/* * Mesa 3-D graphics library * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _M_TRANSLATE_H_ #define _M_TRANSLATE_H_ #include "config.h" #include "mtypes.h" /* hack for GLchan */ extern void _math_trans_1f(GLfloat *to, CONST void *ptr, GLuint stride, GLenum type, GLuint start, GLuint n ); extern void _math_trans_1ui(GLuint *to, CONST void *ptr, GLuint stride, GLenum type, GLuint start, GLuint n ); extern void _math_trans_1ub(GLubyte *to, CONST void *ptr, GLuint stride, GLenum type, GLuint start, GLuint n ); extern void _math_trans_4ub(GLubyte (*to)[4], CONST void *ptr, GLuint stride, GLenum type, GLuint size, GLuint start, GLuint n ); extern void _math_trans_4chan( GLchan (*to)[4], CONST void *ptr, GLuint stride, GLenum type, GLuint size, GLuint start, GLuint n ); extern void _math_trans_4us(GLushort (*to)[4], CONST void *ptr, GLuint stride, GLenum type, GLuint size, GLuint start, GLuint n ); extern void _math_trans_4f(GLfloat (*to)[4], CONST void *ptr, GLuint stride, GLenum type, GLuint size, GLuint start, GLuint n ); extern void _math_trans_4fc(GLfloat (*to)[4], CONST void *ptr, GLuint stride, GLenum type, GLuint size, GLuint start, GLuint n ); extern void _math_trans_3f(GLfloat (*to)[3], CONST void *ptr, GLuint stride, GLenum type, GLuint start, GLuint n ); extern void _math_init_translate( void ); #endif