# Makefile for core library for VMS # contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl # Last revision : 16 June 2003 .first define gl [---.include.gl] define math [-.math] define array_cache [-.array_cache] .include [---]mms-config. ##### MACROS ##### VPATH = RCS INCDIR = [---.include],[-.main],[-.glapi] LIBDIR = [---.lib] CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short) SOURCES = t_array_api.c t_array_import.c t_context.c \ t_pipeline.c t_vb_fog.c t_save_api.c t_vtx_api.c \ t_vb_light.c t_vb_normals.c t_vb_points.c t_vb_program.c \ t_vb_render.c t_vb_texgen.c t_vb_texmat.c t_vb_vertex.c \ t_vtx_eval.c t_vtx_exec.c t_save_playback.c t_save_loopback.c \ t_vertex.c OBJECTS = t_array_api.obj,t_array_import.obj,t_context.obj,\ t_pipeline.obj,t_vb_fog.obj,t_vb_light.obj,t_vb_normals.obj,\ t_vb_points.obj,t_vb_program.obj,t_vb_render.obj,t_vb_texgen.obj,\ t_vb_texmat.obj,t_vb_vertex.obj,t_save_api.obj,t_vtx_api.obj,\ t_vtx_eval.obj,t_vtx_exec.obj,t_save_playback.obj,t_save_loopback.obj,\ t_vertex.obj ##### RULES ##### VERSION=Mesa V3.4 ##### TARGETS ##### # Make the library $(LIBDIR)$(GL_LIB) : $(OBJECTS) @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) clean : purge delete *.obj;* t_array_api.obj : t_array_api.c t_array_import.obj : t_array_import.c t_context.obj : t_context.c t_pipeline.obj : t_pipeline.c t_vb_fog.obj : t_vb_fog.c t_vb_light.obj : t_vb_light.c t_vb_normals.obj : t_vb_normals.c t_vb_points.obj : t_vb_points.c t_vb_program.obj : t_vb_program.c t_vb_render.obj : t_vb_render.c t_vb_texgen.obj : t_vb_texgen.c t_vb_texmat.obj : t_vb_texmat.c t_vb_vertex.obj : t_vb_vertex.c t_save_api.obj : t_save_api.c t_vtx_api.obj : t_vtx_api.c t_vtx_eval.obj : t_vtx_eval.c t_vtx_exec.obj : t_vtx_exec.c t_save_playback.obj : t_save_playback.c t_save_loopback.obj : t_save_loopback.c t_vertex.obj : t_vertex.c