/* $Id: t_array_import.c,v 1.18 2001/08/13 22:15:54 keithw Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Keith Whitwell */ #include "glheader.h" #include "context.h" #include "macros.h" #include "mem.h" #include "mmath.h" #include "state.h" #include "mtypes.h" #include "array_cache/acache.h" #include "math/m_translate.h" #include "t_array_import.h" #include "t_context.h" #include "t_imm_debug.h" static void _tnl_import_vertex( GLcontext *ctx, GLboolean writeable, GLboolean stride ) { struct gl_client_array *tmp; GLboolean is_writeable = 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; tmp = _ac_import_vertex(ctx, GL_FLOAT, stride ? 4*sizeof(GLfloat) : 0, 0, writeable, &is_writeable); inputs->Obj.data = (GLfloat (*)[4]) tmp->Ptr; inputs->Obj.start = (GLfloat *) tmp->Ptr; inputs->Obj.stride = tmp->StrideB; inputs->Obj.size = tmp->Size; inputs->Obj.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); if (inputs->Obj.stride != 4*sizeof(GLfloat)) inputs->Obj.flags |= VEC_BAD_STRIDE; if (!is_writeable) inputs->Obj.flags |= VEC_NOT_WRITEABLE; } static void _tnl_import_normal( GLcontext *ctx, GLboolean writeable, GLboolean stride ) { struct gl_client_array *tmp; GLboolean is_writeable = 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; tmp = _ac_import_normal(ctx, GL_FLOAT, stride ? 3*sizeof(GLfloat) : 0, writeable, &is_writeable); inputs->Normal.data = (GLfloat (*)[3]) tmp->Ptr; inputs->Normal.start = (GLfloat *) tmp->Ptr; inputs->Normal.stride = tmp->StrideB; inputs->Normal.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); if (inputs->Normal.stride != 3*sizeof(GLfloat)) inputs->Normal.flags |= VEC_BAD_STRIDE; if (!is_writeable) inputs->Normal.flags |= VEC_NOT_WRITEABLE; } static void _tnl_import_color( GLcontext *ctx, GLenum type, GLboolean writeable, GLboolean stride ) { struct gl_client_array *tmp; GLboolean is_writeable = 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; tmp = _ac_import_color(ctx, type, stride ? 4*sizeof(GLfloat) : 0, 4, writeable, &is_writeable); inputs->Color = *tmp; } static void _tnl_import_secondarycolor( GLcontext *ctx, GLenum type, GLboolean writeable, GLboolean stride ) { struct gl_client_array *tmp; GLboolean is_writeable = 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; tmp = _ac_import_secondarycolor(ctx, type, stride ? 4*sizeof(GLfloat) : 0, 4, writeable, &is_writeable); inputs->SecondaryColor = *tmp; } static void _tnl_import_fogcoord( GLcontext *ctx, GLboolean writeable, GLboolean stride ) { struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; GLboolean is_writeable = 0; tmp = _ac_import_fogcoord(ctx, GL_FLOAT, stride ? sizeof(GLfloat) : 0, writeable, &is_writeable); inputs->FogCoord.data = (GLfloat *) tmp->Ptr; inputs->FogCoord.start = (GLfloat *) tmp->Ptr; inputs->FogCoord.stride = tmp->StrideB; inputs->FogCoord.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); if (inputs->FogCoord.stride != sizeof(GLfloat)) inputs->FogCoord.flags |= VEC_BAD_STRIDE; if (!is_writeable) inputs->FogCoord.flags |= VEC_NOT_WRITEABLE; } static void _tnl_import_index( GLcontext *ctx, GLboolean writeable, GLboolean stride ) { struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; GLboolean is_writeable = 0; tmp = _ac_import_index(ctx, GL_UNSIGNED_INT, stride ? sizeof(GLuint) : 0, writeable, &is_writeable); inputs->Index.data = (GLuint *) tmp->Ptr; inputs->Index.start = (GLuint *) tmp->Ptr; inputs->Index.stride = tmp->StrideB; inputs->Index.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); if (inputs->Index.stride != sizeof(GLuint)) inputs->Index.flags |= VEC_BAD_STRIDE; if (!is_writeable) inputs->Index.flags |= VEC_NOT_WRITEABLE; } static void _tnl_import_texcoord( GLcontext *ctx, GLuint i, GLboolean writeable, GLboolean stride ) { struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; GLboolean is_writeable = 0; tmp = _ac_import_texcoord(ctx, i, GL_FLOAT, stride ? 4*sizeof(GLfloat) : 0, 0, writeable, &is_writeable); inputs->TexCoord[i].data = (GLfloat (*)[4]) tmp->Ptr; inputs->TexCoord[i].start = (GLfloat *) tmp->Ptr; inputs->TexCoord[i].stride = tmp->StrideB; inputs->TexCoord[i].size = tmp->Size; inputs->TexCoord[i].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); if (inputs->TexCoord[i].stride != 4*sizeof(GLfloat)) inputs->TexCoord[i].flags |= VEC_BAD_STRIDE; if (!is_writeable) inputs->TexCoord[i].flags |= VEC_NOT_WRITEABLE; } static void _tnl_import_edgeflag( GLcontext *ctx, GLboolean writeable, GLboolean stride ) { struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; GLboolean is_writeable = 0; tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE, stride ? sizeof(GLubyte) : 0, 0, &is_writeable); inputs->EdgeFlag.data = (GLubyte *) tmp->Ptr; inputs->EdgeFlag.start = (GLubyte *) tmp->Ptr; inputs->EdgeFlag.stride = tmp->StrideB; inputs->EdgeFlag.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE); if (inputs->EdgeFlag.stride != sizeof(GLubyte)) inputs->EdgeFlag.flags |= VEC_BAD_STRIDE; if (!is_writeable) inputs->EdgeFlag.flags |= VEC_NOT_WRITEABLE; } /* Callback for VB stages that need to improve the quality of arrays * bound to the VB. This is only necessary for client arrays which * have not been transformed at any point in the pipeline. */ static void _tnl_upgrade_client_data( GLcontext *ctx, GLuint required, GLuint flags ) { GLuint i; struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLboolean writeable = (flags & VEC_NOT_WRITEABLE) != 0; GLboolean stride = (flags & VEC_BAD_STRIDE) != 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; GLuint ca_flags = 0; (void) inputs; if (writeable || stride) ca_flags |= CA_CLIENT_DATA; if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr) required |= VERT_OBJ; /* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */ if ((required & VERT_OBJ) && (VB->ObjPtr->flags & flags)) { ASSERT(VB->ObjPtr == &inputs->Obj); _tnl_import_vertex( ctx, writeable, stride ); VB->importable_data &= ~(VERT_OBJ|VERT_CLIP); } if ((required & VERT_NORM) && (VB->NormalPtr->flags & flags)) { ASSERT(VB->NormalPtr == &inputs->Normal); _tnl_import_normal( ctx, writeable, stride ); VB->importable_data &= ~VERT_NORM; } if ((required & VERT_RGBA) && (VB->ColorPtr[0]->Flags & ca_flags)) { ASSERT(VB->ColorPtr[0] == &inputs->Color); _tnl_import_color( ctx, GL_FLOAT, writeable, stride ); VB->importable_data &= ~VERT_RGBA; } if ((required & VERT_SPEC_RGB) && (VB->SecondaryColorPtr[0]->Flags & ca_flags)) { ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor); _tnl_import_secondarycolor( ctx, GL_FLOAT, writeable, stride ); VB->importable_data &= ~VERT_SPEC_RGB; } if ((required & VERT_FOG_COORD) && (VB->FogCoordPtr->flags & flags)) { ASSERT(VB->FogCoordPtr == &inputs->FogCoord); _tnl_import_fogcoord( ctx, writeable, stride ); VB->importable_data &= ~VERT_FOG_COORD; } if ((required & VERT_INDEX) && (VB->IndexPtr[0]->flags & flags)) { ASSERT(VB->IndexPtr[0] == &inputs->Index); _tnl_import_index( ctx, writeable, stride ); VB->importable_data &= ~VERT_INDEX; } if (required & VERT_TEX_ANY) for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) if ((required & VERT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) { ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]); _tnl_import_texcoord( ctx, i, writeable, stride ); VB->importable_data &= ~VERT_TEX(i); } } void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; GLuint inputs = tnl->pipeline.inputs; struct vertex_arrays *tmp = &tnl->array_inputs; GLuint i; /* fprintf(stderr, "%s %d..%d // %d..%d\n", __FUNCTION__, */ /* start, count, ctx->Array.LockFirst, ctx->Array.LockCount); */ /* _tnl_print_vert_flags(" inputs", inputs); */ /* _tnl_print_vert_flags(" _Enabled", ctx->Array._Enabled); */ /* _tnl_print_vert_flags(" importable", inputs & VERT_FIXUP); */ VB->Count = count - start; VB->FirstClipped = VB->Count; VB->Elts = 0; VB->MaterialMask = 0; VB->Material = 0; VB->Flag = 0; VB->Primitive = tnl->tmp_primitive; VB->PrimitiveLength = tnl->tmp_primitive_length; VB->import_data = _tnl_upgrade_client_data; VB->importable_data = inputs & VERT_FIXUP; if (ctx->Array.LockCount) { ASSERT(start == (GLint) ctx->Array.LockFirst); ASSERT(count == (GLint) ctx->Array.LockCount); } _ac_import_range( ctx, start, count ); if (inputs & VERT_OBJ) { _tnl_import_vertex( ctx, 0, 0 ); tmp->Obj.count = VB->Count; VB->ObjPtr = &tmp->Obj; } if (inputs & VERT_NORM) { _tnl_import_normal( ctx, 0, 0 ); tmp->Normal.count = VB->Count; VB->NormalPtr = &tmp->Normal; } if (inputs & VERT_RGBA) { _tnl_import_color( ctx, 0, 0, 0 ); VB->ColorPtr[0] = &tmp->Color; VB->ColorPtr[1] = 0; } if (inputs & VERT_TEX_ANY) { for (i = 0; i < ctx->Const.MaxTextureUnits ; i++) { if (inputs & VERT_TEX(i)) { _tnl_import_texcoord( ctx, i, 0, 0 ); tmp->TexCoord[i].count = VB->Count; VB->TexCoordPtr[i] = &tmp->TexCoord[i]; } } } if (inputs & (VERT_INDEX|VERT_FOG_COORD|VERT_EDGE|VERT_SPEC_RGB)) { if (inputs & VERT_INDEX) { _tnl_import_index( ctx, 0, 0 ); tmp->Index.count = VB->Count; VB->IndexPtr[0] = &tmp->Index; VB->IndexPtr[1] = 0; } if (inputs & VERT_FOG_COORD) { _tnl_import_fogcoord( ctx, 0, 0 ); tmp->FogCoord.count = VB->Count; VB->FogCoordPtr = &tmp->FogCoord; } if (inputs & VERT_EDGE) { _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) ); VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag.data; } if (inputs & VERT_SPEC_RGB) { _tnl_import_secondarycolor( ctx, 0, 0, 0 ); VB->SecondaryColorPtr[0] = &tmp->SecondaryColor; VB->SecondaryColorPtr[1] = 0; } } }