/**************************************************************************** * * Mesa 3-D graphics library * Direct3D Driver Interface * * ======================================================================== * * Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * ====================================================================== * * Language: ANSI C * Environment: Windows 9x (Win32) * * Description: Useful generic macros. * ****************************************************************************/ #ifndef __DGLMACROS_H #define __DGLMACROS_H #include // Define the relevant RELEASE macro depending on C or C++ #if !defined(__cplusplus) || defined(CINTERFACE) // Standard C version #define RELEASE(x) if (x!=NULL) { x->lpVtbl->Release(x); x=NULL; } #else // C++ version #define RELEASE(x) if (x!=NULL) { x->Release(); x=NULL; } #endif // We don't want a message *every* time we call an unsupported function #define UNSUPPORTED(x) \ { \ static BOOL bFirstTime = TRUE; \ if (bFirstTime) { \ bFirstTime = FALSE; \ ddlogError(DDLOG_WARN, (x), DDERR_CURRENTLYNOTAVAIL); \ } \ } #define DGL_CHECK_CONTEXT \ if (ctx == NULL) return; // Don't render if bCanRender is not TRUE. #define DGL_CHECK_RENDER \ if (!dgl->bCanRender) return; #if 0 #define TRY(a,b) (a) #define TRY_ERR(a,b) (a) #else // hResult should be defined in the function // Return codes should be checked via SUCCEDDED and FAILED macros #define TRY(a,b) \ { \ if (FAILED(hResult=(a))) \ ddlogError(DDLOG_ERROR, (b), hResult); \ } // hResult is a global // The label exit_with_error should be defined within the calling scope #define TRY_ERR(a,b) \ { \ if (FAILED(hResult=(a))) { \ ddlogError(DDLOG_ERROR, (b), hResult); \ goto exit_with_error; \ } \ } #endif // #if 1 #endif