/* Copyright (C) The Weather Channel, Inc. 2002. Copyright (C) 2004 Nicolai Haehnle. All Rights Reserved. The Weather Channel (TM) funded Tungsten Graphics to develop the initial release of the Radeon 8500 driver under the XFree86 license. This notice must be preserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************/ /* * Authors: * Keith Whitwell * Nicolai Haehnle */ #include #include #include "glheader.h" #include "imports.h" #include "macros.h" #include "context.h" #include "swrast/swrast.h" #include "r300_context.h" #include "radeon_ioctl.h" #include "r300_ioctl.h" #include "r300_cmdbuf.h" #include "r300_state.h" #include "r300_program.h" #include "radeon_reg.h" #include "r300_emit.h" #include "vblank.h" #define CLEARBUFFER_COLOR 0x1 #define CLEARBUFFER_DEPTH 0x2 #define CLEARBUFFER_STENCIL 0x4 /* TODO: Fix this so that white vertical lines no longer appear. */ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer) { GLcontext* ctx = r300->radeon.glCtx; r300ContextPtr rmesa=r300; __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; int i; GLuint cboffset, cbpitch; drm_r300_cmd_header_t* cmd2; LOCAL_VARS; if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s: %s buffer (%i,%i %ix%i)\n", __FUNCTION__, buffer ? "back" : "front", dPriv->x, dPriv->y, dPriv->w, dPriv->h); if (buffer) { cboffset = r300->radeon.radeonScreen->backOffset; cbpitch = r300->radeon.radeonScreen->backPitch; } else { cboffset = r300->radeon.radeonScreen->frontOffset; cbpitch = r300->radeon.radeonScreen->frontPitch; } cboffset += r300->radeon.radeonScreen->fbLocation; R300_STATECHANGE(r300, vir[0]); ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->unchecked_state.count = 1; r300->hw.vir[0].cmd[1] = 0x21030003; R300_STATECHANGE(r300, vir[1]); ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->unchecked_state.count = 1; r300->hw.vir[1].cmd[1] = 0xF688F688; R300_STATECHANGE(r300, vic); r300->hw.vic.cmd[R300_VIC_CNTL_0] = 0x00000001; r300->hw.vic.cmd[R300_VIC_CNTL_1] = 0x00000405; R300_STATECHANGE(r300, vof); r300->hw.vof.cmd[R300_VOF_CNTL_0] = R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; r300->hw.vof.cmd[R300_VOF_CNTL_1] = 0; /* no textures */ R300_STATECHANGE(r300, txe); r300->hw.txe.cmd[R300_TXE_ENABLE] = 0; R300_STATECHANGE(r300, vpt); r300->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(1.0); r300->hw.vpt.cmd[R300_VPT_XOFFSET] = r300PackFloat32(dPriv->x); r300->hw.vpt.cmd[R300_VPT_YSCALE] = r300PackFloat32(1.0); r300->hw.vpt.cmd[R300_VPT_YOFFSET] = r300PackFloat32(dPriv->y); r300->hw.vpt.cmd[R300_VPT_ZSCALE] = r300PackFloat32(1.0); r300->hw.vpt.cmd[R300_VPT_ZOFFSET] = r300PackFloat32(0.0); R300_STATECHANGE(r300, at); r300->hw.at.cmd[R300_AT_ALPHA_TEST] = 0; R300_STATECHANGE(r300, bld); r300->hw.bld.cmd[R300_BLD_CBLEND] = 0; r300->hw.bld.cmd[R300_BLD_ABLEND] = 0; R300_STATECHANGE(r300, cb); r300->hw.cb.cmd[R300_CB_OFFSET] = cboffset; r300->hw.cb.cmd[R300_CB_PITCH] = cbpitch | R300_COLOR_UNKNOWN_22_23; R300_STATECHANGE(r300, unk221C); r300->hw.unk221C.cmd[1] = R300_221C_CLEAR; R300_STATECHANGE(r300, ps); r300->hw.ps.cmd[R300_PS_POINTSIZE] = ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) | ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT); R300_STATECHANGE(r300, ri); for(i = 1; i <= 8; ++i) r300->hw.ri.cmd[i] = R300_RS_INTERP_USED; R300_STATECHANGE(r300, rc); /* The second constant is needed to get glxgears display anything .. */ r300->hw.rc.cmd[1] = R300_RS_CNTL_0_UNKNOWN_7 | R300_RS_CNTL_0_UNKNOWN_18; r300->hw.rc.cmd[2] = 0; R300_STATECHANGE(r300, rr); ((drm_r300_cmd_header_t*)r300->hw.rr.cmd)->unchecked_state.count = 1; r300->hw.rr.cmd[1] = 0x00004000; R300_STATECHANGE(r300, cmk); if (flags & CLEARBUFFER_COLOR) { r300->hw.cmk.cmd[R300_CMK_COLORMASK] = (ctx->Color.ColorMask[BCOMP] ? R300_COLORMASK0_B : 0) | (ctx->Color.ColorMask[GCOMP] ? R300_COLORMASK0_G : 0) | (ctx->Color.ColorMask[RCOMP] ? R300_COLORMASK0_R : 0) | (ctx->Color.ColorMask[ACOMP] ? R300_COLORMASK0_A : 0); } else { r300->hw.cmk.cmd[R300_CMK_COLORMASK] = 0; } R300_STATECHANGE(r300, fp); r300->hw.fp.cmd[R300_FP_CNTL0] = 0; /* 1 pass, no textures */ r300->hw.fp.cmd[R300_FP_CNTL1] = 0; /* no temporaries */ r300->hw.fp.cmd[R300_FP_CNTL2] = 0; /* no offset, one ALU instr */ r300->hw.fp.cmd[R300_FP_NODE0] = 0; r300->hw.fp.cmd[R300_FP_NODE1] = 0; r300->hw.fp.cmd[R300_FP_NODE2] = 0; r300->hw.fp.cmd[R300_FP_NODE3] = R300_PFS_NODE_LAST_NODE; R300_STATECHANGE(r300, fpi[0]); R300_STATECHANGE(r300, fpi[1]); R300_STATECHANGE(r300, fpi[2]); R300_STATECHANGE(r300, fpi[3]); ((drm_r300_cmd_header_t*)r300->hw.fpi[0].cmd)->unchecked_state.count = 1; ((drm_r300_cmd_header_t*)r300->hw.fpi[1].cmd)->unchecked_state.count = 1; ((drm_r300_cmd_header_t*)r300->hw.fpi[2].cmd)->unchecked_state.count = 1; ((drm_r300_cmd_header_t*)r300->hw.fpi[3].cmd)->unchecked_state.count = 1; /* MOV o0, t0 */ r300->hw.fpi[0].cmd[1] = FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO)); r300->hw.fpi[1].cmd[1] = FP_SELC(0,NO,XYZ,FP_TMP(0),0,0); r300->hw.fpi[2].cmd[1] = FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO)); r300->hw.fpi[3].cmd[1] = FP_SELA(0,NO,W,FP_TMP(0),0,0); R300_STATECHANGE(r300, pvs); r300->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_CNTL_1_PROGRAM_START_SHIFT) | (0 << R300_PVS_CNTL_1_POS_END_SHIFT) | (1 << R300_PVS_CNTL_1_PROGRAM_END_SHIFT); r300->hw.pvs.cmd[R300_PVS_CNTL_2] = 0; /* no parameters */ r300->hw.pvs.cmd[R300_PVS_CNTL_3] = (1 << R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT); R300_STATECHANGE(r300, vpi); ((drm_r300_cmd_header_t*)r300->hw.vpi.cmd)->unchecked_state.count = 8; /* MOV o0, i0; */ r300->hw.vpi.cmd[1] = VP_OUT(ADD,OUT,0,XYZW); r300->hw.vpi.cmd[2] = VP_IN(IN,0); r300->hw.vpi.cmd[3] = VP_ZERO(); r300->hw.vpi.cmd[4] = 0; /* MOV o1, i1; */ r300->hw.vpi.cmd[5] = VP_OUT(ADD,OUT,1,XYZW); r300->hw.vpi.cmd[6] = VP_IN(IN,1); r300->hw.vpi.cmd[7] = VP_ZERO(); r300->hw.vpi.cmd[8] = 0; R300_STATECHANGE(r300, zs); if (flags & CLEARBUFFER_DEPTH) { r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_0] |= 0x6; // test and write r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); r300->hw.zs.cmd[R300_ZS_CNTL_1] |= (R300_ZS_ALWAYS<hw.zb.cmd[R300_ZB_OFFSET] = 1024*4*300 + r300->radeon.radeonScreen->frontOffset + r300->radeon.radeonScreen->fbLocation; r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch; */ } else { r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_RB3D_STENCIL_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_Z_DISABLED_1; // disable r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT); } R300_STATECHANGE(r300, zs); if (flags & CLEARBUFFER_STENCIL) { r300->hw.zs.cmd[R300_ZS_CNTL_0] &= ~R300_RB3D_STENCIL_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_RB3D_STENCIL_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~((R300_ZS_MASK << R300_RB3D_ZS1_FRONT_FUNC_SHIFT) | (R300_ZS_MASK << R300_RB3D_ZS1_BACK_FUNC_SHIFT)); r300->hw.zs.cmd[R300_ZS_CNTL_1] |= (R300_ZS_ALWAYS<hw.zs.cmd[R300_ZS_CNTL_2] = r300->state.stencil.clear; } /* Make sure we have enough space */ r300EnsureCmdBufSpace(r300, r300->hw.max_state_size + 9+8, __FUNCTION__); r300EmitState(r300); cmd2 = (drm_r300_cmd_header_t*)r300AllocCmdBuf(r300, 9, __FUNCTION__); cmd2[0].packet3.cmd_type = R300_CMD_PACKET3; cmd2[0].packet3.packet = R300_CMD_PACKET3_CLEAR; cmd2[1].u = r300PackFloat32(dPriv->w / 2.0); cmd2[2].u = r300PackFloat32(dPriv->h / 2.0); cmd2[3].u = r300PackFloat32(ctx->Depth.Clear); cmd2[4].u = r300PackFloat32(1.0); cmd2[5].u = r300PackFloat32(ctx->Color.ClearColor[0]); cmd2[6].u = r300PackFloat32(ctx->Color.ClearColor[1]); cmd2[7].u = r300PackFloat32(ctx->Color.ClearColor[2]); cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]); } /** * Buffer clear */ static void r300Clear(GLcontext * ctx, GLbitfield mask, GLboolean all, GLint cx, GLint cy, GLint cw, GLint ch) { r300ContextPtr r300 = R300_CONTEXT(ctx); __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable; int flags = 0; int bits = 0; int swapped; uint32_t unk42B4; uint32_t zbs[4]; if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s: all=%d cx=%d cy=%d cw=%d ch=%d\n", __FUNCTION__, all, cx, cy, cw, ch); { LOCK_HARDWARE(&r300->radeon); UNLOCK_HARDWARE(&r300->radeon); if (dPriv->numClipRects == 0) return; } if (mask & BUFFER_BIT_FRONT_LEFT) { flags |= BUFFER_BIT_FRONT_LEFT; mask &= ~BUFFER_BIT_FRONT_LEFT; } if (mask & BUFFER_BIT_BACK_LEFT) { flags |= BUFFER_BIT_BACK_LEFT; mask &= ~BUFFER_BIT_BACK_LEFT; } if (mask & BUFFER_BIT_DEPTH) { bits |= CLEARBUFFER_DEPTH; mask &= ~BUFFER_BIT_DEPTH; } if ( (mask & BUFFER_BIT_STENCIL) && r300->state.stencil.hw_stencil) { bits |= CLEARBUFFER_STENCIL; mask &= ~BUFFER_BIT_STENCIL; } if (mask) { if (RADEON_DEBUG & DEBUG_FALLBACKS) fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask); _swrast_Clear(ctx, mask, all, cx, cy, cw, ch); } swapped = r300->radeon.doPageFlip && (r300->radeon.sarea->pfCurrentPage == 1); if (flags & BUFFER_BIT_FRONT_LEFT) { r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, swapped); bits = 0; } if (flags & BUFFER_BIT_BACK_LEFT) { r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, swapped ^ 1); bits = 0; } if (bits) r300ClearBuffer(r300, bits, 0); /* Recalculate the hardware state. This could be done more efficiently, * but do keep it like this for now. */ r300ResetHwState(r300); /* r300ClearBuffer has trampled all over the hardware state.. */ r300->hw.all_dirty=GL_TRUE; } void r300Flush(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); if (r300->cmdbuf.count_used > r300->cmdbuf.count_reemit) r300FlushCmdBuf(r300, __FUNCTION__); } void r300RefillCurrentDmaRegion(r300ContextPtr rmesa) { struct r300_dma_buffer *dmabuf; int fd = rmesa->radeon.dri.fd; int index = 0; int size = 0; drmDMAReq dma; int ret; if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) fprintf(stderr, "%s\n", __FUNCTION__); if (rmesa->dma.flush) { rmesa->dma.flush(rmesa); } if (rmesa->dma.current.buf) r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__); if (rmesa->dma.nr_released_bufs > 4) r300FlushCmdBuf(rmesa, __FUNCTION__); dma.context = rmesa->radeon.dri.hwContext; dma.send_count = 0; dma.send_list = NULL; dma.send_sizes = NULL; dma.flags = 0; dma.request_count = 1; dma.request_size = RADEON_BUFFER_SIZE; dma.request_list = &index; dma.request_sizes = &size; dma.granted_count = 0; LOCK_HARDWARE(&rmesa->radeon); /* no need to validate */ ret = drmDMA(fd, &dma); if (ret != 0) { /* Try to release some buffers and wait until we can't get any more */ if (rmesa->dma.nr_released_bufs) { r300FlushCmdBufLocked(rmesa, __FUNCTION__); } if (RADEON_DEBUG & DEBUG_DMA) fprintf(stderr, "Waiting for buffers\n"); radeonWaitForIdleLocked(&rmesa->radeon); ret = drmDMA(fd, &dma); if (ret != 0) { UNLOCK_HARDWARE(&rmesa->radeon); fprintf(stderr, "Error: Could not get dma buffer... exiting\n"); exit(-1); } } UNLOCK_HARDWARE(&rmesa->radeon); if (RADEON_DEBUG & DEBUG_DMA) fprintf(stderr, "Allocated buffer %d\n", index); dmabuf = CALLOC_STRUCT(r300_dma_buffer); dmabuf->buf = &rmesa->radeon.radeonScreen->buffers->list[index]; dmabuf->refcount = 1; rmesa->dma.current.buf = dmabuf; rmesa->dma.current.address = dmabuf->buf->address; rmesa->dma.current.end = dmabuf->buf->total; rmesa->dma.current.start = 0; rmesa->dma.current.ptr = 0; } void r300ReleaseDmaRegion(r300ContextPtr rmesa, struct r300_dma_region *region, const char *caller) { if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s from %s\n", __FUNCTION__, caller); if (!region->buf) return; if (rmesa->dma.flush) rmesa->dma.flush(rmesa); if (--region->buf->refcount == 0) { drm_radeon_cmd_header_t *cmd; if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) fprintf(stderr, "%s -- DISCARD BUF %d\n", __FUNCTION__, region->buf->buf->idx); cmd = (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, sizeof(*cmd) / 4, __FUNCTION__); cmd->dma.cmd_type = R300_CMD_DMA_DISCARD; cmd->dma.buf_idx = region->buf->buf->idx; FREE(region->buf); rmesa->dma.nr_released_bufs++; } region->buf = 0; region->start = 0; } /* Allocates a region from rmesa->dma.current. If there isn't enough * space in current, grab a new buffer (and discard what was left of current) */ void r300AllocDmaRegion(r300ContextPtr rmesa, struct r300_dma_region *region, int bytes, int alignment) { if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s %d\n", __FUNCTION__, bytes); if (rmesa->dma.flush) rmesa->dma.flush(rmesa); if (region->buf) r300ReleaseDmaRegion(rmesa, region, __FUNCTION__); alignment--; rmesa->dma.current.start = rmesa->dma.current.ptr = (rmesa->dma.current.ptr + alignment) & ~alignment; if (rmesa->dma.current.ptr + bytes > rmesa->dma.current.end) r300RefillCurrentDmaRegion(rmesa); region->start = rmesa->dma.current.start; region->ptr = rmesa->dma.current.start; region->end = rmesa->dma.current.start + bytes; region->address = rmesa->dma.current.address; region->buf = rmesa->dma.current.buf; region->buf->refcount++; rmesa->dma.current.ptr += bytes; /* bug - if alignment > 7 */ rmesa->dma.current.start = rmesa->dma.current.ptr = (rmesa->dma.current.ptr + 0x7) & ~0x7; assert(rmesa->dma.current.ptr <= rmesa->dma.current.end); } /* Called via glXGetMemoryOffsetMESA() */ GLuint r300GetMemoryOffsetMESA(__DRInativeDisplay * dpy, int scrn, const GLvoid * pointer) { GET_CURRENT_CONTEXT(ctx); r300ContextPtr rmesa; GLuint card_offset; if (!ctx || !(rmesa = R300_CONTEXT(ctx))) { fprintf(stderr, "%s: no context\n", __FUNCTION__); return ~0; } if (!r300IsGartMemory(rmesa, pointer, 0)) return ~0; if (rmesa->radeon.dri.drmMinor < 6) return ~0; card_offset = r300GartOffsetFromVirtual(rmesa, pointer); return card_offset - rmesa->radeon.radeonScreen->gart_base; } GLboolean r300IsGartMemory(r300ContextPtr rmesa, const GLvoid * pointer, GLint size) { int offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map; int valid = (size >= 0 && offset >= 0 && offset + size < rmesa->radeon.radeonScreen->gartTextures.size); if (RADEON_DEBUG & DEBUG_IOCTL) fprintf(stderr, "r300IsGartMemory( %p ) : %d\n", pointer, valid); return valid; } GLuint r300GartOffsetFromVirtual(r300ContextPtr rmesa, const GLvoid * pointer) { int offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map; //fprintf(stderr, "offset=%08x\n", offset); if (offset < 0 || offset > rmesa->radeon.radeonScreen->gartTextures.size) return ~0; else return rmesa->radeon.radeonScreen->gart_texture_offset + offset; } void r300InitIoctlFuncs(struct dd_function_table *functions) { functions->Clear = r300Clear; functions->Finish = radeonFinish; functions->Flush = r300Flush; }