/* * Mesa 3-D graphics library * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file slang_compile_operation.c * slang front-end compiler * \author Michal Krol */ #include "imports.h" #include "slang_compile.h" /** * Init a slang_operation object */ GLboolean slang_operation_construct(slang_operation * oper) { oper->type = SLANG_OPER_NONE; oper->children = NULL; oper->num_children = 0; oper->literal[0] = 0.0; oper->literal_size = 1; oper->a_id = SLANG_ATOM_NULL; oper->locals = _slang_variable_scope_new(NULL); if (oper->locals == NULL) return GL_FALSE; _slang_variable_scope_ctr(oper->locals); oper->fun = NULL; oper->var = NULL; return GL_TRUE; } void slang_operation_destruct(slang_operation * oper) { GLuint i; for (i = 0; i < oper->num_children; i++) slang_operation_destruct(oper->children + i); slang_alloc_free(oper->children); slang_variable_scope_destruct(oper->locals); slang_alloc_free(oper->locals); oper->children = NULL; oper->num_children = 0; oper->locals = NULL; } /** * Recursively copy a slang_operation node. * \return GL_TRUE for success, GL_FALSE if failure */ GLboolean slang_operation_copy(slang_operation * x, const slang_operation * y) { slang_operation z; GLuint i; if (!slang_operation_construct(&z)) return GL_FALSE; z.type = y->type; z.children = (slang_operation *) slang_alloc_malloc(y->num_children * sizeof(slang_operation)); if (z.children == NULL) { slang_operation_destruct(&z); return GL_FALSE; } for (z.num_children = 0; z.num_children < y->num_children; z.num_children++) { if (!slang_operation_construct(&z.children[z.num_children])) { slang_operation_destruct(&z); return GL_FALSE; } } for (i = 0; i < z.num_children; i++) { if (!slang_operation_copy(&z.children[i], &y->children[i])) { slang_operation_destruct(&z); return GL_FALSE; } } z.literal[0] = y->literal[0]; z.literal[1] = y->literal[1]; z.literal[2] = y->literal[2]; z.literal[3] = y->literal[3]; z.literal_size = y->literal_size; assert(y->literal_size >= 1); assert(y->literal_size <= 4); z.a_id = y->a_id; if (y->locals) { if (!slang_variable_scope_copy(z.locals, y->locals)) { slang_operation_destruct(&z); return GL_FALSE; } } #if 0 z.var = y->var; z.fun = y->fun; #endif slang_operation_destruct(x); *x = z; return GL_TRUE; } slang_operation * slang_operation_new(GLuint count) { slang_operation *ops = (slang_operation *) _mesa_malloc(count * sizeof(slang_operation)); assert(count > 0); if (ops) { GLuint i; for (i = 0; i < count; i++) slang_operation_construct(ops + i); } return ops; } /** * Delete operation and all children */ void slang_operation_delete(slang_operation *oper) { slang_operation_destruct(oper); _mesa_free(oper); } slang_operation * slang_operation_grow(GLuint *numChildren, slang_operation **children) { slang_operation *ops; ops = (slang_operation *) slang_alloc_realloc(*children, *numChildren * sizeof(slang_operation), (*numChildren + 1) * sizeof(slang_operation)); if (ops) { slang_operation *newOp = ops + *numChildren; if (!slang_operation_construct(newOp)) { _mesa_free(ops); *children = NULL; return NULL; } *children = ops; (*numChildren)++; return newOp; } return NULL; } /** * Insert a new slang_operation into an array. * \param numChildren pointer to current number of children (in/out) * \param children address of array (in/out) * \param pos position to insert * \return pointer to the new operation */ slang_operation * slang_operation_insert(GLuint *numChildren, slang_operation **children, GLuint pos) { slang_operation *ops; assert(pos <= *numChildren); ops = (slang_operation *) _mesa_malloc((*numChildren + 1) * sizeof(slang_operation)); if (ops) { slang_operation *newOp; newOp = ops + pos; if (pos > 0) _mesa_memcpy(ops, *children, pos * sizeof(slang_operation)); if (pos < *numChildren) _mesa_memcpy(newOp + 1, (*children) + pos, (*numChildren - pos) * sizeof(slang_operation)); if (!slang_operation_construct(newOp)) { _mesa_free(ops); *numChildren = 0; *children = NULL; return NULL; } *children = ops; (*numChildren)++; return newOp; } return NULL; } void _slang_operation_swap(slang_operation *oper0, slang_operation *oper1) { slang_operation tmp = *oper0; *oper0 = *oper1; *oper1 = tmp; }