/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "anv_private.h" #include "vk_util.h" static void anv_render_pass_add_subpass_dep(struct anv_render_pass *pass, const VkSubpassDependency2KHR *dep) { if (dep->dstSubpass == VK_SUBPASS_EXTERNAL) { pass->subpass_flushes[pass->subpass_count] |= anv_pipe_invalidate_bits_for_access_flags(dep->dstAccessMask); } else { assert(dep->dstSubpass < pass->subpass_count); pass->subpass_flushes[dep->dstSubpass] |= anv_pipe_invalidate_bits_for_access_flags(dep->dstAccessMask); } if (dep->srcSubpass == VK_SUBPASS_EXTERNAL) { pass->subpass_flushes[0] |= anv_pipe_flush_bits_for_access_flags(dep->srcAccessMask); } else { assert(dep->srcSubpass < pass->subpass_count); pass->subpass_flushes[dep->srcSubpass + 1] |= anv_pipe_flush_bits_for_access_flags(dep->srcAccessMask); } } /* Do a second "compile" step on a render pass */ static void anv_render_pass_compile(struct anv_render_pass *pass) { /* The CreateRenderPass code zeros the entire render pass and also uses a * designated initializer for filling these out. There's no need for us to * do it again. * * for (uint32_t i = 0; i < pass->attachment_count; i++) { * pass->attachments[i].usage = 0; * pass->attachments[i].first_subpass_layout = VK_IMAGE_LAYOUT_UNDEFINED; * } */ VkImageUsageFlags all_usage = 0; for (uint32_t i = 0; i < pass->subpass_count; i++) { struct anv_subpass *subpass = &pass->subpasses[i]; /* We don't allow depth_stencil_attachment to be non-NULL and be * VK_ATTACHMENT_UNUSED. This way something can just check for NULL * and be guaranteed that they have a valid attachment. */ if (subpass->depth_stencil_attachment && subpass->depth_stencil_attachment->attachment == VK_ATTACHMENT_UNUSED) subpass->depth_stencil_attachment = NULL; if (subpass->ds_resolve_attachment && subpass->ds_resolve_attachment->attachment == VK_ATTACHMENT_UNUSED) subpass->ds_resolve_attachment = NULL; for (uint32_t j = 0; j < subpass->attachment_count; j++) { struct anv_subpass_attachment *subpass_att = &subpass->attachments[j]; if (subpass_att->attachment == VK_ATTACHMENT_UNUSED) continue; struct anv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment]; assert(__builtin_popcount(subpass_att->usage) == 1); pass_att->usage |= subpass_att->usage; pass_att->last_subpass_idx = i; all_usage |= subpass_att->usage; if (pass_att->first_subpass_layout == VK_IMAGE_LAYOUT_UNDEFINED) { pass_att->first_subpass_layout = subpass_att->layout; assert(pass_att->first_subpass_layout != VK_IMAGE_LAYOUT_UNDEFINED); } if (subpass_att->usage == VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT && subpass->depth_stencil_attachment && subpass_att->attachment == subpass->depth_stencil_attachment->attachment) subpass->has_ds_self_dep = true; } /* We have to handle resolve attachments specially */ subpass->has_color_resolve = false; if (subpass->resolve_attachments) { for (uint32_t j = 0; j < subpass->color_count; j++) { struct anv_subpass_attachment *color_att = &subpass->color_attachments[j]; struct anv_subpass_attachment *resolve_att = &subpass->resolve_attachments[j]; if (resolve_att->attachment == VK_ATTACHMENT_UNUSED) continue; subpass->has_color_resolve = true; assert(resolve_att->usage == VK_IMAGE_USAGE_TRANSFER_DST_BIT); color_att->usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT; } } if (subpass->ds_resolve_attachment) { struct anv_subpass_attachment *ds_att = subpass->depth_stencil_attachment; UNUSED struct anv_subpass_attachment *resolve_att = subpass->ds_resolve_attachment; assert(resolve_att->usage == VK_IMAGE_USAGE_TRANSFER_DST_BIT); ds_att->usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT; } } /* From the Vulkan 1.0.39 spec: * * If there is no subpass dependency from VK_SUBPASS_EXTERNAL to the * first subpass that uses an attachment, then an implicit subpass * dependency exists from VK_SUBPASS_EXTERNAL to the first subpass it is * used in. The subpass dependency operates as if defined with the * following parameters: * * VkSubpassDependency implicitDependency = { * .srcSubpass = VK_SUBPASS_EXTERNAL; * .dstSubpass = firstSubpass; // First subpass attachment is used in * .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; * .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; * .srcAccessMask = 0; * .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | * VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; * .dependencyFlags = 0; * }; * * Similarly, if there is no subpass dependency from the last subpass * that uses an attachment to VK_SUBPASS_EXTERNAL, then an implicit * subpass dependency exists from the last subpass it is used in to * VK_SUBPASS_EXTERNAL. The subpass dependency operates as if defined * with the following parameters: * * VkSubpassDependency implicitDependency = { * .srcSubpass = lastSubpass; // Last subpass attachment is used in * .dstSubpass = VK_SUBPASS_EXTERNAL; * .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; * .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; * .srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | * VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | * VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; * .dstAccessMask = 0; * .dependencyFlags = 0; * }; * * We could implement this by walking over all of the attachments and * subpasses and checking to see if any of them don't have an external * dependency. Or, we could just be lazy and add a couple extra flushes. * We choose to be lazy. * * From the documentation for vkCmdNextSubpass: * * "Moving to the next subpass automatically performs any multisample * resolve operations in the subpass being ended. End-of-subpass * multisample resolves are treated as color attachment writes for the * purposes of synchronization. This applies to resolve operations for * both color and depth/stencil attachments. That is, they are * considered to execute in the * VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT pipeline stage and * their writes are synchronized with * VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT." * * Therefore, the above flags concerning color attachments also apply to * color and depth/stencil resolve attachments. */ if (all_usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) { pass->subpass_flushes[0] |= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT; } if (all_usage & (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT)) { pass->subpass_flushes[pass->subpass_count] |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT; } if (all_usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { pass->subpass_flushes[pass->subpass_count] |= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT; } } static unsigned num_subpass_attachments(const VkSubpassDescription *desc) { return desc->inputAttachmentCount + desc->colorAttachmentCount + (desc->pResolveAttachments ? desc->colorAttachmentCount : 0) + (desc->pDepthStencilAttachment != NULL); } VkResult anv_CreateRenderPass( VkDevice _device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) { ANV_FROM_HANDLE(anv_device, device, _device); assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO); struct anv_render_pass *pass; struct anv_subpass *subpasses; struct anv_render_pass_attachment *attachments; enum anv_pipe_bits *subpass_flushes; ANV_MULTIALLOC(ma); anv_multialloc_add(&ma, &pass, 1); anv_multialloc_add(&ma, &subpasses, pCreateInfo->subpassCount); anv_multialloc_add(&ma, &attachments, pCreateInfo->attachmentCount); anv_multialloc_add(&ma, &subpass_flushes, pCreateInfo->subpassCount + 1); struct anv_subpass_attachment *subpass_attachments; uint32_t subpass_attachment_count = 0; for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { subpass_attachment_count += num_subpass_attachments(&pCreateInfo->pSubpasses[i]); } anv_multialloc_add(&ma, &subpass_attachments, subpass_attachment_count); if (!anv_multialloc_alloc2(&ma, &device->alloc, pAllocator, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT)) return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); /* Clear the subpasses along with the parent pass. This required because * each array member of anv_subpass must be a valid pointer if not NULL. */ memset(pass, 0, ma.size); pass->attachment_count = pCreateInfo->attachmentCount; pass->subpass_count = pCreateInfo->subpassCount; pass->attachments = attachments; pass->subpass_flushes = subpass_flushes; for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { pass->attachments[i] = (struct anv_render_pass_attachment) { .format = pCreateInfo->pAttachments[i].format, .samples = pCreateInfo->pAttachments[i].samples, .load_op = pCreateInfo->pAttachments[i].loadOp, .store_op = pCreateInfo->pAttachments[i].storeOp, .stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp, .initial_layout = pCreateInfo->pAttachments[i].initialLayout, .final_layout = pCreateInfo->pAttachments[i].finalLayout, }; } for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i]; struct anv_subpass *subpass = &pass->subpasses[i]; subpass->input_count = desc->inputAttachmentCount; subpass->color_count = desc->colorAttachmentCount; subpass->attachment_count = num_subpass_attachments(desc); subpass->attachments = subpass_attachments; subpass->view_mask = 0; if (desc->inputAttachmentCount > 0) { subpass->input_attachments = subpass_attachments; subpass_attachments += desc->inputAttachmentCount; for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) { subpass->input_attachments[j] = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, .attachment = desc->pInputAttachments[j].attachment, .layout = desc->pInputAttachments[j].layout, }; } } if (desc->colorAttachmentCount > 0) { subpass->color_attachments = subpass_attachments; subpass_attachments += desc->colorAttachmentCount; for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) { subpass->color_attachments[j] = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, .attachment = desc->pColorAttachments[j].attachment, .layout = desc->pColorAttachments[j].layout, }; } } if (desc->pResolveAttachments) { subpass->resolve_attachments = subpass_attachments; subpass_attachments += desc->colorAttachmentCount; for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) { subpass->resolve_attachments[j] = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT, .attachment = desc->pResolveAttachments[j].attachment, .layout = desc->pResolveAttachments[j].layout, }; } } if (desc->pDepthStencilAttachment) { subpass->depth_stencil_attachment = subpass_attachments++; *subpass->depth_stencil_attachment = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, .attachment = desc->pDepthStencilAttachment->attachment, .layout = desc->pDepthStencilAttachment->layout, }; } } for (uint32_t i = 0; i < pCreateInfo->dependencyCount; i++) { /* Convert to a Dependency2KHR */ struct VkSubpassDependency2KHR dep2 = { .srcSubpass = pCreateInfo->pDependencies[i].srcSubpass, .dstSubpass = pCreateInfo->pDependencies[i].dstSubpass, .srcStageMask = pCreateInfo->pDependencies[i].srcStageMask, .dstStageMask = pCreateInfo->pDependencies[i].dstStageMask, .srcAccessMask = pCreateInfo->pDependencies[i].srcAccessMask, .dstAccessMask = pCreateInfo->pDependencies[i].dstAccessMask, .dependencyFlags = pCreateInfo->pDependencies[i].dependencyFlags, }; anv_render_pass_add_subpass_dep(pass, &dep2); } vk_foreach_struct(ext, pCreateInfo->pNext) { switch (ext->sType) { case VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO: /* We don't care about this information */ break; case VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO: { VkRenderPassMultiviewCreateInfo *mv = (void *)ext; for (uint32_t i = 0; i < mv->subpassCount; i++) { pass->subpasses[i].view_mask = mv->pViewMasks[i]; } break; } default: anv_debug_ignored_stype(ext->sType); } } anv_render_pass_compile(pass); *pRenderPass = anv_render_pass_to_handle(pass); return VK_SUCCESS; } static unsigned num_subpass_attachments2(const VkSubpassDescription2KHR *desc) { const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = vk_find_struct_const(desc->pNext, SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR); return desc->inputAttachmentCount + desc->colorAttachmentCount + (desc->pResolveAttachments ? desc->colorAttachmentCount : 0) + (desc->pDepthStencilAttachment != NULL) + (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); } VkResult anv_CreateRenderPass2KHR( VkDevice _device, const VkRenderPassCreateInfo2KHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) { ANV_FROM_HANDLE(anv_device, device, _device); assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR); struct anv_render_pass *pass; struct anv_subpass *subpasses; struct anv_render_pass_attachment *attachments; enum anv_pipe_bits *subpass_flushes; ANV_MULTIALLOC(ma); anv_multialloc_add(&ma, &pass, 1); anv_multialloc_add(&ma, &subpasses, pCreateInfo->subpassCount); anv_multialloc_add(&ma, &attachments, pCreateInfo->attachmentCount); anv_multialloc_add(&ma, &subpass_flushes, pCreateInfo->subpassCount + 1); struct anv_subpass_attachment *subpass_attachments; uint32_t subpass_attachment_count = 0; for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { subpass_attachment_count += num_subpass_attachments2(&pCreateInfo->pSubpasses[i]); } anv_multialloc_add(&ma, &subpass_attachments, subpass_attachment_count); if (!anv_multialloc_alloc2(&ma, &device->alloc, pAllocator, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT)) return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); /* Clear the subpasses along with the parent pass. This required because * each array member of anv_subpass must be a valid pointer if not NULL. */ memset(pass, 0, ma.size); pass->attachment_count = pCreateInfo->attachmentCount; pass->subpass_count = pCreateInfo->subpassCount; pass->attachments = attachments; pass->subpass_flushes = subpass_flushes; for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { pass->attachments[i] = (struct anv_render_pass_attachment) { .format = pCreateInfo->pAttachments[i].format, .samples = pCreateInfo->pAttachments[i].samples, .load_op = pCreateInfo->pAttachments[i].loadOp, .store_op = pCreateInfo->pAttachments[i].storeOp, .stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp, .initial_layout = pCreateInfo->pAttachments[i].initialLayout, .final_layout = pCreateInfo->pAttachments[i].finalLayout, }; } for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { const VkSubpassDescription2KHR *desc = &pCreateInfo->pSubpasses[i]; struct anv_subpass *subpass = &pass->subpasses[i]; subpass->input_count = desc->inputAttachmentCount; subpass->color_count = desc->colorAttachmentCount; subpass->attachment_count = num_subpass_attachments2(desc); subpass->attachments = subpass_attachments; subpass->view_mask = desc->viewMask; if (desc->inputAttachmentCount > 0) { subpass->input_attachments = subpass_attachments; subpass_attachments += desc->inputAttachmentCount; for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) { subpass->input_attachments[j] = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, .attachment = desc->pInputAttachments[j].attachment, .layout = desc->pInputAttachments[j].layout, }; } } if (desc->colorAttachmentCount > 0) { subpass->color_attachments = subpass_attachments; subpass_attachments += desc->colorAttachmentCount; for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) { subpass->color_attachments[j] = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, .attachment = desc->pColorAttachments[j].attachment, .layout = desc->pColorAttachments[j].layout, }; } } if (desc->pResolveAttachments) { subpass->resolve_attachments = subpass_attachments; subpass_attachments += desc->colorAttachmentCount; for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) { subpass->resolve_attachments[j] = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT, .attachment = desc->pResolveAttachments[j].attachment, .layout = desc->pResolveAttachments[j].layout, }; } } if (desc->pDepthStencilAttachment) { subpass->depth_stencil_attachment = subpass_attachments++; *subpass->depth_stencil_attachment = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, .attachment = desc->pDepthStencilAttachment->attachment, .layout = desc->pDepthStencilAttachment->layout, }; } const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = vk_find_struct_const(desc->pNext, SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR); if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { subpass->ds_resolve_attachment = subpass_attachments++; *subpass->ds_resolve_attachment = (struct anv_subpass_attachment) { .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT, .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, .layout = ds_resolve->pDepthStencilResolveAttachment->layout, }; subpass->depth_resolve_mode = ds_resolve->depthResolveMode; subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; } } for (uint32_t i = 0; i < pCreateInfo->dependencyCount; i++) anv_render_pass_add_subpass_dep(pass, &pCreateInfo->pDependencies[i]); vk_foreach_struct(ext, pCreateInfo->pNext) { switch (ext->sType) { default: anv_debug_ignored_stype(ext->sType); } } anv_render_pass_compile(pass); *pRenderPass = anv_render_pass_to_handle(pass); return VK_SUCCESS; } void anv_DestroyRenderPass( VkDevice _device, VkRenderPass _pass, const VkAllocationCallbacks* pAllocator) { ANV_FROM_HANDLE(anv_device, device, _device); ANV_FROM_HANDLE(anv_render_pass, pass, _pass); vk_free2(&device->alloc, pAllocator, pass); } void anv_GetRenderAreaGranularity( VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) { ANV_FROM_HANDLE(anv_render_pass, pass, renderPass); /* This granularity satisfies HiZ fast clear alignment requirements * for all sample counts. */ for (unsigned i = 0; i < pass->subpass_count; ++i) { if (pass->subpasses[i].depth_stencil_attachment) { *pGranularity = (VkExtent2D) { .width = 8, .height = 4 }; return; } } *pGranularity = (VkExtent2D) { 1, 1 }; }