/* * Copyright (C) 2009 Francisco Jerez. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include "nouveau_driver.h" #include "nouveau_bufferobj.h" #include "nouveau_context.h" #include "main/bufferobj.h" static inline char * get_bufferobj_map(struct gl_context *ctx, struct gl_buffer_object *obj, unsigned flags) { struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); void *map = NULL; if (nbo->sys) { map = nbo->sys; } else if (nbo->bo) { nouveau_bo_map(nbo->bo, flags, context_client(ctx)); map = nbo->bo->map; } return map; } static struct gl_buffer_object * nouveau_bufferobj_new(struct gl_context *ctx, GLuint buffer, GLenum target) { struct nouveau_bufferobj *nbo; nbo = CALLOC_STRUCT(nouveau_bufferobj); if (!nbo) return NULL; _mesa_initialize_buffer_object(ctx, &nbo->base, buffer, target); return &nbo->base; } static void nouveau_bufferobj_del(struct gl_context *ctx, struct gl_buffer_object *obj) { struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); nouveau_bo_ref(NULL, &nbo->bo); free(nbo->sys); free(nbo); } static GLboolean nouveau_bufferobj_data(struct gl_context *ctx, GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage, struct gl_buffer_object *obj) { struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); int ret; obj->Size = size; obj->Usage = usage; /* Free previous storage */ nouveau_bo_ref(NULL, &nbo->bo); free(nbo->sys); if (target == GL_ELEMENT_ARRAY_BUFFER_ARB || (size < 512 && usage == GL_DYNAMIC_DRAW_ARB) || context_chipset(ctx) < 0x10) { /* Heuristic: keep it in system ram */ nbo->sys = malloc(size); } else { /* Get a hardware BO */ ret = nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, size, NULL, &nbo->bo); assert(!ret); } if (data) memcpy(get_bufferobj_map(ctx, obj, NOUVEAU_BO_WR), data, size); return GL_TRUE; } static void nouveau_bufferobj_subdata(struct gl_context *ctx, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data, struct gl_buffer_object *obj) { memcpy(get_bufferobj_map(ctx, obj, NOUVEAU_BO_WR) + offset, data, size); } static void nouveau_bufferobj_get_subdata(struct gl_context *ctx, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data, struct gl_buffer_object *obj) { memcpy(data, get_bufferobj_map(ctx, obj, NOUVEAU_BO_RD) + offset, size); } static void * nouveau_bufferobj_map_range(struct gl_context *ctx, GLintptr offset, GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj) { unsigned flags = 0; char *map; assert(!obj->Pointer); if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) { if (access & GL_MAP_READ_BIT) flags |= NOUVEAU_BO_RD; if (access & GL_MAP_WRITE_BIT) flags |= NOUVEAU_BO_WR; } map = get_bufferobj_map(ctx, obj, flags); if (!map) return NULL; obj->Pointer = map + offset; obj->Offset = offset; obj->Length = length; obj->AccessFlags = access; return obj->Pointer; } static GLboolean nouveau_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj) { assert(obj->Pointer); obj->Pointer = NULL; obj->Offset = 0; obj->Length = 0; obj->AccessFlags = 0; return GL_TRUE; } void nouveau_bufferobj_functions_init(struct dd_function_table *functions) { functions->NewBufferObject = nouveau_bufferobj_new; functions->DeleteBuffer = nouveau_bufferobj_del; functions->BufferData = nouveau_bufferobj_data; functions->BufferSubData = nouveau_bufferobj_subdata; functions->GetBufferSubData = nouveau_bufferobj_get_subdata; functions->MapBufferRange = nouveau_bufferobj_map_range; functions->UnmapBuffer = nouveau_bufferobj_unmap; }