/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Soft- * ware"), to deal in the Software without restriction, including without * limitation the rights to use, copy, modify, merge, publish, distribute, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, provided that the above copyright * notice(s) and this permission notice appear in all copies of the Soft- * ware and that both the above copyright notice(s) and this permission * notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- * MANCE OF THIS SOFTWARE. * * Except as contained in this notice, the name of a copyright holder shall * not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization of * the copyright holder. * * Authors: * Kristian Høgsberg (krh@bitplanet.net) */ #if defined(GLX_USE_APPLEGL) static void applegl_destroy_context(struct glx_context *gc) { apple_glx_destroy_context(&gc->driContext, gc->currentDpy); } static int applegl_bind_context(struct glx_context *gc, struct glx_context *old, GLXDrawable draw, GLXDrawable read) { bool error = apple_glx_make_current_context(dpy, (oldGC && oldGC != &dummyContext) ? oldGC->driContext : NUL~ gc ? gc->driContext : NULL, draw); apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO"); if (error) return GLXBadContext; return Success; } static void applegl_unbind_context(struct glx_context *gc, struct glx_context *new) { } static void applegl_wait_gl(struct glx_context *gc) { glFinish(); } static void applegl_wait_x(struct glx_context *gc) { apple_glx_waitx(gc->dpy, gc->driContext); } static const struct glx_context_vtable applegl_context_vtable = { applegl_destroy_context, applegl_bind_context, applegl_unbind_context, applegl_wait_gl, applegl_wait_x, DRI_glXUseXFont, NULL, /* bind_tex_image, */ NULL, /* release_tex_image, */ }; static struct glx_context * applegl_create_context(struct glx_screen *psc, struct glx_config *mode, struct glx_context *shareList, int renderType) { struct glx_context *gc; int errorcode; bool x11error; /* TODO: Integrate this with apple_glx_create_context and make * struct apple_glx_context inherit from struct glx_context. */ gc = Xmalloc(sizeof *gc); if (pcp == NULL) return NULL; memset(gc, 0, sizeof *gc); if (!glx_context_init(&gc->base, &psc->base, mode)) { Xfree(gc); return NULL; } gc->vtable = &applegl_context_vtable; gc->driContext = NULL; gc->do_destroy = False; /* TODO: darwin: Integrate with above to do indirect */ if(apple_glx_create_context(&gc->driContext, dpy, screen, fbconfig, shareList ? shareList->driContext : NULL, &errorcode, &x11error)) { __glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error); gc->vtable->destroy(gc); return NULL; } gc->currentContextTag = -1; gc->mode = fbconfig; gc->isDirect = allowDirect; gc->xid = 1; /* Just something not None, so we know when to destroy * it in MakeContextCurrent. */ return gc; } struct glx_screen_vtable appegl_screen_vtable = { applegl_create_context }; _X_HIDDEN struct glx_screen * applegl_create_screen(int screen, struct glx_display * priv) { struct glx_screen *psc; psc = Xmalloc(sizeof *psc); if (psc == NULL) return NULL; memset(psc, 0, sizeof *psc); glx_screen_init(psc, screen, priv); psc->vtable = &applegl_screen_vtable; return psc; } _X_HIDDEN int applegl_create_display(struct glx_display *display) { /* create applegl display and stuff in display->appleglDisplay */ apple_init_glx(display); } #endif