/* * Mesa 3-D graphics library * * Copyright 2008 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * Code to convert compressed/paletted texture images to ordinary images. * See the GL_OES_compressed_paletted_texture spec at * http://khronos.org/registry/gles/extensions/OES/OES_compressed_paletted_texture.txt * * XXX this makes it impossible to add hardware support... */ #include "glheader.h" #include "compiler.h" /* for ASSERT */ #include "context.h" #include "mtypes.h" #include "imports.h" #include "pixelstore.h" #include "texcompress_cpal.h" #include "teximage.h" static const struct cpal_format_info { GLenum cpal_format; GLenum format; GLenum type; GLuint palette_size; GLuint size; } formats[] = { { GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 }, { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 }, { GL_PALETTE4_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 16, 2 }, { GL_PALETTE4_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, 2 }, { GL_PALETTE4_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, 2 }, { GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 }, { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 }, { GL_PALETTE8_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 256, 2 }, { GL_PALETTE8_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 }, { GL_PALETTE8_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 } }; /** * Get a color/entry from the palette. */ static GLuint get_palette_entry(const struct cpal_format_info *info, const GLubyte *palette, GLuint index, GLubyte *pixel) { memcpy(pixel, palette + info->size * index, info->size); return info->size; } /** * Convert paletted texture to color texture. */ static void paletted_to_color(const struct cpal_format_info *info, const GLubyte *palette, const void *indices, GLuint num_pixels, GLubyte *image) { GLubyte *pix = image; GLuint remain, i; if (info->palette_size == 16) { /* 4 bits per index */ const GLubyte *ind = (const GLubyte *) indices; /* two pixels per iteration */ remain = num_pixels % 2; for (i = 0; i < num_pixels / 2; i++) { pix += get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix); pix += get_palette_entry(info, palette, ind[i] & 0xf, pix); } if (remain) { get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix); } } else { /* 8 bits per index */ const GLubyte *ind = (const GLubyte *) indices; for (i = 0; i < num_pixels; i++) pix += get_palette_entry(info, palette, ind[i], pix); } } unsigned _mesa_cpal_compressed_size(int level, GLenum internalFormat, unsigned width, unsigned height) { const struct cpal_format_info *info; const int num_levels = -level + 1; int lvl; unsigned w, h, expect_size; if (internalFormat < GL_PALETTE4_RGB8_OES || internalFormat > GL_PALETTE8_RGB5_A1_OES) { return 0; } info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; ASSERT(info->cpal_format == internalFormat); expect_size = info->palette_size * info->size; for (lvl = 0; lvl < num_levels; lvl++) { w = width >> lvl; if (!w) w = 1; h = height >> lvl; if (!h) h = 1; if (info->palette_size == 16) expect_size += (w * h + 1) / 2; else expect_size += w * h; } return expect_size; } /** * Convert a call to glCompressedTexImage2D() where internalFormat is a * compressed palette format into a regular GLubyte/RGBA glTexImage2D() call. */ void _mesa_cpal_compressed_teximage2d(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei imageSize, const void *palette) { const struct cpal_format_info *info; GLint lvl, num_levels; const GLubyte *indices; GLint saved_align, align; GET_CURRENT_CONTEXT(ctx); /* By this point, the internalFormat should have been validated. */ assert(internalFormat >= GL_PALETTE4_RGB8_OES && internalFormat <= GL_PALETTE8_RGB5_A1_OES); info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; num_levels = -level + 1; /* first image follows the palette */ indices = (const GLubyte *) palette + info->palette_size * info->size; saved_align = ctx->Unpack.Alignment; align = saved_align; for (lvl = 0; lvl < num_levels; lvl++) { GLsizei w, h; GLuint num_texels; GLubyte *image = NULL; w = width >> lvl; if (!w) w = 1; h = height >> lvl; if (!h) h = 1; num_texels = w * h; if (w * info->size % align) { _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, 1); align = 1; } /* allocate and fill dest image buffer */ if (palette) { image = malloc(num_texels * info->size); paletted_to_color(info, palette, indices, num_texels, image); } _mesa_TexImage2D(target, lvl, info->format, w, h, 0, info->format, info->type, image); free(image); /* advance index pointer to point to next src mipmap */ if (info->palette_size == 16) indices += (num_texels + 1) / 2; else indices += num_texels; } if (saved_align != align) _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, saved_align); }