summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/svga/svga_pipe_query.c
blob: 0283aa907907d3aa6521be4a848ea84ad9611ce4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
/**********************************************************
 * Copyright 2008-2009 VMware, Inc.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use, copy,
 * modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 **********************************************************/

#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "util/u_memory.h"

#include "svga_cmd.h"
#include "svga_context.h"
#include "svga_screen.h"
#include "svga_resource_buffer.h"
#include "svga_winsys.h"
#include "svga_debug.h"


/* Fixme: want a public base class for all pipe structs, even if there
 * isn't much in them.
 */
struct pipe_query {
   int dummy;
};


struct svga_query {
   struct pipe_query base;
   unsigned type;                  /**< PIPE_QUERY_x or SVGA_QUERY_x */
   SVGA3dQueryType svga_type;      /**< SVGA3D_QUERYTYPE_x or unused */

   /** For PIPE_QUERY_OCCLUSION_COUNTER / SVGA3D_QUERYTYPE_OCCLUSION */
   struct svga_winsys_buffer *hwbuf;
   volatile SVGA3dQueryResult *queryResult;
   struct pipe_fence_handle *fence;

   /** For non-GPU SVGA_QUERY_x queries */
   uint64_t begin_count, end_count;
};


/** cast wrapper */
static INLINE struct svga_query *
svga_query( struct pipe_query *q )
{
   return (struct svga_query *)q;
}


static boolean
svga_get_query_result(struct pipe_context *pipe,
                      struct pipe_query *q,
                      boolean wait,
                      union pipe_query_result *result);


static struct pipe_query *
svga_create_query( struct pipe_context *pipe, unsigned query_type )
{
   struct svga_context *svga = svga_context( pipe );
   struct svga_screen *svgascreen = svga_screen(pipe->screen);
   struct svga_winsys_screen *sws = svgascreen->sws;
   struct svga_query *sq;

   SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__);

   sq = CALLOC_STRUCT(svga_query);
   if (!sq)
      goto no_sq;

   switch (query_type) {
   case PIPE_QUERY_OCCLUSION_COUNTER:
      sq->svga_type = SVGA3D_QUERYTYPE_OCCLUSION;

      sq->hwbuf = svga_winsys_buffer_create(svga, 1,
                                            SVGA_BUFFER_USAGE_PINNED,
                                            sizeof *sq->queryResult);
      if (!sq->hwbuf) {
         debug_printf("svga: failed to alloc query object!\n");
         goto no_hwbuf;
      }

      sq->queryResult = (SVGA3dQueryResult *)
         sws->buffer_map(sws, sq->hwbuf, PIPE_TRANSFER_WRITE);
      if (!sq->queryResult) {
         debug_printf("svga: failed to map query object!\n");
         goto no_query_result;
      }

      sq->queryResult->totalSize = sizeof *sq->queryResult;
      sq->queryResult->state = SVGA3D_QUERYSTATE_NEW;

      /* We request the buffer to be pinned and assume it is always mapped.
       * The reason is that we don't want to wait for fences when checking the
       * query status.
       */
      sws->buffer_unmap(sws, sq->hwbuf);
      break;
   case SVGA_QUERY_DRAW_CALLS:
   case SVGA_QUERY_FALLBACKS:
   case SVGA_QUERY_MEMORY_USED:
      break;
   default:
      assert(!"unexpected query type in svga_create_query()");
   }

   sq->type = query_type;

   return &sq->base;

no_query_result:
   sws->buffer_destroy(sws, sq->hwbuf);
no_hwbuf:
   FREE(sq);
no_sq:
   return NULL;
}


static void
svga_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
{
   struct svga_screen *svgascreen = svga_screen(pipe->screen);
   struct svga_winsys_screen *sws = svgascreen->sws;
   struct svga_query *sq = svga_query( q );

   SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__);

   switch (sq->type) {
   case PIPE_QUERY_OCCLUSION_COUNTER:
      sws->buffer_destroy(sws, sq->hwbuf);
      sq->hwbuf = NULL;
      sws->fence_reference(sws, &sq->fence, NULL);
      break;
   case SVGA_QUERY_DRAW_CALLS:
   case SVGA_QUERY_FALLBACKS:
   case SVGA_QUERY_MEMORY_USED:
      /* nothing */
      break;
   default:
      assert(!"svga: unexpected query type in svga_destroy_query()");
   }

   FREE(sq);
}


static void
svga_begin_query(struct pipe_context *pipe, struct pipe_query *q)
{
   struct svga_screen *svgascreen = svga_screen(pipe->screen);
   struct svga_winsys_screen *sws = svgascreen->sws;
   struct svga_context *svga = svga_context( pipe );
   struct svga_query *sq = svga_query( q );
   enum pipe_error ret;

   SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__);

   /* Need to flush out buffered drawing commands so that they don't
    * get counted in the query results.
    */
   svga_hwtnl_flush_retry(svga);

   switch (sq->type) {
   case PIPE_QUERY_OCCLUSION_COUNTER:
      assert(!svga->sq);
      if (sq->queryResult->state == SVGA3D_QUERYSTATE_PENDING) {
         /* The application doesn't care for the pending query result.
          * We cannot let go of the existing buffer and just get a new one
          * because its storage may be reused for other purposes and clobbered
          * by the host when it determines the query result.  So the only
          * option here is to wait for the existing query's result -- not a
          * big deal, given that no sane application would do this.
          */
         uint64_t result;
         svga_get_query_result(pipe, q, TRUE, (void*)&result);
         assert(sq->queryResult->state != SVGA3D_QUERYSTATE_PENDING);
      }

      sq->queryResult->state = SVGA3D_QUERYSTATE_NEW;
      sws->fence_reference(sws, &sq->fence, NULL);

      ret = SVGA3D_BeginQuery(svga->swc, sq->svga_type);
      if (ret != PIPE_OK) {
         svga_context_flush(svga, NULL);
         ret = SVGA3D_BeginQuery(svga->swc, sq->svga_type);
         assert(ret == PIPE_OK);
      }

      svga->sq = sq;
      break;
   case SVGA_QUERY_DRAW_CALLS:
      sq->begin_count = svga->num_draw_calls;
      break;
   case SVGA_QUERY_FALLBACKS:
      sq->begin_count = svga->num_fallbacks;
      break;
   case SVGA_QUERY_MEMORY_USED:
      /* nothing */
      break;
   default:
      assert(!"unexpected query type in svga_begin_query()");
   }
}


static void
svga_end_query(struct pipe_context *pipe, struct pipe_query *q)
{
   struct svga_context *svga = svga_context( pipe );
   struct svga_query *sq = svga_query( q );
   enum pipe_error ret;

   SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__);

   svga_hwtnl_flush_retry(svga);

   switch (sq->type) {
   case PIPE_QUERY_OCCLUSION_COUNTER:
      assert(svga->sq == sq);

      /* Set to PENDING before sending EndQuery. */
      sq->queryResult->state = SVGA3D_QUERYSTATE_PENDING;

      ret = SVGA3D_EndQuery( svga->swc, sq->svga_type, sq->hwbuf);
      if (ret != PIPE_OK) {
         svga_context_flush(svga, NULL);
         ret = SVGA3D_EndQuery( svga->swc, sq->svga_type, sq->hwbuf);
         assert(ret == PIPE_OK);
      }

      /* TODO: Delay flushing. We don't really need to flush here, just ensure
       * that there is one flush before svga_get_query_result attempts to get
       * the result.
       */
      svga_context_flush(svga, NULL);

      svga->sq = NULL;
      break;
   case SVGA_QUERY_DRAW_CALLS:
      sq->end_count = svga->num_draw_calls;
      break;
   case SVGA_QUERY_FALLBACKS:
      sq->end_count = svga->num_fallbacks;
      break;
   case SVGA_QUERY_MEMORY_USED:
      /* nothing */
      break;
   default:
      assert(!"unexpected query type in svga_end_query()");
   }
}


static boolean
svga_get_query_result(struct pipe_context *pipe,
                      struct pipe_query *q,
                      boolean wait,
                      union pipe_query_result *vresult)
{
   struct svga_context *svga = svga_context( pipe );
   struct svga_screen *svgascreen = svga_screen( pipe->screen );
   struct svga_winsys_screen *sws = svgascreen->sws;
   struct svga_query *sq = svga_query( q );
   SVGA3dQueryState state;
   uint64_t *result = (uint64_t *) vresult;

   SVGA_DBG(DEBUG_QUERY, "%s wait: %d\n", __FUNCTION__);

   switch (sq->type) {
   case PIPE_QUERY_OCCLUSION_COUNTER:
      /* The query status won't be updated by the host unless
       * SVGA_3D_CMD_WAIT_FOR_QUERY is emitted. Unfortunately this will cause
       * a synchronous wait on the host.
       */
      if (!sq->fence) {
         enum pipe_error ret;

         ret = SVGA3D_WaitForQuery( svga->swc, sq->svga_type, sq->hwbuf);
         if (ret != PIPE_OK) {
            svga_context_flush(svga, NULL);
            ret = SVGA3D_WaitForQuery( svga->swc, sq->svga_type, sq->hwbuf);
            assert(ret == PIPE_OK);
         }

         svga_context_flush(svga, &sq->fence);

         assert(sq->fence);
      }

      state = sq->queryResult->state;
      if (state == SVGA3D_QUERYSTATE_PENDING) {
         if (!wait)
            return FALSE;
         sws->fence_finish(sws, sq->fence, SVGA_FENCE_FLAG_QUERY);
         state = sq->queryResult->state;
      }

      assert(state == SVGA3D_QUERYSTATE_SUCCEEDED ||
             state == SVGA3D_QUERYSTATE_FAILED);

      *result = (uint64_t) sq->queryResult->result32;
      break;
   case SVGA_QUERY_DRAW_CALLS:
      /* fall-through */
   case SVGA_QUERY_FALLBACKS:
      vresult->u64 = sq->end_count - sq->begin_count;
      break;
   case SVGA_QUERY_MEMORY_USED:
      vresult->u64 = svgascreen->total_resource_bytes;
      break;
   default:
      assert(!"unexpected query type in svga_get_query_result");
   }

   SVGA_DBG(DEBUG_QUERY, "%s result %d\n", __FUNCTION__, (unsigned)*result);

   return TRUE;
}


void
svga_init_query_functions(struct svga_context *svga)
{
   svga->pipe.create_query = svga_create_query;
   svga->pipe.destroy_query = svga_destroy_query;
   svga->pipe.begin_query = svga_begin_query;
   svga->pipe.end_query = svga_end_query;
   svga->pipe.get_query_result = svga_get_query_result;
}