/************************************************************************** * * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef ST_CB_BUFFEROBJECTS_H #define ST_CB_BUFFEROBJECTS_H struct st_context; struct gl_buffer_object; struct pipe_buffer; /** * State_tracker vertex/pixel buffer object, derived from Mesa's * gl_buffer_object. */ struct st_buffer_object { struct gl_buffer_object Base; struct pipe_buffer *buffer; GLsizeiptrARB size; }; /* Are the obj->Name tests necessary? Unfortunately yes, mesa * allocates a couple of gl_buffer_object structs statically, and the * Name == 0 test is the only way to identify them and avoid casting * them erroneously to our structs. */ static INLINE struct st_buffer_object * st_buffer_object(struct gl_buffer_object *obj) { if (obj->Name) return (struct st_buffer_object *) obj; else return NULL; } extern void st_init_bufferobject_functions(struct dd_function_table *functions); #endif