summaryrefslogtreecommitdiff
path: root/docs/news.html
blob: 92e2a1826e948202ac0e74152eba9d5dd3fdf85b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
<HTML>

<TITLE>Mesa News</TITLE>

<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>

<BODY>

<body bgcolor="#eeeeee">

<H1>News</H1>


<h2>June 16, 2010</h2>

<p>
<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released.  This is a bug-fix
release collecting fixes since the 7.8.1 release.
</p>


<h2>April 5, 2010</h2>

<p>
<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released.  This is a bug-fix
release for a few critical issues in the 7.8 release.
</p>


<h2>March 28, 2010</h2>
<p>
<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released.  This is a bug-fix
release fixing issues found in the 7.7 release.
</p>
<p>
Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released.  This is a new
development release.
</p>



<h2>December 21, 2009</h2>
<p>
<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released.  This is a bug-fix
release fixing issues found in the 7.6 release.
</p>
<p>
Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released.  This is a new
development release.
</p>


<h2>September 28, 2009</h2>
<p>
<a href="relnotes-7.6.html">Mesa 7.6</a> is released.  This is a new feature
release.  Those especially concerned about stability may want to wait for the
follow-on 7.6.1 bug-fix release.
</p>
<p>
<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
This is a stable release fixing bugs since the 7.5.1 release.
</p>


<h2>September 3, 2009</h2>
<p>
<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
This is a bug-fix release which fixes bugs found in version 7.5.
</p>


<h2>July 17, 2009</h2>
<p>
<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
This is a new features release.  People especially concerned about
stability may want to wait for the follow-on 7.5.1 bug-fix release.
</p>


<h2>June 23, 2009</h2>
<p>
<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
This is a stable release that fixes a regression in the i915/i965 drivers
that slipped into the 7.4.3 release.
</p>


<h2>June 19, 2009</h2>
<p>
<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
This is a stable release fixing bugs since the 7.4.2 release.
</p>


<h2>May 15, 2009</h2>
<p>
<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
This is a stable release fixing bugs since the 7.4.1 release.
</p>


<h2>April 18, 2009</h2>
<p>
<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
This is a stable release fixing bugs since the 7.4 release.
</p>


<h2>March 27, 2009</h2>
<p>
<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
This is a stable release fixing bugs since the 7.3 release.
</p>


<h2>January 22, 2009</h2>
<p>
<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
This is a new development release.
Mesa 7.4 will follow and will have bug fixes relative to 7.3.
</p>


<h2>September 20, 2008</h2>
<p>
<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
This is a stable, bug-fix release.
</p>


<h2>August 26, 2008</h2>
<p>
<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
This is a new development release.
It should be relatively stable, but those especially concerned about
stability should wait for the 7.2 release or use Mesa 7.0.4 (the
previous stable release).
</p>


<h2>August 16, 2008</h2>
<p>
<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
This is a bug-fix release.
</p>


<h2>April 4, 2008</h2>
<p>
<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
This is a bug-fix release.
</p>


<h2>January 24, 2008</h2>

<p>
Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
</p>



<h2>November 13, 2007</h2>

<p>
Gallium3D is the codename for the new Mesa device driver architecture
which is currently under development.
A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
target="_parent"> summary</a> of the architecture can be found on the
Tungsten Graphics website.
</p>
<p>
Gallium3D development is taking place on the <em>gallium-0.1</em> branch
of the git repository.
Currently, there's only a software-only driver and an Intel i915/945 driver
but other drivers will be coming...
</p>


<h2>November 10, 2007</h2>
<p>
<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
This is a bug-fix release.
</p>


<h2>August 3, 2007</h2>
<p>
<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
This is a bug-fix release.
</p>


<h2>June 22, 2007</h2>
<p>
<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
This is a stable release featuring OpenGL 2.1 support.
</p>


<h2>April 27, 2007</h2>
<p>
<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
This is a development release which will lead up to the Mesa 7.0 release
(which will advertise OpenGL 2.1 API support).
</p>


<h2>March 26, 2007</h2>
<p>
The new Shading Language compiler branch has been merged into the git
master branch.  This is a step toward hardware support for the OpenGL
2.0 Shading Language and will be included in the next Mesa release.
In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
</a> has been updated with a new test that does over 130 tests of the
shading language and built-in functions.
</p>

<h2>April 2007</h2>
<p>
Thomas Hellstr&ouml;m of
<a href="http://www.tungstengraphics.com" target="_parent">
Tungsten Graphics</a> has written a whitepaper describing the new
<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
system</a>.
</p>

<h2>December 5, 2006</h2>
<p>
Mesa is now using git as its source code management system.
The previous CVS repository should no longer be used.
See the <a href="repository.html">repository page</a> for more information.
</p>

<h2>December 2, 2006</h2>
<p>
<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
This is a new development release.
</p>

<h2>September 15, 2006</h2>
<p>
<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
This is a new development release.
</p>

<h2>March 31, 2006</h2>
<p>
<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
This is a new development release.
</p>


<h2>February 2, 2006</h2>
<p>
<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
This is stable, bug-fix release.
</p>


<h2>November 29, 2005</h2>
<p>
<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
This is stable, bug-fix release.
</p>



<h2>October 24, 2005</h2>
<p>
<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
This is stable, bug-fix release.
</p>


<h2>August 19, 2005</h2>
<p>
Mesa 6.3.2 has been released.
Note: there was no public release of version 6.3.1.
</p>
<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
<p>
The MD5 checksums are:
</p>
<pre>
98192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
0df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
9d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
96708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
</pre>


<h2>July 20, 2005</h2>
<p>
Mesa 6.3 has been released.
This is a development release with new features, changes and bug fixes.
</p>
<pre>
    New:
	- GL_EXT_framebuffer_object extension
	- GL_ARB_draw_buffers extension
	- GL_ARB_pixel_buffer_object extension
	- GL_OES_read_format extension (Ian Romanick)
	- DirectFB driver (Claudio Ciccani)
	- x86_64 vertex transformation code (Mikko T.)
    Changes:
	- added -stereo option for glxgears demo (Jacek Rosik)
	- updated the PBuffer demo code in xdemos/ directory
	- glDeleteTextures/Programs/Buffers() now makes the object ID
	  available for immediate re-use
	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
	- lots of internal changes for GL_EXT_framebuffer_object
    Bug fixes:
	- some functions didn't support PBO functionality
	- glGetTexImage didn't convert color index images to RGBA as required
	- fragment program texcoords were sometimes wrong for points and lines
	- fixed problem with negative dot product in arbfplight, fplight demos
	- fixed bug in perspective correction of antialiased, textured lines
	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
	- glXChooseFBConfig() crashed if attribList pointer was NULL
	- program state.light[n].spot.direction.w was wrong value (bug 3083)
	- fragment program fog option required glEnable(GL_FOG) - wrong.
	- glColorTable() could produce a Mesa implementation error (bug 3135)
	- RasterPos could get corrupted by color index rendering path
	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
	- fixed a few Darwin compilation problems
</pre>
<p>
The MD5 checksums are:
</p>
<pre>
0236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
60e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
25ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
9248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
8537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
</pre>


<h2>December 9, 2004</h2>
<p>
Mesa 6.2.1 has been released.
This is a stable release which just fixes bugs since the 6.2 release.
</p>
<pre>
    Bug fixes:
	- don't apply regular fog or color sum when using a fragment program
	- glProgramEnvParameter4fARB always generated an error on
	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
	- fixed width/height mix-up in glSeparableFilter2D()
	- fixed regression in glCopyPixels + convolution
	- glReadPixels from a clipped front color buffer didn't always work
	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
	- Attempting queries/accesses of VBO 0 weren't detected as errors
	- paletted textures failed if the palette had fewer than 256 entries
    Changes:
	- fixed a bunch of compiler warnings found with gcc 3.4
	- bug reports should to go bugzilla.freedesktop.org
</pre>
<p>
The MD5 checksums are:
</p>
<pre>
80008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
2c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
3cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
75b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
</pre>


<h2>October 2, 2004</h2>
<p>
Mesa 6.2 has been released.
This is a stable release which just fixes bugs since the 6.1 release.
</p>
<pre>
    New:
	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
	- updated Doxygen support (Jose Fonseca)
    Changes:
	- some GGI driver updates (Christoph Egger, bug 1025977)
    Bug fixes:
	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
	- fixed a few compilation issues on IRIX
	- fixed a matrix classification bug (reported by Wes Bethel)
	- we weren't reseting the vertex/fragment program error state
	  before parsing (Dave Reveman)
	- adjust texcoords for sampling texture rectangles (Dave Reveman)
	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
	- repeated calls to glDeleteTexture(t) could lead to a crash
	- fixed potential ref count bugs in VBOs and vertex/fragment programs
	- spriteblast demo didn't handle window size changes correctly
	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
	- fixed color index mode glDrawPixels bug (Karl Schultz)
</pre>
<p>
The MD5 checksums are:
</p>
<pre>
9e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
3d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
6cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
3e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
9d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
</pre>


<h2>August 18, 2004</h2>
<p>
Mesa 6.1 has been released.
This is a new development release (version 6.2 will be a stabilization
release).
</p>
<pre>
    New:
	- Revamped Makefile system
	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
	- internal driver interface changes related to texture object
	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
	- option to walk triangle edges with double-precision floats
	  (Justin Novosad of Discreet) (see config.h file)
	- support for AUX buffers in software GLX driver
	- updated glext.h to version 24 and glxext.h to version 6
	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
	- updated BeOS support (Philippe Houdoin)
    Changes:
	- fragment fog interpolation is perspective corrected now
	- new glTexImage code, much cleaner, may be a bit faster
    Bug fixes:
	- glArrayElement in display lists didn't handle generic vertex attribs
	- glFogCoord didn't always work properly
	- ARB_fragment_program fog options didn't work
	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
	- ARB frag prog TEX and TEXP instructions now use LOD=0
	- glTexEnviv in display lists didn't work
	- glRasterPos didn't do texgen or apply texture matrix
	- GL_DOUBLE-valued vertex arrays were broken in some cases
	- fixed texture rectangle edge/border sampling bugs
	- sampling an incomplete texture in a fragment program would segfault
	- glTexImage was missing a few error checks
	- fixed some minor glGetTexParameter glitches
	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
	- fragment program writes to RC/HC register were broken
	- fixed a few glitches in GL_HP_occlusion_test extension
	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
	- vertex program state references were broken
	- fixed triangle color interpolation bug on AIX (Shane Blackett)
	- fixed a number of minor memory leaks (bug #1002030)
</pre>
The MD5 checksums are:
</p>
<pre>
c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
5de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
8c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
89bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
</pre>



<h2>April 2, 2004</h2>

<p>
Mesa 6.0.1 has been released.
This release basically just fixes bugs since the 6.0. release.
</p>
<pre>
    New:
	- upgraded glext.h to version 22
	- new build targets (Dan Schikore)
	- new linux-x86-opteron build target (Heath Feather)
    Bug fixes:
	- glBindProgramARB didn't update all necessary state
	- fixed build problems on OpenBSD
	- omit CVS directories from tarballs
	- glGetTexImage(GL_COLOR_INDEX) was broken
	- fixed an infinite loop in t&l module
	- silenced some valgrind warnings about using unitialized memory
	- fixed some compilation/link glitches on IRIX (Mike Stephens)
	- glBindProgram wasn't getting compiled into display lists
	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
	- two-sided lighting and vertex program didn't work (bug 887330)
	- stores to program parameter registers in vertex state programs
	  didn't work.
	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
	- glXCreateWindow() wasn't fully implemented (bug 890894)
	- generic vertex attribute arrays didn't work in display lists
	- vertex buffer objects' default usage and access fields were wrong
	- glDrawArrays with start!=0 was broken
	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
	- linux-osmesa16-static config didn't work
	- fixed a few color index rendering problems (bug 910687)
	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
	- OSMesa RGB and BGR modes were broken
	- glProgramStringARB mistakenly required a null-terminated string
	- fragment program XPD instruction was incorrect
	- glGetMaterial() didn't work reliably
</pre>
The MD5 checksums are:
</p>
<pre>
011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
</pre>



<h2>January 16, 2004</h2>

<p>
Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
and primarily just incorporates bug fixes.
</p>
<pre>
    New:
	- full OpenGL 1.5 support
	- updated GL/glext.h file to version 21
    Changes:
	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
    Bug fixes:
	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
	  clamping issue
	- updated suno5-gcc configs
	- glColor3 functions sometimes resulted in undefined alpha values
	- fixed FP divide by zero error seen on VMS with xlockmore, others
	- fixed vertex/fragment program debug problem (bug 873011)
	- building on AIX with gcc works now
	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
	- glDrawRangeElements tried to modify potentially read-only storage
	- updated files for building on Windows
</pre>



<h2>December 28, 2003</h2>

<p>
The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
target="_parent">
freedesktop.org</a> because of problems with SourceForge's anonymous
CVS service.
</p>

<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
</p>


<h2>December 17, 2003</h2>

<p>
Mesa 5.1 has been released.  This is a new development release.
Mesa 6.0 will be the next stable release and will support all
OpenGL 1.5 features.
</p>
<pre>
    New features:
	- reorganized directory tree
	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
	- GL_SGI_texture_color_table extension (Eric Plante)
	- GL_NV_fragment_program extension
	- GL_NV_light_max_exponent extension
	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
	- GL_ARB_occlusion_query extension
	- GL_ARB_point_sprite extension
	- GL_ARB_texture_non_power_of_two extension
	- GL_IBM_multimode_draw_arrays extension
	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
	- GL_ARB_vertex_buffer_object extension
	- new X86 feature detection code (Petr Sebor)
	- less memory used for display lists and vertex buffers
	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
	- new version (18) of glext.h header
	- new spriteblast.c demo of GL_ARB_point_sprite
	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
    Bug fixes:
	- really enable OpenGL 1.4 features in DOS driver.
	- fixed issues in glDrawPixels and glCopyPixels for very wide images
	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
	- fixed some texgen bugs reported by Daniel Borca
	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
	- fixed RGBA blend enable bug (Ville Syrjala)
	- glAccum is supposed to be a no-op in selection/feedback mode
	- fixed texgen bug #597589 (John Popplewell)
    Changes:
	- dropped API trace feature (src/Trace/)
	- documentation overhaul.  merged with website content.  more html.
	- glxgears.c demo updated to use GLX swap rate extensions
	- glTexImage1/2/3D now allows width/height/depth = 0
	- disable SPARC asm code on Linux (bug 852204)
</pre>

The MD5 checksums are:
</p>
<pre>
78f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
67b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
6dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
</pre>


<H2>November 12, 2003</H2>

<p>
New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
number of automake/libtool problems.
</p>
<p>
The new MD5 checksums are:
</p>
<pre>
a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
7b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
79c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
</pre>



<h2>September 5, 2003</h2>

<p>
Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
</p>
<pre>
    Bug fixes:
	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
	- GL_CURRENT_MATRIX_NV query was wrong
	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
	- GL_LIST_MODE query wasn't correct
	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
	- blended, wide lines didn't always work correctly (bug 711595)
	- glVertexAttrib4svNV w component was always 1
	- fixed bug in GL_IBM_rasterpos_clip (missing return)
	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
	- a few Solaris compilation fixes
	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
	- glFog() didn't clamp fog colors
	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
	  gl[Get]TexParameteri[v] functions
	- fixed invalid memory references in glTexGen functions (bug 781602)
	- integer-valued color arrays weren't handled correctly
	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
    Changes:
	- build GLUT with -fexceptions so C++ apps propogate exceptions
</pre>



<h2>June 2003</h2>

<p>
Mesa's directory tree has been overhauled.
Things are better organized now with some thought toward future needs.
</p>
<p>
In CVS, the latest Mesa 5.1 development code is now rooted under the
<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
holds the Mesa 5.0.x code which will be abandoned at some point.
</p>



<h2>March 30, 2003</h2>

<p>
Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
</p>
<pre>
    New:
	- DOS driver updates from Daniel Borca
	- updated GL/gl_mangle.h file (Bill Hoffman)
    Bug fixes:
	- auto mipmap generation for cube maps was broken (bug 641363)
	- writing/clearing software alpha channels was unreliable
	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
	- fixed some bad assertions found with shadowtex demo
	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
	- fixed potential segfault in texture object validation (bug 659012)
	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
	- fixed compilation problem on Solaris7/x86 (bug 536406)
	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
	- fixed NeXT build problem (FABSF macro)
	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
	- AA line and triangle Z values are now rounded, not truncated
	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
	- fixed a minor GL_COLOR_MATERIAL bug
	- NV vertex program EXP instruction was broken
	- glColorMask misbehaved with X window / pixmap rendering
	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
	- attempt to fix GGI compilation problem when MesaDemos not present
	- NV vertex program ARL-relative fetches didn't work
    Changes:
	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
	- updated winpos and pointblast demos to use ARB extensions
	- disable SPARC normal transformation code (bug 673938)
	- GLU fixes for OS/2 (Evgeny Kotsuba)
</pre>
<p>
MD5 checksums follow:
</p>
<pre>
b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
49d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
37190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
</pre>



<h2>March 7, 2003</h2>
<p>
Website and documentation overhaul.
</p>
<p>
The website content and Mesa documentation (from the doc/ directory) have
been merged together.
All the documentation files have been entered into the CVS repository.
Many of the old plain-text files have been converted to html and modernized.
</p>


<h2>November 13, 2002</h2>
<p>Mesa 5.0 has been released.  This is a stable release which
implements the OpenGL 1.4 specification.
</p><pre>New:
    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
    - removed some overlooked debugging code
    - glxinfo updated to support GLX_ARB_multisample
    - GLUT now support GLX_ARB_multisample
    - updated DOS driver (Daniel Borca)
Bug fixes:
    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
    - fixed potential bug in _mesa_align_malloc/calloc()
    - fixed missing triangle bug when running vertex programs
    - fixed a few HPUX compilation problems
    - FX (Glide) driver didn't compile
    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
    - a few EXT functions, like glGenTexturesEXT, were no-ops
    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
      glMultiDrawArrays and glMultiDrawElements were missing
    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
    - fixed one-bit error in point/line fragment Z calculation
    - fixed potential segfault in fakeglx code
    - fixed color overflow problem in DOT3 texture env mode
</pre>


<h2>October 29, 2002</h2>
<p>Mesa 4.1 has been released.  This is a new development release.
For a stable release, get 4.0.4.
</p><pre>New:
    - GL_NV_vertex_program extension
    - GL_NV_vertex_program1_1 extension
    - GL_ARB_window_pos extension
    - GL_ARB_depth_texture extension
    - GL_ARB_shadow extension
    - GL_ARB_shadow_ambient extension
    - GL_EXT_shadow_funcs extension
    - GL_ARB_point_parameters extension
    - GL_ARB_texture_env_crossbar
    - GL_NV_point_sprite extension
    - GL_NV_texture_rectangle extension
    - GL_EXT_multi_draw_arrays extension
    - GL_EXT_stencil_two_side extension
    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
    - GL_ATI_texture_mirror_once extension (Ian Romanick)
    - massive overhaul/simplification of software rasterizer module,
      many contributions from Klaus Niederkrueger
    - faster software texturing in some cases (i.e. trilinear filtering)
    - new OSMesaGetProcAddress() function
    - more blend modes implemented with MMX code (Jose Fonseca)
    - added glutGetProcAddress() to GLUT
    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
    - pbinfo and pbdemo PBuffer programs
    - glxinfo -v prints transprent pixel info (Gerd Sussner)
Bug fixes:
    - better mipmap LOD computation (prevents excessive blurriness)
    - OSMesaMakeCurrent() didn't recognize buffer size changes
    - assorted conformance fixes for 16-bit/channel rendering
    - texcombine alpha subtraction mode was broken
    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
    - fixed divide by zero error in NURBS tessellator (Jon Perry)
    - fixed GL_LINEAR fog bug by adding clamping
    - fixed FP exceptions found using Alpha CPU
    - 3dfx/glide driver render-to-window feature was broken
    - added missing GLX_TRANSPARENT_RGB token to glx.h
    - fixed error checking related to paletted textures
    - fixed reference count error in glDeleteTextures (Randy Fayan)
Changes:
    - New spec file and Python code to generate some GL dispatch files
    - Glide driver defaults to "no" with autoconf/automake
    - floating point color channels now clamped to [0,inf)
    - updated demos/stex3d with new options
</pre>


<h2>October 4, 2002</h2>
<p>
The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
</p>

<h2>October 3, 2002</h2>
<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
</p><pre>    New:
	- GL_NV_texture_rectangle extension
	- updated glext.h header (version 17)
	- updated DOS driver (Daniel Borca)
	- updated BeOS R5 driver (Philippe Houdoin)
	- added GL_IBM_texture_mirror_repeat
	- glxinfo now takes -l option to print interesting OpenGL limits info
	- GL_MESA_ycbcr_texture extension
	- GL_APPLE_client_storage extension (for some DRI drivers only)
	- GL_MESA_pack_invert extension
    Bug fixes:
	- fixed GL_LINEAR fog bug by adding clamping
	- fixed FP exceptions found using Alpha CPU
	- 3dfx MESA_GLX_FX=window (render to window) didn't work
	- fixed memory leak in wglCreateContest (Karl Schultz)
	- define GLAPIENTRY and GLAPI if undefined in glu.h
	- wglGetProcAddress didn't handle all API functions
	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
	- error checking in compressed tex image functions had some glitches
	- fixed AIX compile problem in src/config.c
	- glGetTexImage was using pixel unpacking instead of packing params
	- auto-mipmap generation for cube maps was incorrect
    Changes:
	- max texture units reduced to six to accomodate texture rectangles
	- removed unfinished GL_MESA_sprite_point extension code
</pre>

<h2>June 25, 2002</h2>
<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
</p><pre>    New:
    - updated GL/glext.h file (version 15)
    - corrected MMX blend code (Jose Fonseca)
    - support for software-based alpha planes in Windows driver
    - updated GGI driver (Filip Spacek)
    Bug fixes:
    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
    - OSMesaMakeCurrent() didn't recognize buffer size changes
    - assorted conformance fixes for 16-bit/channel rendering
    - texcombine alpha subtraction mode was broken
    - fixed lighting bug with non-uniform scaling and display lists
    - fixed bug when deleting shared display lists
    - disabled SPARC cliptest assembly code (Mesa bug 544665)
    - fixed a couple Solaris compilation/link problems
    - blending clipped glDrawPixels didn't always work
    - glGetTexImage() didn't accept packed pixel types
    - glPixelMapu[is]v() could explode given too large of pixelmap
    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
    - glXCopyContext() could lead to segfaults
    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
    Changes:
    - lots of C++ (g++) code clean-ups
    - lots of T&amp;L updates for the Radeon DRI driver
    Known bugs:
    - mipmap LOD computation (fixed for Mesa 4.1)
</pre>

<h2>April 2, 2002</h2>
<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
</p><pre>    New:
      - New DOS (DJGPP) driver written by Daniel Borca
      - New driver interface functions for TCL drivers (such as Radeon DRI)
      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
        if using deep color channels
      - latest GL/glext.h and GL/glxext.h headers from SGI
    Bug fixes:
      - GL_BLEND with non-black texture env color wasn't always correct
      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
      - glReadPixels was sometimes mistakenly clipped by the scissor box
      - glDraw/ReadPixels didn't catch all the errors that they should have
      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
      - glColorMask as sometimes effecting glXSwapBuffers()
      - fixed a potential bug in XMesaGarbageCollect()
      - N threads rendering into one window didn't work reliably
      - glCopyPixels didn't work for deep color channels
      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
      - glPopAttrib() didn't correctly restore user clip planes
      - user clip planes failed for some perspective projections (Chromium)
</pre>

<h2>December 17, 2001</h2>
<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
</p><pre>    New:
      - better sub-pixel sample positions for AA triangles (Ray Tice)
      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
    Bug fixes:
      - added missing break statements in glGet*() for multisample cases
      - fixed uninitialized hash table mutex bug (display lists / texobjs)
      - fixed bad teximage error check conditional (bug 476846)
      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
      - silence some compiler warnings (gcc 2.96)
      - enable the #define GL_VERSION_1_3 in GL/gl.h
      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
      - fixed glu.h typedef problem found with MSDev 6.0
      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
      - added missing 'const' to glXGetContextIDEXT() in glxext.h
      - fixed a few glXGetProcAddress() errors (texture compression, etc)
      - fixed start index bug in compiled vertex arrays (Keith)
      - fixed compilation problems in src/SPARC/glapi_sparc.S
      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
      - provoking vertex of flat-shaded, color-index triangles was wrong
      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
      - glTexParameter didn't flush the vertex buffer (Ray Tice)
      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
      - fixed bug in normal length caching (ParaView lighting bug)
</pre>

<h2>October 22, 2001</h2>
<p>Mesa 4.0 has been released.  This is a stable release.
</p><pre>    New:
      - Mesa 4.0 implements the OpenGL 1.3 specification
      - GL_IBM_rasterpos_clip extension
      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
      - GL_ARB_texture_mirrored_repeat extension
      - WindML UGL driver (Stephane Raimbault)
      - added OSMESA_MAX_WIDTH/HEIGHT queries
      - attempted compiliation fixes for Solaris 5, 7 and 8
      - updated glext.h and glxext.h files
      - updated Windows driver (Karl Schultz)
    Bug fixes:
      - added some missing GLX 1.3 tokens to include/GL/glx.h
      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
      - glCopyPixels with scale and bias was broken
      - glRasterPos with lighting could segfault
      - glDeleteTextures could leave a dangling pointer
      - Proxy textures for cube maps didn't work
      - fixed a number of 16-bit color channel bugs
      - fixed a few minor memory leaks
      - GLX context sharing was broken in 3.5
      - fixed state-update bugs in glPopClientAttrib()
      - fixed glDrawRangeElements() bug
      - fixed a glPush/PopAttrib() bug related to texture binding
      - flat-shaded, textured lines were broken
      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
      - lighting didn't always produce the correct alpha value
      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
</pre>


<h2>June 21, 2001</h2>
<p>Mesa 3.5 has been released.  This is a new development release.
</p><pre>    New:
	- internals of Mesa divided into modular pieces (Keith Whitwell)
	- 100% OpenGL 1.2 conformance (passes all conformance tests)
	- new AA line algorithm
	- GL_EXT_convolution extension
        - GL_ARB_imaging subset
        - OSMesaCreateContextExt() function
        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
        - GL_EXT_fog_coord extension (Keith Whitwell)
        - GL_EXT_secondary_color extension (Keith Whitwell)
        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
        - GL_SGIX_depth_texture extension
        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
        - GL_ARB_texture_env_combine extension
        - GL_ARB_texture_env_dot3 extension
        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
        - OSMesaCreateContextExt() function
        - libOSMesa.so library, contains the OSMesa driver interface
        - GL/glxext.h header file for GLX extensions
        - somewhat faster software texturing, fogging, depth testing
        - all color-index conformance tests now pass (only 8bpp tested)
        - SPARC assembly language TCL optimizations (David Miller)
        - GL_SGIS_generate_mipmap extension
    Bug Fixes:
        - fbiRev and tmuRev were unitialized when using Glide3
        - fixed a few color index mode conformance failures; all pass now
        - now appling antialiasing coverage to alpha after texturing
        - colors weren't getting clamped to [0,1] before color table lookup
        - fixed RISC alignment errors caused by COPY_4UBV macro
        - drawing wide, flat-shaded lines could cause a segfault
        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
    Changes:
        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
        - new libOSMesa.so library, contains the OSMesa driver interface
</pre>


<h2>May 17, 2001</h2>
<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
Here's what's new:</p>
<pre>    Bug fixes:
        - deleting the currently bound texture could cause bad problems
        - using fog could result in random vertex alpha values
         - AA triangle rendering could touch pixels outside right window bound
        - fixed byteswapping problem in clear_32bit_ximage() function
        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
        - fixed memory leak in glXUseXFont()
        - fragment sampling in AA triangle function was off by 1/2 pixel
        - Windows: reading pixels from framebuffer didn't always work
        - glConvolutionFilter2D could segfault or cause FP exception
        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
        - GL_NAND logicop didn't work right in RGBA mode
        - fixed a memory corruption bug in vertex buffer reset code
        - clearing the softwara alpha buffer with scissoring was broken
        - fixed a few color index mode fog bugs
        - fixed some bad assertions in color index mode
        - fixed FX line 'stipple' bug #420091
    Changes:
        - optimized writing mono-colored pixel spans to X pixmaps
        - increased max viewport size to 2048 x 2048
</pre>


<h2>April 29, 2001</h2>
<p>New Mesa website</p>
<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>


<h2>February 14, 2001</h2>
<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
<pre>    New:
        - fixed some Linux build problems
        - fixed some Windows build problems
        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
    Bug fixes:
        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
        - various state-update code changes needed for DRI bugs
        - disabled pixel transfer ops in glColorTable commands, not needed
        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
        - updated sources and fixed compile problems in widgets-mesa/
        - GLX_PBUFFER enum value was wrong in glx.h
        - fixed a glColorMaterial lighting bug
        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
        - glXCopySubBufferMESA() Y position was off by one
        - Error checking of glTexSubImage3D() was broken (bug 128775)
        - glPopAttrib() didn't restore all derived Mesa state correctly
        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
          conformance problems at 16bpp.
        - clearing depth buffer with scissoring was broken, would segfault
        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
        - fixed a line clipping bug (reported by Craig McDaniel)
        - fixed RGB color over/underflow bug for very tiny triangles
    Known problems:
        - NURBS or evaluator surfaces inside display lists don't always work
</pre>
<p>
</p><h2>November 3, 2000</h2>
<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
<pre>    New:
    - optimized glDrawPixels for glPixelZoom(1,-1)
    Bug Fixes:
    - widgets-mesa/src/*.c files were missing from 3.3 distro
    - include/GL/mesa_wgl.h file was missing from 3.3 distro
    - fixed some Win32 compile problems
    - texture object priorities weren't getting initialized to 1.0
    - glAreTexturesResident return value was wrong when using hardware
    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
    - glReadPixels with GLushort packed types was broken
    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
    - fixed some typos/bugs in the VB code
    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
    - optimized glDrawPixels paths weren't being used
    - per-fragment fog calculation didn't work without a Z buffer
    - improved blending accuracy, fixes Glean  blendFunc test failures
    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
    - glXGetProcAddressARB() didn't always return the right address
    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
    - texture matrix changes weren't always detected (GLUT projtex demo)
    - fixed random color problem in vertex fog code
    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
    Changes:
    - finished internal support for compressed textures for DRI
</pre>
<p>
</p><h2>April 24, 2000</h2>
<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
<pre>    Bug fixes:
    - fixed memcpy bugs in span.c
    - fixed missing glEnd problem in demos/tessdemo.c
    - fixed bug when clearing 24bpp Ximages
    - fixed clipping problem found in Unreal Tournament
    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
    - fixed Loki's 3dfx RGB vs BGR bug
    - fixed Loki's 3dfx smooth/flat shading bug in SoF
    Changes:
    - updated docs/README file
    - use bcopy() optimizations on FreeBSD
    - re-enabled the optimized persp_textured_triangle() function
</pre>
<p>
</p><h2>March 23, 2000</h2>
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
just bug fixes.</p>
<p>Here's what's changed:

</p><ul>
	Bug fixes:
	<ul>
		- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
		- added missing glHintPGI() function<br>
		- fixed a polygon culling bug<br>
		- fixed bugs in gluPartialDisk()<br>
		- Z values in selection mode were wrong<br>
		- added missing tokens:
		<ul>
			GL_SMOOTH_POINT_SIZE_RANGE<br>
			GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
			GL_SMOOTH_LINE_WIDTH_RANGE<br>
			GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
			GL_ALIASED_POINT_SIZE_RANGE<br>
			GL_ALIASED_LINE_WIDTH_RANGE
		</ul>
		- fixed glCopyPixels when copying from back to front buffer<br>
		- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
		- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
		- glDeleteTextures() didn't decrement reference count correctly<br>
		- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
		- Actual depth of transformation matrix stacks was off by one<br>
		- 24bpp visuals didn't address pixels correctly<br>
		- mipmap level of detail (lambda) calculation simplified, more accurate<br>
		- 101691 - Polygon clipping and GL_LINE<br>
		- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
		- 101808 - Non-glVertexArrays tristrip bug<br>
		- 101971 - find_last_3f on Dec OSF (worked around)<br>
		- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
		- 102893 - orientations of modelview cause segfault
	</ul>
	New:
	<ul>
		- updated SVGA Linux driver<br>
		- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
		- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
		- changed -O2 to -O3 for a number of gcc configs
	</ul>
	Changes:
	<ul>
		- glXCopyContext's mask parameter is now unsigned long, per GLX spec
	</ul>
</ul>

<p>Please report any problems with this release ASAP. Bugs should be filed on the
Mesa3D website at sourceforge.<br>
After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
<p>-- Brian</p>
<p>
</p><h2>December 17, 1999</h2>
<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
<p>
</p><h2>December 14, 1999</h2>
<p>Mesa 3.1 is released!</p>
<p>
</p><h2>September 21, 1999</h2>
<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
that seem to be... yes, I've just received confirmation from the beta center, they
are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
Keith Whitwell for preparing these for us during Brian's absence.</p>
<p>
</p><h2>August 30, 1999</h2>
<p>I'm pleased to announce that I've accepted a position with Precision Insight,
Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
<p>I've been working on Mesa in my spare time for over five years. With Precision
Insight I now have the opportunity to devote my full attention to advancing Mesa
and OpenGL on Linux.</p>
<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
my work will continue to be open sourced and available to any other programmers who
may want to contribute to it, or use it for other projects or platforms</p>
<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
<p>
</p><h2>August 23, 1999</h2>
<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
Note that this is a new archive, so you will need to re-checkout the archive. That
means don't <i>cvs update</i> from a previous download.</p>
<p>
</p><h2>August 17, 1999</h2>
<p>A report from the SIGGRAPH '99 Linux/OpenGL
BOF meeting is now available.</p>
<p>-Brian</p>
<p>
</p><h2>August 14, 1999</h2>
<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
patient.</p>
<p>-Brian</p>
<p>
</p><h2>June 7, 1999</h2>
<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
<p>
</p><h2>June 2, 1999</h2>
<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
<p>
</p><h2>May 24, 1999</h2>
<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
If you are into the quake scene, you may want to try this out, as it contains some
optimizations specifically in the Q3A rendering path.
<p>
</p><h2>May 13, 1999</h2>
<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
<p>
</p><h2>May 13, 1999</h2>
<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
US$10,000 to the Mesa project to support its continuing development.
Mesa is a free implementation of the OpenGL 3D graphics library and id's
newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.

The donation will go to Keith Whitwell, who has been optimizing Mesa to
improve performance on 3d hardware.  Thanks to Keith's work, many
applications using Mesa 3.1 will see a dramatic performance increase
over Mesa 3.0.  The donation will allow Keith to continue working on
Mesa full time for some time to come.

For more information about Mesa see www.mesa3d.org.  For more
information about id Software, Inc. see www.idsoftware.com.

--------------------------------

This donation from John/id is very generous.  Keith and I are very
grateful.

</pre>
<p>
</p><h2>May 1, 1999</h2>
<p>John Carmack made an interesting .plan update yesterday:

</p><ul>
	<i>"I put together a document on optimizing OpenGL drivers for Q3 that
	should be helpful to the various Linux 3D teams. <br>
	</i>http://www.quake3arena.com/news/glopt.html</i>"
</ul>

<p>
</p><h2>April 7, 1999</h2>
<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
<p>
</p><h2>March 18, 1999</h2>
<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
<p>
</p><h2>February 16, 1999</h2>
<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
source code</a>.</p>
<p>
</p><h2>January 22, 1999</h2>
<p>www.mesa3d.org established</p>


</p>


<hr>
</body>
</html>