/************************************************************************** * * Copyright 2003 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/bufferobj.h" #include "main/macros.h" #include "main/mtypes.h" #include "main/pbo.h" #include "main/texobj.h" #include "main/texstore.h" #include "main/texcompress.h" #include "main/enums.h" #include "intel_batchbuffer.h" #include "intel_context.h" #include "intel_tex.h" #include "intel_mipmap_tree.h" #include "intel_blit.h" #define FILE_DEBUG_FLAG DEBUG_TEXTURE static bool intel_blit_texsubimage(struct gl_context * ctx, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint width, GLint height, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *packing) { struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); /* Try to do a blit upload of the subimage if the texture is * currently busy. */ if (!intelImage->mt) return false; /* The blitter can't handle Y tiling */ if (intelImage->mt->region->tiling == I915_TILING_Y) return false; if (texImage->TexObject->Target != GL_TEXTURE_2D) return false; if (!drm_intel_bo_busy(intelImage->mt->region->bo)) return false; DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n", __func__, _mesa_enum_to_string(texImage->TexObject->Target), texImage->Level, xoffset, yoffset, width, height); pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, pixels, packing, "glTexSubImage"); if (!pixels) return false; struct intel_mipmap_tree *temp_mt = intel_miptree_create(intel, GL_TEXTURE_2D, texImage->TexFormat, 0, 0, width, height, 1, false, INTEL_MIPTREE_TILING_NONE); if (!temp_mt) goto err; GLubyte *dst = intel_miptree_map_raw(intel, temp_mt); if (!dst) goto err; if (!_mesa_texstore(ctx, 2, texImage->_BaseFormat, texImage->TexFormat, temp_mt->region->pitch, &dst, width, height, 1, format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } intel_miptree_unmap_raw(temp_mt); bool ret; ret = intel_miptree_blit(intel, temp_mt, 0, 0, 0, 0, false, intelImage->mt, texImage->Level, texImage->Face, xoffset, yoffset, false, width, height, GL_COPY); assert(ret); intel_miptree_release(&temp_mt); _mesa_unmap_teximage_pbo(ctx, packing); return ret; err: _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); intel_miptree_release(&temp_mt); _mesa_unmap_teximage_pbo(ctx, packing); return false; } static void intelTexSubImage(struct gl_context * ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *packing) { /* The intel_blit_texsubimage() function only handles 2D images */ if (dims != 2 || !intel_blit_texsubimage(ctx, texImage, xoffset, yoffset, width, height, format, type, pixels, packing)) { _mesa_store_texsubimage(ctx, dims, texImage, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels, packing); } } void intelInitTextureSubImageFuncs(struct dd_function_table *functions) { functions->TexSubImage = intelTexSubImage; }