/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "intel_batchbuffer.h" #include "brw_context.h" #include "brw_defines.h" /* Sample positions: * 2 6 a e * 2 0 * 6 1 * a 2 * e 3 */ static uint32_t sample_positions_4x[] = { 0xae2ae662 }; /* Sample positions are based on a solution to the "8 queens" puzzle. * Rationale: in a solution to the 8 queens puzzle, no two queens share * a row, column, or diagonal. This is a desirable property for samples * in a multisampling pattern, because it ensures that the samples are * relatively uniformly distributed through the pixel. * * There are several solutions to the 8 queens puzzle (see * http://en.wikipedia.org/wiki/Eight_queens_puzzle). This solution was * chosen because it has a queen close to the center; this should * improve the accuracy of centroid interpolation, since the hardware * implements centroid interpolation by choosing the centermost sample * that overlaps with the primitive being drawn. * * Note: from the Ivy Bridge PRM, Vol2 Part1 p304 (3DSTATE_MULTISAMPLE: * Programming Notes): * * "When programming the sample offsets (for NUMSAMPLES_4 or _8 and * MSRASTMODE_xxx_PATTERN), the order of the samples 0 to 3 (or 7 * for 8X) must have monotonically increasing distance from the * pixel center. This is required to get the correct centroid * computation in the device." * * Sample positions: * 1 3 5 7 9 b d f * 1 5 * 3 2 * 5 6 * 7 4 * 9 0 * b 3 * d 1 * f 7 */ static uint32_t sample_positions_8x[] = { 0xdbb39d79, 0x3ff55117 }; void gen6_get_sample_position(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint index, GLfloat *result) { switch (fb->Visual.samples) { case 1: result[0] = result[1] = 0.5f; break; case 4: { uint8_t val = (uint8_t)(sample_positions_4x[0] >> (8*index)); result[0] = ((val >> 4) & 0xf) / 16.0f; result[1] = (val & 0xf) / 16.0f; break; } case 8: { uint8_t val = (uint8_t)(sample_positions_8x[index>>2] >> (8*(index & 3))); result[0] = ((val >> 4) & 0xf) / 16.0f; result[1] = (val & 0xf) / 16.0f; break; } default: assert(!"Not implemented"); } } /** * 3DSTATE_MULTISAMPLE */ void gen6_emit_3dstate_multisample(struct brw_context *brw, unsigned num_samples) { uint32_t number_of_multisamples = 0; uint32_t sample_positions_3210 = 0; uint32_t sample_positions_7654 = 0; switch (num_samples) { case 0: case 1: number_of_multisamples = MS_NUMSAMPLES_1; break; case 4: number_of_multisamples = MS_NUMSAMPLES_4; sample_positions_3210 = sample_positions_4x[0]; break; case 8: number_of_multisamples = MS_NUMSAMPLES_8; sample_positions_3210 = sample_positions_8x[0]; sample_positions_7654 = sample_positions_8x[1]; break; default: assert(!"Unrecognized num_samples in gen6_emit_3dstate_multisample"); break; } int len = brw->gen >= 7 ? 4 : 3; BEGIN_BATCH(len); OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2)); OUT_BATCH(MS_PIXEL_LOCATION_CENTER | number_of_multisamples); OUT_BATCH(sample_positions_3210); if (brw->gen >= 7) OUT_BATCH(sample_positions_7654); ADVANCE_BATCH(); } /** * 3DSTATE_SAMPLE_MASK */ void gen6_emit_3dstate_sample_mask(struct brw_context *brw, unsigned num_samples, float coverage, bool coverage_invert, unsigned sample_mask) { BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_SAMPLE_MASK << 16 | (2 - 2)); if (num_samples > 1) { int coverage_int = (int) (num_samples * coverage + 0.5); uint32_t coverage_bits = (1 << coverage_int) - 1; if (coverage_invert) coverage_bits ^= (1 << num_samples) - 1; OUT_BATCH(coverage_bits & sample_mask); } else { OUT_BATCH(1); } ADVANCE_BATCH(); } static void upload_multisample_state(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; float coverage = 1.0; float coverage_invert = false; unsigned sample_mask = ~0u; /* _NEW_BUFFERS */ unsigned num_samples = ctx->DrawBuffer->Visual.samples; /* _NEW_MULTISAMPLE */ if (ctx->Multisample._Enabled) { if (ctx->Multisample.SampleCoverage) { coverage = ctx->Multisample.SampleCoverageValue; coverage_invert = ctx->Multisample.SampleCoverageInvert; } if (ctx->Multisample.SampleMask) { sample_mask = ctx->Multisample.SampleMaskValue; } } /* 3DSTATE_MULTISAMPLE is nonpipelined. */ intel_emit_post_sync_nonzero_flush(brw); gen6_emit_3dstate_multisample(brw, num_samples); gen6_emit_3dstate_sample_mask(brw, num_samples, coverage, coverage_invert, sample_mask); } const struct brw_tracked_state gen6_multisample_state = { .dirty = { .mesa = _NEW_BUFFERS | _NEW_MULTISAMPLE, .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_multisample_state };