/* * Copyright 2006-2008, Philippe Houdoin. All rights reserved. * Distributed under the terms of the MIT License. */ #include #include "GLRenderer.h" #include "GLDispatcher.h" BGLRenderer::BGLRenderer(BGLView* view, ulong glOptions, BGLDispatcher* dispatcher) : fRefCount(1), fView(view), fOptions(glOptions), fDispatcher(dispatcher) { } BGLRenderer::~BGLRenderer() { delete fDispatcher; } void BGLRenderer::Acquire() { atomic_add(&fRefCount, 1); } void BGLRenderer::Release() { if (atomic_add(&fRefCount, -1) < 1) delete this; } void BGLRenderer::LockGL() { } void BGLRenderer::UnlockGL() { } void BGLRenderer::SwapBuffers(bool VSync) { } void BGLRenderer::Draw(BRect updateRect) { } status_t BGLRenderer::CopyPixelsOut(BPoint source, BBitmap* dest) { return B_ERROR; } status_t BGLRenderer::CopyPixelsIn(BBitmap* source, BPoint dest) { return B_ERROR; } void BGLRenderer::FrameResized(float width, float height) { } void BGLRenderer::DirectConnected(direct_buffer_info* info) { } void BGLRenderer::EnableDirectMode(bool enabled) { } status_t BGLRenderer::_Reserved_Renderer_0(int32 n, void* p) { return B_ERROR; } status_t BGLRenderer::_Reserved_Renderer_1(int32 n, void* p) { return B_ERROR; } status_t BGLRenderer::_Reserved_Renderer_2(int32 n, void* p) { return B_ERROR; } status_t BGLRenderer::_Reserved_Renderer_3(int32 n, void* p) { return B_ERROR; } status_t BGLRenderer::_Reserved_Renderer_4(int32 n, void* p) { return B_ERROR; }