/* * Mesa 3-D graphics library * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file pixel.c * Pixel transfer functions (glPixelZoom, glPixelMap, glPixelTransfer) */ #include "glheader.h" #include "bufferobj.h" #include "colormac.h" #include "context.h" #include "image.h" #include "macros.h" #include "pixel.h" #include "mtypes.h" /**********************************************************************/ /***** glPixelZoom *****/ /**********************************************************************/ void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { GET_CURRENT_CONTEXT(ctx); if (ctx->Pixel.ZoomX == xfactor && ctx->Pixel.ZoomY == yfactor) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.ZoomX = xfactor; ctx->Pixel.ZoomY = yfactor; } /**********************************************************************/ /***** glPixelMap *****/ /**********************************************************************/ /** * Return pointer to a pixelmap by name. */ static struct gl_pixelmap * get_pixelmap(GLcontext *ctx, GLenum map) { switch (map) { case GL_PIXEL_MAP_I_TO_I: return &ctx->PixelMaps.ItoI; case GL_PIXEL_MAP_S_TO_S: return &ctx->PixelMaps.StoS; case GL_PIXEL_MAP_I_TO_R: return &ctx->PixelMaps.ItoR; case GL_PIXEL_MAP_I_TO_G: return &ctx->PixelMaps.ItoG; case GL_PIXEL_MAP_I_TO_B: return &ctx->PixelMaps.ItoB; case GL_PIXEL_MAP_I_TO_A: return &ctx->PixelMaps.ItoA; case GL_PIXEL_MAP_R_TO_R: return &ctx->PixelMaps.RtoR; case GL_PIXEL_MAP_G_TO_G: return &ctx->PixelMaps.GtoG; case GL_PIXEL_MAP_B_TO_B: return &ctx->PixelMaps.BtoB; case GL_PIXEL_MAP_A_TO_A: return &ctx->PixelMaps.AtoA; default: return NULL; } } /** * Helper routine used by the other _mesa_PixelMap() functions. */ static void store_pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize, const GLfloat *values) { GLint i; struct gl_pixelmap *pm = get_pixelmap(ctx, map); if (!pm) { _mesa_error(ctx, GL_INVALID_ENUM, "glPixelMap(map)"); return; } switch (map) { case GL_PIXEL_MAP_S_TO_S: /* special case */ ctx->PixelMaps.StoS.Size = mapsize; for (i = 0; i < mapsize; i++) { ctx->PixelMaps.StoS.Map[i] = (GLfloat)IROUND(values[i]); } break; case GL_PIXEL_MAP_I_TO_I: /* special case */ ctx->PixelMaps.ItoI.Size = mapsize; for (i = 0; i < mapsize; i++) { ctx->PixelMaps.ItoI.Map[i] = values[i]; } break; default: /* general case */ pm->Size = mapsize; for (i = 0; i < mapsize; i++) { GLfloat val = CLAMP(values[i], 0.0F, 1.0F); pm->Map[i] = val; pm->Map8[i] = (GLint) (val * 255.0F); } } } /** * Convenience wrapper for _mesa_validate_pbo_access() for gl[Get]PixelMap(). */ static GLboolean validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack, GLsizei mapsize, GLenum format, GLenum type, const GLvoid *ptr) { GLboolean ok; /* Note, need to use DefaultPacking and Unpack's buffer object */ ctx->DefaultPacking.BufferObj = pack->BufferObj; ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, format, type, ptr); /* restore */ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; if (!ok) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMap(invalid PBO access)"); } return ok; } void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); /* XXX someday, test against ctx->Const.MaxPixelMapTableSize */ if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" ); return; } if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) { /* test that mapsize is a power of two */ if (!_mesa_is_pow_two(mapsize)) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" ); return; } } FLUSH_VERTICES(ctx, _NEW_PIXEL); if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY, GL_FLOAT, values)) { return; } values = (const GLfloat *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values); if (!values) { if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapfv(PBO is mapped)"); } return; } store_pixelmap(ctx, map, mapsize, values); _mesa_unmap_pbo_source(ctx, &ctx->Unpack); } void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); return; } if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) { /* test that mapsize is a power of two */ if (!_mesa_is_pow_two(mapsize)) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); return; } } FLUSH_VERTICES(ctx, _NEW_PIXEL); if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY, GL_UNSIGNED_INT, values)) { return; } values = (const GLuint *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values); if (!values) { if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapuiv(PBO is mapped)"); } return; } /* convert to floats */ if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { GLint i; for (i = 0; i < mapsize; i++) { fvalues[i] = (GLfloat) values[i]; } } else { GLint i; for (i = 0; i < mapsize; i++) { fvalues[i] = UINT_TO_FLOAT( values[i] ); } } _mesa_unmap_pbo_source(ctx, &ctx->Unpack); store_pixelmap(ctx, map, mapsize, fvalues); } void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapusv(mapsize)" ); return; } if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) { /* test that mapsize is a power of two */ if (!_mesa_is_pow_two(mapsize)) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); return; } } FLUSH_VERTICES(ctx, _NEW_PIXEL); if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { return; } values = (const GLushort *) _mesa_map_pbo_source(ctx, &ctx->Unpack, values); if (!values) { if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapusv(PBO is mapped)"); } return; } /* convert to floats */ if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { GLint i; for (i = 0; i < mapsize; i++) { fvalues[i] = (GLfloat) values[i]; } } else { GLint i; for (i = 0; i < mapsize; i++) { fvalues[i] = USHORT_TO_FLOAT( values[i] ); } } _mesa_unmap_pbo_source(ctx, &ctx->Unpack); store_pixelmap(ctx, map, mapsize, fvalues); } void GLAPIENTRY _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); GLuint mapsize, i; const struct gl_pixelmap *pm; ASSERT_OUTSIDE_BEGIN_END(ctx); pm = get_pixelmap(ctx, map); if (!pm) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapfv(map)"); return; } mapsize = pm->Size; if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, GL_FLOAT, values)) { return; } values = (GLfloat *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values); if (!values) { if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapfv(PBO is mapped)"); } return; } if (map == GL_PIXEL_MAP_S_TO_S) { /* special case */ for (i = 0; i < mapsize; i++) { values[i] = (GLfloat) ctx->PixelMaps.StoS.Map[i]; } } else { MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat)); } _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } void GLAPIENTRY _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); GLint mapsize, i; const struct gl_pixelmap *pm; ASSERT_OUTSIDE_BEGIN_END(ctx); pm = get_pixelmap(ctx, map); if (!pm) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapuiv(map)"); return; } mapsize = pm->Size; if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, GL_UNSIGNED_INT, values)) { return; } values = (GLuint *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values); if (!values) { if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapuiv(PBO is mapped)"); } return; } if (map == GL_PIXEL_MAP_S_TO_S) { /* special case */ MEMCPY(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint)); } else { for (i = 0; i < mapsize; i++) { values[i] = FLOAT_TO_UINT( pm->Map[i] ); } } _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } void GLAPIENTRY _mesa_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); GLint mapsize, i; const struct gl_pixelmap *pm; ASSERT_OUTSIDE_BEGIN_END(ctx); pm = get_pixelmap(ctx, map); if (!pm) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)"); return; } mapsize = pm ? pm->Size : 0; if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { return; } values = (GLushort *) _mesa_map_pbo_dest(ctx, &ctx->Pack, values); if (!values) { if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapusv(PBO is mapped)"); } return; } switch (map) { /* special cases */ case GL_PIXEL_MAP_I_TO_I: for (i = 0; i < mapsize; i++) { values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0, 65535.); } break; case GL_PIXEL_MAP_S_TO_S: for (i = 0; i < mapsize; i++) { values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0, 65535.); } break; default: for (i = 0; i < mapsize; i++) { CLAMPED_FLOAT_TO_USHORT(values[i], pm->Map[i] ); } } _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } /**********************************************************************/ /***** glPixelTransfer *****/ /**********************************************************************/ /* * Implements glPixelTransfer[fi] whether called immediately or from a * display list. */ void GLAPIENTRY _mesa_PixelTransferf( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); switch (pname) { case GL_MAP_COLOR: if (ctx->Pixel.MapColorFlag == (param ? GL_TRUE : GL_FALSE)) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE; break; case GL_MAP_STENCIL: if (ctx->Pixel.MapStencilFlag == (param ? GL_TRUE : GL_FALSE)) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; break; case GL_INDEX_SHIFT: if (ctx->Pixel.IndexShift == (GLint) param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.IndexShift = (GLint) param; break; case GL_INDEX_OFFSET: if (ctx->Pixel.IndexOffset == (GLint) param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.IndexOffset = (GLint) param; break; case GL_RED_SCALE: if (ctx->Pixel.RedScale == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.RedScale = param; break; case GL_RED_BIAS: if (ctx->Pixel.RedBias == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.RedBias = param; break; case GL_GREEN_SCALE: if (ctx->Pixel.GreenScale == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.GreenScale = param; break; case GL_GREEN_BIAS: if (ctx->Pixel.GreenBias == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.GreenBias = param; break; case GL_BLUE_SCALE: if (ctx->Pixel.BlueScale == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.BlueScale = param; break; case GL_BLUE_BIAS: if (ctx->Pixel.BlueBias == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.BlueBias = param; break; case GL_ALPHA_SCALE: if (ctx->Pixel.AlphaScale == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.AlphaScale = param; break; case GL_ALPHA_BIAS: if (ctx->Pixel.AlphaBias == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.AlphaBias = param; break; case GL_DEPTH_SCALE: if (ctx->Pixel.DepthScale == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.DepthScale = param; break; case GL_DEPTH_BIAS: if (ctx->Pixel.DepthBias == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.DepthBias = param; break; case GL_POST_COLOR_MATRIX_RED_SCALE: if (ctx->Pixel.PostColorMatrixScale[0] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostColorMatrixScale[0] = param; break; case GL_POST_COLOR_MATRIX_RED_BIAS: if (ctx->Pixel.PostColorMatrixBias[0] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostColorMatrixBias[0] = param; break; case GL_POST_COLOR_MATRIX_GREEN_SCALE: if (ctx->Pixel.PostColorMatrixScale[1] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostColorMatrixScale[1] = param; break; case GL_POST_COLOR_MATRIX_GREEN_BIAS: if (ctx->Pixel.PostColorMatrixBias[1] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostColorMatrixBias[1] = param; break; case GL_POST_COLOR_MATRIX_BLUE_SCALE: if (ctx->Pixel.PostColorMatrixScale[2] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostColorMatrixScale[2] = param; break; case GL_POST_COLOR_MATRIX_BLUE_BIAS: if (ctx->Pixel.PostColorMatrixBias[2] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostColorMatrixBias[2] = param; break; case GL_POST_COLOR_MATRIX_ALPHA_SCALE: if (ctx->Pixel.PostColorMatrixScale[3] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostColorMatrixScale[3] = param; break; case GL_POST_COLOR_MATRIX_ALPHA_BIAS: if (ctx->Pixel.PostColorMatrixBias[3] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostColorMatrixBias[3] = param; break; case GL_POST_CONVOLUTION_RED_SCALE: if (ctx->Pixel.PostConvolutionScale[0] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionScale[0] = param; break; case GL_POST_CONVOLUTION_RED_BIAS: if (ctx->Pixel.PostConvolutionBias[0] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionBias[0] = param; break; case GL_POST_CONVOLUTION_GREEN_SCALE: if (ctx->Pixel.PostConvolutionScale[1] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionScale[1] = param; break; case GL_POST_CONVOLUTION_GREEN_BIAS: if (ctx->Pixel.PostConvolutionBias[1] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionBias[1] = param; break; case GL_POST_CONVOLUTION_BLUE_SCALE: if (ctx->Pixel.PostConvolutionScale[2] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionScale[2] = param; break; case GL_POST_CONVOLUTION_BLUE_BIAS: if (ctx->Pixel.PostConvolutionBias[2] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionBias[2] = param; break; case GL_POST_CONVOLUTION_ALPHA_SCALE: if (ctx->Pixel.PostConvolutionScale[3] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionScale[3] = param; break; case GL_POST_CONVOLUTION_ALPHA_BIAS: if (ctx->Pixel.PostConvolutionBias[3] == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.PostConvolutionBias[3] = param; break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glPixelTransfer(pname)" ); return; } } void GLAPIENTRY _mesa_PixelTransferi( GLenum pname, GLint param ) { _mesa_PixelTransferf( pname, (GLfloat) param ); } /**********************************************************************/ /***** State Management *****/ /**********************************************************************/ /* * Return a bitmask of IMAGE_*_BIT flags which to indicate which * pixel transfer operations are enabled. */ static void update_image_transfer_state(GLcontext *ctx) { GLuint mask = 0; if (ctx->Pixel.RedScale != 1.0F || ctx->Pixel.RedBias != 0.0F || ctx->Pixel.GreenScale != 1.0F || ctx->Pixel.GreenBias != 0.0F || ctx->Pixel.BlueScale != 1.0F || ctx->Pixel.BlueBias != 0.0F || ctx->Pixel.AlphaScale != 1.0F || ctx->Pixel.AlphaBias != 0.0F) mask |= IMAGE_SCALE_BIAS_BIT; if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset) mask |= IMAGE_SHIFT_OFFSET_BIT; if (ctx->Pixel.MapColorFlag) mask |= IMAGE_MAP_COLOR_BIT; if (ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]) mask |= IMAGE_COLOR_TABLE_BIT; if (ctx->Pixel.Convolution1DEnabled || ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) { mask |= IMAGE_CONVOLUTION_BIT; if (ctx->Pixel.PostConvolutionScale[0] != 1.0F || ctx->Pixel.PostConvolutionScale[1] != 1.0F || ctx->Pixel.PostConvolutionScale[2] != 1.0F || ctx->Pixel.PostConvolutionScale[3] != 1.0F || ctx->Pixel.PostConvolutionBias[0] != 0.0F || ctx->Pixel.PostConvolutionBias[1] != 0.0F || ctx->Pixel.PostConvolutionBias[2] != 0.0F || ctx->Pixel.PostConvolutionBias[3] != 0.0F) { mask |= IMAGE_POST_CONVOLUTION_SCALE_BIAS; } } if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]) mask |= IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT; if (ctx->ColorMatrixStack.Top->type != MATRIX_IDENTITY || ctx->Pixel.PostColorMatrixScale[0] != 1.0F || ctx->Pixel.PostColorMatrixBias[0] != 0.0F || ctx->Pixel.PostColorMatrixScale[1] != 1.0F || ctx->Pixel.PostColorMatrixBias[1] != 0.0F || ctx->Pixel.PostColorMatrixScale[2] != 1.0F || ctx->Pixel.PostColorMatrixBias[2] != 0.0F || ctx->Pixel.PostColorMatrixScale[3] != 1.0F || ctx->Pixel.PostColorMatrixBias[3] != 0.0F) mask |= IMAGE_COLOR_MATRIX_BIT; if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]) mask |= IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT; if (ctx->Pixel.HistogramEnabled) mask |= IMAGE_HISTOGRAM_BIT; if (ctx->Pixel.MinMaxEnabled) mask |= IMAGE_MIN_MAX_BIT; ctx->_ImageTransferState = mask; } /** * Update mesa pixel transfer derived state. */ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) { if (new_state & _NEW_COLOR_MATRIX) _math_matrix_analyse( ctx->ColorMatrixStack.Top ); /* References ColorMatrix.type (derived above). */ if (new_state & _MESA_NEW_TRANSFER_STATE) update_image_transfer_state(ctx); } /**********************************************************************/ /***** Initialization *****/ /**********************************************************************/ static void init_pixelmap(struct gl_pixelmap *map) { map->Size = 1; map->Map[0] = 0.0; map->Map8[0] = 0; } /** * Initialize the context's PIXEL attribute group. */ void _mesa_init_pixel( GLcontext *ctx ) { int i; /* Pixel group */ ctx->Pixel.RedBias = 0.0; ctx->Pixel.RedScale = 1.0; ctx->Pixel.GreenBias = 0.0; ctx->Pixel.GreenScale = 1.0; ctx->Pixel.BlueBias = 0.0; ctx->Pixel.BlueScale = 1.0; ctx->Pixel.AlphaBias = 0.0; ctx->Pixel.AlphaScale = 1.0; ctx->Pixel.DepthBias = 0.0; ctx->Pixel.DepthScale = 1.0; ctx->Pixel.IndexOffset = 0; ctx->Pixel.IndexShift = 0; ctx->Pixel.ZoomX = 1.0; ctx->Pixel.ZoomY = 1.0; ctx->Pixel.MapColorFlag = GL_FALSE; ctx->Pixel.MapStencilFlag = GL_FALSE; init_pixelmap(&ctx->PixelMaps.StoS); init_pixelmap(&ctx->PixelMaps.ItoI); init_pixelmap(&ctx->PixelMaps.ItoR); init_pixelmap(&ctx->PixelMaps.ItoG); init_pixelmap(&ctx->PixelMaps.ItoB); init_pixelmap(&ctx->PixelMaps.ItoA); init_pixelmap(&ctx->PixelMaps.RtoR); init_pixelmap(&ctx->PixelMaps.GtoG); init_pixelmap(&ctx->PixelMaps.BtoB); init_pixelmap(&ctx->PixelMaps.AtoA); ctx->Pixel.HistogramEnabled = GL_FALSE; ctx->Pixel.MinMaxEnabled = GL_FALSE; ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0); ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0); for (i = 0; i < COLORTABLE_MAX; i++) { ASSIGN_4V(ctx->Pixel.ColorTableScale[i], 1.0, 1.0, 1.0, 1.0); ASSIGN_4V(ctx->Pixel.ColorTableBias[i], 0.0, 0.0, 0.0, 0.0); ctx->Pixel.ColorTableEnabled[i] = GL_FALSE; } ctx->Pixel.Convolution1DEnabled = GL_FALSE; ctx->Pixel.Convolution2DEnabled = GL_FALSE; ctx->Pixel.Separable2DEnabled = GL_FALSE; for (i = 0; i < 3; i++) { ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0); ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE; ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0); ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0); } for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) { ctx->Convolution1D.Filter[i] = 0.0; ctx->Convolution2D.Filter[i] = 0.0; ctx->Separable2D.Filter[i] = 0.0; } ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0); ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0); /* GL_SGI_texture_color_table */ ASSIGN_4V(ctx->Pixel.TextureColorTableScale, 1.0, 1.0, 1.0, 1.0); ASSIGN_4V(ctx->Pixel.TextureColorTableBias, 0.0, 0.0, 0.0, 0.0); if (ctx->Visual.doubleBufferMode) { ctx->Pixel.ReadBuffer = GL_BACK; } else { ctx->Pixel.ReadBuffer = GL_FRONT; } /* Miscellaneous */ ctx->_ImageTransferState = 0; }