/* * Mesa 3-D graphics library * * Copyright (c) 2011 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef FORMAT_PACK_H #define FORMAT_PACK_H #include "formats.h" /** Pack a GLubyte rgba[4] color to dest address */ typedef void (*gl_pack_ubyte_rgba_func)(const GLubyte src[4], void *dst); /** Pack a GLfloat rgba[4] color to dest address */ typedef void (*gl_pack_float_rgba_func)(const GLfloat src[4], void *dst); /** Pack a GLfloat Z value to dest address */ typedef void (*gl_pack_float_z_func)(const GLfloat *src, void *dst); /** Pack a GLuint Z value to dest address */ typedef void (*gl_pack_uint_z_func)(const GLuint *src, void *dst); /** Pack a GLubyte stencil value to dest address */ typedef void (*gl_pack_ubyte_stencil_func)(const GLubyte *src, void *dst); extern gl_pack_ubyte_rgba_func _mesa_get_pack_ubyte_rgba_function(mesa_format format); extern gl_pack_float_rgba_func _mesa_get_pack_float_rgba_function(mesa_format format); extern gl_pack_float_z_func _mesa_get_pack_float_z_func(mesa_format format); extern gl_pack_uint_z_func _mesa_get_pack_uint_z_func(mesa_format format); extern gl_pack_ubyte_stencil_func _mesa_get_pack_ubyte_stencil_func(mesa_format format); extern void _mesa_pack_float_rgba_row(mesa_format format, GLuint n, const GLfloat src[][4], void *dst); extern void _mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n, const GLubyte src[][4], void *dst); extern void _mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height, const GLubyte *src, GLint srcRowStride, void *dst, GLint dstRowStride); extern void _mesa_pack_float_z_row(mesa_format format, GLuint n, const GLfloat *src, void *dst); extern void _mesa_pack_uint_z_row(mesa_format format, GLuint n, const GLuint *src, void *dst); extern void _mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n, const GLubyte *src, void *dst); extern void _mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, const GLuint *src, void *dst); extern void _mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst); #endif