/* DO NOT EDIT - This file generated automatically with glx86asm.py script */ #include "assyntax.h" #include "glapioffsets.h" #ifndef __WIN32__ #if defined(USE_MGL_NAMESPACE) #define GL_PREFIX(n) GLNAME(CONCAT(mgl,n)) #else #define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) #endif #define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX)) #ifdef GNU_ASSEMBLER #define GLOBL_FN(x) GLOBL x ; .type x,@function #else #define GLOBL_FN(x) GLOBL x #endif ALIGNTEXT16 GLOBL_FN(GL_PREFIX(NewList)) GL_PREFIX(NewList): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_NewList)) JMP(GL_OFFSET(_gloffset_NewList)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EndList)) GL_PREFIX(EndList): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EndList)) JMP(GL_OFFSET(_gloffset_EndList)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CallList)) GL_PREFIX(CallList): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CallList)) JMP(GL_OFFSET(_gloffset_CallList)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CallLists)) GL_PREFIX(CallLists): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CallLists)) JMP(GL_OFFSET(_gloffset_CallLists)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DeleteLists)) GL_PREFIX(DeleteLists): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DeleteLists)) JMP(GL_OFFSET(_gloffset_DeleteLists)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GenLists)) GL_PREFIX(GenLists): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GenLists)) JMP(GL_OFFSET(_gloffset_GenLists)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ListBase)) GL_PREFIX(ListBase): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ListBase)) JMP(GL_OFFSET(_gloffset_ListBase)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Begin)) GL_PREFIX(Begin): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Begin)) JMP(GL_OFFSET(_gloffset_Begin)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Bitmap)) GL_PREFIX(Bitmap): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Bitmap)) JMP(GL_OFFSET(_gloffset_Bitmap)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3b)) GL_PREFIX(Color3b): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3b)) JMP(GL_OFFSET(_gloffset_Color3b)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3bv)) GL_PREFIX(Color3bv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3bv)) JMP(GL_OFFSET(_gloffset_Color3bv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3d)) GL_PREFIX(Color3d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3d)) JMP(GL_OFFSET(_gloffset_Color3d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3dv)) GL_PREFIX(Color3dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3dv)) JMP(GL_OFFSET(_gloffset_Color3dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3f)) GL_PREFIX(Color3f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3f)) JMP(GL_OFFSET(_gloffset_Color3f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3fv)) GL_PREFIX(Color3fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3fv)) JMP(GL_OFFSET(_gloffset_Color3fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3i)) GL_PREFIX(Color3i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3i)) JMP(GL_OFFSET(_gloffset_Color3i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3iv)) GL_PREFIX(Color3iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3iv)) JMP(GL_OFFSET(_gloffset_Color3iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3s)) GL_PREFIX(Color3s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3s)) JMP(GL_OFFSET(_gloffset_Color3s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3sv)) GL_PREFIX(Color3sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3sv)) JMP(GL_OFFSET(_gloffset_Color3sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3ub)) GL_PREFIX(Color3ub): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3ub)) JMP(GL_OFFSET(_gloffset_Color3ub)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3ubv)) GL_PREFIX(Color3ubv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3ubv)) JMP(GL_OFFSET(_gloffset_Color3ubv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3ui)) GL_PREFIX(Color3ui): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3ui)) JMP(GL_OFFSET(_gloffset_Color3ui)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3uiv)) GL_PREFIX(Color3uiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3uiv)) JMP(GL_OFFSET(_gloffset_Color3uiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3us)) GL_PREFIX(Color3us): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3us)) JMP(GL_OFFSET(_gloffset_Color3us)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color3usv)) GL_PREFIX(Color3usv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color3usv)) JMP(GL_OFFSET(_gloffset_Color3usv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4b)) GL_PREFIX(Color4b): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4b)) JMP(GL_OFFSET(_gloffset_Color4b)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4bv)) GL_PREFIX(Color4bv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4bv)) JMP(GL_OFFSET(_gloffset_Color4bv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4d)) GL_PREFIX(Color4d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4d)) JMP(GL_OFFSET(_gloffset_Color4d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4dv)) GL_PREFIX(Color4dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4dv)) JMP(GL_OFFSET(_gloffset_Color4dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4f)) GL_PREFIX(Color4f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4f)) JMP(GL_OFFSET(_gloffset_Color4f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4fv)) GL_PREFIX(Color4fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4fv)) JMP(GL_OFFSET(_gloffset_Color4fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4i)) GL_PREFIX(Color4i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4i)) JMP(GL_OFFSET(_gloffset_Color4i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4iv)) GL_PREFIX(Color4iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4iv)) JMP(GL_OFFSET(_gloffset_Color4iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4s)) GL_PREFIX(Color4s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4s)) JMP(GL_OFFSET(_gloffset_Color4s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4sv)) GL_PREFIX(Color4sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4sv)) JMP(GL_OFFSET(_gloffset_Color4sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4ub)) GL_PREFIX(Color4ub): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4ub)) JMP(GL_OFFSET(_gloffset_Color4ub)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4ubv)) GL_PREFIX(Color4ubv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4ubv)) JMP(GL_OFFSET(_gloffset_Color4ubv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4ui)) GL_PREFIX(Color4ui): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4ui)) JMP(GL_OFFSET(_gloffset_Color4ui)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4uiv)) GL_PREFIX(Color4uiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4uiv)) JMP(GL_OFFSET(_gloffset_Color4uiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4us)) GL_PREFIX(Color4us): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4us)) JMP(GL_OFFSET(_gloffset_Color4us)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Color4usv)) GL_PREFIX(Color4usv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Color4usv)) JMP(GL_OFFSET(_gloffset_Color4usv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EdgeFlag)) GL_PREFIX(EdgeFlag): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EdgeFlag)) JMP(GL_OFFSET(_gloffset_EdgeFlag)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EdgeFlagv)) GL_PREFIX(EdgeFlagv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EdgeFlagv)) JMP(GL_OFFSET(_gloffset_EdgeFlagv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(End)) GL_PREFIX(End): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_End)) JMP(GL_OFFSET(_gloffset_End)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexd)) GL_PREFIX(Indexd): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexd)) JMP(GL_OFFSET(_gloffset_Indexd)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexdv)) GL_PREFIX(Indexdv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexdv)) JMP(GL_OFFSET(_gloffset_Indexdv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexf)) GL_PREFIX(Indexf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexf)) JMP(GL_OFFSET(_gloffset_Indexf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexfv)) GL_PREFIX(Indexfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexfv)) JMP(GL_OFFSET(_gloffset_Indexfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexi)) GL_PREFIX(Indexi): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexi)) JMP(GL_OFFSET(_gloffset_Indexi)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexiv)) GL_PREFIX(Indexiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexiv)) JMP(GL_OFFSET(_gloffset_Indexiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexs)) GL_PREFIX(Indexs): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexs)) JMP(GL_OFFSET(_gloffset_Indexs)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexsv)) GL_PREFIX(Indexsv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexsv)) JMP(GL_OFFSET(_gloffset_Indexsv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3b)) GL_PREFIX(Normal3b): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3b)) JMP(GL_OFFSET(_gloffset_Normal3b)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3bv)) GL_PREFIX(Normal3bv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3bv)) JMP(GL_OFFSET(_gloffset_Normal3bv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3d)) GL_PREFIX(Normal3d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3d)) JMP(GL_OFFSET(_gloffset_Normal3d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3dv)) GL_PREFIX(Normal3dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3dv)) JMP(GL_OFFSET(_gloffset_Normal3dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3f)) GL_PREFIX(Normal3f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3f)) JMP(GL_OFFSET(_gloffset_Normal3f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3fv)) GL_PREFIX(Normal3fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3fv)) JMP(GL_OFFSET(_gloffset_Normal3fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3i)) GL_PREFIX(Normal3i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3i)) JMP(GL_OFFSET(_gloffset_Normal3i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3iv)) GL_PREFIX(Normal3iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3iv)) JMP(GL_OFFSET(_gloffset_Normal3iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3s)) GL_PREFIX(Normal3s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3s)) JMP(GL_OFFSET(_gloffset_Normal3s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Normal3sv)) GL_PREFIX(Normal3sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Normal3sv)) JMP(GL_OFFSET(_gloffset_Normal3sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos2d)) GL_PREFIX(RasterPos2d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos2d)) JMP(GL_OFFSET(_gloffset_RasterPos2d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos2dv)) GL_PREFIX(RasterPos2dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos2dv)) JMP(GL_OFFSET(_gloffset_RasterPos2dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos2f)) GL_PREFIX(RasterPos2f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos2f)) JMP(GL_OFFSET(_gloffset_RasterPos2f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos2fv)) GL_PREFIX(RasterPos2fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos2fv)) JMP(GL_OFFSET(_gloffset_RasterPos2fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos2i)) GL_PREFIX(RasterPos2i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos2i)) JMP(GL_OFFSET(_gloffset_RasterPos2i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos2iv)) GL_PREFIX(RasterPos2iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos2iv)) JMP(GL_OFFSET(_gloffset_RasterPos2iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos2s)) GL_PREFIX(RasterPos2s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos2s)) JMP(GL_OFFSET(_gloffset_RasterPos2s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos2sv)) GL_PREFIX(RasterPos2sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos2sv)) JMP(GL_OFFSET(_gloffset_RasterPos2sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos3d)) GL_PREFIX(RasterPos3d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos3d)) JMP(GL_OFFSET(_gloffset_RasterPos3d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos3dv)) GL_PREFIX(RasterPos3dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos3dv)) JMP(GL_OFFSET(_gloffset_RasterPos3dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos3f)) GL_PREFIX(RasterPos3f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos3f)) JMP(GL_OFFSET(_gloffset_RasterPos3f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos3fv)) GL_PREFIX(RasterPos3fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos3fv)) JMP(GL_OFFSET(_gloffset_RasterPos3fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos3i)) GL_PREFIX(RasterPos3i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos3i)) JMP(GL_OFFSET(_gloffset_RasterPos3i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos3iv)) GL_PREFIX(RasterPos3iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos3iv)) JMP(GL_OFFSET(_gloffset_RasterPos3iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos3s)) GL_PREFIX(RasterPos3s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos3s)) JMP(GL_OFFSET(_gloffset_RasterPos3s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos3sv)) GL_PREFIX(RasterPos3sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos3sv)) JMP(GL_OFFSET(_gloffset_RasterPos3sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos4d)) GL_PREFIX(RasterPos4d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos4d)) JMP(GL_OFFSET(_gloffset_RasterPos4d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos4dv)) GL_PREFIX(RasterPos4dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos4dv)) JMP(GL_OFFSET(_gloffset_RasterPos4dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos4f)) GL_PREFIX(RasterPos4f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos4f)) JMP(GL_OFFSET(_gloffset_RasterPos4f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos4fv)) GL_PREFIX(RasterPos4fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos4fv)) JMP(GL_OFFSET(_gloffset_RasterPos4fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos4i)) GL_PREFIX(RasterPos4i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos4i)) JMP(GL_OFFSET(_gloffset_RasterPos4i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos4iv)) GL_PREFIX(RasterPos4iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos4iv)) JMP(GL_OFFSET(_gloffset_RasterPos4iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos4s)) GL_PREFIX(RasterPos4s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos4s)) JMP(GL_OFFSET(_gloffset_RasterPos4s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RasterPos4sv)) GL_PREFIX(RasterPos4sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RasterPos4sv)) JMP(GL_OFFSET(_gloffset_RasterPos4sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rectd)) GL_PREFIX(Rectd): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rectd)) JMP(GL_OFFSET(_gloffset_Rectd)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rectdv)) GL_PREFIX(Rectdv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rectdv)) JMP(GL_OFFSET(_gloffset_Rectdv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rectf)) GL_PREFIX(Rectf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rectf)) JMP(GL_OFFSET(_gloffset_Rectf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rectfv)) GL_PREFIX(Rectfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rectfv)) JMP(GL_OFFSET(_gloffset_Rectfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Recti)) GL_PREFIX(Recti): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Recti)) JMP(GL_OFFSET(_gloffset_Recti)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rectiv)) GL_PREFIX(Rectiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rectiv)) JMP(GL_OFFSET(_gloffset_Rectiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rects)) GL_PREFIX(Rects): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rects)) JMP(GL_OFFSET(_gloffset_Rects)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rectsv)) GL_PREFIX(Rectsv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rectsv)) JMP(GL_OFFSET(_gloffset_Rectsv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord1d)) GL_PREFIX(TexCoord1d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord1d)) JMP(GL_OFFSET(_gloffset_TexCoord1d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord1dv)) GL_PREFIX(TexCoord1dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord1dv)) JMP(GL_OFFSET(_gloffset_TexCoord1dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord1f)) GL_PREFIX(TexCoord1f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord1f)) JMP(GL_OFFSET(_gloffset_TexCoord1f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord1fv)) GL_PREFIX(TexCoord1fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord1fv)) JMP(GL_OFFSET(_gloffset_TexCoord1fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord1i)) GL_PREFIX(TexCoord1i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord1i)) JMP(GL_OFFSET(_gloffset_TexCoord1i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord1iv)) GL_PREFIX(TexCoord1iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord1iv)) JMP(GL_OFFSET(_gloffset_TexCoord1iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord1s)) GL_PREFIX(TexCoord1s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord1s)) JMP(GL_OFFSET(_gloffset_TexCoord1s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord1sv)) GL_PREFIX(TexCoord1sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord1sv)) JMP(GL_OFFSET(_gloffset_TexCoord1sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord2d)) GL_PREFIX(TexCoord2d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord2d)) JMP(GL_OFFSET(_gloffset_TexCoord2d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord2dv)) GL_PREFIX(TexCoord2dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord2dv)) JMP(GL_OFFSET(_gloffset_TexCoord2dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord2f)) GL_PREFIX(TexCoord2f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord2f)) JMP(GL_OFFSET(_gloffset_TexCoord2f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord2fv)) GL_PREFIX(TexCoord2fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord2fv)) JMP(GL_OFFSET(_gloffset_TexCoord2fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord2i)) GL_PREFIX(TexCoord2i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord2i)) JMP(GL_OFFSET(_gloffset_TexCoord2i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord2iv)) GL_PREFIX(TexCoord2iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord2iv)) JMP(GL_OFFSET(_gloffset_TexCoord2iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord2s)) GL_PREFIX(TexCoord2s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord2s)) JMP(GL_OFFSET(_gloffset_TexCoord2s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord2sv)) GL_PREFIX(TexCoord2sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord2sv)) JMP(GL_OFFSET(_gloffset_TexCoord2sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord3d)) GL_PREFIX(TexCoord3d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord3d)) JMP(GL_OFFSET(_gloffset_TexCoord3d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord3dv)) GL_PREFIX(TexCoord3dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord3dv)) JMP(GL_OFFSET(_gloffset_TexCoord3dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord3f)) GL_PREFIX(TexCoord3f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord3f)) JMP(GL_OFFSET(_gloffset_TexCoord3f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord3fv)) GL_PREFIX(TexCoord3fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord3fv)) JMP(GL_OFFSET(_gloffset_TexCoord3fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord3i)) GL_PREFIX(TexCoord3i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord3i)) JMP(GL_OFFSET(_gloffset_TexCoord3i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord3iv)) GL_PREFIX(TexCoord3iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord3iv)) JMP(GL_OFFSET(_gloffset_TexCoord3iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord3s)) GL_PREFIX(TexCoord3s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord3s)) JMP(GL_OFFSET(_gloffset_TexCoord3s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord3sv)) GL_PREFIX(TexCoord3sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord3sv)) JMP(GL_OFFSET(_gloffset_TexCoord3sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord4d)) GL_PREFIX(TexCoord4d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord4d)) JMP(GL_OFFSET(_gloffset_TexCoord4d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord4dv)) GL_PREFIX(TexCoord4dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord4dv)) JMP(GL_OFFSET(_gloffset_TexCoord4dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord4f)) GL_PREFIX(TexCoord4f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord4f)) JMP(GL_OFFSET(_gloffset_TexCoord4f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord4fv)) GL_PREFIX(TexCoord4fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord4fv)) JMP(GL_OFFSET(_gloffset_TexCoord4fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord4i)) GL_PREFIX(TexCoord4i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord4i)) JMP(GL_OFFSET(_gloffset_TexCoord4i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord4iv)) GL_PREFIX(TexCoord4iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord4iv)) JMP(GL_OFFSET(_gloffset_TexCoord4iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord4s)) GL_PREFIX(TexCoord4s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord4s)) JMP(GL_OFFSET(_gloffset_TexCoord4s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoord4sv)) GL_PREFIX(TexCoord4sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoord4sv)) JMP(GL_OFFSET(_gloffset_TexCoord4sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex2d)) GL_PREFIX(Vertex2d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex2d)) JMP(GL_OFFSET(_gloffset_Vertex2d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex2dv)) GL_PREFIX(Vertex2dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex2dv)) JMP(GL_OFFSET(_gloffset_Vertex2dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex2f)) GL_PREFIX(Vertex2f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex2f)) JMP(GL_OFFSET(_gloffset_Vertex2f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex2fv)) GL_PREFIX(Vertex2fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex2fv)) JMP(GL_OFFSET(_gloffset_Vertex2fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex2i)) GL_PREFIX(Vertex2i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex2i)) JMP(GL_OFFSET(_gloffset_Vertex2i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex2iv)) GL_PREFIX(Vertex2iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex2iv)) JMP(GL_OFFSET(_gloffset_Vertex2iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex2s)) GL_PREFIX(Vertex2s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex2s)) JMP(GL_OFFSET(_gloffset_Vertex2s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex2sv)) GL_PREFIX(Vertex2sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex2sv)) JMP(GL_OFFSET(_gloffset_Vertex2sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex3d)) GL_PREFIX(Vertex3d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex3d)) JMP(GL_OFFSET(_gloffset_Vertex3d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex3dv)) GL_PREFIX(Vertex3dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex3dv)) JMP(GL_OFFSET(_gloffset_Vertex3dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex3f)) GL_PREFIX(Vertex3f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex3f)) JMP(GL_OFFSET(_gloffset_Vertex3f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex3fv)) GL_PREFIX(Vertex3fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex3fv)) JMP(GL_OFFSET(_gloffset_Vertex3fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex3i)) GL_PREFIX(Vertex3i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex3i)) JMP(GL_OFFSET(_gloffset_Vertex3i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex3iv)) GL_PREFIX(Vertex3iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex3iv)) JMP(GL_OFFSET(_gloffset_Vertex3iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex3s)) GL_PREFIX(Vertex3s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex3s)) JMP(GL_OFFSET(_gloffset_Vertex3s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex3sv)) GL_PREFIX(Vertex3sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex3sv)) JMP(GL_OFFSET(_gloffset_Vertex3sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex4d)) GL_PREFIX(Vertex4d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex4d)) JMP(GL_OFFSET(_gloffset_Vertex4d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex4dv)) GL_PREFIX(Vertex4dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex4dv)) JMP(GL_OFFSET(_gloffset_Vertex4dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex4f)) GL_PREFIX(Vertex4f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex4f)) JMP(GL_OFFSET(_gloffset_Vertex4f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex4fv)) GL_PREFIX(Vertex4fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex4fv)) JMP(GL_OFFSET(_gloffset_Vertex4fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex4i)) GL_PREFIX(Vertex4i): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex4i)) JMP(GL_OFFSET(_gloffset_Vertex4i)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex4iv)) GL_PREFIX(Vertex4iv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex4iv)) JMP(GL_OFFSET(_gloffset_Vertex4iv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex4s)) GL_PREFIX(Vertex4s): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex4s)) JMP(GL_OFFSET(_gloffset_Vertex4s)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Vertex4sv)) GL_PREFIX(Vertex4sv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Vertex4sv)) JMP(GL_OFFSET(_gloffset_Vertex4sv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ClipPlane)) GL_PREFIX(ClipPlane): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ClipPlane)) JMP(GL_OFFSET(_gloffset_ClipPlane)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorMaterial)) GL_PREFIX(ColorMaterial): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorMaterial)) JMP(GL_OFFSET(_gloffset_ColorMaterial)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CullFace)) GL_PREFIX(CullFace): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CullFace)) JMP(GL_OFFSET(_gloffset_CullFace)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Fogf)) GL_PREFIX(Fogf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Fogf)) JMP(GL_OFFSET(_gloffset_Fogf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Fogfv)) GL_PREFIX(Fogfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Fogfv)) JMP(GL_OFFSET(_gloffset_Fogfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Fogi)) GL_PREFIX(Fogi): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Fogi)) JMP(GL_OFFSET(_gloffset_Fogi)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Fogiv)) GL_PREFIX(Fogiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Fogiv)) JMP(GL_OFFSET(_gloffset_Fogiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FrontFace)) GL_PREFIX(FrontFace): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FrontFace)) JMP(GL_OFFSET(_gloffset_FrontFace)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Hint)) GL_PREFIX(Hint): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Hint)) JMP(GL_OFFSET(_gloffset_Hint)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Lightf)) GL_PREFIX(Lightf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Lightf)) JMP(GL_OFFSET(_gloffset_Lightf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Lightfv)) GL_PREFIX(Lightfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Lightfv)) JMP(GL_OFFSET(_gloffset_Lightfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Lighti)) GL_PREFIX(Lighti): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Lighti)) JMP(GL_OFFSET(_gloffset_Lighti)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Lightiv)) GL_PREFIX(Lightiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Lightiv)) JMP(GL_OFFSET(_gloffset_Lightiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LightModelf)) GL_PREFIX(LightModelf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LightModelf)) JMP(GL_OFFSET(_gloffset_LightModelf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LightModelfv)) GL_PREFIX(LightModelfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LightModelfv)) JMP(GL_OFFSET(_gloffset_LightModelfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LightModeli)) GL_PREFIX(LightModeli): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LightModeli)) JMP(GL_OFFSET(_gloffset_LightModeli)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LightModeliv)) GL_PREFIX(LightModeliv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LightModeliv)) JMP(GL_OFFSET(_gloffset_LightModeliv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LineStipple)) GL_PREFIX(LineStipple): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LineStipple)) JMP(GL_OFFSET(_gloffset_LineStipple)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LineWidth)) GL_PREFIX(LineWidth): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LineWidth)) JMP(GL_OFFSET(_gloffset_LineWidth)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Materialf)) GL_PREFIX(Materialf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Materialf)) JMP(GL_OFFSET(_gloffset_Materialf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Materialfv)) GL_PREFIX(Materialfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Materialfv)) JMP(GL_OFFSET(_gloffset_Materialfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Materiali)) GL_PREFIX(Materiali): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Materiali)) JMP(GL_OFFSET(_gloffset_Materiali)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Materialiv)) GL_PREFIX(Materialiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Materialiv)) JMP(GL_OFFSET(_gloffset_Materialiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PointSize)) GL_PREFIX(PointSize): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PointSize)) JMP(GL_OFFSET(_gloffset_PointSize)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PolygonMode)) GL_PREFIX(PolygonMode): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PolygonMode)) JMP(GL_OFFSET(_gloffset_PolygonMode)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PolygonStipple)) GL_PREFIX(PolygonStipple): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PolygonStipple)) JMP(GL_OFFSET(_gloffset_PolygonStipple)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Scissor)) GL_PREFIX(Scissor): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Scissor)) JMP(GL_OFFSET(_gloffset_Scissor)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ShadeModel)) GL_PREFIX(ShadeModel): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ShadeModel)) JMP(GL_OFFSET(_gloffset_ShadeModel)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexParameterf)) GL_PREFIX(TexParameterf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexParameterf)) JMP(GL_OFFSET(_gloffset_TexParameterf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexParameterfv)) GL_PREFIX(TexParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexParameterfv)) JMP(GL_OFFSET(_gloffset_TexParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexParameteri)) GL_PREFIX(TexParameteri): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexParameteri)) JMP(GL_OFFSET(_gloffset_TexParameteri)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexParameteriv)) GL_PREFIX(TexParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexParameteriv)) JMP(GL_OFFSET(_gloffset_TexParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexImage1D)) GL_PREFIX(TexImage1D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexImage1D)) JMP(GL_OFFSET(_gloffset_TexImage1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexImage2D)) GL_PREFIX(TexImage2D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexImage2D)) JMP(GL_OFFSET(_gloffset_TexImage2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexEnvf)) GL_PREFIX(TexEnvf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexEnvf)) JMP(GL_OFFSET(_gloffset_TexEnvf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexEnvfv)) GL_PREFIX(TexEnvfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexEnvfv)) JMP(GL_OFFSET(_gloffset_TexEnvfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexEnvi)) GL_PREFIX(TexEnvi): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexEnvi)) JMP(GL_OFFSET(_gloffset_TexEnvi)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexEnviv)) GL_PREFIX(TexEnviv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexEnviv)) JMP(GL_OFFSET(_gloffset_TexEnviv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexGend)) GL_PREFIX(TexGend): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexGend)) JMP(GL_OFFSET(_gloffset_TexGend)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexGendv)) GL_PREFIX(TexGendv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexGendv)) JMP(GL_OFFSET(_gloffset_TexGendv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexGenf)) GL_PREFIX(TexGenf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexGenf)) JMP(GL_OFFSET(_gloffset_TexGenf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexGenfv)) GL_PREFIX(TexGenfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexGenfv)) JMP(GL_OFFSET(_gloffset_TexGenfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexGeni)) GL_PREFIX(TexGeni): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexGeni)) JMP(GL_OFFSET(_gloffset_TexGeni)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexGeniv)) GL_PREFIX(TexGeniv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexGeniv)) JMP(GL_OFFSET(_gloffset_TexGeniv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FeedbackBuffer)) GL_PREFIX(FeedbackBuffer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FeedbackBuffer)) JMP(GL_OFFSET(_gloffset_FeedbackBuffer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SelectBuffer)) GL_PREFIX(SelectBuffer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SelectBuffer)) JMP(GL_OFFSET(_gloffset_SelectBuffer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(RenderMode)) GL_PREFIX(RenderMode): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_RenderMode)) JMP(GL_OFFSET(_gloffset_RenderMode)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(InitNames)) GL_PREFIX(InitNames): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_InitNames)) JMP(GL_OFFSET(_gloffset_InitNames)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LoadName)) GL_PREFIX(LoadName): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LoadName)) JMP(GL_OFFSET(_gloffset_LoadName)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PassThrough)) GL_PREFIX(PassThrough): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PassThrough)) JMP(GL_OFFSET(_gloffset_PassThrough)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PopName)) GL_PREFIX(PopName): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PopName)) JMP(GL_OFFSET(_gloffset_PopName)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PushName)) GL_PREFIX(PushName): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PushName)) JMP(GL_OFFSET(_gloffset_PushName)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DrawBuffer)) GL_PREFIX(DrawBuffer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DrawBuffer)) JMP(GL_OFFSET(_gloffset_DrawBuffer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Clear)) GL_PREFIX(Clear): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Clear)) JMP(GL_OFFSET(_gloffset_Clear)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ClearAccum)) GL_PREFIX(ClearAccum): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ClearAccum)) JMP(GL_OFFSET(_gloffset_ClearAccum)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ClearIndex)) GL_PREFIX(ClearIndex): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ClearIndex)) JMP(GL_OFFSET(_gloffset_ClearIndex)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ClearColor)) GL_PREFIX(ClearColor): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ClearColor)) JMP(GL_OFFSET(_gloffset_ClearColor)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ClearStencil)) GL_PREFIX(ClearStencil): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ClearStencil)) JMP(GL_OFFSET(_gloffset_ClearStencil)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ClearDepth)) GL_PREFIX(ClearDepth): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ClearDepth)) JMP(GL_OFFSET(_gloffset_ClearDepth)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(StencilMask)) GL_PREFIX(StencilMask): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_StencilMask)) JMP(GL_OFFSET(_gloffset_StencilMask)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorMask)) GL_PREFIX(ColorMask): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorMask)) JMP(GL_OFFSET(_gloffset_ColorMask)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DepthMask)) GL_PREFIX(DepthMask): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DepthMask)) JMP(GL_OFFSET(_gloffset_DepthMask)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IndexMask)) GL_PREFIX(IndexMask): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IndexMask)) JMP(GL_OFFSET(_gloffset_IndexMask)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Accum)) GL_PREFIX(Accum): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Accum)) JMP(GL_OFFSET(_gloffset_Accum)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Disable)) GL_PREFIX(Disable): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Disable)) JMP(GL_OFFSET(_gloffset_Disable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Enable)) GL_PREFIX(Enable): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Enable)) JMP(GL_OFFSET(_gloffset_Enable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Finish)) GL_PREFIX(Finish): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Finish)) JMP(GL_OFFSET(_gloffset_Finish)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Flush)) GL_PREFIX(Flush): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Flush)) JMP(GL_OFFSET(_gloffset_Flush)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PopAttrib)) GL_PREFIX(PopAttrib): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PopAttrib)) JMP(GL_OFFSET(_gloffset_PopAttrib)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PushAttrib)) GL_PREFIX(PushAttrib): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PushAttrib)) JMP(GL_OFFSET(_gloffset_PushAttrib)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Map1d)) GL_PREFIX(Map1d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Map1d)) JMP(GL_OFFSET(_gloffset_Map1d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Map1f)) GL_PREFIX(Map1f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Map1f)) JMP(GL_OFFSET(_gloffset_Map1f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Map2d)) GL_PREFIX(Map2d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Map2d)) JMP(GL_OFFSET(_gloffset_Map2d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Map2f)) GL_PREFIX(Map2f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Map2f)) JMP(GL_OFFSET(_gloffset_Map2f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MapGrid1d)) GL_PREFIX(MapGrid1d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MapGrid1d)) JMP(GL_OFFSET(_gloffset_MapGrid1d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MapGrid1f)) GL_PREFIX(MapGrid1f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MapGrid1f)) JMP(GL_OFFSET(_gloffset_MapGrid1f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MapGrid2d)) GL_PREFIX(MapGrid2d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MapGrid2d)) JMP(GL_OFFSET(_gloffset_MapGrid2d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MapGrid2f)) GL_PREFIX(MapGrid2f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MapGrid2f)) JMP(GL_OFFSET(_gloffset_MapGrid2f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalCoord1d)) GL_PREFIX(EvalCoord1d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalCoord1d)) JMP(GL_OFFSET(_gloffset_EvalCoord1d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalCoord1dv)) GL_PREFIX(EvalCoord1dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalCoord1dv)) JMP(GL_OFFSET(_gloffset_EvalCoord1dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalCoord1f)) GL_PREFIX(EvalCoord1f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalCoord1f)) JMP(GL_OFFSET(_gloffset_EvalCoord1f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalCoord1fv)) GL_PREFIX(EvalCoord1fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalCoord1fv)) JMP(GL_OFFSET(_gloffset_EvalCoord1fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalCoord2d)) GL_PREFIX(EvalCoord2d): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalCoord2d)) JMP(GL_OFFSET(_gloffset_EvalCoord2d)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalCoord2dv)) GL_PREFIX(EvalCoord2dv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalCoord2dv)) JMP(GL_OFFSET(_gloffset_EvalCoord2dv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalCoord2f)) GL_PREFIX(EvalCoord2f): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalCoord2f)) JMP(GL_OFFSET(_gloffset_EvalCoord2f)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalCoord2fv)) GL_PREFIX(EvalCoord2fv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalCoord2fv)) JMP(GL_OFFSET(_gloffset_EvalCoord2fv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalMesh1)) GL_PREFIX(EvalMesh1): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalMesh1)) JMP(GL_OFFSET(_gloffset_EvalMesh1)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalPoint1)) GL_PREFIX(EvalPoint1): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalPoint1)) JMP(GL_OFFSET(_gloffset_EvalPoint1)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalMesh2)) GL_PREFIX(EvalMesh2): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalMesh2)) JMP(GL_OFFSET(_gloffset_EvalMesh2)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EvalPoint2)) GL_PREFIX(EvalPoint2): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EvalPoint2)) JMP(GL_OFFSET(_gloffset_EvalPoint2)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(AlphaFunc)) GL_PREFIX(AlphaFunc): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_AlphaFunc)) JMP(GL_OFFSET(_gloffset_AlphaFunc)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(BlendFunc)) GL_PREFIX(BlendFunc): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_BlendFunc)) JMP(GL_OFFSET(_gloffset_BlendFunc)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LogicOp)) GL_PREFIX(LogicOp): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LogicOp)) JMP(GL_OFFSET(_gloffset_LogicOp)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(StencilFunc)) GL_PREFIX(StencilFunc): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_StencilFunc)) JMP(GL_OFFSET(_gloffset_StencilFunc)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(StencilOp)) GL_PREFIX(StencilOp): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_StencilOp)) JMP(GL_OFFSET(_gloffset_StencilOp)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DepthFunc)) GL_PREFIX(DepthFunc): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DepthFunc)) JMP(GL_OFFSET(_gloffset_DepthFunc)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelZoom)) GL_PREFIX(PixelZoom): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelZoom)) JMP(GL_OFFSET(_gloffset_PixelZoom)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelTransferf)) GL_PREFIX(PixelTransferf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelTransferf)) JMP(GL_OFFSET(_gloffset_PixelTransferf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelTransferi)) GL_PREFIX(PixelTransferi): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelTransferi)) JMP(GL_OFFSET(_gloffset_PixelTransferi)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelStoref)) GL_PREFIX(PixelStoref): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelStoref)) JMP(GL_OFFSET(_gloffset_PixelStoref)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelStorei)) GL_PREFIX(PixelStorei): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelStorei)) JMP(GL_OFFSET(_gloffset_PixelStorei)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelMapfv)) GL_PREFIX(PixelMapfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelMapfv)) JMP(GL_OFFSET(_gloffset_PixelMapfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelMapuiv)) GL_PREFIX(PixelMapuiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelMapuiv)) JMP(GL_OFFSET(_gloffset_PixelMapuiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelMapusv)) GL_PREFIX(PixelMapusv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelMapusv)) JMP(GL_OFFSET(_gloffset_PixelMapusv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ReadBuffer)) GL_PREFIX(ReadBuffer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ReadBuffer)) JMP(GL_OFFSET(_gloffset_ReadBuffer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyPixels)) GL_PREFIX(CopyPixels): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyPixels)) JMP(GL_OFFSET(_gloffset_CopyPixels)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ReadPixels)) GL_PREFIX(ReadPixels): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ReadPixels)) JMP(GL_OFFSET(_gloffset_ReadPixels)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DrawPixels)) GL_PREFIX(DrawPixels): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DrawPixels)) JMP(GL_OFFSET(_gloffset_DrawPixels)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetBooleanv)) GL_PREFIX(GetBooleanv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetBooleanv)) JMP(GL_OFFSET(_gloffset_GetBooleanv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetClipPlane)) GL_PREFIX(GetClipPlane): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetClipPlane)) JMP(GL_OFFSET(_gloffset_GetClipPlane)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetDoublev)) GL_PREFIX(GetDoublev): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetDoublev)) JMP(GL_OFFSET(_gloffset_GetDoublev)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetError)) GL_PREFIX(GetError): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetError)) JMP(GL_OFFSET(_gloffset_GetError)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetFloatv)) GL_PREFIX(GetFloatv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetFloatv)) JMP(GL_OFFSET(_gloffset_GetFloatv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetIntegerv)) GL_PREFIX(GetIntegerv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetIntegerv)) JMP(GL_OFFSET(_gloffset_GetIntegerv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetLightfv)) GL_PREFIX(GetLightfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetLightfv)) JMP(GL_OFFSET(_gloffset_GetLightfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetLightiv)) GL_PREFIX(GetLightiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetLightiv)) JMP(GL_OFFSET(_gloffset_GetLightiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMapdv)) GL_PREFIX(GetMapdv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMapdv)) JMP(GL_OFFSET(_gloffset_GetMapdv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMapfv)) GL_PREFIX(GetMapfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMapfv)) JMP(GL_OFFSET(_gloffset_GetMapfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMapiv)) GL_PREFIX(GetMapiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMapiv)) JMP(GL_OFFSET(_gloffset_GetMapiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMaterialfv)) GL_PREFIX(GetMaterialfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMaterialfv)) JMP(GL_OFFSET(_gloffset_GetMaterialfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMaterialiv)) GL_PREFIX(GetMaterialiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMaterialiv)) JMP(GL_OFFSET(_gloffset_GetMaterialiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetPixelMapfv)) GL_PREFIX(GetPixelMapfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetPixelMapfv)) JMP(GL_OFFSET(_gloffset_GetPixelMapfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetPixelMapuiv)) GL_PREFIX(GetPixelMapuiv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetPixelMapuiv)) JMP(GL_OFFSET(_gloffset_GetPixelMapuiv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetPixelMapusv)) GL_PREFIX(GetPixelMapusv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetPixelMapusv)) JMP(GL_OFFSET(_gloffset_GetPixelMapusv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetPolygonStipple)) GL_PREFIX(GetPolygonStipple): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetPolygonStipple)) JMP(GL_OFFSET(_gloffset_GetPolygonStipple)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetString)) GL_PREFIX(GetString): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetString)) JMP(GL_OFFSET(_gloffset_GetString)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexEnvfv)) GL_PREFIX(GetTexEnvfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexEnvfv)) JMP(GL_OFFSET(_gloffset_GetTexEnvfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexEnviv)) GL_PREFIX(GetTexEnviv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexEnviv)) JMP(GL_OFFSET(_gloffset_GetTexEnviv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexGendv)) GL_PREFIX(GetTexGendv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexGendv)) JMP(GL_OFFSET(_gloffset_GetTexGendv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexGenfv)) GL_PREFIX(GetTexGenfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexGenfv)) JMP(GL_OFFSET(_gloffset_GetTexGenfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexGeniv)) GL_PREFIX(GetTexGeniv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexGeniv)) JMP(GL_OFFSET(_gloffset_GetTexGeniv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexImage)) GL_PREFIX(GetTexImage): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexImage)) JMP(GL_OFFSET(_gloffset_GetTexImage)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexParameterfv)) GL_PREFIX(GetTexParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexParameterfv)) JMP(GL_OFFSET(_gloffset_GetTexParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexParameteriv)) GL_PREFIX(GetTexParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexParameteriv)) JMP(GL_OFFSET(_gloffset_GetTexParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexLevelParameterfv)) GL_PREFIX(GetTexLevelParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexLevelParameterfv)) JMP(GL_OFFSET(_gloffset_GetTexLevelParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexLevelParameteriv)) GL_PREFIX(GetTexLevelParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexLevelParameteriv)) JMP(GL_OFFSET(_gloffset_GetTexLevelParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IsEnabled)) GL_PREFIX(IsEnabled): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IsEnabled)) JMP(GL_OFFSET(_gloffset_IsEnabled)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IsList)) GL_PREFIX(IsList): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IsList)) JMP(GL_OFFSET(_gloffset_IsList)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DepthRange)) GL_PREFIX(DepthRange): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DepthRange)) JMP(GL_OFFSET(_gloffset_DepthRange)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Frustum)) GL_PREFIX(Frustum): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Frustum)) JMP(GL_OFFSET(_gloffset_Frustum)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LoadIdentity)) GL_PREFIX(LoadIdentity): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LoadIdentity)) JMP(GL_OFFSET(_gloffset_LoadIdentity)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LoadMatrixf)) GL_PREFIX(LoadMatrixf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LoadMatrixf)) JMP(GL_OFFSET(_gloffset_LoadMatrixf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LoadMatrixd)) GL_PREFIX(LoadMatrixd): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LoadMatrixd)) JMP(GL_OFFSET(_gloffset_LoadMatrixd)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MatrixMode)) GL_PREFIX(MatrixMode): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MatrixMode)) JMP(GL_OFFSET(_gloffset_MatrixMode)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultMatrixf)) GL_PREFIX(MultMatrixf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultMatrixf)) JMP(GL_OFFSET(_gloffset_MultMatrixf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultMatrixd)) GL_PREFIX(MultMatrixd): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultMatrixd)) JMP(GL_OFFSET(_gloffset_MultMatrixd)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Ortho)) GL_PREFIX(Ortho): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Ortho)) JMP(GL_OFFSET(_gloffset_Ortho)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PopMatrix)) GL_PREFIX(PopMatrix): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PopMatrix)) JMP(GL_OFFSET(_gloffset_PopMatrix)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PushMatrix)) GL_PREFIX(PushMatrix): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PushMatrix)) JMP(GL_OFFSET(_gloffset_PushMatrix)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rotated)) GL_PREFIX(Rotated): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rotated)) JMP(GL_OFFSET(_gloffset_Rotated)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Rotatef)) GL_PREFIX(Rotatef): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Rotatef)) JMP(GL_OFFSET(_gloffset_Rotatef)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Scaled)) GL_PREFIX(Scaled): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Scaled)) JMP(GL_OFFSET(_gloffset_Scaled)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Scalef)) GL_PREFIX(Scalef): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Scalef)) JMP(GL_OFFSET(_gloffset_Scalef)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Translated)) GL_PREFIX(Translated): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Translated)) JMP(GL_OFFSET(_gloffset_Translated)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Translatef)) GL_PREFIX(Translatef): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Translatef)) JMP(GL_OFFSET(_gloffset_Translatef)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Viewport)) GL_PREFIX(Viewport): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Viewport)) JMP(GL_OFFSET(_gloffset_Viewport)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ArrayElement)) GL_PREFIX(ArrayElement): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ArrayElement)) JMP(GL_OFFSET(_gloffset_ArrayElement)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorPointer)) GL_PREFIX(ColorPointer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorPointer)) JMP(GL_OFFSET(_gloffset_ColorPointer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DisableClientState)) GL_PREFIX(DisableClientState): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DisableClientState)) JMP(GL_OFFSET(_gloffset_DisableClientState)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DrawArrays)) GL_PREFIX(DrawArrays): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DrawArrays)) JMP(GL_OFFSET(_gloffset_DrawArrays)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DrawElements)) GL_PREFIX(DrawElements): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DrawElements)) JMP(GL_OFFSET(_gloffset_DrawElements)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EdgeFlagPointer)) GL_PREFIX(EdgeFlagPointer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EdgeFlagPointer)) JMP(GL_OFFSET(_gloffset_EdgeFlagPointer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EnableClientState)) GL_PREFIX(EnableClientState): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EnableClientState)) JMP(GL_OFFSET(_gloffset_EnableClientState)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetPointerv)) GL_PREFIX(GetPointerv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetPointerv)) JMP(GL_OFFSET(_gloffset_GetPointerv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IndexPointer)) GL_PREFIX(IndexPointer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IndexPointer)) JMP(GL_OFFSET(_gloffset_IndexPointer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(InterleavedArrays)) GL_PREFIX(InterleavedArrays): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_InterleavedArrays)) JMP(GL_OFFSET(_gloffset_InterleavedArrays)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(NormalPointer)) GL_PREFIX(NormalPointer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_NormalPointer)) JMP(GL_OFFSET(_gloffset_NormalPointer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoordPointer)) GL_PREFIX(TexCoordPointer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoordPointer)) JMP(GL_OFFSET(_gloffset_TexCoordPointer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(VertexPointer)) GL_PREFIX(VertexPointer): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_VertexPointer)) JMP(GL_OFFSET(_gloffset_VertexPointer)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PolygonOffset)) GL_PREFIX(PolygonOffset): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PolygonOffset)) JMP(GL_OFFSET(_gloffset_PolygonOffset)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexImage1D)) GL_PREFIX(CopyTexImage1D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexImage1D)) JMP(GL_OFFSET(_gloffset_CopyTexImage1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexImage2D)) GL_PREFIX(CopyTexImage2D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexImage2D)) JMP(GL_OFFSET(_gloffset_CopyTexImage2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexSubImage1D)) GL_PREFIX(CopyTexSubImage1D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexSubImage1D)) JMP(GL_OFFSET(_gloffset_CopyTexSubImage1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexSubImage2D)) GL_PREFIX(CopyTexSubImage2D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexSubImage2D)) JMP(GL_OFFSET(_gloffset_CopyTexSubImage2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexSubImage1D)) GL_PREFIX(TexSubImage1D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexSubImage1D)) JMP(GL_OFFSET(_gloffset_TexSubImage1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexSubImage2D)) GL_PREFIX(TexSubImage2D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexSubImage2D)) JMP(GL_OFFSET(_gloffset_TexSubImage2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(AreTexturesResident)) GL_PREFIX(AreTexturesResident): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_AreTexturesResident)) JMP(GL_OFFSET(_gloffset_AreTexturesResident)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(BindTexture)) GL_PREFIX(BindTexture): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_BindTexture)) JMP(GL_OFFSET(_gloffset_BindTexture)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DeleteTextures)) GL_PREFIX(DeleteTextures): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DeleteTextures)) JMP(GL_OFFSET(_gloffset_DeleteTextures)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GenTextures)) GL_PREFIX(GenTextures): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GenTextures)) JMP(GL_OFFSET(_gloffset_GenTextures)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IsTexture)) GL_PREFIX(IsTexture): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IsTexture)) JMP(GL_OFFSET(_gloffset_IsTexture)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PrioritizeTextures)) GL_PREFIX(PrioritizeTextures): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PrioritizeTextures)) JMP(GL_OFFSET(_gloffset_PrioritizeTextures)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexub)) GL_PREFIX(Indexub): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexub)) JMP(GL_OFFSET(_gloffset_Indexub)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Indexubv)) GL_PREFIX(Indexubv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Indexubv)) JMP(GL_OFFSET(_gloffset_Indexubv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PopClientAttrib)) GL_PREFIX(PopClientAttrib): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PopClientAttrib)) JMP(GL_OFFSET(_gloffset_PopClientAttrib)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PushClientAttrib)) GL_PREFIX(PushClientAttrib): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PushClientAttrib)) JMP(GL_OFFSET(_gloffset_PushClientAttrib)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(BlendColor)) GL_PREFIX(BlendColor): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_BlendColor)) JMP(GL_OFFSET(_gloffset_BlendColor)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(BlendEquation)) GL_PREFIX(BlendEquation): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_BlendEquation)) JMP(GL_OFFSET(_gloffset_BlendEquation)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DrawRangeElements)) GL_PREFIX(DrawRangeElements): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DrawRangeElements)) JMP(GL_OFFSET(_gloffset_DrawRangeElements)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorTable)) GL_PREFIX(ColorTable): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorTable)) JMP(GL_OFFSET(_gloffset_ColorTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorTableParameterfv)) GL_PREFIX(ColorTableParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorTableParameterfv)) JMP(GL_OFFSET(_gloffset_ColorTableParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorTableParameteriv)) GL_PREFIX(ColorTableParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorTableParameteriv)) JMP(GL_OFFSET(_gloffset_ColorTableParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyColorTable)) GL_PREFIX(CopyColorTable): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyColorTable)) JMP(GL_OFFSET(_gloffset_CopyColorTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTable)) GL_PREFIX(GetColorTable): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTable)) JMP(GL_OFFSET(_gloffset_GetColorTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTableParameterfv)) GL_PREFIX(GetColorTableParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTableParameterfv)) JMP(GL_OFFSET(_gloffset_GetColorTableParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTableParameteriv)) GL_PREFIX(GetColorTableParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTableParameteriv)) JMP(GL_OFFSET(_gloffset_GetColorTableParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorSubTable)) GL_PREFIX(ColorSubTable): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorSubTable)) JMP(GL_OFFSET(_gloffset_ColorSubTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyColorSubTable)) GL_PREFIX(CopyColorSubTable): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyColorSubTable)) JMP(GL_OFFSET(_gloffset_CopyColorSubTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionFilter1D)) GL_PREFIX(ConvolutionFilter1D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionFilter1D)) JMP(GL_OFFSET(_gloffset_ConvolutionFilter1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionFilter2D)) GL_PREFIX(ConvolutionFilter2D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionFilter2D)) JMP(GL_OFFSET(_gloffset_ConvolutionFilter2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionParameterf)) GL_PREFIX(ConvolutionParameterf): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionParameterf)) JMP(GL_OFFSET(_gloffset_ConvolutionParameterf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionParameterfv)) GL_PREFIX(ConvolutionParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionParameterfv)) JMP(GL_OFFSET(_gloffset_ConvolutionParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionParameteri)) GL_PREFIX(ConvolutionParameteri): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionParameteri)) JMP(GL_OFFSET(_gloffset_ConvolutionParameteri)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionParameteriv)) GL_PREFIX(ConvolutionParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionParameteriv)) JMP(GL_OFFSET(_gloffset_ConvolutionParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1D)) GL_PREFIX(CopyConvolutionFilter1D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyConvolutionFilter1D)) JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2D)) GL_PREFIX(CopyConvolutionFilter2D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyConvolutionFilter2D)) JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetConvolutionFilter)) GL_PREFIX(GetConvolutionFilter): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetConvolutionFilter)) JMP(GL_OFFSET(_gloffset_GetConvolutionFilter)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetConvolutionParameterfv)) GL_PREFIX(GetConvolutionParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetConvolutionParameterfv)) JMP(GL_OFFSET(_gloffset_GetConvolutionParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetConvolutionParameteriv)) GL_PREFIX(GetConvolutionParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetConvolutionParameteriv)) JMP(GL_OFFSET(_gloffset_GetConvolutionParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetSeparableFilter)) GL_PREFIX(GetSeparableFilter): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetSeparableFilter)) JMP(GL_OFFSET(_gloffset_GetSeparableFilter)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SeparableFilter2D)) GL_PREFIX(SeparableFilter2D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SeparableFilter2D)) JMP(GL_OFFSET(_gloffset_SeparableFilter2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetHistogram)) GL_PREFIX(GetHistogram): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetHistogram)) JMP(GL_OFFSET(_gloffset_GetHistogram)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetHistogramParameterfv)) GL_PREFIX(GetHistogramParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetHistogramParameterfv)) JMP(GL_OFFSET(_gloffset_GetHistogramParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetHistogramParameteriv)) GL_PREFIX(GetHistogramParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetHistogramParameteriv)) JMP(GL_OFFSET(_gloffset_GetHistogramParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMinmax)) GL_PREFIX(GetMinmax): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMinmax)) JMP(GL_OFFSET(_gloffset_GetMinmax)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMinmaxParameterfv)) GL_PREFIX(GetMinmaxParameterfv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMinmaxParameterfv)) JMP(GL_OFFSET(_gloffset_GetMinmaxParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMinmaxParameteriv)) GL_PREFIX(GetMinmaxParameteriv): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMinmaxParameteriv)) JMP(GL_OFFSET(_gloffset_GetMinmaxParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Histogram)) GL_PREFIX(Histogram): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Histogram)) JMP(GL_OFFSET(_gloffset_Histogram)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(Minmax)) GL_PREFIX(Minmax): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_Minmax)) JMP(GL_OFFSET(_gloffset_Minmax)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ResetHistogram)) GL_PREFIX(ResetHistogram): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ResetHistogram)) JMP(GL_OFFSET(_gloffset_ResetHistogram)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ResetMinmax)) GL_PREFIX(ResetMinmax): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ResetMinmax)) JMP(GL_OFFSET(_gloffset_ResetMinmax)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexImage3D)) GL_PREFIX(TexImage3D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexImage3D)) JMP(GL_OFFSET(_gloffset_TexImage3D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexSubImage3D)) GL_PREFIX(TexSubImage3D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexSubImage3D)) JMP(GL_OFFSET(_gloffset_TexSubImage3D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexSubImage3D)) GL_PREFIX(CopyTexSubImage3D): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexSubImage3D)) JMP(GL_OFFSET(_gloffset_CopyTexSubImage3D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ActiveTextureARB)) GL_PREFIX(ActiveTextureARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ActiveTextureARB)) JMP(GL_OFFSET(_gloffset_ActiveTextureARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ClientActiveTextureARB)) GL_PREFIX(ClientActiveTextureARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ClientActiveTextureARB)) JMP(GL_OFFSET(_gloffset_ClientActiveTextureARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord1dARB)) GL_PREFIX(MultiTexCoord1dARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord1dARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord1dARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord1dvARB)) GL_PREFIX(MultiTexCoord1dvARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord1dvARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord1dvARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord1fARB)) GL_PREFIX(MultiTexCoord1fARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord1fARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord1fARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord1fvARB)) GL_PREFIX(MultiTexCoord1fvARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord1fvARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord1fvARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord1iARB)) GL_PREFIX(MultiTexCoord1iARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord1iARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord1iARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord1ivARB)) GL_PREFIX(MultiTexCoord1ivARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord1ivARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord1ivARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord1sARB)) GL_PREFIX(MultiTexCoord1sARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord1sARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord1sARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord1svARB)) GL_PREFIX(MultiTexCoord1svARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord1svARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord1svARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord2dARB)) GL_PREFIX(MultiTexCoord2dARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord2dARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord2dARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord2dvARB)) GL_PREFIX(MultiTexCoord2dvARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord2dvARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord2dvARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord2fARB)) GL_PREFIX(MultiTexCoord2fARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord2fARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord2fARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord2fvARB)) GL_PREFIX(MultiTexCoord2fvARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord2fvARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord2fvARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord2iARB)) GL_PREFIX(MultiTexCoord2iARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord2iARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord2iARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord2ivARB)) GL_PREFIX(MultiTexCoord2ivARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord2ivARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord2ivARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord2sARB)) GL_PREFIX(MultiTexCoord2sARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord2sARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord2sARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord2svARB)) GL_PREFIX(MultiTexCoord2svARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord2svARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord2svARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord3dARB)) GL_PREFIX(MultiTexCoord3dARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord3dARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord3dARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord3dvARB)) GL_PREFIX(MultiTexCoord3dvARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord3dvARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord3dvARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord3fARB)) GL_PREFIX(MultiTexCoord3fARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord3fARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord3fARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord3fvARB)) GL_PREFIX(MultiTexCoord3fvARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord3fvARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord3fvARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord3iARB)) GL_PREFIX(MultiTexCoord3iARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord3iARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord3iARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord3ivARB)) GL_PREFIX(MultiTexCoord3ivARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord3ivARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord3ivARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord3sARB)) GL_PREFIX(MultiTexCoord3sARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord3sARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord3sARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord3svARB)) GL_PREFIX(MultiTexCoord3svARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord3svARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord3svARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord4dARB)) GL_PREFIX(MultiTexCoord4dARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord4dARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord4dARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord4dvARB)) GL_PREFIX(MultiTexCoord4dvARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord4dvARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord4dvARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord4fARB)) GL_PREFIX(MultiTexCoord4fARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord4fARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord4fARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord4fvARB)) GL_PREFIX(MultiTexCoord4fvARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord4fvARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord4fvARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord4iARB)) GL_PREFIX(MultiTexCoord4iARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord4iARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord4iARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord4ivARB)) GL_PREFIX(MultiTexCoord4ivARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord4ivARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord4ivARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord4sARB)) GL_PREFIX(MultiTexCoord4sARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord4sARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord4sARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultiTexCoord4svARB)) GL_PREFIX(MultiTexCoord4svARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultiTexCoord4svARB)) JMP(GL_OFFSET(_gloffset_MultiTexCoord4svARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LoadTransposeMatrixfARB)) GL_PREFIX(LoadTransposeMatrixfARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LoadTransposeMatrixfARB)) JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixfARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LoadTransposeMatrixdARB)) GL_PREFIX(LoadTransposeMatrixdARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LoadTransposeMatrixdARB)) JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixdARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultTransposeMatrixfARB)) GL_PREFIX(MultTransposeMatrixfARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultTransposeMatrixfARB)) JMP(GL_OFFSET(_gloffset_MultTransposeMatrixfARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MultTransposeMatrixdARB)) GL_PREFIX(MultTransposeMatrixdARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MultTransposeMatrixdARB)) JMP(GL_OFFSET(_gloffset_MultTransposeMatrixdARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SampleCoverageARB)) GL_PREFIX(SampleCoverageARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SampleCoverageARB)) JMP(GL_OFFSET(_gloffset_SampleCoverageARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SamplePassARB)) GL_PREFIX(SamplePassARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SamplePassARB)) JMP(GL_OFFSET(_gloffset_SamplePassARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CompressedTexImage3DARB)) GL_PREFIX(CompressedTexImage3DARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CompressedTexImage3DARB)) JMP(GL_OFFSET(_gloffset_CompressedTexImage3DARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CompressedTexImage2DARB)) GL_PREFIX(CompressedTexImage2DARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CompressedTexImage2DARB)) JMP(GL_OFFSET(_gloffset_CompressedTexImage2DARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CompressedTexImage1DARB)) GL_PREFIX(CompressedTexImage1DARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CompressedTexImage1DARB)) JMP(GL_OFFSET(_gloffset_CompressedTexImage1DARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CompressedTexSubImage3DARB)) GL_PREFIX(CompressedTexSubImage3DARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CompressedTexSubImage3DARB)) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage3DARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CompressedTexSubImage2DARB)) GL_PREFIX(CompressedTexSubImage2DARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CompressedTexSubImage2DARB)) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage2DARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CompressedTexSubImage1DARB)) GL_PREFIX(CompressedTexSubImage1DARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CompressedTexSubImage1DARB)) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage1DARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetCompressedTexImageARB)) GL_PREFIX(GetCompressedTexImageARB): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetCompressedTexImageARB)) JMP(GL_OFFSET(_gloffset_GetCompressedTexImageARB)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(BlendColorEXT)) GL_PREFIX(BlendColorEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_BlendColorEXT)) JMP(GL_OFFSET(_gloffset_BlendColor)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PolygonOffsetEXT)) GL_PREFIX(PolygonOffsetEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PolygonOffsetEXT)) JMP(GL_OFFSET(_gloffset_PolygonOffsetEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexImage3DEXT)) GL_PREFIX(TexImage3DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexImage3DEXT)) JMP(GL_OFFSET(_gloffset_TexImage3D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexSubImage3DEXT)) GL_PREFIX(TexSubImage3DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexSubImage3DEXT)) JMP(GL_OFFSET(_gloffset_TexSubImage3D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetTexFilterFuncSGIS)) GL_PREFIX(GetTexFilterFuncSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetTexFilterFuncSGIS)) JMP(GL_OFFSET(_gloffset_GetTexFilterFuncSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexFilterFuncSGIS)) GL_PREFIX(TexFilterFuncSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexFilterFuncSGIS)) JMP(GL_OFFSET(_gloffset_TexFilterFuncSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexSubImage1DEXT)) GL_PREFIX(TexSubImage1DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexSubImage1DEXT)) JMP(GL_OFFSET(_gloffset_TexSubImage1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexSubImage2DEXT)) GL_PREFIX(TexSubImage2DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexSubImage2DEXT)) JMP(GL_OFFSET(_gloffset_TexSubImage2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexImage1DEXT)) GL_PREFIX(CopyTexImage1DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexImage1DEXT)) JMP(GL_OFFSET(_gloffset_CopyTexImage1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexImage2DEXT)) GL_PREFIX(CopyTexImage2DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexImage2DEXT)) JMP(GL_OFFSET(_gloffset_CopyTexImage2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexSubImage1DEXT)) GL_PREFIX(CopyTexSubImage1DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexSubImage1DEXT)) JMP(GL_OFFSET(_gloffset_CopyTexSubImage1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexSubImage2DEXT)) GL_PREFIX(CopyTexSubImage2DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexSubImage2DEXT)) JMP(GL_OFFSET(_gloffset_CopyTexSubImage2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyTexSubImage3DEXT)) GL_PREFIX(CopyTexSubImage3DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyTexSubImage3DEXT)) JMP(GL_OFFSET(_gloffset_CopyTexSubImage3D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetHistogramEXT)) GL_PREFIX(GetHistogramEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetHistogramEXT)) JMP(GL_OFFSET(_gloffset_GetHistogramEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetHistogramParameterfvEXT)) GL_PREFIX(GetHistogramParameterfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetHistogramParameterfvEXT)) JMP(GL_OFFSET(_gloffset_GetHistogramParameterfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetHistogramParameterivEXT)) GL_PREFIX(GetHistogramParameterivEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetHistogramParameterivEXT)) JMP(GL_OFFSET(_gloffset_GetHistogramParameterivEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMinmaxEXT)) GL_PREFIX(GetMinmaxEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMinmaxEXT)) JMP(GL_OFFSET(_gloffset_GetMinmaxEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMinmaxParameterfvEXT)) GL_PREFIX(GetMinmaxParameterfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMinmaxParameterfvEXT)) JMP(GL_OFFSET(_gloffset_GetMinmaxParameterfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetMinmaxParameterivEXT)) GL_PREFIX(GetMinmaxParameterivEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetMinmaxParameterivEXT)) JMP(GL_OFFSET(_gloffset_GetMinmaxParameterivEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(HistogramEXT)) GL_PREFIX(HistogramEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_HistogramEXT)) JMP(GL_OFFSET(_gloffset_Histogram)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(MinmaxEXT)) GL_PREFIX(MinmaxEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_MinmaxEXT)) JMP(GL_OFFSET(_gloffset_Minmax)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ResetHistogramEXT)) GL_PREFIX(ResetHistogramEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ResetHistogramEXT)) JMP(GL_OFFSET(_gloffset_ResetHistogram)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ResetMinmaxEXT)) GL_PREFIX(ResetMinmaxEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ResetMinmaxEXT)) JMP(GL_OFFSET(_gloffset_ResetMinmax)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionFilter1DEXT)) GL_PREFIX(ConvolutionFilter1DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionFilter1DEXT)) JMP(GL_OFFSET(_gloffset_ConvolutionFilter1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionFilter2DEXT)) GL_PREFIX(ConvolutionFilter2DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionFilter2DEXT)) JMP(GL_OFFSET(_gloffset_ConvolutionFilter2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionParameterfEXT)) GL_PREFIX(ConvolutionParameterfEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionParameterfEXT)) JMP(GL_OFFSET(_gloffset_ConvolutionParameterf)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionParameterfvEXT)) GL_PREFIX(ConvolutionParameterfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionParameterfvEXT)) JMP(GL_OFFSET(_gloffset_ConvolutionParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionParameteriEXT)) GL_PREFIX(ConvolutionParameteriEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionParameteriEXT)) JMP(GL_OFFSET(_gloffset_ConvolutionParameteri)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ConvolutionParameterivEXT)) GL_PREFIX(ConvolutionParameterivEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ConvolutionParameterivEXT)) JMP(GL_OFFSET(_gloffset_ConvolutionParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1DEXT)) GL_PREFIX(CopyConvolutionFilter1DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyConvolutionFilter1DEXT)) JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter1D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2DEXT)) GL_PREFIX(CopyConvolutionFilter2DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyConvolutionFilter2DEXT)) JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetConvolutionFilterEXT)) GL_PREFIX(GetConvolutionFilterEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetConvolutionFilterEXT)) JMP(GL_OFFSET(_gloffset_GetConvolutionFilterEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetConvolutionParameterfvEXT)) GL_PREFIX(GetConvolutionParameterfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetConvolutionParameterfvEXT)) JMP(GL_OFFSET(_gloffset_GetConvolutionParameterfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetConvolutionParameterivEXT)) GL_PREFIX(GetConvolutionParameterivEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetConvolutionParameterivEXT)) JMP(GL_OFFSET(_gloffset_GetConvolutionParameterivEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetSeparableFilterEXT)) GL_PREFIX(GetSeparableFilterEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetSeparableFilterEXT)) JMP(GL_OFFSET(_gloffset_GetSeparableFilterEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SeparableFilter2DEXT)) GL_PREFIX(SeparableFilter2DEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SeparableFilter2DEXT)) JMP(GL_OFFSET(_gloffset_SeparableFilter2D)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorTableSGI)) GL_PREFIX(ColorTableSGI): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorTableSGI)) JMP(GL_OFFSET(_gloffset_ColorTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorTableParameterfvSGI)) GL_PREFIX(ColorTableParameterfvSGI): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorTableParameterfvSGI)) JMP(GL_OFFSET(_gloffset_ColorTableParameterfv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorTableParameterivSGI)) GL_PREFIX(ColorTableParameterivSGI): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorTableParameterivSGI)) JMP(GL_OFFSET(_gloffset_ColorTableParameteriv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyColorTableSGI)) GL_PREFIX(CopyColorTableSGI): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyColorTableSGI)) JMP(GL_OFFSET(_gloffset_CopyColorTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTableSGI)) GL_PREFIX(GetColorTableSGI): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTableSGI)) JMP(GL_OFFSET(_gloffset_GetColorTableSGI)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTableParameterfvSGI)) GL_PREFIX(GetColorTableParameterfvSGI): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTableParameterfvSGI)) JMP(GL_OFFSET(_gloffset_GetColorTableParameterfvSGI)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTableParameterivSGI)) GL_PREFIX(GetColorTableParameterivSGI): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTableParameterivSGI)) JMP(GL_OFFSET(_gloffset_GetColorTableParameterivSGI)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelTexGenSGIX)) GL_PREFIX(PixelTexGenSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelTexGenSGIX)) JMP(GL_OFFSET(_gloffset_PixelTexGenSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelTexGenParameteriSGIS)) GL_PREFIX(PixelTexGenParameteriSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelTexGenParameteriSGIS)) JMP(GL_OFFSET(_gloffset_PixelTexGenParameteriSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelTexGenParameterivSGIS)) GL_PREFIX(PixelTexGenParameterivSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelTexGenParameterivSGIS)) JMP(GL_OFFSET(_gloffset_PixelTexGenParameterivSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelTexGenParameterfSGIS)) GL_PREFIX(PixelTexGenParameterfSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelTexGenParameterfSGIS)) JMP(GL_OFFSET(_gloffset_PixelTexGenParameterfSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PixelTexGenParameterfvSGIS)) GL_PREFIX(PixelTexGenParameterfvSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PixelTexGenParameterfvSGIS)) JMP(GL_OFFSET(_gloffset_PixelTexGenParameterfvSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterivSGIS)) GL_PREFIX(GetPixelTexGenParameterivSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetPixelTexGenParameterivSGIS)) JMP(GL_OFFSET(_gloffset_GetPixelTexGenParameterivSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterfvSGIS)) GL_PREFIX(GetPixelTexGenParameterfvSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetPixelTexGenParameterfvSGIS)) JMP(GL_OFFSET(_gloffset_GetPixelTexGenParameterfvSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexImage4DSGIS)) GL_PREFIX(TexImage4DSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexImage4DSGIS)) JMP(GL_OFFSET(_gloffset_TexImage4DSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexSubImage4DSGIS)) GL_PREFIX(TexSubImage4DSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexSubImage4DSGIS)) JMP(GL_OFFSET(_gloffset_TexSubImage4DSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(AreTexturesResidentEXT)) GL_PREFIX(AreTexturesResidentEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_AreTexturesResidentEXT)) JMP(GL_OFFSET(_gloffset_AreTexturesResidentEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(BindTextureEXT)) GL_PREFIX(BindTextureEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_BindTextureEXT)) JMP(GL_OFFSET(_gloffset_BindTexture)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DeleteTexturesEXT)) GL_PREFIX(DeleteTexturesEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DeleteTexturesEXT)) JMP(GL_OFFSET(_gloffset_DeleteTextures)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GenTexturesEXT)) GL_PREFIX(GenTexturesEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GenTexturesEXT)) JMP(GL_OFFSET(_gloffset_GenTexturesEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IsTextureEXT)) GL_PREFIX(IsTextureEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IsTextureEXT)) JMP(GL_OFFSET(_gloffset_IsTextureEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PrioritizeTexturesEXT)) GL_PREFIX(PrioritizeTexturesEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PrioritizeTexturesEXT)) JMP(GL_OFFSET(_gloffset_PrioritizeTextures)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DetailTexFuncSGIS)) GL_PREFIX(DetailTexFuncSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DetailTexFuncSGIS)) JMP(GL_OFFSET(_gloffset_DetailTexFuncSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetDetailTexFuncSGIS)) GL_PREFIX(GetDetailTexFuncSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetDetailTexFuncSGIS)) JMP(GL_OFFSET(_gloffset_GetDetailTexFuncSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SharpenTexFuncSGIS)) GL_PREFIX(SharpenTexFuncSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SharpenTexFuncSGIS)) JMP(GL_OFFSET(_gloffset_SharpenTexFuncSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetSharpenTexFuncSGIS)) GL_PREFIX(GetSharpenTexFuncSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetSharpenTexFuncSGIS)) JMP(GL_OFFSET(_gloffset_GetSharpenTexFuncSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SampleMaskSGIS)) GL_PREFIX(SampleMaskSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SampleMaskSGIS)) JMP(GL_OFFSET(_gloffset_SampleMaskSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SamplePatternSGIS)) GL_PREFIX(SamplePatternSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SamplePatternSGIS)) JMP(GL_OFFSET(_gloffset_SamplePatternSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ArrayElementEXT)) GL_PREFIX(ArrayElementEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ArrayElementEXT)) JMP(GL_OFFSET(_gloffset_ArrayElement)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorPointerEXT)) GL_PREFIX(ColorPointerEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorPointerEXT)) JMP(GL_OFFSET(_gloffset_ColorPointerEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DrawArraysEXT)) GL_PREFIX(DrawArraysEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DrawArraysEXT)) JMP(GL_OFFSET(_gloffset_DrawArrays)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(EdgeFlagPointerEXT)) GL_PREFIX(EdgeFlagPointerEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_EdgeFlagPointerEXT)) JMP(GL_OFFSET(_gloffset_EdgeFlagPointerEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetPointervEXT)) GL_PREFIX(GetPointervEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetPointervEXT)) JMP(GL_OFFSET(_gloffset_GetPointerv)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IndexPointerEXT)) GL_PREFIX(IndexPointerEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IndexPointerEXT)) JMP(GL_OFFSET(_gloffset_IndexPointerEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(NormalPointerEXT)) GL_PREFIX(NormalPointerEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_NormalPointerEXT)) JMP(GL_OFFSET(_gloffset_NormalPointerEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TexCoordPointerEXT)) GL_PREFIX(TexCoordPointerEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TexCoordPointerEXT)) JMP(GL_OFFSET(_gloffset_TexCoordPointerEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(VertexPointerEXT)) GL_PREFIX(VertexPointerEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_VertexPointerEXT)) JMP(GL_OFFSET(_gloffset_VertexPointerEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(BlendEquationEXT)) GL_PREFIX(BlendEquationEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_BlendEquationEXT)) JMP(GL_OFFSET(_gloffset_BlendEquation)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SpriteParameterfSGIX)) GL_PREFIX(SpriteParameterfSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SpriteParameterfSGIX)) JMP(GL_OFFSET(_gloffset_SpriteParameterfSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SpriteParameterfvSGIX)) GL_PREFIX(SpriteParameterfvSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SpriteParameterfvSGIX)) JMP(GL_OFFSET(_gloffset_SpriteParameterfvSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SpriteParameteriSGIX)) GL_PREFIX(SpriteParameteriSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SpriteParameteriSGIX)) JMP(GL_OFFSET(_gloffset_SpriteParameteriSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SpriteParameterivSGIX)) GL_PREFIX(SpriteParameterivSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SpriteParameterivSGIX)) JMP(GL_OFFSET(_gloffset_SpriteParameterivSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PointParameterfEXT)) GL_PREFIX(PointParameterfEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PointParameterfEXT)) JMP(GL_OFFSET(_gloffset_PointParameterfEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PointParameterfvEXT)) GL_PREFIX(PointParameterfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PointParameterfvEXT)) JMP(GL_OFFSET(_gloffset_PointParameterfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PointParameterfSGIS)) GL_PREFIX(PointParameterfSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PointParameterfSGIS)) JMP(GL_OFFSET(_gloffset_PointParameterfEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PointParameterfvSGIS)) GL_PREFIX(PointParameterfvSGIS): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PointParameterfvSGIS)) JMP(GL_OFFSET(_gloffset_PointParameterfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetInstrumentsSGIX)) GL_PREFIX(GetInstrumentsSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetInstrumentsSGIX)) JMP(GL_OFFSET(_gloffset_GetInstrumentsSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(InstrumentsBufferSGIX)) GL_PREFIX(InstrumentsBufferSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_InstrumentsBufferSGIX)) JMP(GL_OFFSET(_gloffset_InstrumentsBufferSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(PollInstrumentsSGIX)) GL_PREFIX(PollInstrumentsSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_PollInstrumentsSGIX)) JMP(GL_OFFSET(_gloffset_PollInstrumentsSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ReadInstrumentsSGIX)) GL_PREFIX(ReadInstrumentsSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ReadInstrumentsSGIX)) JMP(GL_OFFSET(_gloffset_ReadInstrumentsSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(StartInstrumentsSGIX)) GL_PREFIX(StartInstrumentsSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_StartInstrumentsSGIX)) JMP(GL_OFFSET(_gloffset_StartInstrumentsSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(StopInstrumentsSGIX)) GL_PREFIX(StopInstrumentsSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_StopInstrumentsSGIX)) JMP(GL_OFFSET(_gloffset_StopInstrumentsSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FrameZoomSGIX)) GL_PREFIX(FrameZoomSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FrameZoomSGIX)) JMP(GL_OFFSET(_gloffset_FrameZoomSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TagSampleBufferSGIX)) GL_PREFIX(TagSampleBufferSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TagSampleBufferSGIX)) JMP(GL_OFFSET(_gloffset_TagSampleBufferSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ReferencePlaneSGIX)) GL_PREFIX(ReferencePlaneSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ReferencePlaneSGIX)) JMP(GL_OFFSET(_gloffset_ReferencePlaneSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FlushRasterSGIX)) GL_PREFIX(FlushRasterSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FlushRasterSGIX)) JMP(GL_OFFSET(_gloffset_FlushRasterSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorSubTableEXT)) GL_PREFIX(ColorSubTableEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorSubTableEXT)) JMP(GL_OFFSET(_gloffset_ColorSubTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CopyColorSubTableEXT)) GL_PREFIX(CopyColorSubTableEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CopyColorSubTableEXT)) JMP(GL_OFFSET(_gloffset_CopyColorSubTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(HintPGI)) GL_PREFIX(HintPGI): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_HintPGI)) JMP(GL_OFFSET(_gloffset_HintPGI)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ColorTableEXT)) GL_PREFIX(ColorTableEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ColorTableEXT)) JMP(GL_OFFSET(_gloffset_ColorTable)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTableEXT)) GL_PREFIX(GetColorTableEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTableEXT)) JMP(GL_OFFSET(_gloffset_GetColorTableEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTableParameterivEXT)) GL_PREFIX(GetColorTableParameterivEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTableParameterivEXT)) JMP(GL_OFFSET(_gloffset_GetColorTableParameterivEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetColorTableParameterfvEXT)) GL_PREFIX(GetColorTableParameterfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetColorTableParameterfvEXT)) JMP(GL_OFFSET(_gloffset_GetColorTableParameterfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetListParameterfvSGIX)) GL_PREFIX(GetListParameterfvSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetListParameterfvSGIX)) JMP(GL_OFFSET(_gloffset_GetListParameterfvSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetListParameterivSGIX)) GL_PREFIX(GetListParameterivSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetListParameterivSGIX)) JMP(GL_OFFSET(_gloffset_GetListParameterivSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ListParameterfSGIX)) GL_PREFIX(ListParameterfSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ListParameterfSGIX)) JMP(GL_OFFSET(_gloffset_ListParameterfSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ListParameterfvSGIX)) GL_PREFIX(ListParameterfvSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ListParameterfvSGIX)) JMP(GL_OFFSET(_gloffset_ListParameterfvSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ListParameteriSGIX)) GL_PREFIX(ListParameteriSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ListParameteriSGIX)) JMP(GL_OFFSET(_gloffset_ListParameteriSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ListParameterivSGIX)) GL_PREFIX(ListParameterivSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ListParameterivSGIX)) JMP(GL_OFFSET(_gloffset_ListParameterivSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IndexMaterialEXT)) GL_PREFIX(IndexMaterialEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IndexMaterialEXT)) JMP(GL_OFFSET(_gloffset_IndexMaterialEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(IndexFuncEXT)) GL_PREFIX(IndexFuncEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_IndexFuncEXT)) JMP(GL_OFFSET(_gloffset_IndexFuncEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LockArraysEXT)) GL_PREFIX(LockArraysEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LockArraysEXT)) JMP(GL_OFFSET(_gloffset_LockArraysEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(UnlockArraysEXT)) GL_PREFIX(UnlockArraysEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_UnlockArraysEXT)) JMP(GL_OFFSET(_gloffset_UnlockArraysEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CullParameterdvEXT)) GL_PREFIX(CullParameterdvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CullParameterdvEXT)) JMP(GL_OFFSET(_gloffset_CullParameterdvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CullParameterfvEXT)) GL_PREFIX(CullParameterfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CullParameterfvEXT)) JMP(GL_OFFSET(_gloffset_CullParameterfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentColorMaterialSGIX)) GL_PREFIX(FragmentColorMaterialSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentColorMaterialSGIX)) JMP(GL_OFFSET(_gloffset_FragmentColorMaterialSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentLightfSGIX)) GL_PREFIX(FragmentLightfSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentLightfSGIX)) JMP(GL_OFFSET(_gloffset_FragmentLightfSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentLightfvSGIX)) GL_PREFIX(FragmentLightfvSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentLightfvSGIX)) JMP(GL_OFFSET(_gloffset_FragmentLightfvSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentLightiSGIX)) GL_PREFIX(FragmentLightiSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentLightiSGIX)) JMP(GL_OFFSET(_gloffset_FragmentLightiSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentLightivSGIX)) GL_PREFIX(FragmentLightivSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentLightivSGIX)) JMP(GL_OFFSET(_gloffset_FragmentLightivSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentLightModelfSGIX)) GL_PREFIX(FragmentLightModelfSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentLightModelfSGIX)) JMP(GL_OFFSET(_gloffset_FragmentLightModelfSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentLightModelfvSGIX)) GL_PREFIX(FragmentLightModelfvSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentLightModelfvSGIX)) JMP(GL_OFFSET(_gloffset_FragmentLightModelfvSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentLightModeliSGIX)) GL_PREFIX(FragmentLightModeliSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentLightModeliSGIX)) JMP(GL_OFFSET(_gloffset_FragmentLightModeliSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentLightModelivSGIX)) GL_PREFIX(FragmentLightModelivSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentLightModelivSGIX)) JMP(GL_OFFSET(_gloffset_FragmentLightModelivSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentMaterialfSGIX)) GL_PREFIX(FragmentMaterialfSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentMaterialfSGIX)) JMP(GL_OFFSET(_gloffset_FragmentMaterialfSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentMaterialfvSGIX)) GL_PREFIX(FragmentMaterialfvSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentMaterialfvSGIX)) JMP(GL_OFFSET(_gloffset_FragmentMaterialfvSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentMaterialiSGIX)) GL_PREFIX(FragmentMaterialiSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentMaterialiSGIX)) JMP(GL_OFFSET(_gloffset_FragmentMaterialiSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FragmentMaterialivSGIX)) GL_PREFIX(FragmentMaterialivSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FragmentMaterialivSGIX)) JMP(GL_OFFSET(_gloffset_FragmentMaterialivSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetFragmentLightfvSGIX)) GL_PREFIX(GetFragmentLightfvSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetFragmentLightfvSGIX)) JMP(GL_OFFSET(_gloffset_GetFragmentLightfvSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetFragmentLightivSGIX)) GL_PREFIX(GetFragmentLightivSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetFragmentLightivSGIX)) JMP(GL_OFFSET(_gloffset_GetFragmentLightivSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetFragmentMaterialfvSGIX)) GL_PREFIX(GetFragmentMaterialfvSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetFragmentMaterialfvSGIX)) JMP(GL_OFFSET(_gloffset_GetFragmentMaterialfvSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetFragmentMaterialivSGIX)) GL_PREFIX(GetFragmentMaterialivSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetFragmentMaterialivSGIX)) JMP(GL_OFFSET(_gloffset_GetFragmentMaterialivSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(LightEnviSGIX)) GL_PREFIX(LightEnviSGIX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_LightEnviSGIX)) JMP(GL_OFFSET(_gloffset_LightEnviSGIX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(DrawRangeElementsEXT)) GL_PREFIX(DrawRangeElementsEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_DrawRangeElementsEXT)) JMP(GL_OFFSET(_gloffset_DrawRangeElements)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FogCoordfEXT)) GL_PREFIX(FogCoordfEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FogCoordfEXT)) JMP(GL_OFFSET(_gloffset_FogCoordfEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FogCoordfvEXT)) GL_PREFIX(FogCoordfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FogCoordfvEXT)) JMP(GL_OFFSET(_gloffset_FogCoordfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FogCoorddEXT)) GL_PREFIX(FogCoorddEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FogCoorddEXT)) JMP(GL_OFFSET(_gloffset_FogCoorddEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FogCoorddvEXT)) GL_PREFIX(FogCoorddvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FogCoorddvEXT)) JMP(GL_OFFSET(_gloffset_FogCoorddvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FogCoordPointerEXT)) GL_PREFIX(FogCoordPointerEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FogCoordPointerEXT)) JMP(GL_OFFSET(_gloffset_FogCoordPointerEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(BlendFuncSeparateEXT)) GL_PREFIX(BlendFuncSeparateEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_BlendFuncSeparateEXT)) JMP(GL_OFFSET(_gloffset_BlendFuncSeparateEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(VertexWeightfEXT)) GL_PREFIX(VertexWeightfEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_VertexWeightfEXT)) JMP(GL_OFFSET(_gloffset_VertexWeightfEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(VertexWeightfvEXT)) GL_PREFIX(VertexWeightfvEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_VertexWeightfvEXT)) JMP(GL_OFFSET(_gloffset_VertexWeightfvEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(VertexWeightPointerEXT)) GL_PREFIX(VertexWeightPointerEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_VertexWeightPointerEXT)) JMP(GL_OFFSET(_gloffset_VertexWeightPointerEXT)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FlushVertexArrayRangeNV)) GL_PREFIX(FlushVertexArrayRangeNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FlushVertexArrayRangeNV)) JMP(GL_OFFSET(_gloffset_FlushVertexArrayRangeNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(VertexArrayRangeNV)) GL_PREFIX(VertexArrayRangeNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_VertexArrayRangeNV)) JMP(GL_OFFSET(_gloffset_VertexArrayRangeNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CombinerParameterfvNV)) GL_PREFIX(CombinerParameterfvNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CombinerParameterfvNV)) JMP(GL_OFFSET(_gloffset_CombinerParameterfvNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CombinerParameterfNV)) GL_PREFIX(CombinerParameterfNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CombinerParameterfNV)) JMP(GL_OFFSET(_gloffset_CombinerParameterfNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CombinerParameterivNV)) GL_PREFIX(CombinerParameterivNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CombinerParameterivNV)) JMP(GL_OFFSET(_gloffset_CombinerParameterivNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CombinerParameteriNV)) GL_PREFIX(CombinerParameteriNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CombinerParameteriNV)) JMP(GL_OFFSET(_gloffset_CombinerParameteriNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CombinerInputNV)) GL_PREFIX(CombinerInputNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CombinerInputNV)) JMP(GL_OFFSET(_gloffset_CombinerInputNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(CombinerOutputNV)) GL_PREFIX(CombinerOutputNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_CombinerOutputNV)) JMP(GL_OFFSET(_gloffset_CombinerOutputNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(FinalCombinerInputNV)) GL_PREFIX(FinalCombinerInputNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_FinalCombinerInputNV)) JMP(GL_OFFSET(_gloffset_FinalCombinerInputNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetCombinerInputParameterfvNV)) GL_PREFIX(GetCombinerInputParameterfvNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetCombinerInputParameterfvNV)) JMP(GL_OFFSET(_gloffset_GetCombinerInputParameterfvNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetCombinerInputParameterivNV)) GL_PREFIX(GetCombinerInputParameterivNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetCombinerInputParameterivNV)) JMP(GL_OFFSET(_gloffset_GetCombinerInputParameterivNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterfvNV)) GL_PREFIX(GetCombinerOutputParameterfvNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetCombinerOutputParameterfvNV)) JMP(GL_OFFSET(_gloffset_GetCombinerOutputParameterfvNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterivNV)) GL_PREFIX(GetCombinerOutputParameterivNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetCombinerOutputParameterivNV)) JMP(GL_OFFSET(_gloffset_GetCombinerOutputParameterivNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterfvNV)) GL_PREFIX(GetFinalCombinerInputParameterfvNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetFinalCombinerInputParameterfvNV)) JMP(GL_OFFSET(_gloffset_GetFinalCombinerInputParameterfvNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterivNV)) GL_PREFIX(GetFinalCombinerInputParameterivNV): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_GetFinalCombinerInputParameterivNV)) JMP(GL_OFFSET(_gloffset_GetFinalCombinerInputParameterivNV)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(ResizeBuffersMESA)) GL_PREFIX(ResizeBuffersMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_ResizeBuffersMESA)) JMP(GL_OFFSET(_gloffset_ResizeBuffersMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos2dMESA)) GL_PREFIX(WindowPos2dMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos2dMESA)) JMP(GL_OFFSET(_gloffset_WindowPos2dMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos2dvMESA)) GL_PREFIX(WindowPos2dvMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos2dvMESA)) JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos2fMESA)) GL_PREFIX(WindowPos2fMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos2fMESA)) JMP(GL_OFFSET(_gloffset_WindowPos2fMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos2fvMESA)) GL_PREFIX(WindowPos2fvMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos2fvMESA)) JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos2iMESA)) GL_PREFIX(WindowPos2iMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos2iMESA)) JMP(GL_OFFSET(_gloffset_WindowPos2iMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos2ivMESA)) GL_PREFIX(WindowPos2ivMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos2ivMESA)) JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos2sMESA)) GL_PREFIX(WindowPos2sMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos2sMESA)) JMP(GL_OFFSET(_gloffset_WindowPos2sMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos2svMESA)) GL_PREFIX(WindowPos2svMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos2svMESA)) JMP(GL_OFFSET(_gloffset_WindowPos2svMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos3dMESA)) GL_PREFIX(WindowPos3dMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos3dMESA)) JMP(GL_OFFSET(_gloffset_WindowPos3dMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos3dvMESA)) GL_PREFIX(WindowPos3dvMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos3dvMESA)) JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos3fMESA)) GL_PREFIX(WindowPos3fMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos3fMESA)) JMP(GL_OFFSET(_gloffset_WindowPos3fMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos3fvMESA)) GL_PREFIX(WindowPos3fvMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos3fvMESA)) JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos3iMESA)) GL_PREFIX(WindowPos3iMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos3iMESA)) JMP(GL_OFFSET(_gloffset_WindowPos3iMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos3ivMESA)) GL_PREFIX(WindowPos3ivMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos3ivMESA)) JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos3sMESA)) GL_PREFIX(WindowPos3sMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos3sMESA)) JMP(GL_OFFSET(_gloffset_WindowPos3sMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos3svMESA)) GL_PREFIX(WindowPos3svMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos3svMESA)) JMP(GL_OFFSET(_gloffset_WindowPos3svMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos4dMESA)) GL_PREFIX(WindowPos4dMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos4dMESA)) JMP(GL_OFFSET(_gloffset_WindowPos4dMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos4dvMESA)) GL_PREFIX(WindowPos4dvMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos4dvMESA)) JMP(GL_OFFSET(_gloffset_WindowPos4dvMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos4fMESA)) GL_PREFIX(WindowPos4fMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos4fMESA)) JMP(GL_OFFSET(_gloffset_WindowPos4fMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos4fvMESA)) GL_PREFIX(WindowPos4fvMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos4fvMESA)) JMP(GL_OFFSET(_gloffset_WindowPos4fvMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos4iMESA)) GL_PREFIX(WindowPos4iMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos4iMESA)) JMP(GL_OFFSET(_gloffset_WindowPos4iMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos4ivMESA)) GL_PREFIX(WindowPos4ivMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos4ivMESA)) JMP(GL_OFFSET(_gloffset_WindowPos4ivMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos4sMESA)) GL_PREFIX(WindowPos4sMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos4sMESA)) JMP(GL_OFFSET(_gloffset_WindowPos4sMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(WindowPos4svMESA)) GL_PREFIX(WindowPos4svMESA): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_WindowPos4svMESA)) JMP(GL_OFFSET(_gloffset_WindowPos4svMESA)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(TbufferMask3DFX)) GL_PREFIX(TbufferMask3DFX): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_TbufferMask3DFX)) JMP(GL_OFFSET(_gloffset_TbufferMask3DFX)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SampleMaskEXT)) GL_PREFIX(SampleMaskEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SampleMaskEXT)) JMP(GL_OFFSET(_gloffset_SampleMaskSGIS)) ALIGNTEXT16 GLOBL_FN(GL_PREFIX(SamplePatternEXT)) GL_PREFIX(SamplePatternEXT): MOV_L(GLNAME(_glapi_Dispatch), EAX) TEST_L(EAX, EAX) JZ(GLNAME(_glapi_fallback_SamplePatternEXT)) JMP(GL_OFFSET(_gloffset_SamplePatternSGIS)) #endif /* __WIN32__ */