/** * \file texstate.h * Texture state management. */ /* * Mesa 3-D graphics library * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef TEXSTATE_H #define TEXSTATE_H #include "mtypes.h" extern void _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ); extern void _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); /** * \name Called from API */ /*@{*/ /* * GL_ARB_multitexture */ extern void GLAPIENTRY _mesa_ActiveTextureARB( GLenum target ); extern void GLAPIENTRY _mesa_ClientActiveTextureARB( GLenum target ); /** * \name Initialization, state maintenance */ /*@{*/ extern void _mesa_update_texture( GLcontext *ctx, GLuint new_state ); extern GLboolean _mesa_init_texture( GLcontext *ctx ); extern void _mesa_free_texture_data( GLcontext *ctx ); extern void _mesa_update_default_objects_texture(GLcontext *ctx); /*@}*/ #endif