/* * Copyright (C) 2009 Francisco Jerez. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef __NOUVEAU_TEXTURE_H__ #define __NOUVEAU_TEXTURE_H__ #include "swrast/s_context.h" struct nouveau_teximage { struct swrast_texture_image base; struct nouveau_surface surface; struct { struct nouveau_surface surface; int x, y; } transfer; }; #define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x)) struct nouveau_texture { struct gl_texture_object base; struct nouveau_surface surfaces[MAX_TEXTURE_LEVELS]; GLboolean dirty; }; #define to_nouveau_texture(x) ((struct nouveau_texture *)(x)) #define texture_dirty(t) \ to_nouveau_texture(t)->dirty = GL_TRUE void nouveau_set_texbuffer(__DRIcontext *dri_ctx, GLint target, GLint format, __DRIdrawable *draw); GLboolean nouveau_texture_validate(struct gl_context *ctx, struct gl_texture_object *t); void nouveau_texture_reallocate(struct gl_context *ctx, struct gl_texture_object *t); #endif