# subset glut TOP = ../../.. include $(TOP)/configs/current GLX_SHARED = $(TOP)/src/glut/glx MINI_SHARED = $(TOP)/src/glut/mini GLUT_MAJOR = 3 GLUT_MINOR = 7 GLUT_TINY = 1 INCLUDES = -I$(TOP)/include -I$(GLX_SHARED) CORE_SOURCES = \ fbdev.c \ colormap.c \ cursor.c \ menu.c \ overlay.c \ ext.c \ state.c \ input.c \ callback.c \ gamemode.c \ vidresize.c \ bitmap.c \ stroke.c GLX_SHARED_SOURCES = \ $(GLX_SHARED)/glut_8x13.c \ $(GLX_SHARED)/glut_9x15.c \ $(GLX_SHARED)/glut_hel10.c \ $(GLX_SHARED)/glut_hel12.c \ $(GLX_SHARED)/glut_hel18.c \ $(GLX_SHARED)/glut_tr10.c \ $(GLX_SHARED)/glut_tr24.c \ $(GLX_SHARED)/glut_mroman.c \ $(GLX_SHARED)/glut_roman.c \ MINI_SHARED_SOURCES = \ $(MINI_SHARED)/models.c \ $(MINI_SHARED)/teapot.c SOURCES = $(CORE_SOURCES) $(GLX_SHARED_SOURCES) $(MINI_SHARED_SOURCES) OBJECTS = $(SOURCES:.c=.o) ##### RULES ##### .c.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ .S.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ ##### TARGETS ##### default: depend $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) # Make the library $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS) $(MKLIB) -o $(GLUT_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \ $(GLUT_LIB_DEPS) -install $(TOP)/$(LIB_DIR) \ $(MKLIB_OPTIONS) $(OBJECTS) install: $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) $(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_INC_DIR)/GL $(MINSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR) # Run 'make -f Makefile.solo dep' to update the dependencies if you change # what's included by any source file. depend: $(SOURCES) rm -f depend touch depend $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null # Emacs tags tags: etags `find . -name \*.[ch]` `find ../include` # Remove .o and backup files clean: depend -rm -f depend depend.bak -rm -f *.o *~ *.o *~ *.so libglut.so.3.7 include depend