/* * Mesa 3-D graphics library * * Copyright (C) 2009 Chia-I Wu * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef REMAP_H #define REMAP_H #include "main/compiler.h" struct gl_function_pool_remap { int pool_index; int remap_index; }; struct gl_function_remap { int func_index; int dispatch_offset; /* for sanity check */ }; extern int driDispatchRemapTable[]; extern const char * _mesa_get_function_spec(int func_index); extern int _mesa_map_function_spec(const char *spec); extern void _mesa_map_function_array(const struct gl_function_remap *func_array); extern void _mesa_map_static_functions(void); extern void _mesa_init_remap_table(void); #endif /* REMAP_H */