/* * Mesa 3-D graphics library * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * Copyright (C) 2011 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * GLvertexformat no-op functions. Used in out-of-memory situations. */ #include "main/glheader.h" #include "main/context.h" #include "main/dispatch.h" #include "main/dlist.h" #include "main/eval.h" #include "vbo/vbo_noop.h" static void GLAPIENTRY _mesa_noop_EdgeFlag(GLboolean b) { } static void GLAPIENTRY _mesa_noop_Indexf(GLfloat f) { } static void GLAPIENTRY _mesa_noop_Indexfv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_FogCoordfEXT(GLfloat a) { } static void GLAPIENTRY _mesa_noop_FogCoordfvEXT(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_Normal3f(GLfloat a, GLfloat b, GLfloat c) { } static void GLAPIENTRY _mesa_noop_Normal3fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_Color4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) { } static void GLAPIENTRY _mesa_noop_Color4fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_Color3f(GLfloat a, GLfloat b, GLfloat c) { } static void GLAPIENTRY _mesa_noop_Color3fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_MultiTexCoord1fARB(GLenum target, GLfloat a) { } static void GLAPIENTRY _mesa_noop_MultiTexCoord1fvARB(GLenum target, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_MultiTexCoord2fARB(GLenum target, GLfloat a, GLfloat b) { } static void GLAPIENTRY _mesa_noop_MultiTexCoord2fvARB(GLenum target, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_MultiTexCoord3fARB(GLenum target, GLfloat a, GLfloat b, GLfloat c) { } static void GLAPIENTRY _mesa_noop_MultiTexCoord3fvARB(GLenum target, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_MultiTexCoord4fARB(GLenum target, GLfloat a, GLfloat b, GLfloat c, GLfloat d) { } static void GLAPIENTRY _mesa_noop_MultiTexCoord4fvARB(GLenum target, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_SecondaryColor3fEXT(GLfloat a, GLfloat b, GLfloat c) { } static void GLAPIENTRY _mesa_noop_SecondaryColor3fvEXT(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_TexCoord1f(GLfloat a) { } static void GLAPIENTRY _mesa_noop_TexCoord1fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_TexCoord2f(GLfloat a, GLfloat b) { } static void GLAPIENTRY _mesa_noop_TexCoord2fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_TexCoord3f(GLfloat a, GLfloat b, GLfloat c) { } static void GLAPIENTRY _mesa_noop_TexCoord3fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_TexCoord4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) { } static void GLAPIENTRY _mesa_noop_TexCoord4fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_VertexAttrib1fNV(GLuint index, GLfloat x) { } static void GLAPIENTRY _mesa_noop_VertexAttrib1fvNV(GLuint index, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { } static void GLAPIENTRY _mesa_noop_VertexAttrib2fvNV(GLuint index, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { } static void GLAPIENTRY _mesa_noop_VertexAttrib3fvNV(GLuint index, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } static void GLAPIENTRY _mesa_noop_VertexAttrib4fvNV(GLuint index, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_VertexAttrib1fARB(GLuint index, GLfloat x) { } static void GLAPIENTRY _mesa_noop_VertexAttrib1fvARB(GLuint index, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { } static void GLAPIENTRY _mesa_noop_VertexAttrib2fvARB(GLuint index, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { } static void GLAPIENTRY _mesa_noop_VertexAttrib3fvARB(GLuint index, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } static void GLAPIENTRY _mesa_noop_VertexAttrib4fvARB(GLuint index, const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat * params) { } static void GLAPIENTRY _mesa_noop_Vertex2fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_Vertex3fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_Vertex4fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_Vertex2f(GLfloat a, GLfloat b) { } static void GLAPIENTRY _mesa_noop_Vertex3f(GLfloat a, GLfloat b, GLfloat c) { } static void GLAPIENTRY _mesa_noop_Vertex4f(GLfloat a, GLfloat b, GLfloat c, GLfloat d) { } static void GLAPIENTRY _mesa_noop_EvalCoord1f(GLfloat a) { } static void GLAPIENTRY _mesa_noop_EvalCoord1fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_EvalCoord2f(GLfloat a, GLfloat b) { } static void GLAPIENTRY _mesa_noop_EvalCoord2fv(const GLfloat * v) { } static void GLAPIENTRY _mesa_noop_EvalPoint1(GLint a) { } static void GLAPIENTRY _mesa_noop_EvalPoint2(GLint a, GLint b) { } static void GLAPIENTRY _mesa_noop_ArrayElement(GLint elem) { } static void GLAPIENTRY _mesa_noop_Begin(GLenum mode) { } static void GLAPIENTRY _mesa_noop_End(void) { } static void GLAPIENTRY _mesa_noop_PrimitiveRestartNV(void) { } /** * Build a vertexformat of functions that are no-ops. * These are used in out-of-memory situations when we have no VBO * to put the vertex data into. */ void _mesa_noop_vtxfmt_init(GLvertexformat * vfmt) { vfmt->ArrayElement = _mesa_noop_ArrayElement; vfmt->Begin = _mesa_noop_Begin; vfmt->CallList = _mesa_CallList; vfmt->CallLists = _mesa_CallLists; vfmt->Color3f = _mesa_noop_Color3f; vfmt->Color3fv = _mesa_noop_Color3fv; vfmt->Color4f = _mesa_noop_Color4f; vfmt->Color4fv = _mesa_noop_Color4fv; vfmt->EdgeFlag = _mesa_noop_EdgeFlag; vfmt->End = _mesa_noop_End; vfmt->PrimitiveRestartNV = _mesa_noop_PrimitiveRestartNV; vfmt->EvalCoord1f = _mesa_noop_EvalCoord1f; vfmt->EvalCoord1fv = _mesa_noop_EvalCoord1fv; vfmt->EvalCoord2f = _mesa_noop_EvalCoord2f; vfmt->EvalCoord2fv = _mesa_noop_EvalCoord2fv; vfmt->EvalPoint1 = _mesa_noop_EvalPoint1; vfmt->EvalPoint2 = _mesa_noop_EvalPoint2; vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT; vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT; vfmt->Indexf = _mesa_noop_Indexf; vfmt->Indexfv = _mesa_noop_Indexfv; vfmt->Materialfv = _mesa_noop_Materialfv; vfmt->MultiTexCoord1fARB = _mesa_noop_MultiTexCoord1fARB; vfmt->MultiTexCoord1fvARB = _mesa_noop_MultiTexCoord1fvARB; vfmt->MultiTexCoord2fARB = _mesa_noop_MultiTexCoord2fARB; vfmt->MultiTexCoord2fvARB = _mesa_noop_MultiTexCoord2fvARB; vfmt->MultiTexCoord3fARB = _mesa_noop_MultiTexCoord3fARB; vfmt->MultiTexCoord3fvARB = _mesa_noop_MultiTexCoord3fvARB; vfmt->MultiTexCoord4fARB = _mesa_noop_MultiTexCoord4fARB; vfmt->MultiTexCoord4fvARB = _mesa_noop_MultiTexCoord4fvARB; vfmt->Normal3f = _mesa_noop_Normal3f; vfmt->Normal3fv = _mesa_noop_Normal3fv; vfmt->SecondaryColor3fEXT = _mesa_noop_SecondaryColor3fEXT; vfmt->SecondaryColor3fvEXT = _mesa_noop_SecondaryColor3fvEXT; vfmt->TexCoord1f = _mesa_noop_TexCoord1f; vfmt->TexCoord1fv = _mesa_noop_TexCoord1fv; vfmt->TexCoord2f = _mesa_noop_TexCoord2f; vfmt->TexCoord2fv = _mesa_noop_TexCoord2fv; vfmt->TexCoord3f = _mesa_noop_TexCoord3f; vfmt->TexCoord3fv = _mesa_noop_TexCoord3fv; vfmt->TexCoord4f = _mesa_noop_TexCoord4f; vfmt->TexCoord4fv = _mesa_noop_TexCoord4fv; vfmt->Vertex2f = _mesa_noop_Vertex2f; vfmt->Vertex2fv = _mesa_noop_Vertex2fv; vfmt->Vertex3f = _mesa_noop_Vertex3f; vfmt->Vertex3fv = _mesa_noop_Vertex3fv; vfmt->Vertex4f = _mesa_noop_Vertex4f; vfmt->Vertex4fv = _mesa_noop_Vertex4fv; vfmt->VertexAttrib1fNV = _mesa_noop_VertexAttrib1fNV; vfmt->VertexAttrib1fvNV = _mesa_noop_VertexAttrib1fvNV; vfmt->VertexAttrib2fNV = _mesa_noop_VertexAttrib2fNV; vfmt->VertexAttrib2fvNV = _mesa_noop_VertexAttrib2fvNV; vfmt->VertexAttrib3fNV = _mesa_noop_VertexAttrib3fNV; vfmt->VertexAttrib3fvNV = _mesa_noop_VertexAttrib3fvNV; vfmt->VertexAttrib4fNV = _mesa_noop_VertexAttrib4fNV; vfmt->VertexAttrib4fvNV = _mesa_noop_VertexAttrib4fvNV; vfmt->VertexAttrib1fARB = _mesa_noop_VertexAttrib1fARB; vfmt->VertexAttrib1fvARB = _mesa_noop_VertexAttrib1fvARB; vfmt->VertexAttrib2fARB = _mesa_noop_VertexAttrib2fARB; vfmt->VertexAttrib2fvARB = _mesa_noop_VertexAttrib2fvARB; vfmt->VertexAttrib3fARB = _mesa_noop_VertexAttrib3fARB; vfmt->VertexAttrib3fvARB = _mesa_noop_VertexAttrib3fvARB; vfmt->VertexAttrib4fARB = _mesa_noop_VertexAttrib4fARB; vfmt->VertexAttrib4fvARB = _mesa_noop_VertexAttrib4fvARB; } /** * Is the given dispatch table using the no-op functions? */ GLboolean _mesa_using_noop_vtxfmt(const struct _glapi_table *dispatch) { return GET_Begin((struct _glapi_table *) dispatch) == _mesa_noop_Begin; }