/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. */ /* * reader.c++ * */ #include #include "glimports.h" #include "nurbsconsts.h" #include "reader.h" #include "trimvertex.h" #include "simplemath.h" //when read a pwlCurve, if two consecutive points are the same, then //eliminate one of them. This makes the tessellator more robust. The spec //assumes the application makes sure there are no redundant points. //but in Inspector, the trim curves seem to have redundant points a lot. //I guess other similar users may have the same problem. #define ELIMINATE_REDUNDANT_POINTS #ifdef ELIMINATE_REDUNDANT_POINTS #define equal(x,y) ( glu_abs(x-y) <= 0.00001) #endif #ifdef ELIMINATE_REDUNDANT_POINTS O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, TrimVertex *trimpts ) { next = 0; used = 0; owner = 0; pts = trimpts; npts = (int) count; int i; /* copy user data into internal trimming data structures */ switch( _type ) { case N_P2D: { TrimVertex *v = pts; TrimVertex *prev = NULL; int num = 0; int doit; for(i=0; iparam[0], array[0]) && equal(prev->param[1], array[1])) { doit = 0; } } if(doit) { v->param[0] = (REAL) array[0]; v->param[1] = (REAL) array[1]; prev = v; v++; num++; } array = (INREAL *) (((char *) array) + byte_stride); } npts = num; break; } case N_P2DR: { TrimVertex *v = pts; for( TrimVertex *lastv = v + count; v != lastv; v++ ) { v->param[0] = (REAL) array[0] / (REAL) array[2]; v->param[1] = (REAL) array[1] / (REAL) array[2]; array = (INREAL *) (((char *) array) + byte_stride); } break; } } } #else O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, TrimVertex *trimpts ) { next = 0; used = 0; owner = 0; pts = trimpts; npts = (int) count; /* copy user data into internal trimming data structures */ switch( _type ) { case N_P2D: { TrimVertex *v = pts; for( TrimVertex *lastv = v + count; v != lastv; v++ ) { v->param[0] = (REAL) array[0]; v->param[1] = (REAL) array[1]; array = (INREAL *) (((char *) array) + byte_stride); } break; } case N_P2DR: { TrimVertex *v = pts; for( TrimVertex *lastv = v + count; v != lastv; v++ ) { v->param[0] = (REAL) array[0] / (REAL) array[2]; v->param[1] = (REAL) array[1] / (REAL) array[2]; array = (INREAL *) (((char *) array) + byte_stride); } break; } } } #endif