/* * Mesa 3-D graphics library * Version: 7.3 * * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "main/imports.h" #include "main/context.h" #include "slang_log.h" #include "slang_utility.h" static char *out_of_memory = "Error: Out of memory.\n"; void slang_info_log_construct(slang_info_log * log) { log->text = NULL; log->dont_free_text = GL_FALSE; log->error_flag = GL_FALSE; } void slang_info_log_destruct(slang_info_log * log) { if (!log->dont_free_text) _mesa_free(log->text); } static int slang_info_log_message(slang_info_log * log, const char *prefix, const char *msg) { GLuint size; if (log->dont_free_text) return 0; size = slang_string_length(msg) + 2; if (prefix != NULL) size += slang_string_length(prefix) + 2; if (log->text != NULL) { GLuint old_len = slang_string_length(log->text); log->text = (char *) _mesa_realloc(log->text, old_len + 1, old_len + size); } else { log->text = (char *) (_mesa_malloc(size)); if (log->text != NULL) log->text[0] = '\0'; } if (log->text == NULL) return 0; if (prefix != NULL) { slang_string_concat(log->text, prefix); slang_string_concat(log->text, ": "); } slang_string_concat(log->text, msg); slang_string_concat(log->text, "\n"); if (MESA_VERBOSE & VERBOSE_GLSL) { _mesa_printf("Mesa: GLSL %s", log->text); } return 1; } int slang_info_log_print(slang_info_log * log, const char *msg, ...) { va_list va; char buf[1024]; va_start(va, msg); _mesa_vsprintf(buf, msg, va); va_end(va); return slang_info_log_message(log, NULL, buf); } int slang_info_log_error(slang_info_log * log, const char *msg, ...) { va_list va; char buf[1024]; va_start(va, msg); _mesa_vsprintf(buf, msg, va); va_end(va); log->error_flag = GL_TRUE; if (slang_info_log_message(log, "Error", buf)) return 1; slang_info_log_memory(log); return 0; } int slang_info_log_warning(slang_info_log * log, const char *msg, ...) { va_list va; char buf[1024]; va_start(va, msg); _mesa_vsprintf(buf, msg, va); va_end(va); if (slang_info_log_message(log, "Warning", buf)) return 1; slang_info_log_memory(log); return 0; } void slang_info_log_memory(slang_info_log * log) { if (!slang_info_log_message(log, "Error", "Out of memory.")) { log->dont_free_text = GL_TRUE; log->error_flag = GL_TRUE; log->text = out_of_memory; } }