/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "main/glheader.h" #include "main/context.h" #include "main/macros.h" #include "program.h" #include "prog_instruction.h" #include "prog_optimize.h" #include "prog_parameter.h" #include static bool src_regs_are_constant(const struct prog_instruction *inst, unsigned num_srcs) { unsigned i; for (i = 0; i < num_srcs; i++) { if (inst->SrcReg[i].File != PROGRAM_CONSTANT) return false; if (inst->SrcReg[i].RelAddr) return false; } return true; } static struct prog_src_register src_reg_for_float(struct gl_program *prog, float val) { struct prog_src_register src; unsigned swiz; memset(&src, 0, sizeof(src)); src.File = PROGRAM_CONSTANT; src.Index = _mesa_add_unnamed_constant(prog->Parameters, (gl_constant_value *) &val, 1, &swiz); src.Swizzle = swiz; return src; } static struct prog_src_register src_reg_for_vec4(struct gl_program *prog, const float *val) { struct prog_src_register src; unsigned swiz; memset(&src, 0, sizeof(src)); src.File = PROGRAM_CONSTANT; src.Index = _mesa_add_unnamed_constant(prog->Parameters, (gl_constant_value *) val, 4, &swiz); src.Swizzle = swiz; return src; } static bool src_regs_are_same(const struct prog_src_register *a, const struct prog_src_register *b) { return (a->File == b->File) && (a->Index == b->Index) && (a->Swizzle == b->Swizzle) && (a->Negate == b->Negate) && (a->RelAddr == 0) && (b->RelAddr == 0); } static void get_value(struct gl_program *prog, struct prog_src_register *r, float *data) { const gl_constant_value *const value = prog->Parameters->ParameterValues[r->Index]; data[0] = value[GET_SWZ(r->Swizzle, 0)].f; data[1] = value[GET_SWZ(r->Swizzle, 1)].f; data[2] = value[GET_SWZ(r->Swizzle, 2)].f; data[3] = value[GET_SWZ(r->Swizzle, 3)].f; if (r->Negate & 0x01) { data[0] = -data[0]; } if (r->Negate & 0x02) { data[1] = -data[1]; } if (r->Negate & 0x04) { data[2] = -data[2]; } if (r->Negate & 0x08) { data[3] = -data[3]; } } /** * Try to replace instructions that produce a constant result with simple moves * * The hope is that a following copy propagation pass will eliminate the * unnecessary move instructions. */ GLboolean _mesa_constant_fold(struct gl_program *prog) { bool progress = false; unsigned i; for (i = 0; i < prog->arb.NumInstructions; i++) { struct prog_instruction *const inst = &prog->arb.Instructions[i]; switch (inst->Opcode) { case OPCODE_ADD: if (src_regs_are_constant(inst, 2)) { float a[4]; float b[4]; float result[4]; get_value(prog, &inst->SrcReg[0], a); get_value(prog, &inst->SrcReg[1], b); result[0] = a[0] + b[0]; result[1] = a[1] + b[1]; result[2] = a[2] + b[2]; result[3] = a[3] + b[3]; inst->Opcode = OPCODE_MOV; inst->SrcReg[0] = src_reg_for_vec4(prog, result); inst->SrcReg[1].File = PROGRAM_UNDEFINED; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; progress = true; } break; case OPCODE_CMP: /* FINISHME: We could also optimize CMP instructions where the first * FINISHME: source is a constant that is either all < 0.0 or all * FINISHME: >= 0.0. */ if (src_regs_are_constant(inst, 3)) { float a[4]; float b[4]; float c[4]; float result[4]; get_value(prog, &inst->SrcReg[0], a); get_value(prog, &inst->SrcReg[1], b); get_value(prog, &inst->SrcReg[2], c); result[0] = a[0] < 0.0f ? b[0] : c[0]; result[1] = a[1] < 0.0f ? b[1] : c[1]; result[2] = a[2] < 0.0f ? b[2] : c[2]; result[3] = a[3] < 0.0f ? b[3] : c[3]; inst->Opcode = OPCODE_MOV; inst->SrcReg[0] = src_reg_for_vec4(prog, result); inst->SrcReg[1].File = PROGRAM_UNDEFINED; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; inst->SrcReg[2].File = PROGRAM_UNDEFINED; inst->SrcReg[2].Swizzle = SWIZZLE_NOOP; progress = true; } break; case OPCODE_DP2: case OPCODE_DP3: case OPCODE_DP4: if (src_regs_are_constant(inst, 2)) { float a[4]; float b[4]; float result; get_value(prog, &inst->SrcReg[0], a); get_value(prog, &inst->SrcReg[1], b); result = (a[0] * b[0]) + (a[1] * b[1]); if (inst->Opcode >= OPCODE_DP3) result += a[2] * b[2]; if (inst->Opcode == OPCODE_DP4) result += a[3] * b[3]; inst->Opcode = OPCODE_MOV; inst->SrcReg[0] = src_reg_for_float(prog, result); inst->SrcReg[1].File = PROGRAM_UNDEFINED; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; progress = true; } break; case OPCODE_MUL: if (src_regs_are_constant(inst, 2)) { float a[4]; float b[4]; float result[4]; get_value(prog, &inst->SrcReg[0], a); get_value(prog, &inst->SrcReg[1], b); result[0] = a[0] * b[0]; result[1] = a[1] * b[1]; result[2] = a[2] * b[2]; result[3] = a[3] * b[3]; inst->Opcode = OPCODE_MOV; inst->SrcReg[0] = src_reg_for_vec4(prog, result); inst->SrcReg[1].File = PROGRAM_UNDEFINED; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; progress = true; } break; case OPCODE_SGE: if (src_regs_are_constant(inst, 2)) { float a[4]; float b[4]; float result[4]; get_value(prog, &inst->SrcReg[0], a); get_value(prog, &inst->SrcReg[1], b); result[0] = (a[0] >= b[0]) ? 1.0f : 0.0f; result[1] = (a[1] >= b[1]) ? 1.0f : 0.0f; result[2] = (a[2] >= b[2]) ? 1.0f : 0.0f; result[3] = (a[3] >= b[3]) ? 1.0f : 0.0f; inst->Opcode = OPCODE_MOV; inst->SrcReg[0] = src_reg_for_vec4(prog, result); inst->SrcReg[1].File = PROGRAM_UNDEFINED; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; progress = true; } else if (src_regs_are_same(&inst->SrcReg[0], &inst->SrcReg[1])) { inst->Opcode = OPCODE_MOV; inst->SrcReg[0] = src_reg_for_float(prog, 1.0f); inst->SrcReg[1].File = PROGRAM_UNDEFINED; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; progress = true; } break; case OPCODE_SLT: if (src_regs_are_constant(inst, 2)) { float a[4]; float b[4]; float result[4]; get_value(prog, &inst->SrcReg[0], a); get_value(prog, &inst->SrcReg[1], b); result[0] = (a[0] < b[0]) ? 1.0f : 0.0f; result[1] = (a[1] < b[1]) ? 1.0f : 0.0f; result[2] = (a[2] < b[2]) ? 1.0f : 0.0f; result[3] = (a[3] < b[3]) ? 1.0f : 0.0f; inst->Opcode = OPCODE_MOV; inst->SrcReg[0] = src_reg_for_vec4(prog, result); inst->SrcReg[1].File = PROGRAM_UNDEFINED; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; progress = true; } else if (src_regs_are_same(&inst->SrcReg[0], &inst->SrcReg[1])) { inst->Opcode = OPCODE_MOV; inst->SrcReg[0] = src_reg_for_float(prog, 0.0f); inst->SrcReg[1].File = PROGRAM_UNDEFINED; inst->SrcReg[1].Swizzle = SWIZZLE_NOOP; progress = true; } break; default: break; } } return progress; }