/* -*- mode: c; c-basic-offset: 3 -*- */ /* * (c) Copyright IBM Corporation 2002 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Ian Romanick */ #include "main/glheader.h" #include "xf86drm.h" #include "main/mtypes.h" #include "main/macros.h" #include "main/dd.h" #include "vblank.h" #include "xmlpool.h" static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) { return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); } static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) { return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); } /****************************************************************************/ /** * Get the current MSC refresh counter. * * Stores the 64-bit count of vertical refreshes since some (arbitrary) * point in time in \c count. Unless the value wraps around, which it * may, it will never decrease for a given drawable. * * \warning This function is called from \c glXGetVideoSyncSGI, which expects * a \c count of type \c unsigned (32-bit), and \c glXGetSyncValuesOML, which * expects a \c count of type \c int64_t (signed 64-bit). The kernel ioctl * currently always returns a \c sequence of type \c unsigned. * * \param priv Pointer to the DRI screen private struct. * \param dPriv Pointer to the DRI drawable private struct * \param count Storage to hold MSC counter. * \return Zero is returned on success. A negative errno value * is returned on failure. */ int driDrawableGetMSC32( __DRIscreen * priv, __DRIdrawable * dPriv, int64_t * count) { drmVBlank vbl; int ret; /* Don't wait for anything. Just get the current refresh count. */ vbl.request.type = DRM_VBLANK_RELATIVE; vbl.request.sequence = 0; if ( dPriv && dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) vbl.request.type |= DRM_VBLANK_SECONDARY; ret = drmWaitVBlank( priv->fd, &vbl ); if (dPriv) { *count = vblank_to_msc(dPriv, vbl.reply.sequence); } else { /* Old driver (no knowledge of drawable MSC callback) */ *count = vbl.reply.sequence; } return ret; } /****************************************************************************/ /** * Wait for a specified refresh count. This implements most of the * functionality of \c glXWaitForMscOML from the GLX_OML_sync_control spec. * Waits for the \c target_msc refresh. If that has already passed, it * waits until \f$(MSC \bmod divisor)\f$ is equal to \c remainder. If * \c target_msc is 0, use the behavior of glXWaitVideoSyncSGI(), which * omits the initial check against a target MSC value. * * This function is actually something of a hack. The problem is that, at * the time of this writing, none of the existing DRM modules support an * ioctl that returns a 64-bit count (at least not on 32-bit platforms). * However, this function exists to support a GLX function that requires * the use of 64-bit counts. As such, there is a little bit of ugly * hackery at the end of this function to make the 32-bit count act like * a 64-bit count. There are still some cases where this will break, but * I believe it catches the most common cases. * * The real solution is to provide an ioctl that uses a 64-bit count. * * \param dpy Pointer to the \c Display. * \param priv Pointer to the DRI drawable private. * \param target_msc Desired refresh count to wait for. A value of 0 * means to use the glXWaitVideoSyncSGI() behavior. * \param divisor MSC divisor if \c target_msc is already reached. * \param remainder Desired MSC remainder if \c target_msc is already * reached. * \param msc Buffer to hold MSC when done waiting. * * \return Zero on success or \c GLX_BAD_CONTEXT on failure. */ int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ) { drmVBlank vbl; if ( divisor != 0 ) { int64_t next = target_msc; int64_t r; int dont_wait = (target_msc == 0); do { /* dont_wait means we're using the glXWaitVideoSyncSGI() behavior. * The first time around, just get the current count and proceed * to the test for (MSC % divisor) == remainder. */ vbl.request.type = dont_wait ? DRM_VBLANK_RELATIVE : DRM_VBLANK_ABSOLUTE; vbl.request.sequence = next ? msc_to_vblank(priv, next) : 0; if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) vbl.request.type |= DRM_VBLANK_SECONDARY; if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) { /* FIXME: This doesn't seem like the right thing to return here. */ return GLX_BAD_CONTEXT; } *msc = vblank_to_msc(priv, vbl.reply.sequence); if (!dont_wait && *msc == next) break; dont_wait = 0; /* Assuming the wait-done test fails, the next refresh to wait for * will be one that satisfies (MSC % divisor) == remainder. The * value (MSC - (MSC % divisor) + remainder) is the refresh value * closest to the current value that would satisfy the equation. * If this refresh has already happened, we add divisor to obtain * the next refresh after the current one that will satisfy it. */ r = ((uint64_t)*msc % divisor); next = (*msc - r + remainder); if (next <= *msc) next += divisor; } while (r != remainder); } else { /* If the \c divisor is zero, just wait until the MSC is greater * than or equal to \c target_msc. */ vbl.request.type = DRM_VBLANK_ABSOLUTE; vbl.request.sequence = target_msc ? msc_to_vblank(priv, target_msc) : 0; if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) vbl.request.type |= DRM_VBLANK_SECONDARY; if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) { /* FIXME: This doesn't seem like the right thing to return here. */ return GLX_BAD_CONTEXT; } } *msc = vblank_to_msc(priv, vbl.reply.sequence); if ( *msc < target_msc ) { *msc += 0x0000000100000000LL; } return 0; } /****************************************************************************/ /** * Gets a set of default vertical-blank-wait flags based on the internal GLX * API version and several configuration options. */ GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ) { GLuint flags = VBLANK_FLAG_INTERVAL; int vblank_mode; if ( driCheckOption( optionCache, "vblank_mode", DRI_ENUM ) ) vblank_mode = driQueryOptioni( optionCache, "vblank_mode" ); else vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1; switch (vblank_mode) { case DRI_CONF_VBLANK_NEVER: flags = 0; break; case DRI_CONF_VBLANK_DEF_INTERVAL_0: break; case DRI_CONF_VBLANK_DEF_INTERVAL_1: flags |= VBLANK_FLAG_THROTTLE; break; case DRI_CONF_VBLANK_ALWAYS_SYNC: flags |= VBLANK_FLAG_SYNC; break; } return flags; } /****************************************************************************/ /** * Wrapper to call \c drmWaitVBlank. The main purpose of this function is to * wrap the error message logging. The error message should only be logged * the first time the \c drmWaitVBlank fails. If \c drmWaitVBlank is * successful, \c vbl_seq will be set the sequence value in the reply. * * \param vbl Pointer to drmVBlank packet describing how to wait. * \param vbl_seq Location to store the current refresh counter. * \param fd File descriptor use to call into the DRM. * \return Zero on success or -1 on failure. */ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) { int ret; ret = drmWaitVBlank( fd, vbl ); if ( ret != 0 ) { static GLboolean first_time = GL_TRUE; if ( first_time ) { fprintf(stderr, "%s: drmWaitVBlank returned %d, IRQs don't seem to be" " working correctly.\nTry adjusting the vblank_mode" " configuration parameter.\n", __FUNCTION__, ret); first_time = GL_FALSE; } return -1; } *vbl_seq = vbl->reply.sequence; return 0; } /****************************************************************************/ /** * Returns the default swap interval of the given drawable. */ static unsigned driGetDefaultVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { return 1; } else { return 0; } } /****************************************************************************/ /** * Sets the default swap interval when the drawable is first bound to a * direct rendering context. */ void driDrawableInitVBlank( __DRIdrawable *priv ) { if ( priv->swap_interval == (unsigned)-1 && !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { /* Get current vertical blank sequence */ drmVBlank vbl; vbl.request.type = DRM_VBLANK_RELATIVE; if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) vbl.request.type |= DRM_VBLANK_SECONDARY; vbl.request.sequence = 0; do_wait( &vbl, &priv->vblSeq, priv->driScreenPriv->fd ); priv->vblank_base = priv->vblSeq; priv->swap_interval = driGetDefaultVBlankInterval( priv ); } } /****************************************************************************/ /** * Returns the current swap interval of the given drawable. */ unsigned driGetVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { /* this must have been initialized when the drawable was first bound * to a direct rendering context. */ assert ( priv->swap_interval != (unsigned)-1 ); return priv->swap_interval; } else return driGetDefaultVBlankInterval( priv ); } /****************************************************************************/ /** * Returns the current vertical blank sequence number of the given drawable. */ void driGetCurrentVBlank( __DRIdrawable *priv ) { drmVBlank vbl; vbl.request.type = DRM_VBLANK_RELATIVE; if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { vbl.request.type |= DRM_VBLANK_SECONDARY; } vbl.request.sequence = 0; (void) do_wait( &vbl, &priv->vblSeq, priv->driScreenPriv->fd ); } /****************************************************************************/ /** * Waits for the vertical blank for use with glXSwapBuffers. * * \param missed_deadline Set to \c GL_TRUE if the MSC after waiting is later * than the "target" based on \c priv->vblFlags. The idea is * that if \c missed_deadline is set, then the application is * not achieving its desired framerate. * \return Zero on success, -1 on error. */ int driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) { drmVBlank vbl; unsigned original_seq; unsigned deadline; unsigned interval; unsigned diff; *missed_deadline = GL_FALSE; if ( (priv->vblFlags & (VBLANK_FLAG_INTERVAL | VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) == 0 || (priv->vblFlags & VBLANK_FLAG_NO_IRQ) != 0 ) { return 0; } /* VBLANK_FLAG_SYNC means to wait for at least one vertical blank. If * that flag is not set, do a fake wait for zero vertical blanking * periods so that we can get the current MSC. * * VBLANK_FLAG_INTERVAL and VBLANK_FLAG_THROTTLE mean to wait for at * least one vertical blank since the last wait. Since do_wait modifies * priv->vblSeq, we have to save the original value of priv->vblSeq for the * VBLANK_FLAG_INTERVAL / VBLANK_FLAG_THROTTLE calculation later. */ original_seq = priv->vblSeq; interval = driGetVBlankInterval(priv); deadline = original_seq + interval; vbl.request.type = DRM_VBLANK_RELATIVE; if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { vbl.request.type |= DRM_VBLANK_SECONDARY; } vbl.request.sequence = ((priv->vblFlags & VBLANK_FLAG_SYNC) != 0) ? 1 : 0; if ( do_wait( & vbl, &priv->vblSeq, priv->driScreenPriv->fd ) != 0 ) { return -1; } diff = priv->vblSeq - deadline; /* No need to wait again if we've already reached the target */ if (diff <= (1 << 23)) { *missed_deadline = (priv->vblFlags & VBLANK_FLAG_SYNC) ? (diff > 0) : GL_TRUE; return 0; } /* Wait until the target vertical blank. */ vbl.request.type = DRM_VBLANK_ABSOLUTE; if ( priv->vblFlags & VBLANK_FLAG_SECONDARY ) { vbl.request.type |= DRM_VBLANK_SECONDARY; } vbl.request.sequence = deadline; if ( do_wait( & vbl, &priv->vblSeq, priv->driScreenPriv->fd ) != 0 ) { return -1; } diff = priv->vblSeq - deadline; *missed_deadline = diff > 0 && diff <= (1 << 23); return 0; }