/* * Mesa 3-D graphics library * Version: 6.5.2 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /* * Thread support for gl dispatch. * * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu) * and Christoph Poliwoda (poliwoda@volumegraphics.com) * Revised by Keith Whitwell * Adapted for new gl dispatcher by Brian Paul * Modified for use in mapi by Chia-I Wu */ /* * If this file is accidentally included by a non-threaded build, * it should not cause the build to fail, or otherwise cause problems. * In general, it should only be included when needed however. */ #ifndef _U_THREAD_H_ #define _U_THREAD_H_ #include #include #include "u_compiler.h" #if defined(HAVE_PTHREAD) #include /* POSIX threads headers */ #endif #ifdef _WIN32 #include #endif #if defined(HAVE_PTHREAD) || defined(_WIN32) #ifndef THREADS #define THREADS #endif #endif /* * Error messages */ #define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data" #define GET_TSD_ERROR "_glthread_: failed to get thread specific data" #define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data" /* * Magic number to determine if a TSD object has been initialized. * Kind of a hack but there doesn't appear to be a better cross-platform * solution. */ #define INIT_MAGIC 0xff8adc98 #ifdef __cplusplus extern "C" { #endif /* * POSIX threads. This should be your choice in the Unix world * whenever possible. When building with POSIX threads, be sure * to enable any compiler flags which will cause the MT-safe * libc (if one exists) to be used when linking, as well as any * header macros for MT-safe errno, etc. For Solaris, this is the -mt * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable * proper compiling for MT-safe libc etc. */ #if defined(HAVE_PTHREAD) struct u_tsd { pthread_key_t key; unsigned initMagic; }; typedef pthread_mutex_t u_mutex; #define u_mutex_declare_static(name) \ static u_mutex name = PTHREAD_MUTEX_INITIALIZER #define u_mutex_init(name) pthread_mutex_init(&(name), NULL) #define u_mutex_destroy(name) pthread_mutex_destroy(&(name)) #define u_mutex_lock(name) (void) pthread_mutex_lock(&(name)) #define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name)) static INLINE unsigned long u_thread_self(void) { return (unsigned long) pthread_self(); } static INLINE void u_tsd_init(struct u_tsd *tsd) { if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { perror(INIT_TSD_ERROR); exit(-1); } tsd->initMagic = INIT_MAGIC; } static INLINE void * u_tsd_get(struct u_tsd *tsd) { if (tsd->initMagic != INIT_MAGIC) { u_tsd_init(tsd); } return pthread_getspecific(tsd->key); } static INLINE void u_tsd_set(struct u_tsd *tsd, void *ptr) { if (tsd->initMagic != INIT_MAGIC) { u_tsd_init(tsd); } if (pthread_setspecific(tsd->key, ptr) != 0) { perror(SET_TSD_ERROR); exit(-1); } } #endif /* HAVE_PTHREAD */ /* * Windows threads. Should work with Windows NT and 95. * IMPORTANT: Link with multithreaded runtime library when THREADS are * used! */ #ifdef _WIN32 struct u_tsd { DWORD key; unsigned initMagic; }; typedef CRITICAL_SECTION u_mutex; /* http://locklessinc.com/articles/pthreads_on_windows/ */ #define u_mutex_declare_static(name) \ static u_mutex name = {(PCRITICAL_SECTION_DEBUG)-1, -1, 0, 0, 0, 0} #define u_mutex_init(name) InitializeCriticalSection(&name) #define u_mutex_destroy(name) DeleteCriticalSection(&name) #define u_mutex_lock(name) EnterCriticalSection(&name) #define u_mutex_unlock(name) LeaveCriticalSection(&name) static INLINE unsigned long u_thread_self(void) { return GetCurrentThreadId(); } static INLINE void u_tsd_init(struct u_tsd *tsd) { tsd->key = TlsAlloc(); if (tsd->key == TLS_OUT_OF_INDEXES) { perror(INIT_TSD_ERROR); exit(-1); } tsd->initMagic = INIT_MAGIC; } static INLINE void u_tsd_destroy(struct u_tsd *tsd) { if (tsd->initMagic != INIT_MAGIC) { return; } TlsFree(tsd->key); tsd->initMagic = 0x0; } static INLINE void * u_tsd_get(struct u_tsd *tsd) { if (tsd->initMagic != INIT_MAGIC) { u_tsd_init(tsd); } return TlsGetValue(tsd->key); } static INLINE void u_tsd_set(struct u_tsd *tsd, void *ptr) { /* the following code assumes that the struct u_tsd has been initialized to zero at creation */ if (tsd->initMagic != INIT_MAGIC) { u_tsd_init(tsd); } if (TlsSetValue(tsd->key, ptr) == 0) { perror(SET_TSD_ERROR); exit(-1); } } #endif /* _WIN32 */ /* * THREADS not defined */ #ifndef THREADS struct u_tsd { unsigned initMagic; }; typedef unsigned u_mutex; #define u_mutex_declare_static(name) static u_mutex name = 0 #define u_mutex_init(name) (void) name #define u_mutex_destroy(name) (void) name #define u_mutex_lock(name) (void) name #define u_mutex_unlock(name) (void) name /* * no-op functions */ static INLINE unsigned long u_thread_self(void) { return 0; } static INLINE void u_tsd_init(struct u_tsd *tsd) { (void) tsd; } static INLINE void * u_tsd_get(struct u_tsd *tsd) { (void) tsd; return NULL; } static INLINE void u_tsd_set(struct u_tsd *tsd, void *ptr) { (void) tsd; (void) ptr; } #endif /* THREADS */ #ifdef __cplusplus } #endif #endif /* _U_THREAD_H_ */