/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * glBegin/EndQuery interface to pipe * * \author Brian Paul */ #include "main/imports.h" #include "main/context.h" #include "main/image.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "st_context.h" #include "st_cb_queryobj.h" #include "st_public.h" struct st_query_object { struct gl_query_object base; struct pipe_query *pq; }; /** * Cast wrapper */ static struct st_query_object * st_query_object(struct gl_query_object *q) { return (struct st_query_object *) q; } static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object); if (stq) { stq->base.Id = id; stq->base.Ready = GL_TRUE; stq->pq = NULL; return &stq->base; } return NULL; } static void st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q) { struct pipe_context *pipe = ctx->st->pipe; struct st_query_object *stq = st_query_object(q); if (stq->pq) { pipe->destroy_query(pipe, stq->pq); stq->pq = NULL; } _mesa_free(stq); } static void st_BeginQuery(GLcontext *ctx, struct gl_query_object *q) { struct pipe_context *pipe = ctx->st->pipe; struct st_query_object *stq = st_query_object(q); switch (q->Target) { case GL_SAMPLES_PASSED_ARB: if (!stq->pq) stq->pq = pipe->create_query( pipe, PIPE_QUERY_OCCLUSION_COUNTER ); break; default: assert(0); return; } pipe->begin_query(pipe, stq->pq); } static void st_EndQuery(GLcontext *ctx, struct gl_query_object *q) { struct pipe_context *pipe = ctx->st->pipe; struct st_query_object *stq = st_query_object(q); pipe->end_query(pipe, stq->pq); } static void st_WaitQuery(GLcontext *ctx, struct gl_query_object *q) { struct pipe_context *pipe = ctx->st->pipe; struct st_query_object *stq = st_query_object(q); /* this function should only be called if we don't have a ready result */ assert(!stq->base.Ready); while (!stq->base.Ready && !pipe->get_query_result(pipe, stq->pq, TRUE, &q->Result)) { /* nothing */ } q->Ready = GL_TRUE; } static void st_CheckQuery(GLcontext *ctx, struct gl_query_object *q) { struct pipe_context *pipe = ctx->st->pipe; struct st_query_object *stq = st_query_object(q); if (!q->Ready) { q->Ready = pipe->get_query_result(pipe, stq->pq, FALSE, &q->Result); } } void st_init_query_functions(struct dd_function_table *functions) { functions->NewQueryObject = st_NewQueryObject; functions->DeleteQuery = st_DeleteQuery; functions->BeginQuery = st_BeginQuery; functions->EndQuery = st_EndQuery; functions->WaitQuery = st_WaitQuery; functions->CheckQuery = st_CheckQuery; }