summaryrefslogtreecommitdiff
path: root/docs/relnotes/10.2.2.html
blob: ebc0b354b5c2abd00115b7f5eebb3cc1e4ec4d9e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 10.2.2 Release Notes / June 24, 2014</h1>

<p>
Mesa 10.2.2 is a bug fix release which fixes bugs found since the 10.2.1 release.
</p>
<p>
Mesa 10.2.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>


<h2>SHA256 checksums</h2>
<pre>
</pre>


<h2>New features</h2>
<p>None</p>

<h2>Bug fixes</h2>

<p>This list is likely incomplete.</p>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66452">Bug 66452</a> - JUNIPER UVD accelerated playback of WMV3 streams does not work</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74005">Bug 74005</a> - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77865">Bug 77865</a> - [BDW] Many Ogles3conform framebuffer_blit cases fail</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78581">Bug 78581</a> - OpenCL: clBuildProgram prints error messages directly rather than storing them</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79029">Bug 79029</a> - INTEL_DEBUG=shader_time is full of lies</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79729">Bug 79729</a> - [i965] glClear on a multisample texture doesn't work</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79907">Bug 79907</a> - Mesa 10.2.1 --enable-vdpau default=auto broken</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80115">Bug 80115</a> - MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors</li>

</ul>


<h2>Changes</h2>

<p>Adrian Negreanu (8):</p>
<ul>
  <li>add megadriver_stub_FILES</li>
  <li>android: adapt to the megadriver mechanism</li>
  <li>android: add libloader to libGLES_mesa and libmesa_egl_dri2</li>
  <li>android: add src/gallium/auxiliary as include path for libmesa_dricore</li>
  <li>android, egl: add correct drm include for libmesa_egl_dri2</li>
  <li>android, egl: typo dri2_fallback_pixmap_surface -&gt; dri2_fallback_create_pixmap_surface</li>
  <li>android, mesa_gen_matypes: pull in timespec POSIX definition</li>
  <li>android, dricore: undefined reference to _mesa_streaming_load_memcpy</li>
</ul>

<p>Carl Worth (1):</p>
<ul>
  <li>Update VERSION to 10.2.2</li>
</ul>

<p>Daniel Manjarres (1):</p>
<ul>
  <li>glx: Don't crash on swap event for a Window (non-GLXWindow)</li>
</ul>

<p>Emil Velikov (3):</p>
<ul>
  <li>targets/xa: limit the amount of exported symbols</li>
  <li>configure: error out when building opencl without LLVM</li>
  <li>configure: correctly autodetect xvmc/vdpau/omx</li>
</ul>

<p>Grigori Goronzy (1):</p>
<ul>
  <li>radeon/uvd: disable VC-1 simple/main on UVD 2.x</li>
</ul>

<p>Iago Toral Quiroga (1):</p>
<ul>
  <li>mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.</li>
</ul>

<p>Ian Romanick (3):</p>
<ul>
  <li>docs: Add initial 10.2.1 release notes</li>
  <li>docs: Add MD5 checksum, etc. for 10.2.1 release</li>
  <li>meta: Respect the driver's maximum number of draw buffers</li>
</ul>

<p>Ilia Mirkin (7):</p>
<ul>
  <li>gk110/ir: emit saturate flag on fadd when needed</li>
  <li>gk110/ir: fix emitting constbuf file index</li>
  <li>gk110/ir: fix bfind emission</li>
  <li>nv50: make sure to mark first scissor dirty after blit</li>
  <li>nv30: plug some memory leaks on screen destroy and shader compile</li>
  <li>nv30: avoid dangling references to deleted contexts</li>
  <li>nv30: hack to avoid errors on unexpected color/zeta combinations</li>
</ul>

<p>Jason Ekstrand (1):</p>
<ul>
  <li>meta_blit: properly compute texture width for the CopyTexSubImage fallback</li>
</ul>

<p>José Fonseca (1):</p>
<ul>
  <li>mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).</li>
</ul>

<p>Kenneth Graunke (9):</p>
<ul>
  <li>i965: Don't use the head sentinel as an fs_inst in Gen4 workaround code.</li>
  <li>i965: Invalidate live intervals when inserting Gen4 SEND workarounds.</li>
  <li>i965/vec4: Fix dead code elimination for VGRFs of size &gt; 1.</li>
  <li>i965: Add missing MOCS setup for 3DSTATE_INDEX_BUFFER on Broadwell.</li>
  <li>i965: Drop Broadwell perf_debugs about missing MOCS that aren't missing.</li>
  <li>i965: Add missing newlines to a few perf_debug messages.</li>
  <li>i965/vec4: Use the sampler for pull constant loads on Broadwell.</li>
  <li>i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.</li>
  <li>i965: Save meta stencil blit programs in the context.</li>
</ul>

<p>Kristian Høgsberg (1):</p>
<ul>
  <li>mesa: Remove glClear optimization based on drawable size</li>
</ul>

<p>Michel Dänzer (1):</p>
<ul>
  <li>configure: Only check for OpenCL without LLVM when the latter is certain</li>
</ul>

<p>Neil Roberts (1):</p>
<ul>
  <li>i965: Set the fast clear color value for texture surfaces</li>
</ul>

<p>Tom Stellard (2):</p>
<ul>
  <li>clover: Prevent Clang from printing number of errors and warnings to stderr.</li>
  <li>clover: Don't use llvm's global context</li>
</ul>

<p>Ville Syrjälä (1):</p>
<ul>
  <li>i915: Fix gen2 texblend setup</li>
</ul>


</div>
</body>
</html>