#ifndef __GLX_packsingle_h__ #define __GLX_packsingle_h__ /* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. */ #include "packrender.h" /* ** The macros in this header convert wire protocol data types to the client ** machine's native data types. The header is part of the porting layer of ** the client library, and it is intended that hardware vendors will rewrite ** this header to suit their own machines. */ /* ** Dummy define to make the GetReqExtra macro happy. The value is not ** used, but instead the code in __GLX_SINGLE_BEGIN issues its own store ** to req->reqType with the proper code (our extension code). */ #define X_GLXSingle 0 /* Declare common variables used during a single command */ #define __GLX_SINGLE_DECLARE_VARIABLES() \ struct glx_context *gc = __glXGetCurrentContext(); \ GLubyte *pc, *pixelHeaderPC; \ GLuint compsize, cmdlen; \ Display *dpy = gc->currentDpy; \ xGLXSingleReq *req #define __GLX_SINGLE_LOAD_VARIABLES() \ pc = gc->pc; \ /* Muffle compilers */ \ pixelHeaderPC = 0; (void)pixelHeaderPC; \ compsize = 0; (void)compsize; \ cmdlen = 0; (void)cmdlen /* Start a single command */ #define __GLX_SINGLE_BEGIN(opcode,bytes) \ if (dpy) { \ (void) __glXFlushRenderBuffer(gc, pc); \ LockDisplay(dpy); \ GetReqExtra(GLXSingle,bytes,req); \ req->reqType = gc->majorOpcode; \ req->glxCode = opcode; \ req->contextTag = gc->currentContextTag; \ pc = ((GLubyte *)(req) + sz_xGLXSingleReq) /* End a single command */ #define __GLX_SINGLE_END() \ UnlockDisplay(dpy); \ SyncHandle(); \ } /* Store data to sending for a single command */ #define __GLX_SINGLE_PUT_CHAR(offset,a) \ *((INT8 *) (pc + offset)) = a #ifndef CRAY #define __GLX_SINGLE_PUT_SHORT(offset,a) \ *((INT16 *) (pc + offset)) = a #define __GLX_SINGLE_PUT_LONG(offset,a) \ *((INT32 *) (pc + offset)) = a #define __GLX_SINGLE_PUT_FLOAT(offset,a) \ *((FLOAT32 *) (pc + offset)) = a #else #define __GLX_SINGLE_PUT_SHORT(offset,a) \ { GLubyte *cp = (pc+offset); \ int shift = (64-16) - ((int)(cp) >> (64-6)); \ *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } #define __GLX_SINGLE_PUT_LONG(offset,a) \ { GLubyte *cp = (pc+offset); \ int shift = (64-32) - ((int)(cp) >> (64-6)); \ *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } #define __GLX_SINGLE_PUT_FLOAT(offset,a) \ gl_put_float(pc + offset, a) #endif /* Read support macros */ #define __GLX_SINGLE_READ_XREPLY() \ (void) _XReply(dpy, (xReply*) &reply, 0, False) #define __GLX_SINGLE_GET_RETVAL(a,cast) \ a = (cast) reply.retval #define __GLX_SINGLE_GET_SIZE(a) \ a = (GLint) reply.size #ifndef _CRAY #define __GLX_SINGLE_GET_CHAR(p) \ *p = *(GLbyte *)&reply.pad3; #define __GLX_SINGLE_GET_SHORT(p) \ *p = *(GLshort *)&reply.pad3; #define __GLX_SINGLE_GET_LONG(p) \ *p = *(GLint *)&reply.pad3; #define __GLX_SINGLE_GET_FLOAT(p) \ *p = *(GLfloat *)&reply.pad3; #else #define __GLX_SINGLE_GET_CHAR(p) \ *p = reply.pad3 >> 24; #define __GLX_SINGLE_GET_SHORT(p) \ {int t = reply.pad3 >> 16; \ *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);} #define __GLX_SINGLE_GET_LONG(p) \ {int t = reply.pad3; \ *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);} #define PAD3OFFSET 16 #define __GLX_SINGLE_GET_FLOAT(p) \ *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET); #define __GLX_SINGLE_GET_DOUBLE(p) \ *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET); extern float gl_ntoh_float(GLubyte *); extern float gl_ntoh_double(GLubyte *); #endif #ifndef _CRAY #ifdef __GLX_ALIGN64 #define __GLX_SINGLE_GET_DOUBLE(p) \ __GLX_MEM_COPY(p, &reply.pad3, 8) #else #define __GLX_SINGLE_GET_DOUBLE(p) \ *p = *(GLdouble *)&reply.pad3 #endif #endif /* Get an array of typed data */ #define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \ { \ GLint slop = alen*__GLX_SIZE_INT8 & 3; \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ if (slop) _XEatData(dpy,4-slop); \ } #define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \ { \ GLint slop = alen*__GLX_SIZE_INT8 & 3; \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ if (slop) _XEatData(dpy,4-slop); \ } #define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \ { \ GLint slop = (alen*__GLX_SIZE_INT16) & 3; \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16); \ if (slop) _XEatData(dpy,4-slop); \ } #define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32); #ifndef _CRAY #define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32); #define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64); #else #define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ gl_get_float_array(dpy,a,alen); #define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ gl_get_double_array(dpy, a, alen); extern void gl_get_float_array(Display * dpy, float *a, int alen); extern void gl_get_double_array(Display * dpy, double *a, int alen); #endif #endif /* !__GLX_packsingle_h__ */