Import('*') from sys import executable as python_cmd # Be conservative and depend on all XML files here. Missing dependencies means # broken builds, whereas extraneous dependencies merely means regenerate the # .[ch] files -- scons should not recompile them though. sources = ['gl_and_es_API.xml'] + env.Glob('*.xml') # Generate the GL API headers that are used by various parts of the # Mesa and GLX tree. Other .c and .h files are generated elsewhere # if they're only used in one place. env.CodeGenerate( target = '../../../mesa/main/dispatch.h', script = 'gl_table.py', source = sources, command = python_cmd + ' $SCRIPT -m remap_table -f $SOURCE > $TARGET', ) env.CodeGenerate( target = '../../../mapi/glapi/glapitable.h', script = 'gl_table.py', source = sources, command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET' ) env.CodeGenerate( target = '../../../mapi/glapi/glapitemp.h', script = 'gl_apitemp.py', source = sources, command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET' ) env.CodeGenerate( target = '../../../mapi/glapi/glprocs.h', script = 'gl_procs.py', source = sources, command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET' ) env.CodeGenerate( target = '../../../mesa/main/remap_helper.h', script = 'remap_helper.py', source = sources, command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET' ) env.CodeGenerate( target = '../../../mesa/main/enums.c', script = 'gl_enums.py', source = sources, command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET' ) env.CodeGenerate( target = '../../../mesa/main/api_exec.c', script = 'gl_genexec.py', source = sources, command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET' )