/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file texstore.h * Texture image storage routines. * * \author Brian Paul */ #ifndef TEXSTORE_H #define TEXSTORE_H #include "mtypes.h" /* Macro just to save some typing */ #define STORE_PARAMS \ GLcontext *ctx, GLuint dims, \ GLenum baseInternalFormat, \ const struct gl_texture_format *dstFormat, \ GLvoid *dstAddr, \ GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ GLint dstRowStride, GLint dstImageStride, \ GLint srcWidth, GLint srcHeight, GLint srcDepth, \ GLenum srcFormat, GLenum srcType, \ const GLvoid *srcAddr, \ const struct gl_pixelstore_attrib *srcPacking extern GLboolean _mesa_texstore_rgba(STORE_PARAMS); extern GLboolean _mesa_texstore_color_index(STORE_PARAMS); extern GLboolean _mesa_texstore_depth_component16(STORE_PARAMS); extern GLboolean _mesa_texstore_depth_component_float32(STORE_PARAMS); extern GLboolean _mesa_texstore_rgba8888(STORE_PARAMS); extern GLboolean _mesa_texstore_argb8888(STORE_PARAMS); extern GLboolean _mesa_texstore_rgb888(STORE_PARAMS); extern GLboolean _mesa_texstore_bgr888(STORE_PARAMS); extern GLboolean _mesa_texstore_rgb565(STORE_PARAMS); extern GLboolean _mesa_texstore_rgb565_rev(STORE_PARAMS); extern GLboolean _mesa_texstore_argb4444(STORE_PARAMS); extern GLboolean _mesa_texstore_argb4444_rev(STORE_PARAMS); extern GLboolean _mesa_texstore_argb1555(STORE_PARAMS); extern GLboolean _mesa_texstore_argb1555_rev(STORE_PARAMS); extern GLboolean _mesa_texstore_al88(STORE_PARAMS); extern GLboolean _mesa_texstore_al88_rev(STORE_PARAMS); extern GLboolean _mesa_texstore_rgb332(STORE_PARAMS); extern GLboolean _mesa_texstore_a8(STORE_PARAMS); extern GLboolean _mesa_texstore_ci8(STORE_PARAMS); extern GLboolean _mesa_texstore_ycbcr(STORE_PARAMS); extern GLboolean _mesa_texstore_z24_s8(STORE_PARAMS); extern GLboolean _mesa_texstore_rgba_float32(STORE_PARAMS); extern GLboolean _mesa_texstore_rgba_float16(STORE_PARAMS); extern GLboolean _mesa_texstore_rgb_fxt1(STORE_PARAMS); extern GLboolean _mesa_texstore_rgba_fxt1(STORE_PARAMS); extern GLboolean _mesa_texstore_rgb_dxt1(STORE_PARAMS); extern GLboolean _mesa_texstore_rgba_dxt1(STORE_PARAMS); extern GLboolean _mesa_texstore_rgba_dxt3(STORE_PARAMS); extern GLboolean _mesa_texstore_rgba_dxt5(STORE_PARAMS); extern GLchan * _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, GLenum logicalBaseFormat, GLenum textureBaseFormat, GLint srcWidth, GLint srcHeight, GLint srcDepth, GLenum srcFormat, GLenum srcType, const GLvoid *srcAddr, const struct gl_pixelstore_attrib *srcPacking); extern void _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint border, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint width, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint width, GLint height, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint border, GLsizei imageSize, const GLvoid *data, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border, GLsizei imageSize, const GLvoid *data, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint depth, GLint border, GLsizei imageSize, const GLvoid *data, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data, struct gl_texture_object *texObj, struct gl_texture_image *texImage); extern void _mesa_generate_mipmap(GLcontext *ctx, GLenum target, const struct gl_texture_unit *texUnit, struct gl_texture_object *texObj); extern void _mesa_rescale_teximage2d(GLuint bytesPerPixel, GLuint srcStrideInPixels, GLuint dstRowStride, GLint srcWidth, GLint srcHeight, GLint dstWidth, GLint dstHeight, const GLvoid *srcImage, GLvoid *dstImage); extern void _mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight, GLsizei outWidth, GLsizei outHeight, GLint comps, const GLchan *src, GLint srcRowStride, GLchan *dest); extern void _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels, const struct gl_texture_object *texObj, const struct gl_texture_image *texImage); extern void _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, GLvoid *img, const struct gl_texture_object *texObj, const struct gl_texture_image *texImage); extern const GLvoid * _mesa_validate_pbo_teximage(GLcontext *ctx, GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *unpack, const char *funcName); extern const GLvoid * _mesa_validate_pbo_compressed_teximage(GLcontext *ctx, GLsizei imageSize, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing, const char *funcName); extern void _mesa_unmap_teximage_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *unpack); #endif