/* * Copyright (C) 2018-2019 Alyssa Rosenzweig * Copyright (C) 2019-2020 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include #include #include #include "main/mtypes.h" #include "compiler/glsl/glsl_to_nir.h" #include "compiler/nir_types.h" #include "compiler/nir/nir_builder.h" #include "util/half_float.h" #include "util/u_math.h" #include "util/u_debug.h" #include "util/u_dynarray.h" #include "util/list.h" #include "main/mtypes.h" #include "midgard.h" #include "midgard_nir.h" #include "midgard_compile.h" #include "midgard_ops.h" #include "helpers.h" #include "compiler.h" #include "midgard_quirks.h" #include "panfrost-quirks.h" #include "panfrost/util/pan_lower_framebuffer.h" #include "disassemble.h" static const struct debug_named_value midgard_debug_options[] = { {"msgs", MIDGARD_DBG_MSGS, "Print debug messages"}, {"shaders", MIDGARD_DBG_SHADERS, "Dump shaders in NIR and MIR"}, {"shaderdb", MIDGARD_DBG_SHADERDB, "Prints shader-db statistics"}, DEBUG_NAMED_VALUE_END }; DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug, "MIDGARD_MESA_DEBUG", midgard_debug_options, 0) /* TODO: This is not thread safe!! */ static unsigned SHADER_DB_COUNT = 0; int midgard_debug = 0; #define DBG(fmt, ...) \ do { if (midgard_debug & MIDGARD_DBG_MSGS) \ fprintf(stderr, "%s:%d: "fmt, \ __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0) static midgard_block * create_empty_block(compiler_context *ctx) { midgard_block *blk = rzalloc(ctx, midgard_block); blk->base.predecessors = _mesa_set_create(blk, _mesa_hash_pointer, _mesa_key_pointer_equal); blk->base.name = ctx->block_source_count++; return blk; } static void schedule_barrier(compiler_context *ctx) { midgard_block *temp = ctx->after_block; ctx->after_block = create_empty_block(ctx); ctx->block_count++; list_addtail(&ctx->after_block->base.link, &ctx->blocks); list_inithead(&ctx->after_block->base.instructions); pan_block_add_successor(&ctx->current_block->base, &ctx->after_block->base); ctx->current_block = ctx->after_block; ctx->after_block = temp; } /* Helpers to generate midgard_instruction's using macro magic, since every * driver seems to do it that way */ #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__)); #define M_LOAD_STORE(name, store, T) \ static midgard_instruction m_##name(unsigned ssa, unsigned address) { \ midgard_instruction i = { \ .type = TAG_LOAD_STORE_4, \ .mask = 0xF, \ .dest = ~0, \ .src = { ~0, ~0, ~0, ~0 }, \ .swizzle = SWIZZLE_IDENTITY_4, \ .op = midgard_op_##name, \ .load_store = { \ .address = address \ } \ }; \ \ if (store) { \ i.src[0] = ssa; \ i.src_types[0] = T; \ i.dest_type = T; \ } else { \ i.dest = ssa; \ i.dest_type = T; \ } \ return i; \ } #define M_LOAD(name, T) M_LOAD_STORE(name, false, T) #define M_STORE(name, T) M_LOAD_STORE(name, true, T) M_LOAD(ld_attr_32, nir_type_uint32); M_LOAD(ld_vary_32, nir_type_uint32); M_LOAD(ld_ubo_int4, nir_type_uint32); M_LOAD(ld_int4, nir_type_uint32); M_STORE(st_int4, nir_type_uint32); M_LOAD(ld_color_buffer_32u, nir_type_uint32); M_LOAD(ld_color_buffer_as_fp16, nir_type_float16); M_LOAD(ld_color_buffer_as_fp32, nir_type_float32); M_STORE(st_vary_32, nir_type_uint32); M_LOAD(ld_cubemap_coords, nir_type_uint32); M_LOAD(ld_compute_id, nir_type_uint32); static midgard_instruction v_branch(bool conditional, bool invert) { midgard_instruction ins = { .type = TAG_ALU_4, .unit = ALU_ENAB_BRANCH, .compact_branch = true, .branch = { .conditional = conditional, .invert_conditional = invert }, .dest = ~0, .src = { ~0, ~0, ~0, ~0 }, }; return ins; } static void attach_constants(compiler_context *ctx, midgard_instruction *ins, void *constants, int name) { ins->has_constants = true; memcpy(&ins->constants, constants, 16); } static int glsl_type_size(const struct glsl_type *type, bool bindless) { return glsl_count_attribute_slots(type, false); } /* Lower fdot2 to a vector multiplication followed by channel addition */ static bool midgard_nir_lower_fdot2_instr(nir_builder *b, nir_instr *instr, void *data) { if (instr->type != nir_instr_type_alu) return false; nir_alu_instr *alu = nir_instr_as_alu(instr); if (alu->op != nir_op_fdot2) return false; b->cursor = nir_before_instr(&alu->instr); nir_ssa_def *src0 = nir_ssa_for_alu_src(b, alu, 0); nir_ssa_def *src1 = nir_ssa_for_alu_src(b, alu, 1); nir_ssa_def *product = nir_fmul(b, src0, src1); nir_ssa_def *sum = nir_fadd(b, nir_channel(b, product, 0), nir_channel(b, product, 1)); /* Replace the fdot2 with this sum */ nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(sum)); return true; } static bool midgard_nir_lower_fdot2(nir_shader *shader) { return nir_shader_instructions_pass(shader, midgard_nir_lower_fdot2_instr, nir_metadata_block_index | nir_metadata_dominance, NULL); } static bool mdg_is_64(const nir_instr *instr, const void *_unused) { const nir_alu_instr *alu = nir_instr_as_alu(instr); if (nir_dest_bit_size(alu->dest.dest) == 64) return true; switch (alu->op) { case nir_op_umul_high: case nir_op_imul_high: return true; default: return false; } } /* Only vectorize int64 up to vec2 */ static bool midgard_vectorize_filter(const nir_instr *instr, void *data) { if (instr->type != nir_instr_type_alu) return true; const nir_alu_instr *alu = nir_instr_as_alu(instr); unsigned num_components = alu->dest.dest.ssa.num_components; int src_bit_size = nir_src_bit_size(alu->src[0].src); int dst_bit_size = nir_dest_bit_size(alu->dest.dest); if (src_bit_size == 64 || dst_bit_size == 64) { if (num_components > 1) return false; } return true; } /* Flushes undefined values to zero */ static void optimise_nir(nir_shader *nir, unsigned quirks, bool is_blend) { bool progress; unsigned lower_flrp = (nir->options->lower_flrp16 ? 16 : 0) | (nir->options->lower_flrp32 ? 32 : 0) | (nir->options->lower_flrp64 ? 64 : 0); NIR_PASS(progress, nir, nir_lower_regs_to_ssa); NIR_PASS(progress, nir, nir_lower_idiv, nir_lower_idiv_fast); nir_lower_tex_options lower_tex_options = { .lower_txs_lod = true, .lower_txp = ~0, .lower_tex_without_implicit_lod = (quirks & MIDGARD_EXPLICIT_LOD), .lower_tg4_broadcom_swizzle = true, /* TODO: we have native gradient.. */ .lower_txd = true, }; NIR_PASS(progress, nir, nir_lower_tex, &lower_tex_options); /* Must lower fdot2 after tex is lowered */ NIR_PASS(progress, nir, midgard_nir_lower_fdot2); /* T720 is broken. */ if (quirks & MIDGARD_BROKEN_LOD) NIR_PASS_V(nir, midgard_nir_lod_errata); NIR_PASS(progress, nir, midgard_nir_lower_algebraic_early); do { progress = false; NIR_PASS(progress, nir, nir_lower_var_copies); NIR_PASS(progress, nir, nir_lower_vars_to_ssa); NIR_PASS(progress, nir, nir_copy_prop); NIR_PASS(progress, nir, nir_opt_remove_phis); NIR_PASS(progress, nir, nir_opt_dce); NIR_PASS(progress, nir, nir_opt_dead_cf); NIR_PASS(progress, nir, nir_opt_cse); NIR_PASS(progress, nir, nir_opt_peephole_select, 64, false, true); NIR_PASS(progress, nir, nir_opt_algebraic); NIR_PASS(progress, nir, nir_opt_constant_folding); if (lower_flrp != 0) { bool lower_flrp_progress = false; NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, lower_flrp, false /* always_precise */); if (lower_flrp_progress) { NIR_PASS(progress, nir, nir_opt_constant_folding); progress = true; } /* Nothing should rematerialize any flrps, so we only * need to do this lowering once. */ lower_flrp = 0; } NIR_PASS(progress, nir, nir_opt_undef); NIR_PASS(progress, nir, nir_lower_undef_to_zero); NIR_PASS(progress, nir, nir_opt_loop_unroll, nir_var_shader_in | nir_var_shader_out | nir_var_function_temp); NIR_PASS(progress, nir, nir_opt_vectorize, midgard_vectorize_filter, NULL); } while (progress); NIR_PASS_V(nir, nir_lower_alu_to_scalar, mdg_is_64, NULL); /* Run after opts so it can hit more */ if (!is_blend) NIR_PASS(progress, nir, nir_fuse_io_16); /* Must be run at the end to prevent creation of fsin/fcos ops */ NIR_PASS(progress, nir, midgard_nir_scale_trig); do { progress = false; NIR_PASS(progress, nir, nir_opt_dce); NIR_PASS(progress, nir, nir_opt_algebraic); NIR_PASS(progress, nir, nir_opt_constant_folding); NIR_PASS(progress, nir, nir_copy_prop); } while (progress); NIR_PASS(progress, nir, nir_opt_algebraic_late); NIR_PASS(progress, nir, nir_opt_algebraic_distribute_src_mods); /* We implement booleans as 32-bit 0/~0 */ NIR_PASS(progress, nir, nir_lower_bool_to_int32); /* Now that booleans are lowered, we can run out late opts */ NIR_PASS(progress, nir, midgard_nir_lower_algebraic_late); NIR_PASS(progress, nir, midgard_nir_cancel_inot); NIR_PASS(progress, nir, nir_copy_prop); NIR_PASS(progress, nir, nir_opt_dce); /* Take us out of SSA */ NIR_PASS(progress, nir, nir_lower_locals_to_regs); NIR_PASS(progress, nir, nir_convert_from_ssa, true); /* We are a vector architecture; write combine where possible */ NIR_PASS(progress, nir, nir_move_vec_src_uses_to_dest); NIR_PASS(progress, nir, nir_lower_vec_to_movs, NULL, NULL); NIR_PASS(progress, nir, nir_opt_dce); } /* Do not actually emit a load; instead, cache the constant for inlining */ static void emit_load_const(compiler_context *ctx, nir_load_const_instr *instr) { nir_ssa_def def = instr->def; midgard_constants *consts = rzalloc(NULL, midgard_constants); assert(instr->def.num_components * instr->def.bit_size <= sizeof(*consts) * 8); #define RAW_CONST_COPY(bits) \ nir_const_value_to_array(consts->u##bits, instr->value, \ instr->def.num_components, u##bits) switch (instr->def.bit_size) { case 64: RAW_CONST_COPY(64); break; case 32: RAW_CONST_COPY(32); break; case 16: RAW_CONST_COPY(16); break; case 8: RAW_CONST_COPY(8); break; default: unreachable("Invalid bit_size for load_const instruction\n"); } /* Shifted for SSA, +1 for off-by-one */ _mesa_hash_table_u64_insert(ctx->ssa_constants, (def.index << 1) + 1, consts); } /* Normally constants are embedded implicitly, but for I/O and such we have to * explicitly emit a move with the constant source */ static void emit_explicit_constant(compiler_context *ctx, unsigned node, unsigned to) { void *constant_value = _mesa_hash_table_u64_search(ctx->ssa_constants, node + 1); if (constant_value) { midgard_instruction ins = v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), to); attach_constants(ctx, &ins, constant_value, node + 1); emit_mir_instruction(ctx, ins); } } static bool nir_is_non_scalar_swizzle(nir_alu_src *src, unsigned nr_components) { unsigned comp = src->swizzle[0]; for (unsigned c = 1; c < nr_components; ++c) { if (src->swizzle[c] != comp) return true; } return false; } #define ATOMIC_CASE_IMPL(ctx, instr, nir, op, is_shared) \ case nir_intrinsic_##nir: \ emit_atomic(ctx, instr, is_shared, midgard_op_##op); \ break; #define ATOMIC_CASE(ctx, instr, nir, op) \ ATOMIC_CASE_IMPL(ctx, instr, shared_atomic_##nir, atomic_##op, true); \ ATOMIC_CASE_IMPL(ctx, instr, global_atomic_##nir, atomic_##op, false); #define ALU_CASE(nir, _op) \ case nir_op_##nir: \ op = midgard_alu_op_##_op; \ assert(src_bitsize == dst_bitsize); \ break; #define ALU_CASE_RTZ(nir, _op) \ case nir_op_##nir: \ op = midgard_alu_op_##_op; \ roundmode = MIDGARD_RTZ; \ break; #define ALU_CHECK_CMP() \ assert(src_bitsize == 16 || src_bitsize == 32 || src_bitsize == 64); \ assert(dst_bitsize == 16 || dst_bitsize == 32); \ #define ALU_CASE_BCAST(nir, _op, count) \ case nir_op_##nir: \ op = midgard_alu_op_##_op; \ broadcast_swizzle = count; \ ALU_CHECK_CMP(); \ break; #define ALU_CASE_CMP(nir, _op) \ case nir_op_##nir: \ op = midgard_alu_op_##_op; \ ALU_CHECK_CMP(); \ break; /* Compare mir_lower_invert */ static bool nir_accepts_inot(nir_op op, unsigned src) { switch (op) { case nir_op_ior: case nir_op_iand: /* TODO: b2f16 */ case nir_op_ixor: return true; case nir_op_b32csel: /* Only the condition */ return (src == 0); default: return false; } } static bool mir_accept_dest_mod(compiler_context *ctx, nir_dest **dest, nir_op op) { if (pan_has_dest_mod(dest, op)) { assert((*dest)->is_ssa); BITSET_SET(ctx->already_emitted, (*dest)->ssa.index); return true; } return false; } /* Look for floating point mods. We have the mods fsat, fsat_signed, * and fpos. We also have the relations (note 3 * 2 = 6 cases): * * fsat_signed(fpos(x)) = fsat(x) * fsat_signed(fsat(x)) = fsat(x) * fpos(fsat_signed(x)) = fsat(x) * fpos(fsat(x)) = fsat(x) * fsat(fsat_signed(x)) = fsat(x) * fsat(fpos(x)) = fsat(x) * * So by cases any composition of output modifiers is equivalent to * fsat alone. */ static unsigned mir_determine_float_outmod(compiler_context *ctx, nir_dest **dest, unsigned prior_outmod) { bool fpos = mir_accept_dest_mod(ctx, dest, nir_op_fclamp_pos); bool fsat = mir_accept_dest_mod(ctx, dest, nir_op_fsat); bool ssat = mir_accept_dest_mod(ctx, dest, nir_op_fsat_signed); bool prior = (prior_outmod != midgard_outmod_none); int count = (int) prior + (int) fpos + (int) ssat + (int) fsat; return ((count > 1) || fsat) ? midgard_outmod_sat : fpos ? midgard_outmod_pos : ssat ? midgard_outmod_sat_signed : prior_outmod; } static void mir_copy_src(midgard_instruction *ins, nir_alu_instr *instr, unsigned i, unsigned to, bool *abs, bool *neg, bool *not, enum midgard_roundmode *roundmode, bool is_int, unsigned bcast_count) { nir_alu_src src = instr->src[i]; if (!is_int) { if (pan_has_source_mod(&src, nir_op_fneg)) *neg = !(*neg); if (pan_has_source_mod(&src, nir_op_fabs)) *abs = true; } if (nir_accepts_inot(instr->op, i) && pan_has_source_mod(&src, nir_op_inot)) *not = true; if (roundmode) { if (pan_has_source_mod(&src, nir_op_fround_even)) *roundmode = MIDGARD_RTE; if (pan_has_source_mod(&src, nir_op_ftrunc)) *roundmode = MIDGARD_RTZ; if (pan_has_source_mod(&src, nir_op_ffloor)) *roundmode = MIDGARD_RTN; if (pan_has_source_mod(&src, nir_op_fceil)) *roundmode = MIDGARD_RTP; } unsigned bits = nir_src_bit_size(src.src); ins->src[to] = nir_src_index(NULL, &src.src); ins->src_types[to] = nir_op_infos[instr->op].input_types[i] | bits; for (unsigned c = 0; c < NIR_MAX_VEC_COMPONENTS; ++c) { ins->swizzle[to][c] = src.swizzle[ (!bcast_count || c < bcast_count) ? c : (bcast_count - 1)]; } } /* Midgard features both fcsel and icsel, depending on whether you want int or * float modifiers. NIR's csel is typeless, so we want a heuristic to guess if * we should emit an int or float csel depending on what modifiers could be * placed. In the absense of modifiers, this is probably arbitrary. */ static bool mir_is_bcsel_float(nir_alu_instr *instr) { nir_op intmods[] = { nir_op_i2i8, nir_op_i2i16, nir_op_i2i32, nir_op_i2i64 }; nir_op floatmods[] = { nir_op_fabs, nir_op_fneg, nir_op_f2f16, nir_op_f2f32, nir_op_f2f64 }; nir_op floatdestmods[] = { nir_op_fsat, nir_op_fsat_signed, nir_op_fclamp_pos, nir_op_f2f16, nir_op_f2f32 }; signed score = 0; for (unsigned i = 1; i < 3; ++i) { nir_alu_src s = instr->src[i]; for (unsigned q = 0; q < ARRAY_SIZE(intmods); ++q) { if (pan_has_source_mod(&s, intmods[q])) score--; } } for (unsigned i = 1; i < 3; ++i) { nir_alu_src s = instr->src[i]; for (unsigned q = 0; q < ARRAY_SIZE(floatmods); ++q) { if (pan_has_source_mod(&s, floatmods[q])) score++; } } for (unsigned q = 0; q < ARRAY_SIZE(floatdestmods); ++q) { nir_dest *dest = &instr->dest.dest; if (pan_has_dest_mod(&dest, floatdestmods[q])) score++; } return (score > 0); } static void emit_alu(compiler_context *ctx, nir_alu_instr *instr) { nir_dest *dest = &instr->dest.dest; if (dest->is_ssa && BITSET_TEST(ctx->already_emitted, dest->ssa.index)) return; /* Derivatives end up emitted on the texture pipe, not the ALUs. This * is handled elsewhere */ if (instr->op == nir_op_fddx || instr->op == nir_op_fddy) { midgard_emit_derivatives(ctx, instr); return; } bool is_ssa = dest->is_ssa; unsigned nr_components = nir_dest_num_components(*dest); unsigned nr_inputs = nir_op_infos[instr->op].num_inputs; unsigned op = 0; /* Number of components valid to check for the instruction (the rest * will be forced to the last), or 0 to use as-is. Relevant as * ball-type instructions have a channel count in NIR but are all vec4 * in Midgard */ unsigned broadcast_swizzle = 0; /* Should we swap arguments? */ bool flip_src12 = false; ASSERTED unsigned src_bitsize = nir_src_bit_size(instr->src[0].src); ASSERTED unsigned dst_bitsize = nir_dest_bit_size(*dest); enum midgard_roundmode roundmode = MIDGARD_RTE; switch (instr->op) { ALU_CASE(fadd, fadd); ALU_CASE(fmul, fmul); ALU_CASE(fmin, fmin); ALU_CASE(fmax, fmax); ALU_CASE(imin, imin); ALU_CASE(imax, imax); ALU_CASE(umin, umin); ALU_CASE(umax, umax); ALU_CASE(ffloor, ffloor); ALU_CASE(fround_even, froundeven); ALU_CASE(ftrunc, ftrunc); ALU_CASE(fceil, fceil); ALU_CASE(fdot3, fdot3); ALU_CASE(fdot4, fdot4); ALU_CASE(iadd, iadd); ALU_CASE(isub, isub); ALU_CASE(imul, imul); ALU_CASE(imul_high, imul); ALU_CASE(umul_high, imul); /* Zero shoved as second-arg */ ALU_CASE(iabs, iabsdiff); ALU_CASE(uabs_isub, iabsdiff); ALU_CASE(uabs_usub, uabsdiff); ALU_CASE(mov, imov); ALU_CASE_CMP(feq32, feq); ALU_CASE_CMP(fneu32, fne); ALU_CASE_CMP(flt32, flt); ALU_CASE_CMP(ieq32, ieq); ALU_CASE_CMP(ine32, ine); ALU_CASE_CMP(ilt32, ilt); ALU_CASE_CMP(ult32, ult); /* We don't have a native b2f32 instruction. Instead, like many * GPUs, we exploit booleans as 0/~0 for false/true, and * correspondingly AND * by 1.0 to do the type conversion. For the moment, prime us * to emit: * * iand [whatever], #0 * * At the end of emit_alu (as MIR), we'll fix-up the constant */ ALU_CASE_CMP(b2f32, iand); ALU_CASE_CMP(b2f16, iand); ALU_CASE_CMP(b2i32, iand); /* Likewise, we don't have a dedicated f2b32 instruction, but * we can do a "not equal to 0.0" test. */ ALU_CASE_CMP(f2b32, fne); ALU_CASE_CMP(i2b32, ine); ALU_CASE(frcp, frcp); ALU_CASE(frsq, frsqrt); ALU_CASE(fsqrt, fsqrt); ALU_CASE(fexp2, fexp2); ALU_CASE(flog2, flog2); ALU_CASE_RTZ(f2i64, f2i_rte); ALU_CASE_RTZ(f2u64, f2u_rte); ALU_CASE_RTZ(i2f64, i2f_rte); ALU_CASE_RTZ(u2f64, u2f_rte); ALU_CASE_RTZ(f2i32, f2i_rte); ALU_CASE_RTZ(f2u32, f2u_rte); ALU_CASE_RTZ(i2f32, i2f_rte); ALU_CASE_RTZ(u2f32, u2f_rte); ALU_CASE_RTZ(f2i8, f2i_rte); ALU_CASE_RTZ(f2u8, f2u_rte); ALU_CASE_RTZ(f2i16, f2i_rte); ALU_CASE_RTZ(f2u16, f2u_rte); ALU_CASE_RTZ(i2f16, i2f_rte); ALU_CASE_RTZ(u2f16, u2f_rte); ALU_CASE(fsin, fsin); ALU_CASE(fcos, fcos); /* We'll get 0 in the second arg, so: * ~a = ~(a | 0) = nor(a, 0) */ ALU_CASE(inot, inor); ALU_CASE(iand, iand); ALU_CASE(ior, ior); ALU_CASE(ixor, ixor); ALU_CASE(ishl, ishl); ALU_CASE(ishr, iasr); ALU_CASE(ushr, ilsr); ALU_CASE_BCAST(b32all_fequal2, fball_eq, 2); ALU_CASE_BCAST(b32all_fequal3, fball_eq, 3); ALU_CASE_CMP(b32all_fequal4, fball_eq); ALU_CASE_BCAST(b32any_fnequal2, fbany_neq, 2); ALU_CASE_BCAST(b32any_fnequal3, fbany_neq, 3); ALU_CASE_CMP(b32any_fnequal4, fbany_neq); ALU_CASE_BCAST(b32all_iequal2, iball_eq, 2); ALU_CASE_BCAST(b32all_iequal3, iball_eq, 3); ALU_CASE_CMP(b32all_iequal4, iball_eq); ALU_CASE_BCAST(b32any_inequal2, ibany_neq, 2); ALU_CASE_BCAST(b32any_inequal3, ibany_neq, 3); ALU_CASE_CMP(b32any_inequal4, ibany_neq); /* Source mods will be shoved in later */ ALU_CASE(fabs, fmov); ALU_CASE(fneg, fmov); ALU_CASE(fsat, fmov); ALU_CASE(fsat_signed, fmov); ALU_CASE(fclamp_pos, fmov); /* For size conversion, we use a move. Ideally though we would squash * these ops together; maybe that has to happen after in NIR as part of * propagation...? An earlier algebraic pass ensured we step down by * only / exactly one size. If stepping down, we use a dest override to * reduce the size; if stepping up, we use a larger-sized move with a * half source and a sign/zero-extension modifier */ case nir_op_i2i8: case nir_op_i2i16: case nir_op_i2i32: case nir_op_i2i64: case nir_op_u2u8: case nir_op_u2u16: case nir_op_u2u32: case nir_op_u2u64: case nir_op_f2f16: case nir_op_f2f32: case nir_op_f2f64: { if (instr->op == nir_op_f2f16 || instr->op == nir_op_f2f32 || instr->op == nir_op_f2f64) op = midgard_alu_op_fmov; else op = midgard_alu_op_imov; break; } /* For greater-or-equal, we lower to less-or-equal and flip the * arguments */ case nir_op_fge: case nir_op_fge32: case nir_op_ige32: case nir_op_uge32: { op = instr->op == nir_op_fge ? midgard_alu_op_fle : instr->op == nir_op_fge32 ? midgard_alu_op_fle : instr->op == nir_op_ige32 ? midgard_alu_op_ile : instr->op == nir_op_uge32 ? midgard_alu_op_ule : 0; flip_src12 = true; ALU_CHECK_CMP(); break; } case nir_op_b32csel: { bool mixed = nir_is_non_scalar_swizzle(&instr->src[0], nr_components); bool is_float = mir_is_bcsel_float(instr); op = is_float ? (mixed ? midgard_alu_op_fcsel_v : midgard_alu_op_fcsel) : (mixed ? midgard_alu_op_icsel_v : midgard_alu_op_icsel); break; } case nir_op_unpack_32_2x16: case nir_op_unpack_32_4x8: case nir_op_pack_32_2x16: case nir_op_pack_32_4x8: { op = midgard_alu_op_imov; break; } default: DBG("Unhandled ALU op %s\n", nir_op_infos[instr->op].name); assert(0); return; } /* Promote imov to fmov if it might help inline a constant */ if (op == midgard_alu_op_imov && nir_src_is_const(instr->src[0].src) && nir_src_bit_size(instr->src[0].src) == 32 && nir_is_same_comp_swizzle(instr->src[0].swizzle, nir_src_num_components(instr->src[0].src))) { op = midgard_alu_op_fmov; } /* Midgard can perform certain modifiers on output of an ALU op */ unsigned outmod = 0; bool is_int = midgard_is_integer_op(op); if (instr->op == nir_op_umul_high || instr->op == nir_op_imul_high) { outmod = midgard_outmod_int_high; } else if (midgard_is_integer_out_op(op)) { outmod = midgard_outmod_int_wrap; } else if (instr->op == nir_op_fsat) { outmod = midgard_outmod_sat; } else if (instr->op == nir_op_fsat_signed) { outmod = midgard_outmod_sat_signed; } else if (instr->op == nir_op_fclamp_pos) { outmod = midgard_outmod_pos; } /* Fetch unit, quirks, etc information */ unsigned opcode_props = alu_opcode_props[op].props; bool quirk_flipped_r24 = opcode_props & QUIRK_FLIPPED_R24; if (!midgard_is_integer_out_op(op)) { outmod = mir_determine_float_outmod(ctx, &dest, outmod); } midgard_instruction ins = { .type = TAG_ALU_4, .dest = nir_dest_index(dest), .dest_type = nir_op_infos[instr->op].output_type | nir_dest_bit_size(*dest), .roundmode = roundmode, }; enum midgard_roundmode *roundptr = (opcode_props & MIDGARD_ROUNDS) ? &ins.roundmode : NULL; for (unsigned i = nr_inputs; i < ARRAY_SIZE(ins.src); ++i) ins.src[i] = ~0; if (quirk_flipped_r24) { ins.src[0] = ~0; mir_copy_src(&ins, instr, 0, 1, &ins.src_abs[1], &ins.src_neg[1], &ins.src_invert[1], roundptr, is_int, broadcast_swizzle); } else { for (unsigned i = 0; i < nr_inputs; ++i) { unsigned to = i; if (instr->op == nir_op_b32csel) { /* The condition is the first argument; move * the other arguments up one to be a binary * instruction for Midgard with the condition * last */ if (i == 0) to = 2; else if (flip_src12) to = 2 - i; else to = i - 1; } else if (flip_src12) { to = 1 - to; } mir_copy_src(&ins, instr, i, to, &ins.src_abs[to], &ins.src_neg[to], &ins.src_invert[to], roundptr, is_int, broadcast_swizzle); /* (!c) ? a : b = c ? b : a */ if (instr->op == nir_op_b32csel && ins.src_invert[2]) { ins.src_invert[2] = false; flip_src12 ^= true; } } } if (instr->op == nir_op_fneg || instr->op == nir_op_fabs) { /* Lowered to move */ if (instr->op == nir_op_fneg) ins.src_neg[1] ^= true; if (instr->op == nir_op_fabs) ins.src_abs[1] = true; } ins.mask = mask_of(nr_components); /* Apply writemask if non-SSA, keeping in mind that we can't write to * components that don't exist. Note modifier => SSA => !reg => no * writemask, so we don't have to worry about writemasks here.*/ if (!is_ssa) ins.mask &= instr->dest.write_mask; ins.op = op; ins.outmod = outmod; /* Late fixup for emulated instructions */ if (instr->op == nir_op_b2f32 || instr->op == nir_op_b2i32) { /* Presently, our second argument is an inline #0 constant. * Switch over to an embedded 1.0 constant (that can't fit * inline, since we're 32-bit, not 16-bit like the inline * constants) */ ins.has_inline_constant = false; ins.src[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); ins.src_types[1] = nir_type_float32; ins.has_constants = true; if (instr->op == nir_op_b2f32) ins.constants.f32[0] = 1.0f; else ins.constants.i32[0] = 1; for (unsigned c = 0; c < 16; ++c) ins.swizzle[1][c] = 0; } else if (instr->op == nir_op_b2f16) { ins.src[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); ins.src_types[1] = nir_type_float16; ins.has_constants = true; ins.constants.i16[0] = _mesa_float_to_half(1.0); for (unsigned c = 0; c < 16; ++c) ins.swizzle[1][c] = 0; } else if (nr_inputs == 1 && !quirk_flipped_r24) { /* Lots of instructions need a 0 plonked in */ ins.has_inline_constant = false; ins.src[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); ins.src_types[1] = ins.src_types[0]; ins.has_constants = true; ins.constants.u32[0] = 0; for (unsigned c = 0; c < 16; ++c) ins.swizzle[1][c] = 0; } else if (instr->op == nir_op_pack_32_2x16) { ins.dest_type = nir_type_uint16; ins.mask = mask_of(nr_components * 2); ins.is_pack = true; } else if (instr->op == nir_op_pack_32_4x8) { ins.dest_type = nir_type_uint8; ins.mask = mask_of(nr_components * 4); ins.is_pack = true; } else if (instr->op == nir_op_unpack_32_2x16) { ins.dest_type = nir_type_uint32; ins.mask = mask_of(nr_components >> 1); ins.is_pack = true; } else if (instr->op == nir_op_unpack_32_4x8) { ins.dest_type = nir_type_uint32; ins.mask = mask_of(nr_components >> 2); ins.is_pack = true; } if ((opcode_props & UNITS_ALL) == UNIT_VLUT) { /* To avoid duplicating the lookup tables (probably), true LUT * instructions can only operate as if they were scalars. Lower * them here by changing the component. */ unsigned orig_mask = ins.mask; unsigned swizzle_back[MIR_VEC_COMPONENTS]; memcpy(&swizzle_back, ins.swizzle[0], sizeof(swizzle_back)); midgard_instruction ins_split[MIR_VEC_COMPONENTS]; unsigned ins_count = 0; for (int i = 0; i < nr_components; ++i) { /* Mask the associated component, dropping the * instruction if needed */ ins.mask = 1 << i; ins.mask &= orig_mask; for (unsigned j = 0; j < ins_count; ++j) { if (swizzle_back[i] == ins_split[j].swizzle[0][0]) { ins_split[j].mask |= ins.mask; ins.mask = 0; break; } } if (!ins.mask) continue; for (unsigned j = 0; j < MIR_VEC_COMPONENTS; ++j) ins.swizzle[0][j] = swizzle_back[i]; /* Pull from the correct component */ ins_split[ins_count] = ins; ++ins_count; } for (unsigned i = 0; i < ins_count; ++i) { emit_mir_instruction(ctx, ins_split[i]); } } else { emit_mir_instruction(ctx, ins); } } #undef ALU_CASE static void mir_set_intr_mask(nir_instr *instr, midgard_instruction *ins, bool is_read) { nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); unsigned nir_mask = 0; unsigned dsize = 0; if (is_read) { nir_mask = mask_of(nir_intrinsic_dest_components(intr)); dsize = nir_dest_bit_size(intr->dest); } else { nir_mask = nir_intrinsic_write_mask(intr); dsize = 32; } /* Once we have the NIR mask, we need to normalize to work in 32-bit space */ unsigned bytemask = pan_to_bytemask(dsize, nir_mask); ins->dest_type = nir_type_uint | dsize; mir_set_bytemask(ins, bytemask); } /* Uniforms and UBOs use a shared code path, as uniforms are just (slightly * optimized) versions of UBO #0 */ static midgard_instruction * emit_ubo_read( compiler_context *ctx, nir_instr *instr, unsigned dest, unsigned offset, nir_src *indirect_offset, unsigned indirect_shift, unsigned index) { /* TODO: half-floats */ midgard_instruction ins = m_ld_ubo_int4(dest, 0); ins.constants.u32[0] = offset; if (instr->type == nir_instr_type_intrinsic) mir_set_intr_mask(instr, &ins, true); if (indirect_offset) { ins.src[2] = nir_src_index(ctx, indirect_offset); ins.src_types[2] = nir_type_uint32; ins.load_store.arg_2 = (indirect_shift << 5); /* X component for the whole swizzle to prevent register * pressure from ballooning from the extra components */ for (unsigned i = 0; i < ARRAY_SIZE(ins.swizzle[2]); ++i) ins.swizzle[2][i] = 0; } else { ins.load_store.arg_2 = 0x1E; } ins.load_store.arg_1 = index; return emit_mir_instruction(ctx, ins); } /* Globals are like UBOs if you squint. And shared memory is like globals if * you squint even harder */ static void emit_global( compiler_context *ctx, nir_instr *instr, bool is_read, unsigned srcdest, nir_src *offset, unsigned seg) { /* TODO: types */ midgard_instruction ins; if (is_read) ins = m_ld_int4(srcdest, 0); else ins = m_st_int4(srcdest, 0); mir_set_offset(ctx, &ins, offset, seg); mir_set_intr_mask(instr, &ins, is_read); /* Set a valid swizzle for masked out components */ assert(ins.mask); unsigned first_component = __builtin_ffs(ins.mask) - 1; for (unsigned i = 0; i < ARRAY_SIZE(ins.swizzle[0]); ++i) { if (!(ins.mask & (1 << i))) ins.swizzle[0][i] = first_component; } emit_mir_instruction(ctx, ins); } /* If is_shared is off, the only other possible value are globals, since * SSBO's are being lowered to globals through a NIR pass. */ static void emit_atomic( compiler_context *ctx, nir_intrinsic_instr *instr, bool is_shared, midgard_load_store_op op) { unsigned bitsize = nir_src_bit_size(instr->src[1]); nir_alu_type type = (op == midgard_op_atomic_imin || op == midgard_op_atomic_imax) ? nir_type_int : nir_type_uint; unsigned dest = nir_dest_index(&instr->dest); unsigned val = nir_src_index(ctx, &instr->src[1]); emit_explicit_constant(ctx, val, val); midgard_instruction ins = { .type = TAG_LOAD_STORE_4, .mask = 0xF, .dest = dest, .src = { ~0, ~0, ~0, val }, .src_types = { 0, 0, 0, type | bitsize }, .op = op }; nir_src *src_offset = nir_get_io_offset_src(instr); /* cmpxchg takes an extra value in arg_2, so we don't use it for the offset */ if (op == midgard_op_atomic_cmpxchg) { unsigned addr = nir_src_index(ctx, src_offset); ins.src[1] = addr; ins.src_types[1] = nir_type_uint | nir_src_bit_size(*src_offset); unsigned xchg_val = nir_src_index(ctx, &instr->src[2]); emit_explicit_constant(ctx, xchg_val, xchg_val); ins.src[2] = val; ins.src_types[2] = type | bitsize; ins.src[3] = xchg_val; if (is_shared) ins.load_store.arg_1 |= 0x6E; } else { mir_set_offset(ctx, &ins, src_offset, is_shared ? LDST_SHARED : LDST_GLOBAL); } mir_set_intr_mask(&instr->instr, &ins, true); emit_mir_instruction(ctx, ins); } static void emit_varying_read( compiler_context *ctx, unsigned dest, unsigned offset, unsigned nr_comp, unsigned component, nir_src *indirect_offset, nir_alu_type type, bool flat) { /* XXX: Half-floats? */ /* TODO: swizzle, mask */ midgard_instruction ins = m_ld_vary_32(dest, offset); ins.mask = mask_of(nr_comp); ins.dest_type = type; if (type == nir_type_float16) { /* Ensure we are aligned so we can pack it later */ ins.mask = mask_of(ALIGN_POT(nr_comp, 2)); } for (unsigned i = 0; i < ARRAY_SIZE(ins.swizzle[0]); ++i) ins.swizzle[0][i] = MIN2(i + component, COMPONENT_W); midgard_varying_parameter p = { .is_varying = 1, .interpolation = midgard_interp_default, .flat = flat, }; unsigned u; memcpy(&u, &p, sizeof(p)); ins.load_store.varying_parameters = u; if (indirect_offset) { ins.src[2] = nir_src_index(ctx, indirect_offset); ins.src_types[2] = nir_type_uint32; } else ins.load_store.arg_2 = 0x1E; ins.load_store.arg_1 = 0x9E; /* Use the type appropriate load */ switch (type) { case nir_type_uint32: case nir_type_bool32: ins.op = midgard_op_ld_vary_32u; break; case nir_type_int32: ins.op = midgard_op_ld_vary_32i; break; case nir_type_float32: ins.op = midgard_op_ld_vary_32; break; case nir_type_float16: ins.op = midgard_op_ld_vary_16; break; default: unreachable("Attempted to load unknown type"); break; } emit_mir_instruction(ctx, ins); } static void emit_attr_read( compiler_context *ctx, unsigned dest, unsigned offset, unsigned nr_comp, nir_alu_type t) { midgard_instruction ins = m_ld_attr_32(dest, offset); ins.load_store.arg_1 = 0x1E; ins.load_store.arg_2 = 0x1E; ins.mask = mask_of(nr_comp); /* Use the type appropriate load */ switch (t) { case nir_type_uint: case nir_type_bool: ins.op = midgard_op_ld_attr_32u; break; case nir_type_int: ins.op = midgard_op_ld_attr_32i; break; case nir_type_float: ins.op = midgard_op_ld_attr_32; break; default: unreachable("Attempted to load unknown type"); break; } emit_mir_instruction(ctx, ins); } static void emit_sysval_read(compiler_context *ctx, nir_instr *instr, unsigned nr_components, unsigned offset) { nir_dest nir_dest; /* Figure out which uniform this is */ int sysval = panfrost_sysval_for_instr(instr, &nir_dest); void *val = _mesa_hash_table_u64_search(ctx->sysvals.sysval_to_id, sysval); unsigned dest = nir_dest_index(&nir_dest); /* Sysvals are prefix uniforms */ unsigned uniform = ((uintptr_t) val) - 1; /* Emit the read itself -- this is never indirect */ midgard_instruction *ins = emit_ubo_read(ctx, instr, dest, (uniform * 16) + offset, NULL, 0, 0); ins->mask = mask_of(nr_components); } static unsigned compute_builtin_arg(nir_op op) { switch (op) { case nir_intrinsic_load_work_group_id: return 0x14; case nir_intrinsic_load_local_invocation_id: return 0x10; case nir_intrinsic_load_global_invocation_id: case nir_intrinsic_load_global_invocation_id_zero_base: return 0x18; default: unreachable("Invalid compute paramater loaded"); } } static void emit_fragment_store(compiler_context *ctx, unsigned src, unsigned src_z, unsigned src_s, enum midgard_rt_id rt, unsigned sample_iter) { assert(rt < ARRAY_SIZE(ctx->writeout_branch)); assert(sample_iter < ARRAY_SIZE(ctx->writeout_branch[0])); midgard_instruction *br = ctx->writeout_branch[rt][sample_iter]; assert(!br); emit_explicit_constant(ctx, src, src); struct midgard_instruction ins = v_branch(false, false); bool depth_only = (rt == MIDGARD_ZS_RT); ins.writeout = depth_only ? 0 : PAN_WRITEOUT_C; /* Add dependencies */ ins.src[0] = src; ins.src_types[0] = nir_type_uint32; if (depth_only) ins.constants.u32[0] = 0xFF; else ins.constants.u32[0] = ((rt - MIDGARD_COLOR_RT0) << 8) | sample_iter; for (int i = 0; i < 4; ++i) ins.swizzle[0][i] = i; if (~src_z) { emit_explicit_constant(ctx, src_z, src_z); ins.src[2] = src_z; ins.src_types[2] = nir_type_uint32; ins.writeout |= PAN_WRITEOUT_Z; } if (~src_s) { emit_explicit_constant(ctx, src_s, src_s); ins.src[3] = src_s; ins.src_types[3] = nir_type_uint32; ins.writeout |= PAN_WRITEOUT_S; } /* Emit the branch */ br = emit_mir_instruction(ctx, ins); schedule_barrier(ctx); ctx->writeout_branch[rt][sample_iter] = br; /* Push our current location = current block count - 1 = where we'll * jump to. Maybe a bit too clever for my own good */ br->branch.target_block = ctx->block_count - 1; } static void emit_compute_builtin(compiler_context *ctx, nir_intrinsic_instr *instr) { unsigned reg = nir_dest_index(&instr->dest); midgard_instruction ins = m_ld_compute_id(reg, 0); ins.mask = mask_of(3); ins.swizzle[0][3] = COMPONENT_X; /* xyzx */ ins.load_store.arg_1 = compute_builtin_arg(instr->intrinsic); emit_mir_instruction(ctx, ins); } static unsigned vertex_builtin_arg(nir_op op) { switch (op) { case nir_intrinsic_load_vertex_id: return PAN_VERTEX_ID; case nir_intrinsic_load_instance_id: return PAN_INSTANCE_ID; default: unreachable("Invalid vertex builtin"); } } static void emit_vertex_builtin(compiler_context *ctx, nir_intrinsic_instr *instr) { unsigned reg = nir_dest_index(&instr->dest); emit_attr_read(ctx, reg, vertex_builtin_arg(instr->intrinsic), 1, nir_type_int); } static void emit_special(compiler_context *ctx, nir_intrinsic_instr *instr, unsigned idx) { unsigned reg = nir_dest_index(&instr->dest); midgard_instruction ld = m_ld_color_buffer_32u(reg, 0); ld.op = midgard_op_ld_color_buffer_32u_old; ld.load_store.address = idx; ld.load_store.arg_2 = 0x1E; for (int i = 0; i < 4; ++i) ld.swizzle[0][i] = COMPONENT_X; emit_mir_instruction(ctx, ld); } static void emit_control_barrier(compiler_context *ctx) { midgard_instruction ins = { .type = TAG_TEXTURE_4, .dest = ~0, .src = { ~0, ~0, ~0, ~0 }, .op = TEXTURE_OP_BARRIER, }; emit_mir_instruction(ctx, ins); } static unsigned mir_get_branch_cond(nir_src *src, bool *invert) { /* Wrap it. No swizzle since it's a scalar */ nir_alu_src alu = { .src = *src }; *invert = pan_has_source_mod(&alu, nir_op_inot); return nir_src_index(NULL, &alu.src); } static uint8_t output_load_rt_addr(compiler_context *ctx, nir_intrinsic_instr *instr) { if (ctx->is_blend) return ctx->blend_rt; const nir_variable *var; var = nir_find_variable_with_driver_location(ctx->nir, nir_var_shader_out, nir_intrinsic_base(instr)); assert(var); unsigned loc = var->data.location; if (loc == FRAG_RESULT_COLOR) loc = FRAG_RESULT_DATA0; if (loc >= FRAG_RESULT_DATA0) return loc - FRAG_RESULT_DATA0; if (loc == FRAG_RESULT_DEPTH) return 0x1F; if (loc == FRAG_RESULT_STENCIL) return 0x1E; unreachable("Invalid RT to load from"); } static void emit_intrinsic(compiler_context *ctx, nir_intrinsic_instr *instr) { unsigned offset = 0, reg; switch (instr->intrinsic) { case nir_intrinsic_discard_if: case nir_intrinsic_discard: { bool conditional = instr->intrinsic == nir_intrinsic_discard_if; struct midgard_instruction discard = v_branch(conditional, false); discard.branch.target_type = TARGET_DISCARD; if (conditional) { discard.src[0] = mir_get_branch_cond(&instr->src[0], &discard.branch.invert_conditional); discard.src_types[0] = nir_type_uint32; } emit_mir_instruction(ctx, discard); schedule_barrier(ctx); break; } case nir_intrinsic_load_uniform: case nir_intrinsic_load_ubo: case nir_intrinsic_load_global: case nir_intrinsic_load_global_constant: case nir_intrinsic_load_shared: case nir_intrinsic_load_scratch: case nir_intrinsic_load_input: case nir_intrinsic_load_kernel_input: case nir_intrinsic_load_interpolated_input: { bool is_uniform = instr->intrinsic == nir_intrinsic_load_uniform; bool is_ubo = instr->intrinsic == nir_intrinsic_load_ubo; bool is_global = instr->intrinsic == nir_intrinsic_load_global || instr->intrinsic == nir_intrinsic_load_global_constant; bool is_shared = instr->intrinsic == nir_intrinsic_load_shared; bool is_scratch = instr->intrinsic == nir_intrinsic_load_scratch; bool is_flat = instr->intrinsic == nir_intrinsic_load_input; bool is_kernel = instr->intrinsic == nir_intrinsic_load_kernel_input; bool is_interp = instr->intrinsic == nir_intrinsic_load_interpolated_input; /* Get the base type of the intrinsic */ /* TODO: Infer type? Does it matter? */ nir_alu_type t = (is_interp) ? nir_type_float : (is_uniform || is_flat) ? nir_intrinsic_dest_type(instr) : nir_type_uint; t = nir_alu_type_get_base_type(t); if (!(is_ubo || is_global || is_scratch)) { offset = nir_intrinsic_base(instr); } unsigned nr_comp = nir_intrinsic_dest_components(instr); nir_src *src_offset = nir_get_io_offset_src(instr); bool direct = nir_src_is_const(*src_offset); nir_src *indirect_offset = direct ? NULL : src_offset; if (direct) offset += nir_src_as_uint(*src_offset); /* We may need to apply a fractional offset */ int component = (is_flat || is_interp) ? nir_intrinsic_component(instr) : 0; reg = nir_dest_index(&instr->dest); if (is_uniform && !ctx->is_blend) { emit_ubo_read(ctx, &instr->instr, reg, (ctx->sysvals.sysval_count + offset) * 16, indirect_offset, 4, 0); } else if (is_kernel) { emit_ubo_read(ctx, &instr->instr, reg, (ctx->sysvals.sysval_count * 16) + offset, indirect_offset, 0, 0); } else if (is_ubo) { nir_src index = instr->src[0]; /* TODO: Is indirect block number possible? */ assert(nir_src_is_const(index)); uint32_t uindex = nir_src_as_uint(index) + 1; emit_ubo_read(ctx, &instr->instr, reg, offset, indirect_offset, 0, uindex); } else if (is_global || is_shared || is_scratch) { unsigned seg = is_global ? LDST_GLOBAL : (is_shared ? LDST_SHARED : LDST_SCRATCH); emit_global(ctx, &instr->instr, true, reg, src_offset, seg); } else if (ctx->stage == MESA_SHADER_FRAGMENT && !ctx->is_blend) { emit_varying_read(ctx, reg, offset, nr_comp, component, indirect_offset, t | nir_dest_bit_size(instr->dest), is_flat); } else if (ctx->is_blend) { /* ctx->blend_input will be precoloured to r0/r2, where * the input is preloaded */ unsigned *input = offset ? &ctx->blend_src1 : &ctx->blend_input; if (*input == ~0) *input = reg; else emit_mir_instruction(ctx, v_mov(*input, reg)); } else if (ctx->stage == MESA_SHADER_VERTEX) { emit_attr_read(ctx, reg, offset, nr_comp, t); } else { DBG("Unknown load\n"); assert(0); } break; } /* Artefact of load_interpolated_input. TODO: other barycentric modes */ case nir_intrinsic_load_barycentric_pixel: case nir_intrinsic_load_barycentric_centroid: break; /* Reads 128-bit value raw off the tilebuffer during blending, tasty */ case nir_intrinsic_load_raw_output_pan: { reg = nir_dest_index(&instr->dest); /* T720 and below use different blend opcodes with slightly * different semantics than T760 and up */ midgard_instruction ld = m_ld_color_buffer_32u(reg, 0); ld.load_store.arg_2 = output_load_rt_addr(ctx, instr); if (nir_src_is_const(instr->src[0])) { ld.load_store.arg_1 = nir_src_as_uint(instr->src[0]); } else { ld.load_store.varying_parameters = 2; ld.src[1] = nir_src_index(ctx, &instr->src[0]); ld.src_types[1] = nir_type_int32; } if (ctx->quirks & MIDGARD_OLD_BLEND) { ld.op = midgard_op_ld_color_buffer_32u_old; ld.load_store.address = 16; ld.load_store.arg_2 = 0x1E; } emit_mir_instruction(ctx, ld); break; } case nir_intrinsic_load_output: { reg = nir_dest_index(&instr->dest); unsigned bits = nir_dest_bit_size(instr->dest); midgard_instruction ld; if (bits == 16) ld = m_ld_color_buffer_as_fp16(reg, 0); else ld = m_ld_color_buffer_as_fp32(reg, 0); ld.load_store.arg_2 = output_load_rt_addr(ctx, instr); for (unsigned c = 4; c < 16; ++c) ld.swizzle[0][c] = 0; if (ctx->quirks & MIDGARD_OLD_BLEND) { if (bits == 16) ld.op = midgard_op_ld_color_buffer_as_fp16_old; else ld.op = midgard_op_ld_color_buffer_as_fp32_old; ld.load_store.address = 1; ld.load_store.arg_2 = 0x1E; } emit_mir_instruction(ctx, ld); break; } case nir_intrinsic_load_blend_const_color_rgba: { assert(ctx->is_blend); reg = nir_dest_index(&instr->dest); midgard_instruction ins = v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), reg); ins.has_constants = true; memcpy(ins.constants.f32, ctx->blend_constants, sizeof(ctx->blend_constants)); emit_mir_instruction(ctx, ins); break; } case nir_intrinsic_store_output: case nir_intrinsic_store_combined_output_pan: assert(nir_src_is_const(instr->src[1]) && "no indirect outputs"); offset = nir_intrinsic_base(instr) + nir_src_as_uint(instr->src[1]); reg = nir_src_index(ctx, &instr->src[0]); if (ctx->stage == MESA_SHADER_FRAGMENT) { bool combined = instr->intrinsic == nir_intrinsic_store_combined_output_pan; const nir_variable *var; var = nir_find_variable_with_driver_location(ctx->nir, nir_var_shader_out, nir_intrinsic_base(instr)); assert(var); /* Dual-source blend writeout is done by leaving the * value in r2 for the blend shader to use. */ if (var->data.index) { if (instr->src[0].is_ssa) { emit_explicit_constant(ctx, reg, reg); unsigned out = make_compiler_temp(ctx); midgard_instruction ins = v_mov(reg, out); emit_mir_instruction(ctx, ins); ctx->blend_src1 = out; } else { ctx->blend_src1 = reg; } break; } enum midgard_rt_id rt; if (var->data.location == FRAG_RESULT_COLOR) rt = MIDGARD_COLOR_RT0; else if (var->data.location >= FRAG_RESULT_DATA0) rt = MIDGARD_COLOR_RT0 + var->data.location - FRAG_RESULT_DATA0; else if (combined) rt = MIDGARD_ZS_RT; else unreachable("bad rt"); unsigned reg_z = ~0, reg_s = ~0; if (combined) { unsigned writeout = nir_intrinsic_component(instr); if (writeout & PAN_WRITEOUT_Z) reg_z = nir_src_index(ctx, &instr->src[2]); if (writeout & PAN_WRITEOUT_S) reg_s = nir_src_index(ctx, &instr->src[3]); } emit_fragment_store(ctx, reg, reg_z, reg_s, rt, 0); } else if (ctx->stage == MESA_SHADER_VERTEX) { assert(instr->intrinsic == nir_intrinsic_store_output); /* We should have been vectorized, though we don't * currently check that st_vary is emitted only once * per slot (this is relevant, since there's not a mask * parameter available on the store [set to 0 by the * blob]). We do respect the component by adjusting the * swizzle. If this is a constant source, we'll need to * emit that explicitly. */ emit_explicit_constant(ctx, reg, reg); unsigned dst_component = nir_intrinsic_component(instr); unsigned nr_comp = nir_src_num_components(instr->src[0]); midgard_instruction st = m_st_vary_32(reg, offset); st.load_store.arg_1 = 0x9E; st.load_store.arg_2 = 0x1E; switch (nir_alu_type_get_base_type(nir_intrinsic_src_type(instr))) { case nir_type_uint: case nir_type_bool: st.op = midgard_op_st_vary_32u; break; case nir_type_int: st.op = midgard_op_st_vary_32i; break; case nir_type_float: st.op = midgard_op_st_vary_32; break; default: unreachable("Attempted to store unknown type"); break; } /* nir_intrinsic_component(store_intr) encodes the * destination component start. Source component offset * adjustment is taken care of in * install_registers_instr(), when offset_swizzle() is * called. */ unsigned src_component = COMPONENT_X; assert(nr_comp > 0); for (unsigned i = 0; i < ARRAY_SIZE(st.swizzle); ++i) { st.swizzle[0][i] = src_component; if (i >= dst_component && i < dst_component + nr_comp - 1) src_component++; } emit_mir_instruction(ctx, st); } else { DBG("Unknown store\n"); assert(0); } break; /* Special case of store_output for lowered blend shaders */ case nir_intrinsic_store_raw_output_pan: assert (ctx->stage == MESA_SHADER_FRAGMENT); reg = nir_src_index(ctx, &instr->src[0]); for (unsigned s = 0; s < ctx->blend_sample_iterations; s++) emit_fragment_store(ctx, reg, ~0, ~0, ctx->blend_rt, s); break; case nir_intrinsic_store_global: case nir_intrinsic_store_shared: case nir_intrinsic_store_scratch: reg = nir_src_index(ctx, &instr->src[0]); emit_explicit_constant(ctx, reg, reg); unsigned seg; if (instr->intrinsic == nir_intrinsic_store_global) seg = LDST_GLOBAL; else if (instr->intrinsic == nir_intrinsic_store_shared) seg = LDST_SHARED; else seg = LDST_SCRATCH; emit_global(ctx, &instr->instr, false, reg, &instr->src[1], seg); break; case nir_intrinsic_load_ssbo_address: case nir_intrinsic_load_work_dim: emit_sysval_read(ctx, &instr->instr, 1, 0); break; case nir_intrinsic_get_ssbo_size: emit_sysval_read(ctx, &instr->instr, 1, 8); break; case nir_intrinsic_load_viewport_scale: case nir_intrinsic_load_viewport_offset: case nir_intrinsic_load_num_work_groups: case nir_intrinsic_load_sampler_lod_parameters_pan: case nir_intrinsic_load_local_group_size: emit_sysval_read(ctx, &instr->instr, 3, 0); break; case nir_intrinsic_load_work_group_id: case nir_intrinsic_load_local_invocation_id: case nir_intrinsic_load_global_invocation_id: case nir_intrinsic_load_global_invocation_id_zero_base: emit_compute_builtin(ctx, instr); break; case nir_intrinsic_load_vertex_id: case nir_intrinsic_load_instance_id: emit_vertex_builtin(ctx, instr); break; case nir_intrinsic_load_sample_mask_in: emit_special(ctx, instr, 96); break; case nir_intrinsic_load_sample_id: emit_special(ctx, instr, 97); break; case nir_intrinsic_memory_barrier_buffer: case nir_intrinsic_memory_barrier_shared: case nir_intrinsic_group_memory_barrier: break; case nir_intrinsic_control_barrier: schedule_barrier(ctx); emit_control_barrier(ctx); schedule_barrier(ctx); break; ATOMIC_CASE(ctx, instr, add, add); ATOMIC_CASE(ctx, instr, and, and); ATOMIC_CASE(ctx, instr, comp_swap, cmpxchg); ATOMIC_CASE(ctx, instr, exchange, xchg); ATOMIC_CASE(ctx, instr, imax, imax); ATOMIC_CASE(ctx, instr, imin, imin); ATOMIC_CASE(ctx, instr, or, or); ATOMIC_CASE(ctx, instr, umax, umax); ATOMIC_CASE(ctx, instr, umin, umin); ATOMIC_CASE(ctx, instr, xor, xor); default: fprintf(stderr, "Unhandled intrinsic %s\n", nir_intrinsic_infos[instr->intrinsic].name); assert(0); break; } } /* Returns dimension with 0 special casing cubemaps */ static unsigned midgard_tex_format(enum glsl_sampler_dim dim) { switch (dim) { case GLSL_SAMPLER_DIM_1D: case GLSL_SAMPLER_DIM_BUF: return 1; case GLSL_SAMPLER_DIM_2D: case GLSL_SAMPLER_DIM_MS: case GLSL_SAMPLER_DIM_EXTERNAL: case GLSL_SAMPLER_DIM_RECT: return 2; case GLSL_SAMPLER_DIM_3D: return 3; case GLSL_SAMPLER_DIM_CUBE: return 0; default: DBG("Unknown sampler dim type\n"); assert(0); return 0; } } /* Tries to attach an explicit LOD or bias as a constant. Returns whether this * was successful */ static bool pan_attach_constant_bias( compiler_context *ctx, nir_src lod, midgard_texture_word *word) { /* To attach as constant, it has to *be* constant */ if (!nir_src_is_const(lod)) return false; float f = nir_src_as_float(lod); /* Break into fixed-point */ signed lod_int = f; float lod_frac = f - lod_int; /* Carry over negative fractions */ if (lod_frac < 0.0) { lod_int--; lod_frac += 1.0; } /* Encode */ word->bias = float_to_ubyte(lod_frac); word->bias_int = lod_int; return true; } static enum mali_texture_mode mdg_texture_mode(nir_tex_instr *instr) { if (instr->op == nir_texop_tg4 && instr->is_shadow) return TEXTURE_GATHER_SHADOW; else if (instr->op == nir_texop_tg4) return TEXTURE_GATHER_X + instr->component; else if (instr->is_shadow) return TEXTURE_SHADOW; else return TEXTURE_NORMAL; } static void set_tex_coord(compiler_context *ctx, nir_tex_instr *instr, midgard_instruction *ins) { int coord_idx = nir_tex_instr_src_index(instr, nir_tex_src_coord); assert(coord_idx >= 0); int comparator_idx = nir_tex_instr_src_index(instr, nir_tex_src_comparator); int ms_idx = nir_tex_instr_src_index(instr, nir_tex_src_ms_index); assert(comparator_idx < 0 || ms_idx < 0); int ms_or_comparator_idx = ms_idx >= 0 ? ms_idx : comparator_idx; unsigned coords = nir_src_index(ctx, &instr->src[coord_idx].src); emit_explicit_constant(ctx, coords, coords); ins->src_types[1] = nir_tex_instr_src_type(instr, coord_idx) | nir_src_bit_size(instr->src[coord_idx].src); unsigned nr_comps = instr->coord_components; unsigned written_mask = 0, write_mask = 0; /* Initialize all components to coord.x which is expected to always be * present. Swizzle is updated below based on the texture dimension * and extra attributes that are packed in the coordinate argument. */ for (unsigned c = 0; c < MIR_VEC_COMPONENTS; c++) ins->swizzle[1][c] = COMPONENT_X; /* Shadow ref value is part of the coordinates if there's no comparator * source, in that case it's always placed in the last component. * Midgard wants the ref value in coord.z. */ if (instr->is_shadow && comparator_idx < 0) { ins->swizzle[1][COMPONENT_Z] = --nr_comps; write_mask |= 1 << COMPONENT_Z; } /* The array index is the last component if there's no shadow ref value * or second last if there's one. We already decremented the number of * components to account for the shadow ref value above. * Midgard wants the array index in coord.w. */ if (instr->is_array) { ins->swizzle[1][COMPONENT_W] = --nr_comps; write_mask |= 1 << COMPONENT_W; } if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) { /* texelFetch is undefined on samplerCube */ assert(ins->op != TEXTURE_OP_TEXEL_FETCH); ins->src[1] = make_compiler_temp_reg(ctx); /* For cubemaps, we use a special ld/st op to select the face * and copy the xy into the texture register */ midgard_instruction ld = m_ld_cubemap_coords(ins->src[1], 0); ld.src[1] = coords; ld.src_types[1] = ins->src_types[1]; ld.mask = 0x3; /* xy */ ld.load_store.arg_1 = 0x20; ld.swizzle[1][3] = COMPONENT_X; emit_mir_instruction(ctx, ld); /* We packed cube coordiates (X,Y,Z) into (X,Y), update the * written mask accordingly and decrement the number of * components */ nr_comps--; written_mask |= 3; } /* Now flag tex coord components that have not been written yet */ write_mask |= mask_of(nr_comps) & ~written_mask; for (unsigned c = 0; c < nr_comps; c++) ins->swizzle[1][c] = c; /* Sample index and shadow ref are expected in coord.z */ if (ms_or_comparator_idx >= 0) { assert(!((write_mask | written_mask) & (1 << COMPONENT_Z))); unsigned sample_or_ref = nir_src_index(ctx, &instr->src[ms_or_comparator_idx].src); emit_explicit_constant(ctx, sample_or_ref, sample_or_ref); if (ins->src[1] == ~0) ins->src[1] = make_compiler_temp_reg(ctx); midgard_instruction mov = v_mov(sample_or_ref, ins->src[1]); for (unsigned c = 0; c < MIR_VEC_COMPONENTS; c++) mov.swizzle[1][c] = COMPONENT_X; mov.mask = 1 << COMPONENT_Z; written_mask |= 1 << COMPONENT_Z; ins->swizzle[1][COMPONENT_Z] = COMPONENT_Z; emit_mir_instruction(ctx, mov); } /* Texelfetch coordinates uses all four elements (xyz/index) regardless * of texture dimensionality, which means it's necessary to zero the * unused components to keep everything happy. */ if (ins->op == TEXTURE_OP_TEXEL_FETCH && (written_mask | write_mask) != 0xF) { if (ins->src[1] == ~0) ins->src[1] = make_compiler_temp_reg(ctx); /* mov index.zw, #0, or generalized */ midgard_instruction mov = v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), ins->src[1]); mov.has_constants = true; mov.mask = (written_mask | write_mask) ^ 0xF; emit_mir_instruction(ctx, mov); for (unsigned c = 0; c < MIR_VEC_COMPONENTS; c++) { if (mov.mask & (1 << c)) ins->swizzle[1][c] = c; } } if (ins->src[1] == ~0) { /* No temporary reg created, use the src coords directly */ ins->src[1] = coords; } else if (write_mask) { /* Move the remaining coordinates to the temporary reg */ midgard_instruction mov = v_mov(coords, ins->src[1]); for (unsigned c = 0; c < MIR_VEC_COMPONENTS; c++) { if ((1 << c) & write_mask) { mov.swizzle[1][c] = ins->swizzle[1][c]; ins->swizzle[1][c] = c; } else { mov.swizzle[1][c] = COMPONENT_X; } } mov.mask = write_mask; emit_mir_instruction(ctx, mov); } } static void emit_texop_native(compiler_context *ctx, nir_tex_instr *instr, unsigned midgard_texop) { /* TODO */ //assert (!instr->sampler); nir_dest *dest = &instr->dest; int texture_index = instr->texture_index; int sampler_index = texture_index; nir_alu_type dest_base = nir_alu_type_get_base_type(instr->dest_type); nir_alu_type dest_type = dest_base | nir_dest_bit_size(*dest); /* texture instructions support float outmods */ unsigned outmod = midgard_outmod_none; if (dest_base == nir_type_float) { outmod = mir_determine_float_outmod(ctx, &dest, 0); } midgard_instruction ins = { .type = TAG_TEXTURE_4, .mask = 0xF, .dest = nir_dest_index(dest), .src = { ~0, ~0, ~0, ~0 }, .dest_type = dest_type, .swizzle = SWIZZLE_IDENTITY_4, .outmod = outmod, .op = midgard_texop, .texture = { .format = midgard_tex_format(instr->sampler_dim), .texture_handle = texture_index, .sampler_handle = sampler_index, .mode = mdg_texture_mode(instr) } }; if (instr->is_shadow && !instr->is_new_style_shadow && instr->op != nir_texop_tg4) for (int i = 0; i < 4; ++i) ins.swizzle[0][i] = COMPONENT_X; for (unsigned i = 0; i < instr->num_srcs; ++i) { int index = nir_src_index(ctx, &instr->src[i].src); unsigned sz = nir_src_bit_size(instr->src[i].src); nir_alu_type T = nir_tex_instr_src_type(instr, i) | sz; switch (instr->src[i].src_type) { case nir_tex_src_coord: set_tex_coord(ctx, instr, &ins); break; case nir_tex_src_bias: case nir_tex_src_lod: { /* Try as a constant if we can */ bool is_txf = midgard_texop == TEXTURE_OP_TEXEL_FETCH; if (!is_txf && pan_attach_constant_bias(ctx, instr->src[i].src, &ins.texture)) break; ins.texture.lod_register = true; ins.src[2] = index; ins.src_types[2] = T; for (unsigned c = 0; c < MIR_VEC_COMPONENTS; ++c) ins.swizzle[2][c] = COMPONENT_X; emit_explicit_constant(ctx, index, index); break; }; case nir_tex_src_offset: { ins.texture.offset_register = true; ins.src[3] = index; ins.src_types[3] = T; for (unsigned c = 0; c < MIR_VEC_COMPONENTS; ++c) ins.swizzle[3][c] = (c > COMPONENT_Z) ? 0 : c; emit_explicit_constant(ctx, index, index); break; }; case nir_tex_src_comparator: case nir_tex_src_ms_index: /* Nothing to do, handled in set_tex_coord() */ break; default: { fprintf(stderr, "Unknown texture source type: %d\n", instr->src[i].src_type); assert(0); } } } emit_mir_instruction(ctx, ins); } static void emit_tex(compiler_context *ctx, nir_tex_instr *instr) { switch (instr->op) { case nir_texop_tex: case nir_texop_txb: emit_texop_native(ctx, instr, TEXTURE_OP_NORMAL); break; case nir_texop_txl: case nir_texop_tg4: emit_texop_native(ctx, instr, TEXTURE_OP_LOD); break; case nir_texop_txf: case nir_texop_txf_ms: emit_texop_native(ctx, instr, TEXTURE_OP_TEXEL_FETCH); break; case nir_texop_txs: emit_sysval_read(ctx, &instr->instr, 4, 0); break; default: { fprintf(stderr, "Unhandled texture op: %d\n", instr->op); assert(0); } } } static void emit_jump(compiler_context *ctx, nir_jump_instr *instr) { switch (instr->type) { case nir_jump_break: { /* Emit a branch out of the loop */ struct midgard_instruction br = v_branch(false, false); br.branch.target_type = TARGET_BREAK; br.branch.target_break = ctx->current_loop_depth; emit_mir_instruction(ctx, br); break; } default: DBG("Unknown jump type %d\n", instr->type); break; } } static void emit_instr(compiler_context *ctx, struct nir_instr *instr) { switch (instr->type) { case nir_instr_type_load_const: emit_load_const(ctx, nir_instr_as_load_const(instr)); break; case nir_instr_type_intrinsic: emit_intrinsic(ctx, nir_instr_as_intrinsic(instr)); break; case nir_instr_type_alu: emit_alu(ctx, nir_instr_as_alu(instr)); break; case nir_instr_type_tex: emit_tex(ctx, nir_instr_as_tex(instr)); break; case nir_instr_type_jump: emit_jump(ctx, nir_instr_as_jump(instr)); break; case nir_instr_type_ssa_undef: /* Spurious */ break; default: DBG("Unhandled instruction type\n"); break; } } /* ALU instructions can inline or embed constants, which decreases register * pressure and saves space. */ #define CONDITIONAL_ATTACH(idx) { \ void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->src[idx] + 1); \ \ if (entry) { \ attach_constants(ctx, alu, entry, alu->src[idx] + 1); \ alu->src[idx] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \ } \ } static void inline_alu_constants(compiler_context *ctx, midgard_block *block) { mir_foreach_instr_in_block(block, alu) { /* Other instructions cannot inline constants */ if (alu->type != TAG_ALU_4) continue; if (alu->compact_branch) continue; /* If there is already a constant here, we can do nothing */ if (alu->has_constants) continue; CONDITIONAL_ATTACH(0); if (!alu->has_constants) { CONDITIONAL_ATTACH(1) } else if (!alu->inline_constant) { /* Corner case: _two_ vec4 constants, for instance with a * csel. For this case, we can only use a constant * register for one, we'll have to emit a move for the * other. */ void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->src[1] + 1); unsigned scratch = make_compiler_temp(ctx); if (entry) { midgard_instruction ins = v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT), scratch); attach_constants(ctx, &ins, entry, alu->src[1] + 1); /* Set the source */ alu->src[1] = scratch; /* Inject us -before- the last instruction which set r31 */ mir_insert_instruction_before(ctx, mir_prev_op(alu), ins); } } } } unsigned max_bitsize_for_alu(midgard_instruction *ins) { unsigned max_bitsize = 0; for (int i = 0; i < MIR_SRC_COUNT; i++) { if (ins->src[i] == ~0) continue; unsigned src_bitsize = nir_alu_type_get_type_size(ins->src_types[i]); max_bitsize = MAX2(src_bitsize, max_bitsize); } unsigned dst_bitsize = nir_alu_type_get_type_size(ins->dest_type); max_bitsize = MAX2(dst_bitsize, max_bitsize); /* We don't have fp16 LUTs, so we'll want to emit code like: * * vlut.fsinr hr0, hr0 * * where both input and output are 16-bit but the operation is carried * out in 32-bit */ switch (ins->op) { case midgard_alu_op_fsqrt: case midgard_alu_op_frcp: case midgard_alu_op_frsqrt: case midgard_alu_op_fsin: case midgard_alu_op_fcos: case midgard_alu_op_fexp2: case midgard_alu_op_flog2: max_bitsize = MAX2(max_bitsize, 32); break; default: break; } /* High implies computing at a higher bitsize, e.g umul_high of 32-bit * requires computing at 64-bit */ if (midgard_is_integer_out_op(ins->op) && ins->outmod == midgard_outmod_int_high) { max_bitsize *= 2; assert(max_bitsize <= 64); } return max_bitsize; } midgard_reg_mode reg_mode_for_bitsize(unsigned bitsize) { switch (bitsize) { /* use 16 pipe for 8 since we don't support vec16 yet */ case 8: case 16: return midgard_reg_mode_16; case 32: return midgard_reg_mode_32; case 64: return midgard_reg_mode_64; default: unreachable("invalid bit size"); } } /* Midgard supports two types of constants, embedded constants (128-bit) and * inline constants (16-bit). Sometimes, especially with scalar ops, embedded * constants can be demoted to inline constants, for space savings and * sometimes a performance boost */ static void embedded_to_inline_constant(compiler_context *ctx, midgard_block *block) { mir_foreach_instr_in_block(block, ins) { if (!ins->has_constants) continue; if (ins->has_inline_constant) continue; unsigned max_bitsize = max_bitsize_for_alu(ins); /* We can inline 32-bit (sometimes) or 16-bit (usually) */ bool is_16 = max_bitsize == 16; bool is_32 = max_bitsize == 32; if (!(is_16 || is_32)) continue; /* src1 cannot be an inline constant due to encoding * restrictions. So, if possible we try to flip the arguments * in that case */ int op = ins->op; if (ins->src[0] == SSA_FIXED_REGISTER(REGISTER_CONSTANT) && alu_opcode_props[op].props & OP_COMMUTES) { mir_flip(ins); } if (ins->src[1] == SSA_FIXED_REGISTER(REGISTER_CONSTANT)) { /* Component is from the swizzle. Take a nonzero component */ assert(ins->mask); unsigned first_comp = ffs(ins->mask) - 1; unsigned component = ins->swizzle[1][first_comp]; /* Scale constant appropriately, if we can legally */ int16_t scaled_constant = 0; if (is_16) { scaled_constant = ins->constants.u16[component]; } else if (midgard_is_integer_op(op)) { scaled_constant = ins->constants.u32[component]; /* Constant overflow after resize */ if (scaled_constant != ins->constants.u32[component]) continue; } else { float original = ins->constants.f32[component]; scaled_constant = _mesa_float_to_half(original); /* Check for loss of precision. If this is * mediump, we don't care, but for a highp * shader, we need to pay attention. NIR * doesn't yet tell us which mode we're in! * Practically this prevents most constants * from being inlined, sadly. */ float fp32 = _mesa_half_to_float(scaled_constant); if (fp32 != original) continue; } /* Should've been const folded */ if (ins->src_abs[1] || ins->src_neg[1]) continue; /* Make sure that the constant is not itself a vector * by checking if all accessed values are the same. */ const midgard_constants *cons = &ins->constants; uint32_t value = is_16 ? cons->u16[component] : cons->u32[component]; bool is_vector = false; unsigned mask = effective_writemask(ins->op, ins->mask); for (unsigned c = 0; c < MIR_VEC_COMPONENTS; ++c) { /* We only care if this component is actually used */ if (!(mask & (1 << c))) continue; uint32_t test = is_16 ? cons->u16[ins->swizzle[1][c]] : cons->u32[ins->swizzle[1][c]]; if (test != value) { is_vector = true; break; } } if (is_vector) continue; /* Get rid of the embedded constant */ ins->has_constants = false; ins->src[1] = ~0; ins->has_inline_constant = true; ins->inline_constant = scaled_constant; } } } /* Dead code elimination for branches at the end of a block - only one branch * per block is legal semantically */ static void midgard_cull_dead_branch(compiler_context *ctx, midgard_block *block) { bool branched = false; mir_foreach_instr_in_block_safe(block, ins) { if (!midgard_is_branch_unit(ins->unit)) continue; if (branched) mir_remove_instruction(ins); branched = true; } } /* We want to force the invert on AND/OR to the second slot to legalize into * iandnot/iornot. The relevant patterns are for AND (and OR respectively) * * ~a & #b = ~a & ~(#~b) * ~a & b = b & ~a */ static void midgard_legalize_invert(compiler_context *ctx, midgard_block *block) { mir_foreach_instr_in_block(block, ins) { if (ins->type != TAG_ALU_4) continue; if (ins->op != midgard_alu_op_iand && ins->op != midgard_alu_op_ior) continue; if (ins->src_invert[1] || !ins->src_invert[0]) continue; if (ins->has_inline_constant) { /* ~(#~a) = ~(~#a) = a, so valid, and forces both * inverts on */ ins->inline_constant = ~ins->inline_constant; ins->src_invert[1] = true; } else { /* Flip to the right invert order. Note * has_inline_constant false by assumption on the * branch, so flipping makes sense. */ mir_flip(ins); } } } static unsigned emit_fragment_epilogue(compiler_context *ctx, unsigned rt, unsigned sample_iter) { /* Loop to ourselves */ midgard_instruction *br = ctx->writeout_branch[rt][sample_iter]; struct midgard_instruction ins = v_branch(false, false); ins.writeout = br->writeout; ins.branch.target_block = ctx->block_count - 1; ins.constants.u32[0] = br->constants.u32[0]; memcpy(&ins.src_types, &br->src_types, sizeof(ins.src_types)); emit_mir_instruction(ctx, ins); ctx->current_block->epilogue = true; schedule_barrier(ctx); return ins.branch.target_block; } static midgard_block * emit_block_init(compiler_context *ctx) { midgard_block *this_block = ctx->after_block; ctx->after_block = NULL; if (!this_block) this_block = create_empty_block(ctx); list_addtail(&this_block->base.link, &ctx->blocks); this_block->scheduled = false; ++ctx->block_count; /* Set up current block */ list_inithead(&this_block->base.instructions); ctx->current_block = this_block; return this_block; } static midgard_block * emit_block(compiler_context *ctx, nir_block *block) { midgard_block *this_block = emit_block_init(ctx); nir_foreach_instr(instr, block) { emit_instr(ctx, instr); ++ctx->instruction_count; } return this_block; } static midgard_block *emit_cf_list(struct compiler_context *ctx, struct exec_list *list); static void emit_if(struct compiler_context *ctx, nir_if *nif) { midgard_block *before_block = ctx->current_block; /* Speculatively emit the branch, but we can't fill it in until later */ bool inv = false; EMIT(branch, true, true); midgard_instruction *then_branch = mir_last_in_block(ctx->current_block); then_branch->src[0] = mir_get_branch_cond(&nif->condition, &inv); then_branch->src_types[0] = nir_type_uint32; then_branch->branch.invert_conditional = !inv; /* Emit the two subblocks. */ midgard_block *then_block = emit_cf_list(ctx, &nif->then_list); midgard_block *end_then_block = ctx->current_block; /* Emit a jump from the end of the then block to the end of the else */ EMIT(branch, false, false); midgard_instruction *then_exit = mir_last_in_block(ctx->current_block); /* Emit second block, and check if it's empty */ int else_idx = ctx->block_count; int count_in = ctx->instruction_count; midgard_block *else_block = emit_cf_list(ctx, &nif->else_list); midgard_block *end_else_block = ctx->current_block; int after_else_idx = ctx->block_count; /* Now that we have the subblocks emitted, fix up the branches */ assert(then_block); assert(else_block); if (ctx->instruction_count == count_in) { /* The else block is empty, so don't emit an exit jump */ mir_remove_instruction(then_exit); then_branch->branch.target_block = after_else_idx; } else { then_branch->branch.target_block = else_idx; then_exit->branch.target_block = after_else_idx; } /* Wire up the successors */ ctx->after_block = create_empty_block(ctx); pan_block_add_successor(&before_block->base, &then_block->base); pan_block_add_successor(&before_block->base, &else_block->base); pan_block_add_successor(&end_then_block->base, &ctx->after_block->base); pan_block_add_successor(&end_else_block->base, &ctx->after_block->base); } static void emit_loop(struct compiler_context *ctx, nir_loop *nloop) { /* Remember where we are */ midgard_block *start_block = ctx->current_block; /* Allocate a loop number, growing the current inner loop depth */ int loop_idx = ++ctx->current_loop_depth; /* Get index from before the body so we can loop back later */ int start_idx = ctx->block_count; /* Emit the body itself */ midgard_block *loop_block = emit_cf_list(ctx, &nloop->body); /* Branch back to loop back */ struct midgard_instruction br_back = v_branch(false, false); br_back.branch.target_block = start_idx; emit_mir_instruction(ctx, br_back); /* Mark down that branch in the graph. */ pan_block_add_successor(&start_block->base, &loop_block->base); pan_block_add_successor(&ctx->current_block->base, &loop_block->base); /* Find the index of the block about to follow us (note: we don't add * one; blocks are 0-indexed so we get a fencepost problem) */ int break_block_idx = ctx->block_count; /* Fix up the break statements we emitted to point to the right place, * now that we can allocate a block number for them */ ctx->after_block = create_empty_block(ctx); mir_foreach_block_from(ctx, start_block, _block) { mir_foreach_instr_in_block(((midgard_block *) _block), ins) { if (ins->type != TAG_ALU_4) continue; if (!ins->compact_branch) continue; /* We found a branch -- check the type to see if we need to do anything */ if (ins->branch.target_type != TARGET_BREAK) continue; /* It's a break! Check if it's our break */ if (ins->branch.target_break != loop_idx) continue; /* Okay, cool, we're breaking out of this loop. * Rewrite from a break to a goto */ ins->branch.target_type = TARGET_GOTO; ins->branch.target_block = break_block_idx; pan_block_add_successor(_block, &ctx->after_block->base); } } /* Now that we've finished emitting the loop, free up the depth again * so we play nice with recursion amid nested loops */ --ctx->current_loop_depth; /* Dump loop stats */ ++ctx->loop_count; } static midgard_block * emit_cf_list(struct compiler_context *ctx, struct exec_list *list) { midgard_block *start_block = NULL; foreach_list_typed(nir_cf_node, node, node, list) { switch (node->type) { case nir_cf_node_block: { midgard_block *block = emit_block(ctx, nir_cf_node_as_block(node)); if (!start_block) start_block = block; break; } case nir_cf_node_if: emit_if(ctx, nir_cf_node_as_if(node)); break; case nir_cf_node_loop: emit_loop(ctx, nir_cf_node_as_loop(node)); break; case nir_cf_node_function: assert(0); break; } } return start_block; } /* Due to lookahead, we need to report the first tag executed in the command * stream and in branch targets. An initial block might be empty, so iterate * until we find one that 'works' */ unsigned midgard_get_first_tag_from_block(compiler_context *ctx, unsigned block_idx) { midgard_block *initial_block = mir_get_block(ctx, block_idx); mir_foreach_block_from(ctx, initial_block, _v) { midgard_block *v = (midgard_block *) _v; if (v->quadword_count) { midgard_bundle *initial_bundle = util_dynarray_element(&v->bundles, midgard_bundle, 0); return initial_bundle->tag; } } /* Default to a tag 1 which will break from the shader, in case we jump * to the exit block (i.e. `return` in a compute shader) */ return 1; } /* For each fragment writeout instruction, generate a writeout loop to * associate with it */ static void mir_add_writeout_loops(compiler_context *ctx) { for (unsigned rt = 0; rt < ARRAY_SIZE(ctx->writeout_branch); ++rt) { for (unsigned s = 0; s < MIDGARD_MAX_SAMPLE_ITER; ++s) { midgard_instruction *br = ctx->writeout_branch[rt][s]; if (!br) continue; unsigned popped = br->branch.target_block; pan_block_add_successor(&(mir_get_block(ctx, popped - 1)->base), &ctx->current_block->base); br->branch.target_block = emit_fragment_epilogue(ctx, rt, s); br->branch.target_type = TARGET_GOTO; /* If we have more RTs, we'll need to restore back after our * loop terminates */ midgard_instruction *next_br = NULL; if ((s + 1) < MIDGARD_MAX_SAMPLE_ITER) next_br = ctx->writeout_branch[rt][s + 1]; if (!next_br && (rt + 1) < ARRAY_SIZE(ctx->writeout_branch)) next_br = ctx->writeout_branch[rt + 1][0]; if (next_br) { midgard_instruction uncond = v_branch(false, false); uncond.branch.target_block = popped; uncond.branch.target_type = TARGET_GOTO; emit_mir_instruction(ctx, uncond); pan_block_add_successor(&ctx->current_block->base, &(mir_get_block(ctx, popped)->base)); schedule_barrier(ctx); } else { /* We're last, so we can terminate here */ br->last_writeout = true; } } } } panfrost_program * midgard_compile_shader_nir(void *mem_ctx, nir_shader *nir, const struct panfrost_compile_inputs *inputs) { panfrost_program *program = rzalloc(mem_ctx, panfrost_program); struct util_dynarray *compiled = &program->compiled; midgard_debug = debug_get_option_midgard_debug(); /* TODO: Bound against what? */ compiler_context *ctx = rzalloc(NULL, compiler_context); ctx->nir = nir; ctx->stage = nir->info.stage; ctx->is_blend = inputs->is_blend; ctx->blend_rt = MIDGARD_COLOR_RT0 + inputs->blend.rt; if (inputs->is_blend) { unsigned nr_samples = MAX2(inputs->blend.nr_samples, 1); const struct util_format_description *desc = util_format_description(inputs->rt_formats[inputs->blend.rt]); /* We have to split writeout in 128 bit chunks */ ctx->blend_sample_iterations = DIV_ROUND_UP(desc->block.bits * nr_samples, 128); } memcpy(ctx->blend_constants, inputs->blend.constants, sizeof(ctx->blend_constants)); ctx->blend_input = ~0; ctx->blend_src1 = ~0; ctx->quirks = midgard_get_quirks(inputs->gpu_id); /* Start off with a safe cutoff, allowing usage of all 16 work * registers. Later, we'll promote uniform reads to uniform registers * if we determine it is beneficial to do so */ ctx->uniform_cutoff = 8; /* Initialize at a global (not block) level hash tables */ ctx->ssa_constants = _mesa_hash_table_u64_create(NULL); /* Lower gl_Position pre-optimisation, but after lowering vars to ssa * (so we don't accidentally duplicate the epilogue since mesa/st has * messed with our I/O quite a bit already) */ NIR_PASS_V(nir, nir_lower_vars_to_ssa); if (ctx->stage == MESA_SHADER_VERTEX) { NIR_PASS_V(nir, nir_lower_viewport_transform); NIR_PASS_V(nir, nir_lower_point_size, 1.0, 1024.0); } NIR_PASS_V(nir, nir_lower_var_copies); NIR_PASS_V(nir, nir_lower_vars_to_ssa); NIR_PASS_V(nir, nir_split_var_copies); NIR_PASS_V(nir, nir_lower_var_copies); NIR_PASS_V(nir, nir_lower_global_vars_to_local); NIR_PASS_V(nir, nir_lower_var_copies); NIR_PASS_V(nir, nir_lower_vars_to_ssa); unsigned pan_quirks = panfrost_get_quirks(inputs->gpu_id, 0); NIR_PASS_V(nir, pan_lower_framebuffer, inputs->rt_formats, inputs->is_blend, pan_quirks); NIR_PASS_V(nir, nir_lower_io, nir_var_shader_in | nir_var_shader_out, glsl_type_size, 0); NIR_PASS_V(nir, nir_lower_ssbo); NIR_PASS_V(nir, pan_nir_lower_zs_store); NIR_PASS_V(nir, pan_nir_lower_64bit_intrin); /* Optimisation passes */ optimise_nir(nir, ctx->quirks, inputs->is_blend); NIR_PASS_V(nir, pan_nir_reorder_writeout); if ((midgard_debug & MIDGARD_DBG_SHADERS) && !nir->info.internal) { nir_print_shader(nir, stdout); } /* Assign sysvals and counts, now that we're sure * (post-optimisation) */ panfrost_nir_assign_sysvals(&ctx->sysvals, ctx, nir); program->sysval_count = ctx->sysvals.sysval_count; memcpy(program->sysvals, ctx->sysvals.sysvals, sizeof(ctx->sysvals.sysvals[0]) * ctx->sysvals.sysval_count); ctx->tls_size = nir->scratch_size; nir_foreach_function(func, nir) { if (!func->impl) continue; list_inithead(&ctx->blocks); ctx->block_count = 0; ctx->func = func; ctx->already_emitted = calloc(BITSET_WORDS(func->impl->ssa_alloc), sizeof(BITSET_WORD)); if (nir->info.outputs_read && !inputs->is_blend) { emit_block_init(ctx); struct midgard_instruction wait = v_branch(false, false); wait.branch.target_type = TARGET_TILEBUF_WAIT; emit_mir_instruction(ctx, wait); ++ctx->instruction_count; } emit_cf_list(ctx, &func->impl->body); free(ctx->already_emitted); break; /* TODO: Multi-function shaders */ } util_dynarray_init(compiled, program); /* Per-block lowering before opts */ mir_foreach_block(ctx, _block) { midgard_block *block = (midgard_block *) _block; inline_alu_constants(ctx, block); embedded_to_inline_constant(ctx, block); } /* MIR-level optimizations */ bool progress = false; do { progress = false; progress |= midgard_opt_dead_code_eliminate(ctx); mir_foreach_block(ctx, _block) { midgard_block *block = (midgard_block *) _block; progress |= midgard_opt_copy_prop(ctx, block); progress |= midgard_opt_combine_projection(ctx, block); progress |= midgard_opt_varying_projection(ctx, block); } } while (progress); mir_foreach_block(ctx, _block) { midgard_block *block = (midgard_block *) _block; midgard_lower_derivatives(ctx, block); midgard_legalize_invert(ctx, block); midgard_cull_dead_branch(ctx, block); } if (ctx->stage == MESA_SHADER_FRAGMENT) mir_add_writeout_loops(ctx); /* Analyze now that the code is known but before scheduling creates * pipeline registers which are harder to track */ mir_analyze_helper_terminate(ctx); mir_analyze_helper_requirements(ctx); /* Schedule! */ midgard_schedule_program(ctx); mir_ra(ctx); /* Emit flat binary from the instruction arrays. Iterate each block in * sequence. Save instruction boundaries such that lookahead tags can * be assigned easily */ /* Cache _all_ bundles in source order for lookahead across failed branches */ int bundle_count = 0; mir_foreach_block(ctx, _block) { midgard_block *block = (midgard_block *) _block; bundle_count += block->bundles.size / sizeof(midgard_bundle); } midgard_bundle **source_order_bundles = malloc(sizeof(midgard_bundle *) * bundle_count); int bundle_idx = 0; mir_foreach_block(ctx, _block) { midgard_block *block = (midgard_block *) _block; util_dynarray_foreach(&block->bundles, midgard_bundle, bundle) { source_order_bundles[bundle_idx++] = bundle; } } int current_bundle = 0; /* Midgard prefetches instruction types, so during emission we * need to lookahead. Unless this is the last instruction, in * which we return 1. */ mir_foreach_block(ctx, _block) { midgard_block *block = (midgard_block *) _block; mir_foreach_bundle_in_block(block, bundle) { int lookahead = 1; if (!bundle->last_writeout && (current_bundle + 1 < bundle_count)) lookahead = source_order_bundles[current_bundle + 1]->tag; emit_binary_bundle(ctx, block, bundle, compiled, lookahead); ++current_bundle; } /* TODO: Free deeper */ //util_dynarray_fini(&block->instructions); } free(source_order_bundles); /* Report the very first tag executed */ program->first_tag = midgard_get_first_tag_from_block(ctx, 0); /* Deal with off-by-one related to the fencepost problem */ program->work_register_count = ctx->work_registers + 1; program->uniform_cutoff = ctx->uniform_cutoff; program->tls_size = ctx->tls_size; if ((midgard_debug & MIDGARD_DBG_SHADERS) && !nir->info.internal) { disassemble_midgard(stdout, program->compiled.data, program->compiled.size, inputs->gpu_id, ctx->stage); } if ((midgard_debug & MIDGARD_DBG_SHADERDB || inputs->shaderdb) && !nir->info.internal) { unsigned nr_bundles = 0, nr_ins = 0; /* Count instructions and bundles */ mir_foreach_block(ctx, _block) { midgard_block *block = (midgard_block *) _block; nr_bundles += util_dynarray_num_elements( &block->bundles, midgard_bundle); mir_foreach_bundle_in_block(block, bun) nr_ins += bun->instruction_count; } /* Calculate thread count. There are certain cutoffs by * register count for thread count */ unsigned nr_registers = program->work_register_count; unsigned nr_threads = (nr_registers <= 4) ? 4 : (nr_registers <= 8) ? 2 : 1; /* Dump stats */ fprintf(stderr, "shader%d - %s shader: " "%u inst, %u bundles, %u quadwords, " "%u registers, %u threads, %u loops, " "%u:%u spills:fills\n", SHADER_DB_COUNT++, ctx->is_blend ? "PAN_SHADER_BLEND" : gl_shader_stage_name(ctx->stage), nr_ins, nr_bundles, ctx->quadword_count, nr_registers, nr_threads, ctx->loop_count, ctx->spills, ctx->fills); } ralloc_free(ctx); return program; }