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# These commits were cherry picked without using -x.
ca3ed3e024864e91ca3cccc59fb96950e1d079b5 egl/wayland: Don't invalidate drawable on swap buffers
89ba4368fd86778405eea163e2b27812055f0df9 egl/wayland: Add invalidate back in eglSwapBuffers()
60a11e295b86475ff334291a5b483e422371b21c egl/wayland: Dispatch the event queue before get_buffers
41e105d5beb78c42993a602cc58d0f990739b088 nvc0: add missing call to map edge flag in push_vbo
be75a9373a6d0f9e2ef35ac376a541e60d72d306 nv50/ir: wrap assertion using typeid in #ifndef NDEBUG
7d2d450ea6d8082db14cd3f86c6c25442bf771c5 nouveau: fix undefined behaviour when testing sample_count

# Causes too many regressions...
413c4914129cd26ca87960852d8c0264c0fb29e7 intel: Improve teximage perf for Google Chrome paint rects (v3)
b1d0fe022dc4826dadce014ab8fe062a82f75a16 intel: Fix segfault in intel_texsubimage_tiled_memcpy
b5891286202987dfc2606ac716050c0ee426de11 intel: Fix yet-another-bug in intel_texsubimage_tiled_memcpy

# Introduces performance regressions for other games... don't cherry-pick for now
fa58644855e44830e0b91dc627703c236fa6712a r600g: fix abysmal performance in Reaction Quake