/* * Copyright 2008 Corbin Simpson * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include "r700_fragprog.h" #include "radeon_nqssadce.h" #include "radeon_program_alu.h" static void reset_srcreg(struct prog_src_register* reg) { _mesa_bzero(reg, sizeof(*reg)); reg->Swizzle = SWIZZLE_NOOP; } static struct prog_src_register shadow_ambient(struct gl_program *program, int tmu) { gl_state_index fail_value_tokens[STATE_LENGTH] = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0 }; struct prog_src_register reg = { 0, }; fail_value_tokens[2] = tmu; reg.File = PROGRAM_STATE_VAR; reg.Index = _mesa_add_state_reference(program->Parameters, fail_value_tokens); reg.Swizzle = SWIZZLE_WWWW; return reg; } /** * Transform TEX, TXP, TXB, and KIL instructions in the following way: * - premultiply texture coordinates for RECT * - extract operand swizzles * - introduce a temporary register when write masks are needed * */ static GLboolean transform_TEX( struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data) { struct r500_fragment_program_compiler *compiler = (struct r500_fragment_program_compiler*)data; struct prog_instruction inst = *orig_inst; struct prog_instruction* tgt; GLboolean destredirect = GL_FALSE; if (inst.Opcode != OPCODE_TEX && inst.Opcode != OPCODE_TXB && inst.Opcode != OPCODE_TXP && inst.Opcode != OPCODE_KIL) return GL_FALSE; /* ARB_shadow & EXT_shadow_funcs */ if (inst.Opcode != OPCODE_KIL && t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) { GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { tgt = radeonAppendInstructions(t->Program, 1); tgt->Opcode = OPCODE_MOV; tgt->DstReg = inst.DstReg; if (comparefunc == GL_ALWAYS) { tgt->SrcReg[0].File = PROGRAM_BUILTIN; tgt->SrcReg[0].Swizzle = SWIZZLE_1111; } else { tgt->SrcReg[0] = shadow_ambient(t->Program, inst.TexSrcUnit); } return GL_TRUE; } inst.DstReg.File = PROGRAM_TEMPORARY; inst.DstReg.Index = radeonFindFreeTemporary(t); inst.DstReg.WriteMask = WRITEMASK_XYZW; } else if (inst.Opcode != OPCODE_KIL && inst.DstReg.File != PROGRAM_TEMPORARY) { int tempreg = radeonFindFreeTemporary(t); inst.DstReg.File = PROGRAM_TEMPORARY; inst.DstReg.Index = tempreg; inst.DstReg.WriteMask = WRITEMASK_XYZW; destredirect = GL_TRUE; } if (inst.SrcReg[0].File != PROGRAM_TEMPORARY && inst.SrcReg[0].File != PROGRAM_INPUT) { int tmpreg = radeonFindFreeTemporary(t); tgt = radeonAppendInstructions(t->Program, 1); tgt->Opcode = OPCODE_MOV; tgt->DstReg.File = PROGRAM_TEMPORARY; tgt->DstReg.Index = tmpreg; tgt->SrcReg[0] = inst.SrcReg[0]; reset_srcreg(&inst.SrcReg[0]); inst.SrcReg[0].File = PROGRAM_TEMPORARY; inst.SrcReg[0].Index = tmpreg; } tgt = radeonAppendInstructions(t->Program, 1); _mesa_copy_instructions(tgt, &inst, 1); if (inst.Opcode != OPCODE_KIL && t->Program->ShadowSamplers & (1 << inst.TexSrcUnit)) { GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode; int rcptemp = radeonFindFreeTemporary(t); int pass, fail; tgt = radeonAppendInstructions(t->Program, 3); tgt[0].Opcode = OPCODE_RCP; tgt[0].DstReg.File = PROGRAM_TEMPORARY; tgt[0].DstReg.Index = rcptemp; tgt[0].DstReg.WriteMask = WRITEMASK_W; tgt[0].SrcReg[0] = inst.SrcReg[0]; tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW; tgt[1].Opcode = OPCODE_MAD; tgt[1].DstReg = inst.DstReg; tgt[1].DstReg.WriteMask = orig_inst->DstReg.WriteMask; tgt[1].SrcReg[0] = inst.SrcReg[0]; tgt[1].SrcReg[0].Swizzle = SWIZZLE_ZZZZ; tgt[1].SrcReg[1].File = PROGRAM_TEMPORARY; tgt[1].SrcReg[1].Index = rcptemp; tgt[1].SrcReg[1].Swizzle = SWIZZLE_WWWW; tgt[1].SrcReg[2].File = PROGRAM_TEMPORARY; tgt[1].SrcReg[2].Index = inst.DstReg.Index; if (depthmode == 0) /* GL_LUMINANCE */ tgt[1].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); else if (depthmode == 2) /* GL_ALPHA */ tgt[1].SrcReg[2].Swizzle = SWIZZLE_WWWW; /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW; else tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW; tgt[2].Opcode = OPCODE_CMP; tgt[2].DstReg = orig_inst->DstReg; tgt[2].SrcReg[0].File = PROGRAM_TEMPORARY; tgt[2].SrcReg[0].Index = tgt[1].DstReg.Index; if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { pass = 1; fail = 2; } else { pass = 2; fail = 1; } tgt[2].SrcReg[pass].File = PROGRAM_BUILTIN; tgt[2].SrcReg[pass].Swizzle = SWIZZLE_1111; tgt[2].SrcReg[fail] = shadow_ambient(t->Program, inst.TexSrcUnit); } else if (destredirect) { tgt = radeonAppendInstructions(t->Program, 1); tgt->Opcode = OPCODE_MOV; tgt->DstReg = orig_inst->DstReg; tgt->SrcReg[0].File = PROGRAM_TEMPORARY; tgt->SrcReg[0].Index = inst.DstReg.Index; } return GL_TRUE; } static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp) { struct gl_fragment_program *mp = &fp->mesa_program; /* Ask Mesa nicely to fill in ParameterValues for us */ if (mp->Base.Parameters) _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters); } /** * Transform the program to support fragment.position. * * Introduce a small fragment at the start of the program that will be * the only code that directly reads the FRAG_ATTRIB_WPOS input. * All other code pieces that reference that input will be rewritten * to read from a newly allocated temporary. * * \todo if/when r5xx supports the radeon_program architecture, this is a * likely candidate for code sharing. */ static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler) { GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead; if (!(InputsRead & FRAG_BIT_WPOS)) return; static gl_state_index tokens[STATE_LENGTH] = { STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 }; struct prog_instruction *fpi; GLuint window_index; int i = 0; GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY); _mesa_insert_instructions(compiler->program, 0, 3); fpi = compiler->program->Instructions; /* perspective divide */ fpi[i].Opcode = OPCODE_RCP; fpi[i].DstReg.File = PROGRAM_TEMPORARY; fpi[i].DstReg.Index = tempregi; fpi[i].DstReg.WriteMask = WRITEMASK_W; fpi[i].DstReg.CondMask = COND_TR; fpi[i].SrcReg[0].File = PROGRAM_INPUT; fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW; i++; fpi[i].Opcode = OPCODE_MUL; fpi[i].DstReg.File = PROGRAM_TEMPORARY; fpi[i].DstReg.Index = tempregi; fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; fpi[i].DstReg.CondMask = COND_TR; fpi[i].SrcReg[0].File = PROGRAM_INPUT; fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW; fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY; fpi[i].SrcReg[1].Index = tempregi; fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW; i++; /* viewport transformation */ window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens); fpi[i].Opcode = OPCODE_MAD; fpi[i].DstReg.File = PROGRAM_TEMPORARY; fpi[i].DstReg.Index = tempregi; fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; fpi[i].DstReg.CondMask = COND_TR; fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY; fpi[i].SrcReg[0].Index = tempregi; fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR; fpi[i].SrcReg[1].Index = window_index; fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR; fpi[i].SrcReg[2].Index = window_index; fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); i++; for (; i < compiler->program->NumInstructions; ++i) { int reg; for (reg = 0; reg < 3; reg++) { if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; fpi[i].SrcReg[reg].Index = tempregi; } } } } static void nqssadce_init(struct nqssadce_state* s) { s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW; s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W; } static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg) { GLuint relevant; int i; if (opcode == OPCODE_TEX || opcode == OPCODE_TXB || opcode == OPCODE_TXP || opcode == OPCODE_KIL) { if (reg.Abs) return GL_FALSE; if (reg.NegateAbs) reg.NegateBase ^= 15; if (opcode == OPCODE_KIL) { if (reg.Swizzle != SWIZZLE_NOOP) return GL_FALSE; } else { for(i = 0; i < 4; ++i) { GLuint swz = GET_SWZ(reg.Swizzle, i); if (swz == SWIZZLE_NIL) { reg.NegateBase &= ~(1 << i); continue; } if (swz >= 4) return GL_FALSE; } } if (reg.NegateBase) return GL_FALSE; return GL_TRUE; } else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) { /* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles; * if it doesn't fit perfectly into a .xyzw case... */ if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.NegateBase && !reg.NegateAbs) return GL_TRUE; return GL_FALSE; } else { /* ALU instructions support almost everything */ if (reg.Abs) return GL_TRUE; relevant = 0; for(i = 0; i < 3; ++i) { GLuint swz = GET_SWZ(reg.Swizzle, i); if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO) relevant |= 1 << i; } if ((reg.NegateBase & relevant) && ((reg.NegateBase & relevant) != relevant)) return GL_FALSE; return GL_TRUE; } } /** * Implement a MOV with a potentially non-native swizzle. * * The only thing we *cannot* do in an ALU instruction is per-component * negation. Therefore, we split the MOV into two instructions when necessary. */ static void nqssadce_build_swizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) { struct prog_instruction *inst; GLuint negatebase[2] = { 0, 0 }; int i; for(i = 0; i < 4; ++i) { GLuint swz = GET_SWZ(src.Swizzle, i); if (swz == SWIZZLE_NIL) continue; negatebase[GET_BIT(src.NegateBase, i)] |= 1 << i; } _mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0)); inst = s->Program->Instructions + s->IP; for(i = 0; i <= 1; ++i) { if (!negatebase[i]) continue; inst->Opcode = OPCODE_MOV; inst->DstReg = dst; inst->DstReg.WriteMask = negatebase[i]; inst->SrcReg[0] = src; inst++; s->IP++; } } static GLuint build_dtm(GLuint depthmode) { switch(depthmode) { default: case GL_LUMINANCE: return 0; case GL_INTENSITY: return 1; case GL_ALPHA: return 2; } } static GLuint build_func(GLuint comparefunc) { return comparefunc - GL_NEVER; } /** * Collect all external state that is relevant for compiling the given * fragment program. */ static void build_state( r300ContextPtr r300, struct r500_fragment_program *fp, struct r500_fragment_program_external_state *state) { int unit; _mesa_bzero(state, sizeof(*state)); for(unit = 0; unit < 16; ++unit) { if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) { struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); } } } static void dump_program(struct r500_fragment_program_code *code); void r500TranslateFragmentShader(r300ContextPtr r300, struct r500_fragment_program *fp) { struct r500_fragment_program_external_state state; build_state(r300, fp, &state); if (_mesa_memcmp(&fp->state, &state, sizeof(state))) { /* TODO: cache compiled programs */ fp->translated = GL_FALSE; _mesa_memcpy(&fp->state, &state, sizeof(state)); } if (!fp->translated) { struct r500_fragment_program_compiler compiler; compiler.r300 = r300; compiler.fp = fp; compiler.code = &fp->code; compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: Initial program:\n"); _mesa_print_program(compiler.program); } insert_WPOS_trailer(&compiler); struct radeon_program_transformation transformations[] = { { &transform_TEX, &compiler }, { &radeonTransformALU, 0 }, { &radeonTransformDeriv, 0 }, { &radeonTransformTrigScale, 0 } }; radeonLocalTransform(r300->radeon.glCtx, compiler.program, 4, transformations); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after native rewrite:\n"); _mesa_print_program(compiler.program); } struct radeon_nqssadce_descr nqssadce = { .Init = &nqssadce_init, .IsNativeSwizzle = &is_native_swizzle, .BuildSwizzle = &nqssadce_build_swizzle, .RewriteDepthOut = GL_TRUE }; radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce); if (RADEON_DEBUG & DEBUG_PIXEL) { _mesa_printf("Compiler: after NqSSA-DCE:\n"); _mesa_print_program(compiler.program); } fp->translated = r500FragmentProgramEmit(&compiler); /* Subtle: Rescue any parameters that have been added during transformations */ _mesa_free_parameter_list(fp->mesa_program.Base.Parameters); fp->mesa_program.Base.Parameters = compiler.program->Parameters; compiler.program->Parameters = 0; _mesa_reference_program(r300->radeon.glCtx, &compiler.program, 0); r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); if (RADEON_DEBUG & DEBUG_PIXEL) { if (fp->translated) { _mesa_printf("Machine-readable code:\n"); dump_program(&fp->code); } } } update_params(r300, fp); } static char *toswiz(int swiz_val) { switch(swiz_val) { case 0: return "R"; case 1: return "G"; case 2: return "B"; case 3: return "A"; case 4: return "0"; case 5: return "1/2"; case 6: return "1"; case 7: return "U"; } return NULL; } static char *toop(int op_val) { char *str = NULL; switch (op_val) { case 0: str = "MAD"; break; case 1: str = "DP3"; break; case 2: str = "DP4"; break; case 3: str = "D2A"; break; case 4: str = "MIN"; break; case 5: str = "MAX"; break; case 6: str = "Reserved"; break; case 7: str = "CND"; break; case 8: str = "CMP"; break; case 9: str = "FRC"; break; case 10: str = "SOP"; break; case 11: str = "MDH"; break; case 12: str = "MDV"; break; } return str; } static char *to_alpha_op(int op_val) { char *str = NULL; switch (op_val) { case 0: str = "MAD"; break; case 1: str = "DP"; break; case 2: str = "MIN"; break; case 3: str = "MAX"; break; case 4: str = "Reserved"; break; case 5: str = "CND"; break; case 6: str = "CMP"; break; case 7: str = "FRC"; break; case 8: str = "EX2"; break; case 9: str = "LN2"; break; case 10: str = "RCP"; break; case 11: str = "RSQ"; break; case 12: str = "SIN"; break; case 13: str = "COS"; break; case 14: str = "MDH"; break; case 15: str = "MDV"; break; } return str; } static char *to_mask(int val) { char *str = NULL; switch(val) { case 0: str = "NONE"; break; case 1: str = "R"; break; case 2: str = "G"; break; case 3: str = "RG"; break; case 4: str = "B"; break; case 5: str = "RB"; break; case 6: str = "GB"; break; case 7: str = "RGB"; break; case 8: str = "A"; break; case 9: str = "AR"; break; case 10: str = "AG"; break; case 11: str = "ARG"; break; case 12: str = "AB"; break; case 13: str = "ARB"; break; case 14: str = "AGB"; break; case 15: str = "ARGB"; break; } return str; } static char *to_texop(int val) { switch(val) { case 0: return "NOP"; case 1: return "LD"; case 2: return "TEXKILL"; case 3: return "PROJ"; case 4: return "LODBIAS"; case 5: return "LOD"; case 6: return "DXDY"; } return NULL; } static void dump_program(struct r500_fragment_program_code *code) { fprintf(stderr, "R500 Fragment Program:\n--------\n"); int n; uint32_t inst; uint32_t inst0; char *str = NULL; if (code->const_nr) { fprintf(stderr, "--------\nConstants:\n"); for (n = 0; n < code->const_nr; n++) { fprintf(stderr, "Constant %d: %i[%i]\n", n, code->constant[n].File, code->constant[n].Index); } fprintf(stderr, "--------\n"); } for (n = 0; n < code->inst_end+1; n++) { inst0 = inst = code->inst[n].inst0; fprintf(stderr,"%d\t0:CMN_INST 0x%08x:", n, inst); switch(inst & 0x3) { case R500_INST_TYPE_ALU: str = "ALU"; break; case R500_INST_TYPE_OUT: str = "OUT"; break; case R500_INST_TYPE_FC: str = "FC"; break; case R500_INST_TYPE_TEX: str = "TEX"; break; }; fprintf(stderr,"%s %s %s %s %s ", str, inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "", inst & R500_INST_LAST ? "LAST" : "", inst & R500_INST_NOP ? "NOP" : "", inst & R500_INST_ALU_WAIT ? "ALU WAIT" : ""); fprintf(stderr,"wmask: %s omask: %s\n", to_mask((inst >> 11) & 0xf), to_mask((inst >> 15) & 0xf)); switch(inst0 & 0x3) { case 0: case 1: fprintf(stderr,"\t1:RGB_ADDR 0x%08x:", code->inst[n].inst1); inst = code->inst[n].inst1; fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n", inst & 0xff, (inst & (1<<8)) ? 'c' : 't', (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't', (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't', (inst >> 30)); fprintf(stderr,"\t2:ALPHA_ADDR 0x%08x:", code->inst[n].inst2); inst = code->inst[n].inst2; fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n", inst & 0xff, (inst & (1<<8)) ? 'c' : 't', (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't', (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't', (inst >> 30)); fprintf(stderr,"\t3 RGB_INST: 0x%08x:", code->inst[n].inst3); inst = code->inst[n].inst3; fprintf(stderr,"rgb_A_src:%d %s/%s/%s %d rgb_B_src:%d %s/%s/%s %d\n", (inst) & 0x3, toswiz((inst >> 2) & 0x7), toswiz((inst >> 5) & 0x7), toswiz((inst >> 8) & 0x7), (inst >> 11) & 0x3, (inst >> 13) & 0x3, toswiz((inst >> 15) & 0x7), toswiz((inst >> 18) & 0x7), toswiz((inst >> 21) & 0x7), (inst >> 24) & 0x3); fprintf(stderr,"\t4 ALPHA_INST:0x%08x:", code->inst[n].inst4); inst = code->inst[n].inst4; fprintf(stderr,"%s dest:%d%s alp_A_src:%d %s %d alp_B_src:%d %s %d w:%d\n", to_alpha_op(inst & 0xf), (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), (inst >> 17) & 0x3, (inst >> 19) & 0x3, toswiz((inst >> 21) & 0x7), (inst >> 24) & 0x3, (inst >> 31) & 0x1); fprintf(stderr,"\t5 RGBA_INST: 0x%08x:", code->inst[n].inst5); inst = code->inst[n].inst5; fprintf(stderr,"%s dest:%d%s rgb_C_src:%d %s/%s/%s %d alp_C_src:%d %s %d\n", toop(inst & 0xf), (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), toswiz((inst >> 17) & 0x7), toswiz((inst >> 20) & 0x7), (inst >> 23) & 0x3, (inst >> 25) & 0x3, toswiz((inst >> 27) & 0x7), (inst >> 30) & 0x3); break; case 2: break; case 3: inst = code->inst[n].inst1; fprintf(stderr,"\t1:TEX_INST: 0x%08x: id: %d op:%s, %s, %s %s\n", inst, (inst >> 16) & 0xf, to_texop((inst >> 22) & 0x7), (inst & (1<<25)) ? "ACQ" : "", (inst & (1<<26)) ? "IGNUNC" : "", (inst & (1<<27)) ? "UNSCALED" : "SCALED"); inst = code->inst[n].inst2; fprintf(stderr,"\t2:TEX_ADDR: 0x%08x: src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n", inst, inst & 127, inst & (1<<7) ? "(rel)" : "", toswiz((inst >> 8) & 0x3), toswiz((inst >> 10) & 0x3), toswiz((inst >> 12) & 0x3), toswiz((inst >> 14) & 0x3), (inst >> 16) & 127, inst & (1<<23) ? "(rel)" : "", toswiz((inst >> 24) & 0x3), toswiz((inst >> 26) & 0x3), toswiz((inst >> 28) & 0x3), toswiz((inst >> 30) & 0x3)); fprintf(stderr,"\t3:TEX_DXDY: 0x%08x\n", code->inst[n].inst3); break; } fprintf(stderr,"\n"); } }