/* * Mesa 3-D graphics library * * Copyright (C) 2011 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * Types, macros, etc for the GLchan datatype. * The swrast module is kind of hard-coded for 8bpp color channels but * may be recompiled to use 16- or 32-bit color channels. But that * feature is seldom used and is likely broken in various ways. */ #ifndef U_CHAN_H #define U_CHAN_H #include "main/config.h" /** * Default bits per color channel: 8, 16 or 32 */ #ifndef CHAN_BITS #define CHAN_BITS 8 #endif /** * Color channel data type. */ #if CHAN_BITS == 8 typedef GLubyte GLchan; #define CHAN_MAX 255 #define CHAN_MAXF 255.0F #define CHAN_TYPE GL_UNSIGNED_BYTE #elif CHAN_BITS == 16 typedef GLushort GLchan; #define CHAN_MAX 65535 #define CHAN_MAXF 65535.0F #define CHAN_TYPE GL_UNSIGNED_SHORT #elif CHAN_BITS == 32 typedef GLfloat GLchan; #define CHAN_MAX 1.0 #define CHAN_MAXF 1.0F #define CHAN_TYPE GL_FLOAT #else #error "illegal number of color channel bits" #endif #if CHAN_BITS == 8 #define CHAN_TO_UBYTE(c) (c) #define CHAN_TO_USHORT(c) (((c) << 8) | (c)) #define CHAN_TO_SHORT(c) (((c) << 7) | ((c) >> 1)) #define CHAN_TO_FLOAT(c) UBYTE_TO_FLOAT(c) #define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_UBYTE(c, f) #define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_UBYTE(c, f) #define COPY_CHAN4(DST, SRC) COPY_4UBV(DST, SRC) #elif CHAN_BITS == 16 #define CHAN_TO_UBYTE(c) ((c) >> 8) #define CHAN_TO_USHORT(c) (c) #define CHAN_TO_SHORT(c) ((c) >> 1) #define CHAN_TO_FLOAT(c) ((GLfloat) ((c) * (1.0 / CHAN_MAXF))) #define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_USHORT(c, f) #define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_USHORT(c, f) #define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC) #elif CHAN_BITS == 32 #define CHAN_TO_UBYTE(c) FLOAT_TO_UBYTE(c) #define CHAN_TO_USHORT(c) ((GLushort) (CLAMP((c), 0.0f, 1.0f) * 65535.0)) #define CHAN_TO_SHORT(c) ((GLshort) (CLAMP((c), 0.0f, 1.0f) * 32767.0)) #define CHAN_TO_FLOAT(c) (c) #define CLAMPED_FLOAT_TO_CHAN(c, f) c = (f) #define UNCLAMPED_FLOAT_TO_CHAN(c, f) c = (f) #define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC) #else #error unexpected CHAN_BITS size #endif /** * Convert 4 floats to GLchan values. * \param dst pointer to destination GLchan[4] array. * \param f pointer to source GLfloat[4] array. */ #define UNCLAMPED_FLOAT_TO_RGBA_CHAN(dst, f) \ do { \ UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \ UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \ UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \ UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]); \ } while (0) #endif /* U_CHAN_H */