 0, _CanIHaveFocus );
   else {
      set_drawable_flag( dpy, (int)w, 1 );
      send_char_msg( dpy, (int)w, _YouveGotFocus );
      send_char_msg( dpy, (int)w, _RepaintPlease );
      dpy->TheWindow = w;
   }
   handle_fd_events( dpy, 0 );	/* flush write queue */
}

/**
 * \brief Unmap Window.
 *
 * \param dpy the display handle as returned by XOpenDisplay().
 * \param w the window handle.
 * 
 * Called from the client:  Lets the server know that the window won't
 * be updated anymore.
 *
 * Called from the server:  Tells the specified client that it no longer
 * holds the focus.
 */
void
XUnmapWindow( Display *dpy, Window w )
{
   if (dpy->IsClient) {
      send_char_msg( dpy, 0, _IDontWantFocus );
   } 
   else {
      dpy->TheWindow = 0;
      set_drawable_flag( dpy, (int)w, 0 );
      send_char_msg( dpy, (int)w, _YouveLostFocus );
   }
   handle_fd_events( dpy, 0 );	/* flush write queue */
}


/**
 * \brief Block and wait for next X event.
 *
 * \param dpy the display handle as returned by XOpenDisplay().
 * \param event_return a pointer to an XEvent structure for the returned data.
 *
 * Wait until there is a new XEvent pending.
 */
int XNextEvent(Display *dpy, XEvent *event_return)
{
   for (;;) {
      if ( dpy->eventqueue.head != dpy->eventqueue.tail )
	 return dequeue_event( dpy, event_return ); 
      
      handle_fd_events( dpy, 0 );
   }
}

/**
 * \brief Non-blocking check for next X event.
 *
 * \param dpy the display handle as returned by XOpenDisplay().
 * \param event_mask ignored.
 * \param event_return a pointer to an XEvent structure for the returned data.
 *
 * Check if there is a new XEvent pending.  Note that event_mask is
 * ignored and any pending event will be returned.
 */
Bool XCheckMaskEvent(Display *dpy, long event_mask, XEvent *event_return)
{
   if ( dpy->eventqueue.head != dpy->eventqueue.tail )
      return dequeue_event( dpy, event_return ); 

   handle_fd_events( dpy, 1 );
 
   return dequeue_event( dpy, event_return ); 
}