/* * Mesa 3-D graphics library * Version: 6.3 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* KW: Moved these here to remove knowledge of swrast from core mesa. * Should probably pull the entire software implementation of these * extensions into either swrast or a sister module. */ #include "s_context.h" #include "s_span.h" #include "colortab.h" #include "convolve.h" void _swrast_CopyColorTable( GLcontext *ctx, GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { GLchan data[MAX_WIDTH][4]; struct gl_buffer_object *bufferSave; if (!ctx->ReadBuffer->_ColorReadBuffer) { /* no readbuffer - OK */ return; } /* Select buffer to read from */ _swrast_use_read_buffer(ctx); if (width > MAX_WIDTH) width = MAX_WIDTH; /* read the data from framebuffer */ _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, width, x, y, data ); /* Restore reading from draw buffer (the default) */ _swrast_use_draw_buffer(ctx); /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; _mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data); /* restore PBO binding */ ctx->Unpack.BufferObj = bufferSave; } void _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { GLchan data[MAX_WIDTH][4]; struct gl_buffer_object *bufferSave; if (!ctx->ReadBuffer->_ColorReadBuffer) { /* no readbuffer - OK */ return; } /* Select buffer to read from */ _swrast_use_read_buffer(ctx); if (width > MAX_WIDTH) width = MAX_WIDTH; /* read the data from framebuffer */ _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, width, x, y, data ); /* Restore reading from draw buffer (the default) */ _swrast_use_draw_buffer(ctx); /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; _mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data); /* restore PBO binding */ ctx->Unpack.BufferObj = bufferSave; } void _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLchan rgba[MAX_CONVOLUTION_WIDTH][4]; struct gl_buffer_object *bufferSave; if (!ctx->ReadBuffer->_ColorReadBuffer) { /* no readbuffer - OK */ return; } /* Select buffer to read from */ _swrast_use_read_buffer(ctx); RENDER_START( swrast, ctx ); /* read the data from framebuffer */ _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, width, x, y, (GLchan (*)[4]) rgba ); RENDER_FINISH( swrast, ctx ); /* Restore reading from draw buffer (the default) */ _swrast_use_draw_buffer(ctx); /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; /* store as convolution filter */ _mesa_ConvolutionFilter1D(target, internalFormat, width, GL_RGBA, CHAN_TYPE, rgba); /* restore PBO binding */ ctx->Unpack.BufferObj = bufferSave; } void _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { SWcontext *swrast = SWRAST_CONTEXT(ctx); struct gl_pixelstore_attrib packSave; GLchan rgba[MAX_CONVOLUTION_HEIGHT][MAX_CONVOLUTION_WIDTH][4]; GLint i; struct gl_buffer_object *bufferSave; if (!ctx->ReadBuffer->_ColorReadBuffer) { /* no readbuffer - OK */ return; } /* Select buffer to read from */ _swrast_use_read_buffer(ctx); RENDER_START(swrast,ctx); /* read pixels from framebuffer */ for (i = 0; i < height; i++) { _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, width, x, y + i, (GLchan (*)[4]) rgba[i] ); } RENDER_FINISH(swrast,ctx); /* Restore reading from draw buffer (the default) */ _swrast_use_draw_buffer(ctx); /* * HACK: save & restore context state so we can store this as a * convolution filter via the GL api. Doesn't call any callbacks * hanging off ctx->Unpack statechanges. */ packSave = ctx->Unpack; /* save pixel packing params */ ctx->Unpack.Alignment = 1; ctx->Unpack.RowLength = MAX_CONVOLUTION_WIDTH; ctx->Unpack.SkipPixels = 0; ctx->Unpack.SkipRows = 0; ctx->Unpack.ImageHeight = 0; ctx->Unpack.SkipImages = 0; ctx->Unpack.SwapBytes = GL_FALSE; ctx->Unpack.LsbFirst = GL_FALSE; ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; ctx->NewState |= _NEW_PACKUNPACK; /* save PBO binding */ bufferSave = ctx->Unpack.BufferObj; ctx->Unpack.BufferObj = ctx->Array.NullBufferObj; _mesa_ConvolutionFilter2D(target, internalFormat, width, height, GL_RGBA, CHAN_TYPE, rgba); /* restore PBO binding */ ctx->Unpack.BufferObj = bufferSave; ctx->Unpack = packSave; /* restore pixel packing params */ ctx->NewState |= _NEW_PACKUNPACK; }