/************************************************************************** * * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef ST_CB_TEXTURE_H #define ST_CB_TEXTURE_H #include "main/glheader.h" struct dd_function_table; struct gl_context; struct gl_texture_object; struct pipe_context; struct st_context; struct st_texture_object; extern enum pipe_texture_target gl_target_to_pipe(GLenum target); unsigned st_get_blit_mask(GLenum srcFormat, GLenum dstFormat); extern GLboolean st_finalize_texture(struct gl_context *ctx, struct pipe_context *pipe, struct gl_texture_object *tObj, GLuint cubeMapFace); extern void st_init_texture_functions(struct dd_function_table *functions); #endif /* ST_CB_TEXTURE_H */