/* * Mesa 3-D graphics library * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * \file colormac.h * Color-related macros */ #ifndef COLORMAC_H #define COLORMAC_H #include "config.h" #include "macros.h" #include "mtypes.h" /** * Convert four float values in [0,1] to ubytes in [0,255] with clamping. */ static inline void _mesa_unclamped_float_rgba_to_ubyte(GLubyte dst[4], const GLfloat src[4]) { int i; for (i = 0; i < 4; i++) UNCLAMPED_FLOAT_TO_UBYTE(dst[i], src[i]); } /** * \name Generic color packing macros. All inputs should be GLubytes. * * \todo We may move these into texstore.h at some point. */ /*@{*/ #define PACK_COLOR_8888( X, Y, Z, W ) \ (((X) << 24) | ((Y) << 16) | ((Z) << 8) | (W)) #define PACK_COLOR_8888_REV( X, Y, Z, W ) \ (((W) << 24) | ((Z) << 16) | ((Y) << 8) | (X)) #define PACK_COLOR_888( X, Y, Z ) \ (((X) << 16) | ((Y) << 8) | (Z)) #define PACK_COLOR_565( X, Y, Z ) \ ((((X) & 0xf8) << 8) | (((Y) & 0xfc) << 3) | (((Z) & 0xf8) >> 3)) #define PACK_COLOR_565_REV( X, Y, Z ) \ (((X) & 0xf8) | ((Y) & 0xe0) >> 5 | (((Y) & 0x1c) << 11) | (((Z) & 0xf8) << 5)) #define PACK_COLOR_5551( R, G, B, A ) \ ((((R) & 0xf8) << 8) | (((G) & 0xf8) << 3) | (((B) & 0xf8) >> 2) | \ ((A) >> 7)) #define PACK_COLOR_1555( A, B, G, R ) \ ((((B) & 0xf8) << 7) | (((G) & 0xf8) << 2) | (((R) & 0xf8) >> 3) | \ (((A) & 0x80) << 8)) #define PACK_COLOR_1555_REV( A, B, G, R ) \ ((((B) & 0xf8) >> 1) | (((G) & 0xc0) >> 6) | (((G) & 0x38) << 10) | (((R) & 0xf8) << 5) | \ ((A) ? 0x80 : 0)) #define PACK_COLOR_2101010_UB( A, B, G, R ) \ (((B) << 22) | ((G) << 12) | ((R) << 2) | \ (((A) & 0xc0) << 24)) #define PACK_COLOR_2101010_US( A, B, G, R ) \ ((((B) >> 6) << 20) | (((G) >> 6) << 10) | ((R) >> 6) | \ (((A) >> 14) << 30)) #define PACK_COLOR_4444( R, G, B, A ) \ ((((R) & 0xf0) << 8) | (((G) & 0xf0) << 4) | ((B) & 0xf0) | ((A) >> 4)) #define PACK_COLOR_4444_REV( R, G, B, A ) \ ((((B) & 0xf0) << 8) | (((A) & 0xf0) << 4) | ((R) & 0xf0) | ((G) >> 4)) #define PACK_COLOR_44( L, A ) \ (((L) & 0xf0) | (((A) & 0xf0) >> 4)) #define PACK_COLOR_88( L, A ) \ (((L) << 8) | (A)) #define PACK_COLOR_88_REV( L, A ) \ (((A) << 8) | (L)) #define PACK_COLOR_1616( L, A ) \ (((L) << 16) | (A)) #define PACK_COLOR_1616_REV( L, A ) \ (((A) << 16) | (L)) #define PACK_COLOR_332( R, G, B ) \ (((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6)) #define PACK_COLOR_233( B, G, R ) \ (((B) & 0xc0) | (((G) & 0xe0) >> 2) | (((R) & 0xe0) >> 5)) /*@}*/ #endif /* COLORMAC_H */