/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "intel_resolve_map.h" #include /** * \brief Set that the miptree slice at (level, layer) needs a resolve. * * If a map element already exists with the given key, then the value is * changed to the given value of \c need. */ void intel_resolve_map_set(struct exec_list *resolve_map, uint32_t level, uint32_t layer, unsigned need) { foreach_list_typed(struct intel_resolve_map, map, link, resolve_map) { if (map->level == level && map->layer == layer) { map->need = need; return; } } struct intel_resolve_map *m = malloc(sizeof(struct intel_resolve_map)); exec_node_init(&m->link); m->level = level; m->layer = layer; m->need = need; exec_list_push_tail(resolve_map, &m->link); } /** * \brief Get an element from the map. * \return null if element is not contained in map. */ const struct intel_resolve_map * intel_resolve_map_find_any(const struct exec_list *resolve_map, uint32_t start_level, uint32_t num_levels, uint32_t start_layer, uint32_t num_layers) { foreach_list_typed(struct intel_resolve_map, map, link, resolve_map) { if (map->level >= start_level && map->level < (start_level + num_levels) && map->layer >= start_layer && map->layer < (start_layer + num_layers)) return map; } return NULL; } /** * \brief Remove and free an element from the map. */ void intel_resolve_map_remove(struct intel_resolve_map *elem) { exec_node_remove(&elem->link); free(elem); } /** * \brief Remove and free all elements of the map. */ void intel_resolve_map_clear(struct exec_list *resolve_map) { foreach_in_list_safe(struct exec_node, node, resolve_map) { free(node); } exec_list_make_empty(resolve_map); }