/* * Mesa 3-D graphics library * Version: 4.0.2 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef S_ALPHABUF_H #define S_ALPHABUF_H #include "mtypes.h" #include "swrast.h" extern void _swrast_alloc_alpha_buffers( GLframebuffer *buffer ); extern void _swrast_clear_alpha_buffers( GLcontext *ctx ); extern void _swrast_write_alpha_span( GLcontext *ctx, GLuint n, GLint x, GLint y, CONST GLchan rgba[][4], const GLubyte mask[] ); extern void _swrast_write_mono_alpha_span( GLcontext *ctx, GLuint n, GLint x, GLint y, GLchan alpha, const GLubyte mask[] ); extern void _swrast_write_alpha_pixels( GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], CONST GLchan rgba[][4], const GLubyte mask[] ); extern void _swrast_write_mono_alpha_pixels( GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLchan alpha, const GLubyte mask[] ); extern void _swrast_read_alpha_span( GLcontext* ctx, GLuint n, GLint x, GLint y, GLchan rgba[][4] ); extern void _swrast_read_alpha_pixels( GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLchan rgba[][4], const GLubyte mask[] ); #endif