/* * Mesa 3-D graphics library * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SLANG_COMPILE_VARIABLE_H #define SLANG_COMPILE_VARIABLE_H struct slang_ir_storage_; /** * A shading language program variable. */ typedef struct slang_variable_ { slang_fully_specified_type type; /**< Variable's data type */ slang_atom a_name; /**< The variable's name (char *) */ GLuint array_len; /**< only if type == SLANG_SPEC_ARRAy */ struct slang_operation_ *initializer; /**< Optional initializer code */ GLuint size; /**< Variable's size in bytes */ GLboolean is_global; GLboolean isTemp; /**< a named temporary (__resultTmp) */ GLboolean declared; /**< for debug */ struct slang_ir_storage_ *store; /**< Storage for this var */ } slang_variable; /** * Basically a list of variables, with a pointer to the parent scope. */ typedef struct slang_variable_scope_ { slang_variable **variables; /**< Array [num_variables] of ptrs to vars */ GLuint num_variables; struct slang_variable_scope_ *outer_scope; } slang_variable_scope; extern slang_variable_scope * _slang_variable_scope_new(slang_variable_scope *parent); extern GLvoid _slang_variable_scope_ctr(slang_variable_scope *); extern void slang_variable_scope_destruct(slang_variable_scope *); extern int slang_variable_scope_copy(slang_variable_scope *, const slang_variable_scope *); extern slang_variable * slang_variable_scope_grow(slang_variable_scope *); extern int slang_variable_construct(slang_variable *); extern void slang_variable_destruct(slang_variable *); extern int slang_variable_copy(slang_variable *, const slang_variable *); extern slang_variable * _slang_variable_locate(const slang_variable_scope *, const slang_atom a_name, GLboolean all); #endif /* SLANG_COMPILE_VARIABLE_H */