/* * Mesa 3-D graphics library * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * \file imports.h * Standard C library function wrappers. * * This file provides wrappers for all the standard C library functions * like malloc(), free(), printf(), getenv(), etc. */ #ifndef IMPORTS_H #define IMPORTS_H #include #include #include #include "util/compiler.h" #include "util/bitscan.h" #include "util/u_memory.h" #ifdef __cplusplus extern "C" { #endif /* * For GL_ARB_vertex_buffer_object we need to treat vertex array pointers * as offsets into buffer stores. Since the vertex array pointer and * buffer store pointer are both pointers and we need to add them, we use * this macro. * Both pointers/offsets are expressed in bytes. */ #define ADD_POINTERS(A, B) ( (uint8_t *) (A) + (uintptr_t) (B) ) /** * Sometimes we treat floats as ints. On x86 systems, moving a float * as an int (thereby using integer registers instead of FP registers) is * a performance win. Typically, this can be done with ordinary casts. * But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0) * these casts generate warnings. * The following union typedef is used to solve that. */ typedef union { float f; int i; unsigned u; } fi_type; /*@}*/ /** * finite macro. */ #if defined(_MSC_VER) # define finite _finite #endif /*** *** IS_INF_OR_NAN: test if float is infinite or NaN ***/ #if defined(isfinite) #define IS_INF_OR_NAN(x) (!isfinite(x)) #elif defined(finite) #define IS_INF_OR_NAN(x) (!finite(x)) #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L #define IS_INF_OR_NAN(x) (!isfinite(x)) #else #define IS_INF_OR_NAN(x) (!finite(x)) #endif /********************************************************************** * Functions */ extern void * _mesa_align_malloc( size_t bytes, unsigned long alignment ); extern void * _mesa_align_calloc( size_t bytes, unsigned long alignment ); extern void _mesa_align_free( void *ptr ); extern void * _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, unsigned long alignment); extern int _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) PRINTFLIKE(3, 4); extern int _mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list arg); #ifdef __cplusplus } #endif #endif /* IMPORTS_H */